#Quest, Delve Boss & Slayer Dungeon Rewards - Varlamore: The Final Dawn

1 messages · Page 16 of 1

oak widget
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How much gp/hr do the orbs add to the bosses now?

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Hmm looks like 350-400k, that’s not nothing and it’s nice to be able to find gp/hr that doesn’t negatively affect other parts of the economy

empty hare
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it was far from marginal at release tho

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orbs were like a significant amount of the profit i got as someone who went 4x dry

abstract valley
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yeah but who cares about at release

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its important what happens after that

simple delta
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People complain about the rates all the time - Imagine if Ultor Vestige was 1/200 Awakened Vard.

Buffing the Awakened Rates would fix that if you are skilled enough to do it, like how CG vs normal gauntlet is.

empty hare
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i think the reason they do not want to do that is fear of endgame players farming awakened having an impact on prices and viability of farming the normal tier. That said if the drop rates were just adjusted to be around be proportional to kill time I don't see how it would be a problem

slate harness
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I mean going to the point above they shouldn't limit CG by reg gauntlet

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Shouldn't be proportional if it's harder

empty hare
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i think theres a very big difference in which contents are farmable by the average player

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purposefully making the content one off probably made them feel free to make it harder

slate harness
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I think a large part of that is difficulty of learning it due to orb input costs

simple delta
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If they make Awakeneds worth it to spam over norms, maybe orbs should just be X amount to access

slate harness
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Hold on let me check what 1/4 of my ironman orb stock is rq

empty hare
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i think they should have just done this for pet

slate harness
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For no reason whasoever before I suggest an orb number xd

empty hare
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the only issue is that would drive orb prices up, but with the current price, that might beok

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i just dont really see people who need money farming ultor ring from awakened vard

simple delta
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that way they dont impact uniques

empty hare
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yeah thats what i suggestd above

simple delta
empty hare
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could maybe throw in axe piece too

abstract valley
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this is sort of how people eventually learn that multiple difficulty levels are actually a bad idea

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it just takes a long time for that "meta" to develop lol

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its actually a design constraint when you want to make content that appeals to everyone with varying difficulty levels

abstract valley
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what happens over like a long period of time is that

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your players start sorting themselves out as like "im only a normal mode player" and "i only do the actual end game" and they stop having like

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common ground

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because everyone isn't playing the same game anymore

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and they start fighting about what the correct content should be and so on

empty hare
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CMs is probably the best implementation of "hard" mode, somehow

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HMT is also reasonable if the mechanics of HMT didnt turn everyone off

vocal plaza
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I mean i feel like orbs are just there to gate keep people from learning. much like how no1 did CA's due to no rewards and how dumb it was to get every task in order to unlock a tier. its just not worth the cost to go for. however it is a shame as i love to do stuff on repeat an die an learn to eventually get it. but having an artibtray number of attempts/gate keeping just keeps me from even attemping it. esp on an iron were you can spend 4 hours to get a single orb

abstract valley
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its not just the players either

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devs start looking at that and their solution is like

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99.99% of the time to add even more difficulty levels

simple delta
abstract valley
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like toa on osrs speed ran the entire thing

simple delta
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There's like 50 ideas available on what they can do

vocal plaza
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I would have inferno cape or a quiver if i was limited by how much time i can spend to learn it. either that or i would have made a max main to practice.

simple delta
vocal plaza
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if they want to gate keep like that then the attempts need to be untradeable, so everyone can suffer.

simple delta
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it wasn't doing 500s

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but 300-400s

abstract valley
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ya thats because when a game keeps pushing you to be better

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you might be good enough to keep following along

simple delta
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not that KEKD

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cuz the hp kept going up

abstract valley
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but i bet almost everyone that is stops having fun eventually

simple delta
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its not even harder per se

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its just longer

abstract valley
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ya but you can get the same effect no matter how you do it

simple delta
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from 1-down to 2-down to 3-down to 8-down

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if people die

abstract valley
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you can also just layer complexity until its extremely hard then once players adjust to that

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take it to the next level again

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and eventually its insanely complicated and people are just stressed

