#wilderness needs love
1366 messages · Page 2 of 2 (latest)
Especially with there being a singles variant and a multi variant
Risk a bit, get a small chance, risk more, get a better chance
I think that's very healthy
if there werent any uniques there, maybe
Especially if it's completely optional content
You say that as if VW is a requirement to do anything
only if it was completely optional, no detriment to not going there
It's good, don't get me wrong, but there's always plenty of alternatives to using vw
Or sometimes even defence draining items
As it stands u have to go kill the god bosses for the mage arena 2 cape and thats in multi. If youve done it on a hardcore, you know theres a thrill and a flex. Ive done it. If you want to keep those sort of achievements seperate go for it. Were talking about something different
love seeing when irons are ardy caped locked
There's never going to be a scenario where it's like if I don't have VW I can't do x content
That's why it's imo a very good update
tbh the fact its even useful in pvm is crazy to me
lol
btu thats what makes it hold price so fk it
You have 3 options:
- Don't risk it and don't get the item
- Risk a little and get small chance (single boss)
- Risk more and get better chance (multi boss)
That's not even saying anything about risking gp/items, just about the chance of getting killed
Cuz multi bosses u can get away with less gear
dapper you missed most of there biggest argument which was the pyschology of dying to a player
is much worse then dying to the pvm monster
@warped gulch right?
i mean @grok
It is in the sense that you actually lose items, but there's ways to counter that (like all the fcs for callisto) and so many other things like better gear for singles
Imagine if it was this instead:
-Don't risk it and get tiny chance (boss outside of wildy)
-Risk a little and get small chance (single boss)
-Risk more and get better chance (multi boss)
Would be fine by me, but it had to be significantly worse than inside of wildy
would be fine by me too
That’s fair
with how easy the wildy bosses are
also if that did happen
i would buff the rate
of the wildy versions
just to make the iron grind for safe vw is miserable
Runescape isnt only catered towards one player, and you shouldnt have a say where you dont play. Keeps others from having fun. Even when you dont understand something; shouldnt mean you have to vote no.
I don’t vote on polls more geared to skillers and irons because I’m not one, but their compelling nature to multi-log on a half dozen accounts to vote no on a pk update when it doesn’t even involve content they engage in is astounding.
If they in the future would add a new boss for some new item and it would be the way you described kasperero i think it would be something like
1 = baseline
1 for outside of wildy
5 for singles
10 for multi
so 1/5000 outside -> 1/1000 singles-> 1/500 multi
Something along those lines
thsi would be sick
cause giving irons the option to do it for free
with shit rate
will actually make them go to wildy
Yup
I mean on top of everything, why would an ironman be crying. Hardcores do it, they man up and play like a savage
Runescape isnt only catered towards one player, and you should have a say where the updates affect you. Even when you dont understand something; shouldnt mean you have to vote yes. Dont add items/content you cant get elsewhere to bait people to engage with content that isnt fun.
I know
okay that first line is crazy
I’m for that type of setting
Because most of hcim know how/when to eat and learn how to freeze log (escape without falling over like a pleb)
sounds completely fine by me
even old irons
know how qol these updates are for the game mode
original iron compared to now
is night and day
from how many spoon shoveled updates there have been
Shouldnt have a say*
naw let them have a say but just give us a chance to have the say
Oh and I think regular loot for not risking anything should be terrible as well
Then singles should have decent loot and multi should shit out decent loot
"people who do not agree with me, shouldnt have a say"
fortunately this isnt how it works
bro we need to push for this
this idea can go so far
like to make non wildy version s with shit rate
its like thjje only piece missing
to make multi and isngles bosses better
what would be even better
-less difference in unique chance between wildy and non wildy version
-larger difference in all other loot (more to wildy version)
Nah it wouldn't
This guys is really on his own
Nobody does a boss just for common loot
I mean that's botted to death too
yup lol
Don't think there's many legit players that do that for normal loot
fk it put vorkath in wildy
lmao
pvp would be fun if there was a bot farm for the latin american people to attack
that we can kill after
imagine those keys
2m from the latin american and then tehy had 4 keys of vork bones
LOL
Give clans access to bot nuke worlds and have them find all bots and kill all of them 😛
PVP everywhere no safezones 😛
introduce EP% like 2009 bh
vorkath copy in wildy with better loot?
its a pk update that doesnt hurt the other players as much (only devaluing vorkath drops somewhat)
legitimately one of the better suggestions thrown around so far
tbh all this could also be fixed if the pvp updates
were more focused on world45
aswell
I agree
that way irons dont need to have a say
but unfort we dont even get those kind of updates
ye, also completely fine
If w45 was ACTUALLY good and maybe even actually integrated into normal worlds
yea w45 is hot trash even with the breach changes
yeah if world 45 wasnt actually comepletely seperate from the normal worlds
would actually make it better tbh
without even doing
The no item on death is gnarly
an actual update
Unless parched
Make pvp worlds actually good
^
Aye
Instead of it being just a place where you riskfight
yeah give me a poll on making pvp worlds good
and i wont even complain about irons anymore
Make PvP great again 
an update i can get behind
its a pvp update instead of a pk one 😮
would you look at that
Yeah I don't get that statement unless you think pking is: kill pvmers
even if that is the case the best thing about pvp worlds and dmm
Hes trying to scale it to a metric
is the pvmers actually risk
and its worth killing them
lol
kaspero i feel is to stuck on that we like killing monk robers
give like a 1.25% or 1.5% increase in droprate on pvp worlds
and confusing us with the vens
Only at places that are non instanced
ye, mostly
you dont enter pvp worlds to do something else than fight others usually
I think lure is the term
Yes he’s seeing it through one perspective, which is influencing how he feels about the discussion
Yes
pot meet kettle
I agree that's why I'm trying to establish what he means by pking
again, not the case
Your second time saying that and still being off mark, because my points are not geared to hurt another community
Amen
they most certainly are
again, most certainly the case
Which community is being hurt?
But like I said, 1.25x or 1.5x drop rates in pvp worlds when pvming whilst not being in instance wouldn't be too bad I think
i mean the number is too high but otherwise, why not
I don't think 1.25x is too high, 1.5x maybe
i think 1.10 is on the high end
I don't think so tbh, because you gotta take into account that ppl will most certainly downgrade gear
and instanced content needs to be taken into account
That's why I said exclude instanced content completely
ah i missed that, perfect
but the reason i think 1,25 is too high, is we want people who want to fight other players to go there, not people who just want the higher drop rates
people that like the thrill, not people who are looking to profit
'the pvp community'
kasp youre really missing it tho
the more pvmers
means more pvpers
its just how it is
thats just how this game is
People wanting higher drop rates means more ppl going there means more pkers going there to kill them, means more pking between the pvpers
it isnt like a normal game with pvp
where pvpers only fight pvpers
its a pecking order
youre really missing it man
this means the current system is broken
and we need a rework/fix before adding content to wildy
its not broken
thats just how runesdcapes been
its why the pking in osrs is different
thasn other games
why do i keep hearing dead wildy then
and why is this
cmon man youre so close
hmm like 4 years now
Because most players in wildy are bots cuz they dont feel butthurt they just gear back up and go out again
okay so yure saying we need a pvp update again that stealth comes in as a pvp only weapon
just for pvmers to realize they need it too
sure im down for that route aswell
atleast i was being transparent with my route lol
just dont add uniques only to wildy
I honestly would feel much better about an update specifically for pvping only not pvming but those are much harder to do
Because with most solutions, there will be bots abusing the mechanics
Maybe just rework castle and vettion locations, or just around multi- its sort of barren around north east of lavas. maybe add like an abandoned camp or something. some more building with flgiths of stairs in multi
yah like if vls was able to use everywhere but the best way to use it
/ get it is pking
Devaluing all of it
I also think they could condense the wilderness into a smaller area and doing just that would solve a lot
let people who want to pvp/pk do so
let people who dont want to not miss out
its not difficult to make everyone happy other than those who just want the easy pickings
Get rid of the useless shit content nobody does
Make it a fairly condense area so everything will be packed into a small(ish) area
if there arent enough people to pvp pk without those that dont want to fight
there clearly arent enough people interested
they added rev caves and slayer caves- can also build another underground spot in wildy
more catered towards multi clans
I think it needs to stop being underground
Yeah I think so too
yes lol maybe out near the coast with this "skill" coming into game
Especially if you can't hop around underground (cough escape caves cough)
lol
But I stand by it, make it a more condensed area and most of wildy will be more active
- what if u add an area in deep wildy, tough to escape
-where there isnt pvm
-but if you kill another player
you get more loot in addition to the loot key?
could even add vls or something here if you add it someplace else outside of wildy
yes ultimatley the objective of this post 🙂@visual warren
make it in multi
i mean
Like I said, this is gonna get abused
Bots will just link up and kill eachother and you're fucked
This just incentivizes alts/bots killing each other
Yup
only if they can make it out of there, no?
multi boxers...
