#bounty hunting : a new take @ jagex and mods
53 messages · Page 1 of 1 (latest)
i see a lot of splits incomming from this lmao
I can see this being abused way more. If you’re salty about being pked in the first place, don’t go to the wildy
This is one seriously poorly thought out idea. So many ways to abuse this idea.
You can use folks in the cc or friendslist to pk the person with the bounty and just get free money
thats what i mean, he puts a bounty on me, i tell someone in cc or someone i know on discord, we split the bounty
So not only does the person who’s crying about being pked, salty, but now they’re down gp for 0
double reward lmao
well its only a "poorly thought out idea" in the sense that the automatic reaction to it is to simply abuse it. so i think its more a problem with people not the idea that the first thing that pops into ppls head is "how can i abuse this hell out of this. " xd its like saying "public healthcare is a poorly thought out idea" because ppl are going to abuse their right to free healthcare. this is y we cant have nice things in life xd
but im just the idea guy, @jagex make it happen!! they would work out the kinks 4 sure jagex knows what theyyre doing
one amendeman that could be made to easily fix the cheese: perosn gets pked puts 10mil bounty or 20 mil or 5mil or whatever the price is on pker A, PKer B/C/D etc signs up for a contract or bounty which is then randomly assigned to one of PKer A/B/C/D. maybe theyre given some "clue" to track the pker in the wildy and then if they successfully kill them they can collect on the bounty. if the pker A kills all the ppl after him it simply increases their bounty each time so a total badass might run up a huge bounty and the only person who could take them out would have 2 be able to match their skill
they could add a cost to engage in the bounty; so the bounty gets up to 20/30/40million, theres a "buy in" for that contract, the bigger the bounty the bigger the buy in
First off, players putting a bounty on other players sounds like a horrible idea, whats to stop some random person from just putting a 5m bounty on YOU without you ever even doing anything to them. Along those lines, does the bounty tell people where you are?
What happens if you put a bounty on someone and they leave the wilderness/log out? Does the bounty get erased, does it pause until they reenter the wilderness, do you get a refund, where is the cash sink with all this as well?
even thinking more about this lets just remove the idea of person pked putting a bounty out. instead, the bounty gets placed on them automatically by the system so the pker has a bounty on them as they pk around the wildy in various locations, and it simply increases with each successful pk
the current bounty hunter minigame is okay but its more like a 1v1 duel system vs an actual bounty system of having the high end pkers/badasses who are going around wreaking havoc. so lets say theyre not wreaking much havoc. a high end pker isnt gonna bother with a 5 or 10 mil bounty. but once that bounty/jackpot gets so high its irresistible its really gonna bring out those high level pkers to try and take that person down
So you want to add risk to people for simply pking? Sounds like you just get killed and are salty
nope no teleporting there could be some sort of system like a clue scroll where it might give coordinate clues to the wildy or there could be some device sort of like a locator orb
obviously this would have to be singles combat
What if they were in a multi area?
if theyre offline that could be an issue but it would be like theyre in hiding or just not able to be tracked currently, once theyre logged back in and in the wildy the bounty is there and available again
imagine the huge bounties someone like an odablock or some high end pkers could run up, maybe a small time pker could get a huge bounty if hes able to take out a big fish u know? it would add a huge layer of excitement for a small up and comer to try and take on a big dog
So now its not money going from 1 player to the next, but a system that just assigns millions of gp as a bounty on anyone just means that you are putting in a ton of money into the economy, since a kill happens quite fast
Whats to stop them from simply killing someone, leaving the wildy with their loot, and then pking themself on an alt to claim the bounty?
You this is just millions of raw gp that can by abused so quickly and easily
that could be an issue ur right but their could obviously be some sort of set or max limit for the bounty, they could also possibly limit this to more of a "special event" vs a feature, so its something that isnt happen ongoing or concurrently its happening evrry now and then as a nice treat/surprise
We dont need more raw gp being forced into the economy, especially not from pking/the wilderness
So i kill my friend, i get a bounty placed on my by the system of 1m, he now kills me gets the bounty, he gets a bounty of 1m and i kill him
this repeats
Like with your idea, we could just alt to pk and rack up bounties
it could be controlled though and limited, if it is like a special event like a frog princess or one of those events where "youve been commissioned to take out a dangerous target wreaking havoc in the wildy. will you accept?"
so maybe not an ongoing feature that would be a bad idea but a special event
it would be assigned randomly
So theres no bounty anymore? Its just they point you towards another pker?
so u could technically have a bounty for ur friend but out of all the ppl pking in the wildy that would be low low odds
you have to buy in to the contract. lets say the bounty if 50mil. maybe a 5 or 10 mil buy in so 10-20%, so if you fail you get nothing, if you succeed u get it all
So regardless, you are dumping millions of raw gp into the game for 0 reason?
this means a small time pker could risk a buy in for a huge payoff, it means a high end pker wont bother with small bounties, and then small time pkers can engage in smaller bounties of less dangerous oppoonents
Imagine huge clans pking each other with the incentive of getting these bounties, and then getting billions of gp for 0 risk
theres kinks to work out. like didnt castle wars re-work just have huge abuse? xd so its not like jagex ideas are perfect and infallible. thats for them to work out if they think this is a good idea
n im guessing jagex just didnt decide in 1 day to do the re-work, probably meticulous planning and lots of manpower hours only for them to have to change and rectify things that same day of release xd
So the solution is to release it for 12 hours, realize you made a huge mistake, and then remove it immediately?
im jusst the idea guy they get paid the big bucks n Jagex does a wonderufl job of fixing and tweaking things so i would have faith that if they liked this idea they would work out all the contingencies
😭😭
Point of suggesting ideas is to put forth something that makes sense and has some potential solutions and not contribute to more problems
its just an idea, relax ❤️
I’m simply responding dw
np, im just a defender of free speech thats all. u can call my idea dumb or me dumb and im fine with that ❤️ xd