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instead of having fun

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thats what happened with wow

empty hare
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i feel like high skill getting faster clears is good enough for most things

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i dont like the why toa does things because it basically becomes "if you're new or undergeared or just not doing 440s+ you're getting nerfed drop rates relative to how the prices are adjusted to"

abstract valley
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wow dungeons specifically are the best example

empty hare
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and on top of that, you don thave a shadow, so your raids are slower too

abstract valley
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just about everyone that is/was good at doing cms/m+ really had/has the most fun when they can just go really fast and do insane stuff

slate harness
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When I got a shadow in solo 475 it took 5 minutes off my raids

abstract valley
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and blizzards response is to slow things down but make things "harder" with more complexity and hp and so on

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and it never hits the same high as when it was easier and you adjusted the difficulty by just pulling bigger

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and going faster

empty hare
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like how hmt gives bloat more hp so you have to reset harder to 1 down him

simple delta
empty hare
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i mean i personally like that they were conservative with the drop rates

abstract valley
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its like super parallel to how in osrs running a toa 300 or even 150 as fast as possible is way more fun than doing a 500+

empty hare
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instead of toa which is basically exponential in the formula

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yeuah, and if toa 500s were only marginally more drop rate, you could make a case for speed 300s actually being good money

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toa "money speeds" basically arent a thing afaict

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compared to tob where people will show off their "money times"

abstract valley
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i think it also just does weird stuff to player perceptions too

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like

oak widget
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Man if 300 speeds were better time to purple, toa would be a much better raid

abstract valley
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when you see someone do the same thing you do just impressively faster and crazier its somehow more relatable and something you'd want to try to do

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than seeing someone do your content on another difficulty mode that isn't like

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the same thing

oak widget
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Yeah ToA’s system is hopefully unique

simple delta
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but hp bloat is not fun

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to watch

abstract valley
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ya thats what i mean though watching people figure out how to get better and go faster/do more is cool

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watching someone do something you've never even experienced is like

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way less cool

hard path
abstract valley
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i guess because its just infinitely less relatable

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for example

empty hare
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i havent ran a lot of hmt but the only mechanic change that i found somewhat interesting is the nylo movement one

abstract valley
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we see port or xzact do the inferno and its like

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wtf this is cool

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because we did the inferno too

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they're just insane

empty hare
distant hamlet
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@fresh tendon should we expect the updated delve rewards blog this wednesday?

pliant swallow
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ToA and Colo invocations were not really what we were hoping for with their release, I'd be entirely fine if they scrapped that route entirely for future content

empty hare
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i think colo could be brought into a decen tstate if they just did something with the dogshit invos that nobody ever wants to take

slate harness
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Yeah to be fair this convo has completely derailed from this channel purpose. Not that there's new stuff to discuss yet

hard path
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The biggest issue with toa was the defense scaling anyways

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Not so much invocations

abstract valley
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i think it did its job with toa but toa just wasn't ever going to be tob or cox because of it

empty hare
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its really not that from from being balanced but jagex does only 1 rebalance pass and then gives up

abstract valley
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its more like raid for noobs and you can scale it up

pliant swallow
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The "scaling" of raid difficulty should be improving your own abilities at set content that you're trying to get faster at doing deathless

abstract valley
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so it succeeded in getting new people into raiding

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but it wasn't a raid for raiders

pliant swallow
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Not "Oooh also learn this mechanic sometimes because it's sometimes used in some people's groups"

hard path
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grouping toa

abstract valley
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colo though i think those invos just dont work and it would be better content without them

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and just giving people a set of debuffs basically at xyz wave

pliant swallow
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It's also not great for solos, where the invocations sometimes just literally do nothing

abstract valley
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its pretty much an order of operations type of content where your goal is to actually just not get the bad options

pliant swallow
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Choosing your own debuffs is so far outside the scope of what Colo was proposed for, too

abstract valley
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not level up and learn to do them

slate harness
empty hare
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i think if you just tweak bees, dynamic duo, red flag, and totemic, its not that bad

pliant swallow
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It was supposed to be a tradeoff style system and they just didn't add any of the boosts they were talking about lmao

empty hare
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endless mode just disappeard too

