This item is quickly approaching alch value because of how unfit it is in the majority of content.
It was designed to be a team-oriented special attack weapon that incentivizes and rewards strong coordination, with it being promoted with the punchline “Sotetseg won’t know what hit him!”
Ironically, because of how burdensome it is to coordinate using this buff, in addition to the special attack energy cost and other issues, it’s not used in Sotetseg at all. The only place it’s really being commonly used is for the first elder maul at Yama, which many people solo -leading to the next point:
Most content incentivizes solo-play as opposed to team-based play, and the Soulflame horn has zero use in that type of content.
While it’s fine for some drops from content to be niche, this item just didn’t hit the mark as it was proposed. A few suggestions to better sit this weapon into the special attack landscape are:
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This one should just be changed immediately imo. It should work with the first hitsplat of dragon and burning claws, as polled. With the change, it’s no longer worth using with these weapons at all. This should be done at a minimum to at least give it some use outside of “Yama maul”
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(Optional) Work for solo outright or at the cost of additional spec energy
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(Optional) Give 100% increased accuracy to the other combat styles - Only giving the guaranteed hit to melee against NPCs.
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(Optional) Reduce the spec usage so that it’s a flat drain of 25% regardless of who many players you buff, up to 5 (including self)
To be clear, I don’t think having all of these changes go through should happen, or even any of them specifically outside of them working with claws as polled and later confirmed though communication, but changed in absence of. It just needs something




