#Ipad 9th gen, crashing frequently for the last 4 weeks. Toa Wardens and Corrupt Guantlet.
22 messages · Page 1 of 1 (latest)
What version of the mobile app are you running?
Been crashing at toa too. Dropped fps massively in wardens and kephri on the first, got through it but game force closed at zebak the next run. Next one fps was bad at kephri again then force closed at wardens
I think it was audio related. I disabled environment sounds and set the game to 60fps and it’s been smooth like butter since!
Yeah I tend to play with sounds at raids so that could of been the issue for me
I just left on interaction sounds, and turned off environment sounds, not perfect but it leaves most of the important ones on at least
@drowsy island
Ah thank you!
Sounds have been an issue for a long time. Think it’s only area sounds which I only use in some places. Mainly raids and doom. But a lot of the time it’s like they lag and stutter then don’t work for a while then they all catch up at once.
I know you say you only use them in some places, but it'd be good to know the areas that are causing this. So I am reporting now TOA but has it happened other places? Doom? You mention other raids? And does it happen other non boss places?
The more detail I can give the more chance the team can find the source of the problem, but I am currently writing up about TOA
The crashes have mainly been happening at toa. Been running 8 man so I’m unsure if the scale and more going on is the issue but I never used to have issues.
The sounds play up wherever I use them. I put them on for doom and all 3 raids,they will often do what i mentioned above and I have had the odd crash at tob but toa is happening most runs. I’m not sure the sounds are causing the crashes as I don’t recall ever getting a force close at doom where I used area sounds
ok thank you so much
Is this on the ipad you've made reports for before btw?
Yeah but I was running toa on the same iPad before doom came out and had no issues on it. I’m an iron so camped doom until completion so continue exactly when it started that I would crash at toa.
I will try a couple of 8 man toa tonight and see if I crash without area sounds on
But like I said I don’t recall my game closing once at doom in over 3k delves. However I did have issues at doom with wrapping switches not registering very well, think I made a bug report on it. Sometimes I could try multiple times to switch and it wouldn’t register. Maybe it was sound related as I used them there
Yeah the weapon switching I have down as a separate report so we are aware of it
If you do find it's sound related though that'd be good extra info!
@drowsy island did you see the video I sent
Hey sorry seen the DM but have been unable to get to it yet, will do asap!
I do wonder if it started around the time the music engine updated to the higher quality format?