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:pepega

abstract valley
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they actually committed a wow mistake and it sort of hurts lol

hard path
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Just add 1 new mob per wave and let you keep sending, gg infinite scaling

pliant swallow
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And then when there's finally a colo invocation that is genuinely sometimes really good to take (Totemic), they immediately removed it lmao

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And made it just as dead as it had been

abstract valley
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basically in m+ you get a bunch of random weekly debuffs to make it harder and people eventually got sick of waiting for the right week and how they just kept adding new stuff

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that made the content less fun

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and started to beg for positive buffs to make it varied

empty hare
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i just dont think it would be that hard to find a way to make some of those invos takable

abstract valley
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and lmao the exact same thing happened to osrs

pliant swallow
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Speeds

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It let you do some crazy shit

empty hare
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especially if you just add tradeoffs

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maybe make red flag delay reinforcements in exchange for the downside

pliant swallow
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They removed attack delay on Totems for Leagues, and it affected main game

slate harness
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Like death charge and venator I assume

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Oh that

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I see

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Yeah

pliant swallow
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So you could do venator/venator/venator/tbow on some mobs

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And just fucking NUKE things

empty hare
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apparently nobody ever actually got a rec with that, but it was cool that there was an actual upside to an otherwise dogshit invocation

pliant swallow
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Yeah it was only around for a bit

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Definitely could have been tech for new records with it

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But Jagex went "nooo can't have unintended but really fun skilled gameplay!!"

abstract valley
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ultimately i think with content like this jagex just needs to be realistic with how often they think

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they're going to revisit and adjust mechanics

empty hare
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dynamic duo, maybe you could just change it so that the spawn mechanic of the 2nd colossus isnt fucked

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or make the 2nd colossus part of reinforcements

abstract valley
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and step away from ideas that are going to require more adjustment than they're going to give them

pliant swallow
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I swear, if CoX released today they'd fucking patch out Olm running and Mystics safespotting and Tightrope Skipping and Vespula portal redemptioning

empty hare
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(its also funny that almost every invo in colo that doesnat have a tiering 1/2/3 is dogshit)

abstract valley
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like remember when we were going to get more toa invocations and adjustments over time

oak widget
abstract valley
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and then they checked them out like once and then carried on as if toa doesnt exist

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for years

oak widget
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Invocations are not a total failure but they’re not a good part of toa

hard path
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If jagex actually worked on it post release both toa and Colo could be a lot better.

As said earlier, the issue kind of is they may go back once multiple years later and only fix a few things.

Toa was promised a ton of new invos that just never happened

oak widget
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There’s ways to fix it though

empty hare
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they really drop the ball on updating old content

pliant swallow
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Yeah
They're just kind of annoyances that a fair few of should always be enabled or required to be enabled to hit certain tiers of difficulty of the raid

oak widget
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Very few of the invos actually change the raid

slate harness
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But yet they always use the logic of "eh we can fix it later this is good enough to start with"

empty hare
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the cox changes are proof of how huseful going back and fixing things can be

oak widget
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And most when they do make it worse

abstract valley
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i think they just need to keep it real with themselves lol

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they know they're not coming back dont build something that requires it

slate harness
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The problem isn't that they've never fixed anything it's how long it takes

oak widget
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Yeah it’s years not even months

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Shadow is going to be a problem for like 5 more years

empty hare
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i would handily accept getting less midgame boss drip in exchange for going back and fixing shit

oak widget
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Here’s hoping they’ve tapped the midgame well

slate harness
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It's ok sire rework this summer!!!! :p

oak widget
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But giants was well received so 🤷‍♂️

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Sire’s fine idk

slate harness
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I mean Titans is genuinely enjoyable

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I like doing 8 ways there etc

oak widget
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Yeah but it was a midgame boss, so they can make them fun

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As opposed to moons / Huey

abstract valley
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ya its not that they never do anything but you know if you make a complex system where

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you kinda know you have to adjust it several times after seeing players play

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and they know they're not going to do that

empty hare
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even like

abstract valley
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probably time to get a new idea

empty hare
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huey fight has had zero changes

