#In regards to Clue QoLs
16 messages · Page 1 of 1 (latest)
Collection log ranks definitely should not have any benefits other than cosmetic and hiscores. Plenty of people, me included, also like clues a ton without caring about the collection log. Especially with current rank tiers, it’s a pretty monumental ask to get tiers in clog rank, and putting actual rewards behind that isn’t a good idea, and mostly just makes people do a lot of things they really don’t care about
There's no reason to remove existing features and lock them behind the clog tiers. If some benefits were to be added to the clogs, it would have to be new qol/benefits.
Also, as above mentioned, unless you're a dedicated clogger, most people in the early-mid game probably will have sub 100 clogs. I barely have just under 600 and I'm an end game player.
I’m a late/end game iron with two megarares and I’m at like 800 something
And as mentioned, I love clues
As many have said about CAs, you can't have good rewards locked behind high requirements 🙂
95% of the rewards are Elite Tier CAs, which is beyond easy now that Master/GM CAs count towards Elite Tier and many of those higher tier CAs are misplaced.
From your (OP) point of view, why not make this connection more direct?
Why collection log ranks instead of clue ranks? (https://oldschool.runescape.wiki/w/Treasure_Trail_Statistics)
the up to 2min thrall timer is kinda good though, saving quite a few prayer points extending trips
It's pretty minor compared to double cannonballs, clues, 25% more common superiors, bracelet saves, gwd instances, etc.
instances are hard CA though
Yes, 95% of the rewards are at Elite Tier, which includes the rewards below it 
Master/GM is mostly pet hunter perks, which isn't everyone's thing.
Turns out that GM has all the benefits of Elite tier then
okay then 🙂