#"20-30%" nerf is bad math

10 messages · Page 1 of 1 (latest)

hardy shadow
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Tldr; it's 50-65% xp reduction

Changing from 4 tick to 5 tick is a 25% reduction exp across the board for you and crewmates

95 to 34 is a 65% reduction in exp for you during sorting. It's hard to say exactly how much of the time is sorting vs salvaging but let's just estimate 40% of the time since it's slightly less that half the time salvaging, and during this time you get the highest exp rates so let's estimate about 70% of the xp during this time. This comes out to 18%.(25+18=43%)

Then if you include the 60% reduction to crystal extractor which was like 1/3 of the exp. That's an additional 20%.

So your nerf should read 50-65% xp nerf to salvaging or maybe just write something like "sit" because it's really just comical.

Salvaging is the primary reason sailing is a good skill so.... why you do dis?

golden hedge
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They need to revert the skill to 4t for sure

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all they had to do was nerf the crewmates xp and buff the players but instead they changed like every other thing about the methods

hardy shadow
cursive forge
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Huge nerf they HAVE to revert it

golden hedge
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well fixing crew xp lets them balance way easier, it instantly nerfs 30 min method which is good, they can then buff the manual xp for salvaging and cleaning in order to get old semi afk salvage where they want (I assume around 120k max) and then 1.5t can ideally be like 200k

hardy shadow
placid drum
hardy shadow
bitter sun
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I’m getting fucking 50% less exp than before atleast. This update was bs and they have no idea what they’re doing