#Quility of life.
14 messages · Page 1 of 1 (latest)
@low zenith any suggestions on why?
mostly because they are unbalanced. high alch tablets removes the need for normal spellbook in pretty much all pvm.
bone pouch makes prayer much easier for ironmen. e.g. bosses like hydra or dagganoth kings that drop lots of bones have a tradeoff of 'do i leave the bones on the ground or shorten my trip' with bone pouch that tradeoff dissapears
stuff that 'takes away choice' by letting you have both options you want sound nice on paper but really just make the game less interesting
@real orchid that's a useful insight.
It just drives me nuts doing 12-14 bones a trip. Due to hides. And other drops.
yeah that's the point 🙂 you have the choice to leave the bones on the ground. or do wilderness elite diary for green dragons so the bones are noted. or get better teleport options, e.g. for blue dragons, dragon slayer 2 unlocks a blue dragon spot closer to a teleport
bone sack would remove a lot of that complexity and progression
Fair enough, I'm just trying to limit the burn out of repetitive tasking. It isn't easy to balance I see. What is it like 80,000+ d bones for 99?
As everyone can tell I'm more into the combat/collection logs and not so much a afk skiller type. It's a good thing prayer stops at 77 lol.
26k bones at wildy altar
But yeah there’s already stuff like offering spells to get the most xp you can from bones if/when you can’t afford to bank them like hydra long trips
Tons of bosses poop out dbones
Prayer isn’t really an issue imo at all
Alch tabs yeah it’s a tradeoff if you want to alch but also want another spellbook, beyond the 30 charges a day