#XP block function
54 messages · Page 1 of 1 (latest)
I think things like this are the exact thing project zanaris will hopefully be good for
i'm fine with an xp block/lock system if it completely prevents you from performing any action that would gain you xp in the skill you locked
u guys are against it cuz you have no need for this
now this is a soyogoyo style post, hell yeah
sorry pal, it'll never happen
as i have a 10 hp account i see what you are meaning by this. im still waiting for the quest xp to be turned into lamps so that i can get fairy rings on my 10 hp account.
but blocking xp isnt a big need
it's never gonna happen
you never know
People will sadly shit on this for absolutely no reason. They’d rather not see it in the game than let you enjoy the game just a little bit more
Thank God this will never be put in the game
Yeah because otherwise your in game experience would be so much worse!!!! /s
the gatekeeping is just weird
It's not gatekeeping. Wasting time and resources on snowflake accounts is silly
updating the game beyond the main progression system to give people alternate ways to play has been a big part of rs since its inception
it would also require no resources, this already exist in DMM with nigel doing that, they would just have to enable it in maingame
wasn't your reasoning that it would take resources? thats not the case since it already exists?
Shit, might as well give us ruinous prayers and 2t weapons while they're at it 💀 since they're in Leagues already
this wouldn't be nearly as strong as you seem to think it is
these accounts already exist, it would just be qol making them, ruinous powers would add sometuing new
so
it wouldnt be op in any way
the tech is already there, they would just have to enable it
what else do you have?
No I'm just saying that just because it's available in another game mode doesn't mean it's a point for it. Specific, limited account and limited level build have been polled multiple times and have failed every single time. Wasting resources would be making blog posts, putting it into polls again, etc..
Asked and answered, will probably not happen. Just looking at this post as an example, 2-14 like to dislike. Not saying that's a proper poll indicator but it says enough I'd say
They made whole ass professional dev videos on this before and those ideas got laughed off immediately by the majority of the player base
So no, it's not as black and white as "exists already so it would take 0 time and effort to put it in the maingame"
you can't use your echo chamber as evidence that it's a bad poll question
What the hell does that even mean 😭😭😭 look at previous polls about limited level builds and then come back lil bro
it also wouldn't take a blog, just one poll question during quality of life polls >should we enable nigel to have a toggle to halt combat and quest xp
Needing the permission of others to better enjoy the game is an eternal flaw of OSRS
this logic discredits like 100% of the game though, don't really understand that
game was built on polling
Let's try not to derail the thread and keep it on topic.
Everyone is perfectly entitled to their opinions and should be able to express them without getting poked fun at. 🙂
sadly the wildy exists and therefore pure buffs (or even qol that gets them to play more) are de facto pvmer/skiller nerfs, meaning there's logical, self-interested reason for the absolute majority of non-pkers/non-restricted accounts to be opposed
Kill the wildy and this would no longer be true, but that's not gonna happen, so we're gonna be here forever
I will never be okay with lamps for all quest rewards tho, be somewhat creative
There is not a single "restricted" build that is more dangerous than a full-blown main, so I don't see why you think it's in your interest to vote against that sort of playstyle when the most lethal playstyle is an unrestricted, normal account
At max, obviously, but not so much when leveling
I think the biggest worry when you’re a relatively low level in the wilderness is that someone 20+ levels over you can attack you (for most useful places in the wild). It’s irrelevant that the person attacking you has 1 defense. If anything, you’d almost prefer that
Ok I don't need to block XP anymore, I found out that I can simply buy green vambrace and green chaps on champion guild. I can also enchant jewelry without getting magic xp using the magic guild enchantment chamber. This way I can stack infinite resource for pvp without getting xp.
But I'm not sure about magic guild enchantment chamber, I just asked chat gpt for method to enchant without getting xp. I don't know if it's true that I can enchant infinite amount of amulet without getting any xp.
Can't you use the Fountain of Rune to cast Magic spells without gaining Magic XP?
I think MTA gives Magic XP on casts
yes fountain of rune can enchant my jewelry, that's nice, just a bit risky. I suppose I just need the magic level to enchant them
As for the original suggestion: I don't mind if there was the ability to prevent the player doing certain actions that reward XP in certain skills. I can see how that would be useful for e.g. 1 Def accounts, skillers
But I think you shouldn't be able to do an action without getting the related XP. These kind of actions are skill-related - and the skill XP they reward is part of that.
Xp blocking in combat skills has no place in old-school. I can't think of any issue if it came to skills, but with combat, you'd have pures/limited att/def being able to use controlled weapons or baby puree never growing up, 10hp accounts staying forever 10hp. So yeah, NAH
that why I was suggesting for lvl 60+ to avoid having 10 hp pure easily.
That's some arbitrary level that you like, not something healthy for the whole game. If you get ur 60locks, why can't anyone else have whatever they want?
well I did found a way to lock my level at 67 so I don't need this suggestion anymore.
Levels lock at 99.
always was, always will be
Ok great, so remove your highly down voted suggestion ;)
Why would this be such a horrible thing?
I didn't say horrible, but it has some equivalency in making all weapons have an attack/str/def/controlled style