#Jubbly Jive

77 messages · Page 1 of 1 (latest)

plain wigeon
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Jublly Jive is so badly designd it ruind the whole sailing launch for me it breaks every design sin. its not hard its anoying its tedious its glitchty the hitboxes are horrendous and then you make it a time trial where u have to click stuf and evertime u click off a bit your boat stears into oblivion fire the one who designed that course its littery worse then flappy bird

Edit: i like the races i myself sim race i like finding out the courses i also like the puzzle aspects its just that race its design is rotten at the core its based on annoyances

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and ive sailed from port sarim to varlemore been teleported from varlamore to port sarim and i sailed back again to find no cargo in my ship wasting a hour day one and then they remove it but that was nothing compared to this track i had no problems with the exp rate but i dont even want to log on anymore

polar jay
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skill checked

neat siren
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easy way watch a video and mark all the boxes 1 colour per lap and use notes to put down the order

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yellow
red
orange
blue
pink
blue
orange
blue
orange
yellow
white
pink
red
blue
blue
pink
white

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thats the order to throw in might help u abit

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just colour mark each point

rough ice
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Agree with you, the first course was kinda fun but the second one is cancer. Especially "Shark" have a to tight time limit on that one.

thorn stag
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players when learning has a curve 😠

polar jay
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when the gratification isn't instant 😡

mystic tinsel
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It's very solid XP/hr even at the lowest tier. Just do that if it's frustrating to you. I mean they could shave off a few seconds maybe just to make the bonus XP slightly easier to get, but you're not complaining about that you're saying the course itself is dog shit.

And I disagree, i think it is difficult, but it isn't unfairly difficult. We just have to git gud.

And if you don't want to git gud, then do something else. You don't have to love every piece of content. There's a ton of ways to train sailing.

rough ice
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"Everyone have to agree with me" mentality is strong in this community.

Truth is controls are not good enough for this type of content and the time limit is way to narrow. "Git gud" gets old. Very toxic mentality.

Boat upgrades are locked behind Shark rank so it shouldnt be this punishing, i don't care about the cosmetic marlin tier tho.

polar jay
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can't even do shark?

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skill checked

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don't even need a guide for that just go around a couple of times and find the optimal route

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if you can't do that I don't really know what content is for you, maybe burning logs at the ge

gaunt basin
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can I find an optimal route for the miserable performence too? or is that perhaps not a skill issue

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because it's kind of insane to me that I deadclick due to stutters in a completely empty area

delicate bloom
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It would be fine if it didnt lag horribly and eat clicks. Saying "skill check" when it's clearly a game performance issue is dumb.

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It should be instanced at the very least so that the people who beat it and are just grinding it for xp aren't runing it for everyone else. I've gottena 3:02 time several times and it always comes down to the last pillar not responding when i click on it 30 times

rough ice
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I did Storm tempor Marlin rank without problems, Jubbly Jive just have way to sharp turns for these controls and time limit.

But point proven. Toxic community.

mystic tinsel
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Lag is terrible, I haven't experienced that. That's not the complaint in the original post. That's obviously a complaint everyone agrees should be fixed. Not what I was responding to.

Me disagreeing with OP and saying "It's not too hard, I like it hard ;)" is not toxic, it's an opinion. If you think opinions you disagree with are toxic, maybe take a look in the mirror. Cheers pals

Edit missed 2 words when I was typing

delicate bloom
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OP did mention glitchiness and bad hitboxes. Which can fall under lag. But I wasn't really directing it at you because you were more polite than others and didn't just say "get good."

mystic tinsel
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Yes fix bugs, of course

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Bad performance is a real problem

delicate bloom
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It would also be different if the one way to get the wind catcher wasn't locked behind it.

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So saying "just skip it" isn't really fair either

mystic tinsel
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I'd support shaving shark by a few seconds

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Because I agree

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I just think that the overall design of the course is quite cool. Marlin difficulty especially is fine to be extremely difficult. The reward is cosmetic.

rough ice
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Toxic part where not directed at you Good Old Abe, you where polite in your responses.

But i was told my skills are only good for burning logs at ge because it takes me 15-20 sec to long for completing Shark. And i agree Marlin can be hard as it's just cosmetic.

mystic tinsel
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I was gonna heart react but I can't. Yeah no fair enough I didn't read the whole thread because I cba.

idle flicker
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I think it's not bad in a world where lag is killed, but having to frantically spam click everything and sometimes still not toss a damn frog or make a turn sucks

shark with maybe 10 seconds more leeway is still very doable with the lag, it's just that 2 mistakes kill the run and lag means you basically expect at least 1 "mistake" from the outset

admittedly I was probably using a more difficult route than the optimal one, but it felt really bad to get a time of 3:02 because I lag spiked near the end and ran into rocks despite frantically trying to turn the boat way ahead of time

lethal glade
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I got about 70 kc in it and yeah, the performance issues are fucking atrocious. Constantly loading in chunks results in a lot of stuttering so you're constantly course correcting. The feedback when you throw the toad is also terrible. Did I throw my frog or was it someone else? Lots of potential to self-grief because if you keep spamming because you think someone below you threw a toad but you actually did then congrats, you're in the swamp and now you're super slowed.

