#Tile markers duplicating themselves in the hallowed sepulchre.

5 messages · Page 1 of 1 (latest)

dense spoke
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On every floor of the hallowed sepulchre tile markers are duplicating themselves on a layer below. I redownloaded the app but they still do the same thing. I'm in my own instance btw.

Date last experienced: Everytime since the update that removed the force disable new renderer option.

Device & Operating system: Iphone 16 Pro Max, 18.7.2

Client version: 235.4

Force disable new renderer isnt there.

Only hallowed sepulchre is only affected as far as im aware.

Theres absolutely no workaround other than turning off tilemarkers which I do not want to do.

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I also have made a couple game bug reports ingame.

heady fjord
eager condor
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When i ran chambers the few tile markers i had often showed up from other levels and were really annoying

odd mango
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This has been the case since the inital z buffer update. Revisited this morning and it's still the same: