It’s kinda weird that the best way to acquire points at tempoross is to put out the fires when it’s a fishing minigame. We should be able to 3t the fish. Also, we should be able to speed up the cooking process by dropping all of the fish in front of the range. Then picking up and cooking each one (2 ticking). Just like how you can do that outside of the mini game. In a solo setting it wouldn’t make you get more points, but it would make the games faster. So it might compete with being better points per hour when compared to the firefighting method.
#Tempoross Rework
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I am so sweaty just reading this.
This kinda would make sense tbh. It would engage with fishing moreso than just afking and putting out fires
If folks want to put the extra effort in, they should be rewarded with more points and xp/hr
On the one hand, I think putting out fires (compared to doing more fishing?) being the best way to get points is bad.
On the other hand, I don't know if I really want tick manipulation to be the best way to get points in Tempoross.
I think tick manipulation is okay to have in the general game, but I wouldn't want tick manipulation to completely dominate every activity. Especially if people misconstrue this and then base any future activities on tick manipulation (and tick manipulation rates).
Fires being most points is understandably bad but that doesn't seem like a good solution ngl
How bout change all fishing, mining, wc etc to 3t instead of 5t. /s
People who are against tick manipulation all have the same argument “I don’t want to/can’t do it. Therefore it shouldn’t be allowed, because then it wouldn’t be fair for everyone”. putting out fires sucks and tick manip is way more fun
This argument makes sense if there wasn't a tick manipulation method (in this case, for Fishing).
But does it makes sense for all activities? Should all activities have have tick manipulation methods?
I would have thought it would be reasonable for there to exist an activity where the "best way of doing" wouldn't be tick manipulation.
it makes more sense because putting out fires is not fun at all. it actually sucks doing that mini game with that method
As I mentioned above, maybe I could see the game modified to be less dependent on the fires for points and more on the fishing/cooking instead (though I don't have a suggestion for how to do that).
But, if you find putting putting out the fires not fun at all... no offence, but you don't necessarily need to do the minigame? If you already prefer to do tick manipulation for training Fishing, you can already do that, right?
I'm perfectly fine with a tick manipulation method for Fishing existing.
But also, if I had to choose between:
- Fires are best points for Tempoross
- Tick manipulation is best for Tempoross
I'd actually probably stick with the fires, personally.
have u ever done the firefighting method? To say if you dont like it then dont do it isnt really fixing the problem. if you want to get the fastest points to grind out the log then you gotta do this stupid bucket dumping method. doing tick manip makes way more sense and getting into the rythem of 3t is actually enjoyable.
I do like it personally but I don't see why tick manip shouldn't work
I've done the firefighting method, though probably not intensively I think.
I don't mind if tick manipulation co-existed in Tempoross. But if tick manipulation were the best way to get points in Tempoross, I'd be upset since I wouldn't want all activities to have their best methods be tick manipulation.
I think some players enjoy the rhythm of tick manipulation, but I don't think that should be assumed for all players. Personally I dislike it - which is why I'd want at least some activities not dictated by it.
Don't see why it needs to be specifically excluded from any fishing methods, or any skilling at all
well at gotr. the best way to get points is by doing combo runes. so whats the difference if doing t3 is the best way to get points at tempo
Not a good analogy
u also shouldnt be able to tick manip everywhere. u cant 2t the wood at wt, but that makes sense because there are no npcs to aggro you
I'd like to see fletching the kindling into chopping the bruma logs be more efficient rather than having to afk an inventory of each
But that kind of tech can't exist in tempoross
If we shouldn't be able to tick manipulate everywhere, then why would it be wrong to not be able to tick manipulate at Tempoross?
because it makes more sense to have that the best method for points, putting out fire has nothing to do with fishing
just like how combo runes is best at gotr for points
Right - but I don't necessarily think this means the solution should be tick manipulation for Tempoross.
3t is a core aspect of xp rates in normal fishing. that makes it more logical to make better points per hour
Thing is you're speaking as if it will affect you, when it won't because you choose not to do so. Putting out fires is a thing that's unique to Tempoross, but it begs the question as to why it is over actually tick manipulating for more gains over afking for better results
If Jagex comes out and says that it shouldn't be a part of the minigame, sure. But afking for more fires is a bizarre way of doing the minigame. Wizzy isn't asking for this to be removed (I hope) so you can do this other the other methods if you choose to do so
Tick manipulating currently is the highest lvl of interacting with skilling currently. Putting more effort to yield more results. Having this as an option is ok and healthy for folks that choose to engage
Putting more effort to yield more results is fine. I don't disagree with that.
But I do disagree it must entail that tick manipulation should be an option for Tempoross.
Just because tick manipulation is currently the highest level of interaction for skilling shouldn't mean we don't investigate into other forms of high interaction. And if the aim is for an activity to exist as an alternative training method to the standard way - a way which is dominated by tick manipulation - I don't see it being wrong for Tempoross to have some new, high level way of interacting with Fishing + Cooking that isn't tick manipulation.
Just to clarify: I'm not defending the firefighting itself. I'm criticising tick manipulation being the desirable form of high level interaction within Tempoross.
if we are going to move on from doing the whole fire fighting thing it should be first be to properly do the minigame than going into other factors like tick manipulation tbh tick manipulation is bound to be better but it cannot be either do it or the method is dogshit ig
That's why I'd previously mentioned that it could be better but just tick manipulation in itself isn't a solution