In theory (discounting bots/alting) could be a great thing
the human veng was a pretty good one
But because of those 2 things, not viable
fair enough, if it doesnt work, it doesnt work
im down for a lot of things but i think the biggest gripe here is that @split elm doesnt like that there is a bottom of the food chain
and i like that aspect of pking in osrs
and so do alot of other pvpers
Too many worlds, if they applied this mechanic to a small area on select worlds, perhaps even select time periods, then maybe it could work without getting abused
hahah crodie
i mean it sounds like im joking
but i like u get giga terimnator pkers like westy pkers who are dece who kil worse pker
and then rag pkers who kill pvmers
i for one like thatt aspect
na its true, becasue then they vote no on wrathmaw 😦 man that was a good one
could maybe even be some kind of capture the flag mechanic, with 1 flag, then a randomised spot u need to bring it to. then you get loot
Could MAYBE work
But probably also prone to bots
(only on select worlds)
like im down for pvp updates to be pkers and pkers but i also dont want the wildy to just die
Did you just describe a longer wilderness agility course
gets you a staf that canauto cast ancients AND venoms or burns
the aspect of being the raid boss to other players is also a fun aspect
that makes runescape runescape
In a way, maybe, but that's condensed to 1 little area. I'm thinking of it being throughout all of wilderness (or maybe randomised parts of wilderness)
so you are one of those
well i mean if you dont mind other people not having fun in the game, as a result i kinda dont mind players like you not having fun in the game?
Hmm interesting
or getting loot
thats crazy
its just u specifically that seems to hate
being killed
during a vetion trip
if it was just me specifically
we would be getting wilderness updates lets be real...
Could be multi only / singles only too
were not getting them because were the majority babyyyyy
seems that way yeah
ironscape it is
🥱
btw the other reason it seems the pvp community is small is becasuse alot of them dont play atm
cause of all these no pvp updates sadly
Ill put my iron against yours. I here to change the narrative of endgame iron players. Im a runescaper in the end of the day. If you let your hp hit zero before me, i win. And if you have a problem with that, stay annoyed with the wilderness
I got the vw and i didnt bitch. I got mage arena 2 cape as a hc and i didnt bitch.
Turn multi areas into single+5.
No more getting piled on by clans.
If you cant escape 5. It wasnt meant to be.
Single+5 for the players. Not the npc.
Eyoooo this @sour coyote guy is speaking WILD facts rn!! 🔥 🔥
Give this man admin rights right NOW!
I suggest to migrate on over to Permanent Deadman W45 if you want the good old wildy gameplay experience. It actually gets PvP updates (because it doesn’t require passing polls by 90%+ PvMers to pass) and has chivalry for sub 66def etc. etc.. 😉
o no its up there
This is something i suggested before as well. Singles + 3. And have worlds specific to FFA multi. Would make the risk less risky but still encourage grouping. 3 people pileing per person is plenty. Anything more can be obtuse
Jagex has not neglected wilderness.
Within the past 2 years, they've given us zombie pirates(multi), the rogues chests(multi), updated the agility course, made the slayer cave more profitable, released bounty hunter, etc.
They also made a few wildy related proposals that didn't pass polls, like wrathmaw and the fountain of rune letting you alc multiple items at the same time.
Point is, we get wildy updates all the time.
I love being a loot piñata
They dont respond well to actual insightful comments, just going to brush it off with "we need more pvmers to kill in multi"
You ok sinbad?
i remember one time, a quest was released in rs2 and it involved going into a cave into the deep wilderness. there was a clan or group of clans camping (every world) at the entrance killing everybody trying to get into to cave for days. like this is the type of behavior that puts people of entering the wilderness. its inherently toxic. That said, that's the point of the wilderness to be filled with toxic players. so its really hard to balance that out. Perhaps a system where pkers protect regular players from other pkers for a fee. or have pking clans protect certain areas for exchange for a percentage of the loot or exp from regular player could work
Maybe add a board to ferox for hiring players or clans for protection
How would that even work?
there is a game called foxhole. it simulates ww1 between 2 factions that try to take over areas of the map. players can choose to either fight for control or help in logistics. was thinking about something like that. where the pkers are the fighters and the average players do the skilling activites that help pkers with resources to conquer more areas of the wilderness.
if youre looking for clan vs clan doesn't adding more content make the problem worse?
adding another location to spread wildy activity thinner?
Itd be a board tied to its own chatroom via the chat tab. Im not sure but it sounds cool
I mean why would people actually hold their word, and how would they protect you in multi, or even singles
What is the suggestion here? You mention
- More new popular locations
- New structures around Multi
But what does this actually mean? Do you just want some empty buildings around multi? Another resource area? What kind of popular locations do you want? More skilling? another boss? what does it look like? So far it seems like this thread has gone way off track into just venting about the state of wilderness and advertising other threads while arguing with other players.
