#Shields would look sick on the back of players!
6 messages · Page 1 of 1 (latest)
No thats exactly the kind of shit that goes towards the side of eoc bs again
I’d be okay with shield rebalance proposed by the jmod where more of the overall def stats come from a shield (but overall it stays the same) making offhands more important.
Currently, defender or offensive offhands are just better, even defensively, because if you kill it faster you use less food.
Boosting other slots is not what should be done though.
Also, add a timer or something to prevent swaps where people still get def bonuses without sacrificing the attack bonuses. For example swap to 2h wand to attack, then to a powerful shield between attacks.
But I really don’t think adding a new BIS def cape (that’s a shield) is a good idea.
👍Thats very true.
For the record, I use my Dinh's Bulwark all the time. It's great for running between pillars in inferno/colloseum. PKers hate it, because it makes you damn near unkillable in many places. Good for tanking godwars bosses.
And the Elysian shield is one of the most valuable items in the game, and pairs really well with hybrid/tribrid loadouts.
Elidinis ward is seeing plenty of use at Yama along with the Purging Staff.
I could go on, but shields definitely have a place in the meta.