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and its absolutely awful

hard path
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It's ass

slate harness
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Yep

oak widget
abstract valley
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yeah

slate harness
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"Rewards team play" by just penalizing solo, unintuitive wave slam with timing not reflected anywhere else in the game, slog of a tail phase

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So much wrong with it

abstract valley
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like for example if they told me to work out a reward system for a raid

empty hare
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they legitimatley forgot to ask the play testers if they had fun

abstract valley
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man idk what i would do because lol

slate harness
abstract valley
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i would basically know i have one chance to fix it after its live and i know that im not gonna know exactly how players will do fights or how to properly reward someone doing mechanics like

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freezing on maiden

empty hare
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when u compare to like, the factorio expansion blogs, they are like "Yeah we had the expansion pretty much done. Then we started playtesting it, and we realized it was boring as hell"

oak widget
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Huey should’ve been designed for trio

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20man shouldn’t have been possible

abstract valley
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so its hard to make like a whole mvp system or decide how many points someone gets for hitting boss vs adds and like

oak widget
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The scaling screws it

abstract valley
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how do i quantify someone doing something important

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that doesn't do damage

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and shit like that

slate harness
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It would've been beyond trivial to require tribrid in a way that encouraged one person per role in Huey

abstract valley
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i wouldn't even do an mvp system probably at that point because i would know i wont get it right

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or have enough chances to fix it

slate harness
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Something like it's strong defensively against the last style it was hit with

oak widget
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Huey is so mailed in for how cool he looks

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Also he’s a sky dragon, in a mountain? And drop tome of earth?

hard path
abstract valley
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thats why its kind of stupid lol

oak widget
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I thought we’d be like fighting him in the clouds on the backs of our quetzals when they first teased the idea

empty hare
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thats consistent with most stuff with ads though

slate harness
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I think Titans magic stuff is fine because the people the content is designed for are going to engage with the magic mechanic

empty hare
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yeah i think titans is fine

oak widget
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If you couldn’t tele to the boss directly, the damage would matter

hard path
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Getting 0 contribution for it is still pretty dumb

oak widget
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They scuff contribution stuff every time

abstract valley
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i mean personally thats why i think

empty hare
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its also really funny when they are like "this boss is to teach noobs how to do gear swaps" and then theres people who are complaining about the number of swaps needed on the boss

slate harness
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I mean the assumption is both of you do it a roughly even amount

abstract valley
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it should just be minimum contribution to get credit and you lose some potential if you die

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and thats it

oak widget
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Red keris eyeroll it took how long for crabs to count at maiden?

simple delta
empty hare
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which is why i think jagex is making a fundamental mistake of thinking that the game holds people back from leveling up

hard path
empty hare
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in every game i have seen that a good portion of players just do not want to get better and are un-saveable

slate harness
empty hare
oak widget
abstract valley
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ya its just important that jagex doesn't make mistakes like that because then you run into people doing fights "wrong" or trying to make someone else have the role of handling mechanics and shit

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that dont give points

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they see each other as competition lmao

oak widget
empty hare
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they should have made minions heal the boss if they wanted people to kill them

oak widget
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That’s the argument for an mvp system

hard path
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I'd never do the mage mechanics in a Duo, getting less than 50% damage actively penalizes you

slate harness
abstract valley
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ya i think it just results in a bunch of weird stuff happening when really

hard path
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Titans reward you for being incredibly selfish

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And punish you for being a team player

abstract valley
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they should just have people focused on winning and getting cool loot

empty hare
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i actually prefer the tob system where mvp is onloy mildly impactful

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vs the normal system

oak widget
empty hare
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yea some people are gonna be boosted but its like... bruh its royal titans

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does anyone care if some iron boosts deadeye

abstract valley
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yeah i think the boosting is fine and besides if its really a problem

oak widget
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Contribution systems definitely worse than ToB’s system though yeah

abstract valley
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its very easy in your one update pass to check to see if maybe the minimum contribution is too low

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and bump it up a little

empty hare
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or try to have some sort of detection of "this guy was doing literally nothing"

abstract valley
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so that you at least get people genuinely trying