It's the worst of the 3 courses

plain wigeon
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@lethal glade exactly the toad thing you click you think did it go you click again you done

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To the people saying things about skill balancing a game around hindering and annoyances is bad game design

plain wigeon
plain wigeon
thorn stag
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The performance issues (FPS) in the area is bad, i agree.

lethal glade
# thorn stag "this thing is too hard i keep not succeeding so its bad". Nah ur point is just...

If you don't think there's anything wrong with getting every single crate and getting the message "Successfully lured 3/3 jubblies" and STILL having to wait 5-8 seconds for an animation to finish there's something wrong with you. The 1st race immediately ends when you throw the rum bottle and it lands. The third race also immediately ends when you meet all the conditions. The 2nd race is the ONLY race where you have a mandatory wait time to finish the race. It's no surprise it's also the worst one out of the three.

thorn stag
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and it lands.

Yes the animation has to end for the rum, and this course has you luring a bird. its part of the race and built into the time, so no i dont think theres something wrong with that. if you think that makes "something wrong with me" you're terminally online rofl

The 2nd race is the ONLY race where you have a mandatory wait time to finish the race

Yes because you have to lure the jubblies. whats this matter? you can comfortably make time with the teak hull

lethal glade
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Can you not read or are you purposely being obtuse? You get a message in the chat saying you've lured 3/3 and you still wait for 5-8 seconds

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And it's the only one that's designed to have a mandatory wait time. It's the odd one out.

plain wigeon
leaden burrow
# plain wigeon i dont want to improve in this dont you get the point you dont know me all you d...

I honestly dont really get the point either, what exactly is the difference in jibbly being difficult or being tedious in your opinion?

You said its glitchy, how? Havent noticed any glitches. Yes fps are terrible and they should fix that asap

You said hit boxes are horrendous, i will have to disagree, the hitboxes feel just fine. Hitboxes on what exactly?

You said that misclicking leads to failing, i mean yes thats kinda the point? And that is the case in every piece of somewhat challenging content in the game? Not sure whats supposed to be bad about that

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The trials are difficult and frustrating for the first 5-10 rounds when you dont know the routes and sharp turns yet but idk, every piece of content is frustrating before you learn it and then very satisfying once you get it down

plain wigeon
# leaden burrow I honestly dont really get the point either, what exactly is the difference in j...

its just the mechanics like clicking the nest have to go quick and then sometims you think i did not go bcause you dont know if you are close enough and you click in the sea its just every thing is based on annoyances it could be so much better and fun its the easy way out for developers. my point is you can make it puneshing without making it triggering and the second part is the hit boxes of the boats and the rocks and the moving green stuf the first race was more then fine and super fun

thorn stag
thorn stag
plain wigeon
leaden burrow
# plain wigeon its just the mechanics like clicking the nest have to go quick and then sometims...

hm on the radius of the nests i agree a bit, you have to learn the radius and it can be a bit annoying before you do yes. But honestly i dont know how they would fix that? If they just made the radius huge that would significantly decrease the challenge of it. And on the hitboxes ill just have to disagree, its tighter and more difficult than the first race but the hitboxes dont feel wrong or unfair

thorn stag
leaden burrow
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after about 20 runs i got a sub 5:10 consistently on marlin and i really enjoyed it all the way up to 72

plain wigeon
plain wigeon
leaden burrow
plain wigeon
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or maybeif you could que up the nests

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would be a fix too

leaden burrow
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so youd want to just click nothing and just go through the race? Again i dont see the point in that, knowing what nests to click when is part of the challenge and doesnt feel unfair, its just a hurdle that feels satisfying once you got it

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have you gotten marlin time yet?

plain wigeon
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its too much anoyances

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its not fun so im no learning it

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but its a shame

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because th idea is so good

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i love sailing so fucking much

thorn stag
plain wigeon
leaden burrow
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its fun once you do learn it though. thats like saying sepulcher isnt fun because there are traps you have to avoid. Its annoying and hard for a couple of hours and then its some of the best content in the game. Same with Inferno or Colosseum, if you give up after 4 waves and dont learn what to do sure you can say the content is bad but a lot of people think its also the best content in the game. I dont think your opinion is very valuable when you only did a piece of content for an hour or two and never beat it sorry

plain wigeon
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i stand by my point that it could be just as hard but 10x as fun

thorn stag
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the "more fun" in question being u asking to make it easier lol

rough ice
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3.00.60. And 2 times in a row. Shark trial is way to punishing for being the mid tier. And the animation sucks! "Just don't do it then". Well they where stupid enough to lock ship upgrades behind it...

rough ice