1.3k messages be like
I support jagex giving more love to pvp
hell no to wildy "pvp"
we're just gonna get more bot content
My crazy suggestion is removing some of the basic look from wildy and letting it only appear (if not boosted even) on exclusive wildy worlds where you won't have to pay fees either and people can go at each other constantly
More people at the same place and more loot for the people willing to risk it
And less of the mess we got rn generating gold like candy
Maybe add the new items and gear people use to pk with into the pvp arena worlds, so everyone can get practice in before risking their set in the wildernis? Toxic halbert / bowfa / virtus / voidwaker ect?
find ways to make the wilderness more active, put new monsters there, put new activities there for skilling, add the scorpia buffs with the overload, things like that, that can make a food chain for the wilderness.
but to be honest, this thread will be no different than the pvp discord, and it will all have to pass polls, so i dont see anything ever happening with the wilderness
Those are not suggestions, those are just "do stuff" and asking the devs to figure it out. If there isn't a suggestion from OP here about what those improvements actually are then I'll be closing the thread.
Everyone here is free to make their own thread if they have a suggestion for what the "new activities there for skilling" would actually be.
suggestions have been put into the pvp discord that was deleted, for years, maybe we should relook at that, there was tons of good suggestions there
restartign over the suggestions to just be put on the back burner on a new thread
eh no thanks
The state of the pvp discord has no relation to the thread here.
If you want to propose some of those ideas in your own thread that's fine. If you don't want to that's fine too.
thanks for your help pingu

i guess me mentioning scorpia did not meet your criteria for a suggestion?
or you only read my first sentence of my post
You not specifying the buffs and just wanting overloads isn't very convincing but more importantly this isn't your thread. If the OP doesn't have a suggestion then I'm closing it.
good work pingu
do it up brother
Brother do be ASKING MAINEVENT!! Though. Gotta respect that
Good shit pingu close it up and sweep it under the rug just like the PvP discord
Thanks for taking a moment and giving us some room to give you some ideas @silent lodge you also a real one for that 💯 thnx for ur time
scorpia/chaos ele can use a rework for sure, it was proposed with rewards like blighted ovls but that never ever saw the light of day
I gave MY game suggestion in less than 6 clear sentences. I think you have a power trip to come in here and silence MY game suggestion. Freedom of speech without fear of consequence on any platform. Like discussed early in MY thread- you vote "no" when you dont understand. Just because you dont understand something, doesnt mean you have to fear it and vote no. Like you dont understand why this thread picked up so much traction, so you want to delete it? Maybe there is too much constructive criticism here for you to handle, and you should let some other mods take a look at this before you take action.
Man that chaos ele can really rag up at 50's castle mid fight, de gearing you as other teams are returning 50 ports
remove the scorpion aggro outside the cave, give the boss more hp/less dmg so you can do more trips, offsprings have a chance to also drop blighted supps for longer trips
chaos ele chilling in the middle of multi is a bit outdated compared to the rest of the wilderness and their bosses, would be nice to give the boss distinct projectiles that can be negated if prayed against
Those two definitely need love.
It does feel really outdated
What does he have a 50 tile wander radius?
🤣
yeah its clear what your suggestion is. pingu comes out of no where. wtf?
Fr; ty @vapid notch really ikr?!
funny thing is threatening to close this thread is the most pker(toxic) thing you can do. bro trying to solo in multi on discord.😂
Literally we went over in thread. If this sort of content doesnt pertain to your gameplay style, then stay out of it.
We are here for wild qol
Wildy
editing the original post to include a summary of some of the more precise suggestion points made later on in the thread would help a lot for new people (esp. the mods) coming in I think
Thank you Cami. Ill see if theres a way to pin an update in a few, running some 500 kits
My man 💪
Its time to unite the people of geilinor, both PVM and PVP. Like how the Rohirrim came to save Gondor at Minas tirith in the third Lotr movie " the return of the king " Deaaaaathhhh deaaaaathhhh deaaathhh - when the rohirrim charged in to swipe all those filthy orcses from Gondors gate. We must all unite in this endeavor together to defeat evil. OP @sour coyote has gives us some great tips and feedback to look in to, and for he has forspoken, will even update and make the statements he made even clearer than before. No more missunderstandings, no more orcs living in our forests. We all must unite here to destroy the ring and keep PVP alive. What does thy say about these proposals Jagex? Will thy choose to destroy the ring and cast it in the mountain of doom or will thy keep thy ring and not do any QOL updates. For there might be another evil to rise again from the corruption of the ring. Will you be Isildur? Or bite of the ring from gollums finger and destroy it? The choice is yours Gagex.