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even if they are bad

simple delta
oak widget
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Small mvp boost is best

hard path
empty hare
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ye they needed to wait for some jmods to get their tbows boosted first

oak widget
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Megas became such a boogie man

abstract valley
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i mean its pretty easy to fight boosting with min contribution limits

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at least in the sense of "this guy is afk doing nothing"

oak widget
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They weren’t even that common but always seemed really easy to kill so idk why it took so long

abstract valley
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if someone gets lucky and participates but sucks i mean that part is whatever

slate harness
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I appreciate that Jmods play the game but it's whack when Jmods are like "hey I noticed this on my iron and I want it to be easier" and suddenly there's an update nobody needed or asked for

empty hare
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to be honest, if it werent for board scaling, you could just split the cox drop rates uniformly across everyone and the megas issue would be "fixed"

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cuz u would have a good chance of the drop going to the scaling alts

oak widget
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true

empty hare
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but that opens up 1+1 boosting where the iron does nothing

oak widget
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Yeah but min contribution, people would game it but I honestly don’t care about boosting corner cases

empty hare
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that would also be way less lucrative due to low purple rates and not many people would want to boost

abstract valley
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ya thats why you just check each boss fight for "did these players genuinely do anything" and if no they just get no loot chance

hard path
oak widget
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ToB best system, can kinda leave it there

empty hare
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yeah tob seems fine

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like you can theoretically boost someone by them paying for free clears

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but i havent ever heard of people actually doing that en-masse

abstract valley
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i think tob is slightly flawed in that you can kind of get away with not doing much/not entering the room in some cases

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but thats not too hard to fix

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overall i do think its the best

oak widget
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that’s bug abuse stuff though

oak widget
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not by design

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the no overheads perfect ToB logout thing

hard path
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He's the only real tob leech I'm aware of

empty hare
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yeah rendi is the last person we want to balance around

hard path
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The tob rares aren't even that good on irons

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Mega rare or bust

oak widget
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it’s just scythe and kinda Avernic

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Yeah

empty hare
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trident skip

slate harness
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Avernic good

oak widget
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Sang buffs when

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Rapier buffs when

slate harness
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Truly

oak widget
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Fuck it bandos str could be on justi

slate harness
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Imagine if they didn't replace rapier with fang and just buffed rapier instead

abstract valley
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i mean we're about to put bandos on the casualty report anyways so why not

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im really disappointed in them with how they treated rapier/blade/mace

slate harness
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You mean how they didn't

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Treat them when they were already on life support

abstract valley
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ya they just left that shit to die lol and actually just killed the blade for real

empty hare
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yaknow if sang was just a little more accurate i think it would be viable for colo

oak widget
empty hare
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it calcs like ~15% less than bowfa on most mobs from what im seeing

slate harness
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Really? That shocks me

empty hare
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im calcing in ancestral, but yes

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thats javelin

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most mobs seem similar

slate harness
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Assuming sat heart right

empty hare
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yeah, but the idea is thats fine, because you wont need to brew, youre using sang

oak widget
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Or 3 maxes

empty hare
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it is genuinely shit on shockwave tho

oak widget
empty hare
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it beats bowfa on jaguar

empty hare
abstract valley
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i mean you can already simulate that gameplay

oak widget
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and they have zero hp

abstract valley
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shadow/blood barrage colo is pretty easy

empty hare
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like sang is 70% acc on manticore, bowfa is 80% acc, same max hit

slate harness
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I just did tbow+blood barrage

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For my 23 kc for quiver bless

empty hare
hard path
empty hare
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my point is sang could be a decent weapon if magic accuracy was not fucked across the board sans shadow

oak widget
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I was thinking about splitting sang into two hits, + a max buff, this would make the healing more consistent and be great for nylos but probably too much for an old item

abstract valley
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i honestly think the shadow quiver thing is super easy for new people but people fixate on how robes are low def/shadow is a little slow compared to scythe or tbow

oak widget
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Maybe an offhand does that for all 1h weapons idk

empty hare
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i think sang should just get a damage buff when you are full hp

abstract valley
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when really for a new person they dont even have to do real solves they just have to know how to run to another pillar and 1v1 to victory

empty hare
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synergizes perfectly with its healing effect

oak widget
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ehhh

slate harness
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I like that a lot

oak widget
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Isn’t that negative?

