#Add a bank inside Moons
20 messages · Page 1 of 1 (latest)
no, already one in cam torum
no reason you need to be banking during moons
Well if you exit you have to make your supplies all over again.
And my thoughts would be, put a bank chest at every campsite. Or one in the first chamber.
Lol bro just gave examples of reasons you may well be banking 🤣
so basically, why not do this to every other boss then since all these happen when your doing those as well?
I mean yeah you need to properly setup your inventory for literally every single boss in the game, i dont see why moons should be a single exception to that
Well that's just a stupid response it's completely different when you're making all your supplies inside the area itself. It's not like you go do some moons then have to bank. You're not doing trips with moons
it takes less than 2 mins to gather yr supplies
Still wasted time
then make sure your gear and spells are set and yr not holding items for yr gim's
Man what is wrong with you? Do you like to argue just for the sake of it? Like are you so closed minded and against change, you can't see that this is a much needed simple update that doesn't actually change the game at all but just takes away an annoyance?
yr reasonings are flawed, so im pointing them out
They're not flawed in the slightest 🤣
Why should moons get a bank inside the area? Thats like saying "Duke supplies disappear if you leave, so I need a bank in case I mess up my spellbook/gear". It doesnt make any sense
Doesn't make sense why you wouldn't if it doesn't actually change game play at all. I really can't understand why people would be so against this
Because the game is balanced around convenience and grinding. The reason the PoH is soo powerful is because of how much more convenient the game becomes. This becomes a slippery slope with making the grind too convenient without a cost. Your argument could be used to add a bank in the PoH, which I think would be too much. They already made the boss incredibly easy to grind by having all the supplies provided. Also everything is calculated in this game. The distance to bank matters and changing that literally makes or breaks skilling methods.
But it doesn't change anything when it comes to that. All supplies are inside the dungeon, so it doesn't unbalance the game in any way.
And i can agree that a bank in your poh would be far too OP
Instead of a bank, perhaps a "storage crate" at each campsite might be useful. Where you can store any supply made in the dungeon.
That way, you can store your crafted supplies if you need to teleport out, without having them be destroyed.