#Keep clue timer

112 messages · Page 1 of 1 (latest)

foggy pebble
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1 hour timer has introduced so much cool interesting tech for solving clues, for example you get a wildy clue you don’t have to degear right away. You simple drop the clue and solve another then do all your wildy steps at once. A lot less tedious then degearing and regearing every wildy step. This is the most basic tech it has introduced I can give more examples of people want.

Was there tedious elements to the 1 hour before stackable clues for sure will there be afterwards if we keep the timer absolutely not.

At the very least up the timer from 2 mins to 10 or 15

tender wing
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Seconded, I love clue juggling and hate the idea of this update with a passion

foggy pebble
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I binned my 3-3 juggle last night ffs I should of just kept it till the update

viscid garden
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I still have to read the news post. But clue juggling is incredibly annoying. Id rather stack them in bank and knock out 10 at a time instead of stobbing my grind

reef pulsar
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i absolutely hate the 1 hour timer
it gives me fomo and i end up juggling clues even if i really dont want to do them

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i like doing clues i just dont want to feel forced to keep rejuggling them every so often or otherwise have to do them immediately

crystal wagon
cursive cedar
reef pulsar
hallow tundra
simple night
rancid lynx
viscid garden
foggy pebble
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It’s a huge nerf to elites and master clues, it is actually still a buff to other tiers although hard clues will be a lot more tedious

viscid garden
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If they dont even read this idea it wont be a thing

hollow mica
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ya and can only stack 5 so u still gonna be forced to do clues before task is done sometimes

foggy pebble
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The clog discord sent a feedback of what people with 1200 clogs thought they should do with stackable and 99% people said to keep juggle timer

viscid garden
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Personally speaking, and probably how most people feel. I basically ignore clues unless im in the mood to do the ones i have banked because constantly stopping to run them or juggle them is absolutely inefficient

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Especially if you're a main who raids and pks

foggy pebble
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I don’t know about you but for me 5 clues isn’t enough like 1 wildy task I might get 12 hard clues

foggy pebble
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But mostly I want to keep the cool tech when solving clues it made me really fall in love with clues and it be a shame to see it go.

viscid garden
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With my achievements done i get so many clues. So ignore > juggling

rancid lynx
simple night
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It's not even an issue of juggling going away if it's only 2 minutes.

foggy pebble
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I’m sure that 2 mins is a typo as it was 3 prior to the change*

uneven gate
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Agree. I absolutely love the 1h timer for letting me stack clues during work and then solve it when I can log off. I would just log off if i cant do this

foggy herald
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ban all irons

uneven gate
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Its "optional" and if you dont want to keep clues you would just drop it regardless of the timer being 2 min or 1h

raven salmon
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ues

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yes

sour cypress
viscid garden
foggy pebble
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They keep niche techs for BA speed running which is way more niche then loving clues or being a big time clogger

viscid garden
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Idk what to tell you if your 1 and only account is based on skilling

crystal wagon
simple night
viscid garden
crystal wagon
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so this update is a middle finger to you aswel, not just us clue lovers

viscid garden
crystal wagon
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you have a read 👍
not sure who you mean when you say "those who participate though" could you clarify when you return?

foggy herald
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reminder that runelite was never an intended feature/mechanic

viscid garden
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See this to me sounds so extremely normal and fine lol

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Almost like how it should've been from the beginning

viscid garden
simple night
crystal wagon
viscid garden
crystal wagon
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it's not a problem though, it's a choice we make

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I dont mind them limiting it, but it needs to be a number higher then the clues we get from 1 slayer task

hollow mica
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yes at least 10

foggy pebble
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@rocky arch mind I ask why your against the idea of keeping the clue timer or at the very least making it 10-15 mins to preserve the clue solving tech?

viscid garden
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Being that clues aren't just a typical drop, im not against a 10-15 min timer. But the update they did a year ago making it 1 hour is obtuse lol

rancid lynx
viscid garden
rancid lynx
crystal wagon
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it doesn't even lead to that many more clues
it's just more convenient
you can actually afk and go get a drink with a few clues on the ground

Juggling is not broken, especially not for mains

rancid lynx
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There should be a good motive not to do certain things, like xp rates which breaks the game integraty, i get those things i do. Stackable clues? I just don't get. Your raiding, having fun - Elite clue drop. Welp, sucks. Gotta do it or not do at all. Why? Why can't it stack for me so i can bop out 20 elites whenever i want?

