#Doom - Unavoidable Melee Punish damage

3 messages · Page 1 of 1 (latest)

tawny patrol
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If Jagex are unable to fix the issue with the melee punish (if you attack on the wrong tick then you take unavoidable damage) then Jagex should be add an indicator so we are able to see if we are attacking on the right tick instead of just guessing

steady kernel
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Didn't this also get addressed in this week's post?

trim coral