You dont need to pin an update, just add an Edit onto the original post
that wilderness volcano is right there.. you make a point @past parcel in that area of the wilderness also in particular could use some aesthic rework or structural redesign.
2 things I can bring up
Based on every other game people come back when they “remaster” the game basically a cosmetic rework on things, with some chances to the environment a new boxes here a few walls there, creates more things multi clans can use to make plays during wars.
And 2 wilderness activities should be some of the best GP per hour since it’s also the most dangerous, but due to bots it’s become very mediocre. I don’t PVM in the wildy but for the wildy to become more active we need more PVMERs because it’s a food chain
PVMERs come to make BIS GP
noob pkers come to try and kill them
Better pkers try and kill the noob ones
Best pkers kill the better ones
It’s a cycle that will forever happen but for it to start we need BIS GP/hour for the PVMERS to come out
you want 13mil/hr pvm content in wildy?
That promotes clans camping the sites.
Whats to stop that from happening?
I still like that idea of the LMS storm damaging everyone when more then say 10 -15 are in an area
Ok wow, never did I expect to ever see a post do so well in such a short period of time. (By well, I mean the amount of responses. Typically they don't receive this much attention.)
It was not clear. A third of it was your history and how you play, another third was saying wildy is neglected. Your suggestion itself is just add more popular areas, new structures, and multi. These ideas need to be expanded with a lot more detail which is what I asked for here #1389986063262420994 message
No one has been silenced and I'm asking you to tell me more. What does "popular areas" mean to you? What would a new popular area be? What is a structure to you? Do you want more empty buildings for flavour around wildy? Do you want something like the Fountain of Rune?
Choosing to be argumentative instead of just telling me what your suggestion is does not support your position. #1389986063262420994 message As Grendallord mentioned here you can update your original post if you have more to add. I'll be happy to wait a while for your clarification.
i mean it split naturally the way it always does but my points remain here
innmatm
in nm atm
What are your points? The issue is they're too vague, you still havent clarified it. If you're busy right now thats fine you can update it later.
I very much agree with Pingu that there isn’t really a suggestion here at all
“Fix things and make them more appealing to me ty” is basically all you said in 5x as many words
a bit late to the party, but that mage switch (4-5 invy slots worth 20k) will save ur ass in singles most of the time... and if u are anti-pking at calv for example, u can bring chainmace, spec wep, fero gloves (ur 3 items) with salve, neitiznot helm, dhide and climbing boots, then ur extra 20k "risk": rune cbow, bolts and veng sacks
no idea why u wouldnt bring a cheap freeze set because of extra risk, yet would rather die with the loot (say 400k) thats worth 20 freeze sets, but play how u want of course
good info thanks
yeah i have always thought its important to at least know the proper setup and then decide if u want to do it or not
in case u are going to try it, the 20k freeze gear is xeric top + bottom, water staff, ma1 cape and ~10 ice sacks, thats basically zero risk and it improves ur survivability like crazy
For the majority of casual players such as myself (those who enter at all anyway) the Wilderness is simply “where you go kill zombie pirates for bonds”. It’s not a real piece of content, it’s just a spot for some quick cash. I personally have like 15 spare sets of black dhide and climbing boots. While I find it kind of annoying to die, there’s not much point to fighting back besides trying to catch a freeze. Since there’s so much money for casuals and bots who risk basically nothing, the Wilderness isn’t a PvP zone, it’s a PK zone.
When the Wilderness was released in RS Classic and the best equipment was rune/dragon risking 150k, and fights often lasted minutes, people only really went there for the fun of fighting other players—a PvP zone. Now that fights are usually over in seconds—either the attacker catches a freeze and specs out the victim, or the victim logs out around a corner—players don’t often go for the thrill of the hunt, as it were.
Players who still want to have fun in PvP go to the GE on a PvP world. Players who want to make money—either from the cash-bloated content or the players/bots farming said content—go to the Wilderness.
"Pvp vs pk" is a reddit thing tbh, and people rarely nh in pvp worlds, they are pretty much just risk fighting and/or veng pking while wildy is perfect for outlast nh fights
Thats not to say people dont go to the wildy to hunt bots and pvmers, but that the wildy also serves a purpose for these arguably popular nh fights that dont really work in pvp worlds
Honestly I wish there was a realistic PvP practice minigame with no risk, kind of like Emir’s Arena but you don’t bring full best in slot gear to every fight.