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Make it better, not worse

viscid garden
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Ranger gear for pures

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Theres quite a few items that are used

viscid garden
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Holy sandals and wraps

viscid garden
crystal wagon
rancid lynx
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If you had stackable clues you did bop more money /h even if it de-values some items

crystal wagon
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clues are not about money, it's about clogs and fashionscape

viscid garden
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Lol

crystal wagon
# viscid garden Lol

Now I do not know at what stage in the game you are
But I can promise you with all of my being that nobody is/should be doing elite clues for money making purposes
the average elite clue gives you 3 pennies and a pack of used gum (if you are lucky) whilst allot of good endgame moneymakers net you over 12m an hour with ease
new players that would have issues completing an elite clue could still do content with little or no requiremenets that could net them millions

viscid garden
crystal wagon
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prayer flicking was not intentional either, it was a bug that the sweatiest of players abused
the admins found it funny and let it remain as a feature

soooo, shall we remove that aswel? :p

I play the game for it's content too, which ofcourse includes greenlogging everything the game has to offer..that also includes clues naturally

viscid garden
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And for the cloggers, newsflash... you'll never complete it

crystal wagon
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it was a bug turned into a mechanic, just like clue juggling

side quests?
this is a mmorpg, you make your own journey. this game revolves about more than just tob

well duh, it's a never ending quest, you aren't supposed to complete it
it's about the journey not the destination

sour cypress
flat mesa
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imo 1hr timer was never polled to begin with so it should definitely have been reverted long ago, though it could have been subsequently polled

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(it was not)

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Ideal to me is removing the 1hr back to 3 min and not adding stackable

hallow tundra
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Why etube?

flat mesa
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Why should it exist in the first place?

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A fundamental change to clues that was completely unpolled and substantially changes the activity?

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If you want to do a clue, do the clue, nothing is preventing you from doing that with a 3 min timer and no stackable

hallow tundra
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valid, from my point of view being able to juggle the clue was very nice. It allowed me to do clues i would normally not be able to do cause i would not meet the requirements.

flat mesa
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I don’t think that’s a positive thing tbh

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If you don’t meet the reqs you don’t meet the reqs

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I’ve dropped plenty of clues on an iron for example, like blue moon and huey hide and bryo staff

hallow tundra
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Regular players would just grind it out of course. but i choose to main a skiller because that is what i enjoy doing, juggling/completing those clues was a nice feeling and helped diversify the things the game had to offer.

crystal wagon
flat mesa
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I would say that argument is the same as saying an exploit should be left in because people haven’t gotten to use it yet

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Even Jagex said it should’ve been reverted

crystal wagon
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like prayer flicking, that was also left in :p

foggy pebble
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Jagex adds stuff unintentionally all the time that becomes very fun tech, this is like saying they should remove 4 to 1 olm because it wasn’t intended.

This post is about keeping the fun new clue solving tech that was only made viable via the timers.

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I guess it’s more like thralls making it so the head doesn’t stall anymore during 4 to 1 but you should catch my drift

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I have suggested making this timer only 10 to 15 mins instead to preserve the solving tech

hollow mica
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doubt they will make it 10-15

foggy pebble
hollow mica
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they are removing it bc ppl are complaining about juggling and they will still do it with 10min timer

foggy pebble
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People complain about juggling clues to the bank and re juggling, Noone is complaining about the juggling tech

crystal wagon
hollow mica
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says in newspost gettng complaints from ppl that hate clue juggling but feel like they have to do it to stay competitive

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with 10-15 mins i think ppl will still feel forced to do it once u stack 5

crystal wagon
foggy pebble
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this is a buff to do hardclues even with a 3 min timer it just makes them alot more tedious to solve and less complex.

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I feel like the issue with the feedback is people who don't enjoy clues but also didnt want to waste clues ( collection log) would end up putting off solving there clues . Doing so they end up building a big stack of clues at the bank that was unhealthy for there playstyle. I don't think there is an update we can give to please these people other then infintely stackable clues. I don't see anyone saying they don't enjoy the additional mechancics introduced by this tech. Most players don't even bother apart from maybe doing all there wildy steps at once. That being said why remove this fun interesting tech and make clues more dull? Personally I would perfer to keep the 1 hour timer but at the very least a 10 min timer would stop people from juggling clues as a way to gather more but keep the cool solving tech.

oblique sinew
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Allow clues to stack to infinite 😎

dawn turtle
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jagex giveth, jagex taketh away