As I commented on a post over on Reddit, the solution to fixing Agility as a Skill is simple.
Basically 3-10x the amount of shortcuts around the entire map. Craft some shortcuts as micro agility courses. Literally like 6-12 seconds to complete as you pass through and they should always grant a small ammount of xp.
Turn agility back into a completely passive skill that you’re constantly training as you go about your day moving from one place/activity to another.
Think of something like the Moss Giants in the Varrock Sewers. There should be like 5 sub lvl 20 shortcuts there that all string together to create an allusion of a course that low levels can run back and forth from while training on Mossys while being able to meaningfully bring their loot back to the bank without teleporting all the time.
That’s just one example but the solution to Agility have been right in front of us the whole time.
Edit: easy solution for 1 clicking xp is to include diminishing xp from repeat use if used more then x amount of times inside a 30 second window. Extreme is if used more then 6 times within 20 seconds you just fail the shortcut every time & put on a cool down.
You know something in that vein.
