#Adjust the Crew Deckhandiness for Sailing
7 messages · Page 1 of 1 (latest)
A tortugan crewmate would be cool. We already have a werewolf(although she doesn't shift at all), and a ghost for crewmates, so I feel like a tortugan is fair game(thematically, I know that it would take far more animation work to implement)
They really didn't balance the crewmates at all
the balance of crewmates is pretty bad generally There are 2 with Helmanship 4 but they require level 90/95 sailing. Granted Helmanship 4 is basically useless, 10% extra experience on trimming the sails is a rounding error.
The highest tier crewmate is Sailor Jakob at 95 sailing and he has 1 in privateering and Deckhandiness. You'd think he would be extremely valuable but is probably one of the worst ones
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A nice compromise someone else came up with was just letting lower deckhand crew operate the d hooks but at rune efficiency (or lower if they’re not deckhand 3)
I feel like this is the way. Maybe for cannons too.