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You want to be full hp now when you sang

empty hare
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how is that negative

slate harness
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Not if you don't nerf its current damage

oak widget
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Instead of now you want to overload first

empty hare
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sang heals help you get back to getting your buff

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i mean, it would be a strict plus to the current one

oak widget
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Yeah but it’s better to brew on 15s and get the maxes first

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Yeah anything is better than current not the point

slate harness
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Sure and that's a fine balance to hit with your supplies

slate harness
empty hare
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i think it sfine if it encourages using food to keep full hp

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if you are trying to minmax dps

oak widget
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But then you aren’t using the sang’s healing?

empty hare
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the main thing is this would make the weapon usable in places where this isn't chip

oak widget
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Idk seems contradictory

slate harness
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I think it would be a healthy balance:
-Do less dps to heal, like blood fury
-Heal sooner, consuming your supplies but letting you do more damage

oak widget
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Sang could just use like 3 maxes

empty hare
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i dont think 3 maxes changes anything

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at all

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magic is still shit everywhere unless u have a shadow

oak widget
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Check that calc with 3 maxes

empty hare
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its like a 5% damage buff

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but its still inaccurate as shit

abstract valley
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i think if you actually wanted to do the lowest maintenance buff ever to magic to "fix" stuff

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you'd just dump incredible amounts of magic accuracy on everything

empty hare
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heres a surprising one, warden p4

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oh toa raid is at 0

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man why doesnt it default to 300 or smth

slate harness
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xd

empty hare
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sang 64%

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shadow like 100%

oak widget
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I’m fine with shadow being unique as a tank buster

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It’s too much better than sang on low to moderate defense

abstract valley
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the problem is kind of that everything is a tank where magic is concerned

empty hare
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me too, but i also would like sang to be usable on contestable content instead of only when youre forced to use magic

slate harness
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The issue isn't that shadow is acccurate it's that it's the only accurate magic when they balance mage def on it

empty hare
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exactlky, unless something forces you to use magic, it invariably has high magic defense

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or in some cases, both

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looking at you akkah

hard path
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Magic defense calc really does make everything a tank

abstract valley
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thats why some big stupid accuracy buff across the board would "fix" it

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at least for pvm

oak widget
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Changing the calc would be really hard

hard path
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Just slap 3 max and 50% accuracy on to sang

empty hare
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what about just changing the calc across the board

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to not use magic level for NPCs

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and use defense + magic def

oak widget
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you’d be able to freeze shit easier

empty hare
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add freeze resist as a stat

oak widget
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But gwd is Fortnite’d anyway

abstract valley
#

you'd have to change every item in the game to adjust to whatever your calc got swapped to

empty hare
#

but every item in the gaqme needs that adjustment besides shadow

abstract valley
#

might as well just be like +xyz magic accuracy to every weapon in the game at that point

slate harness
#

You mean like... a Project for Rebalancing?

abstract valley
#

to get to the point faster lol

oak widget
#

I also don’t really mind if magic isn’t great when you aren’t forced to mage

hard path
oak widget
#

Magic has a lot of other uses

#

I’m expecting whisperer weaknesses

hard path
#

Whisperer is cancer

slate harness
#

I liked it, did 438 kc with swamp trident

hard path
#

Even 150% weakness won't fix it

empty hare
#

whisperer is annoying because of having to do 3 rather boring special attacks every time imo

slate harness
#

Definitely foolish to not shadow it

empty hare
#

the rest of the fight is also afk

#

so w/e if it takes a bit longer with sang

oak widget
#

I honestly didn’t mind it but have shadow

empty hare
#

i think its interesting people pretty much across the board think blood fury is strong but think sang is weak

#

but its because you cannot use sang in all those places where you actually want healing

#

which is mostly because those plafces dont force u to use magic

#

and if ur not forced, u cant

hard path
#

People get memed on bringing sang to toa

#

Even if it is an upgrade

empty hare
#

toa is especially mean in pissing on sang

hard path
#

It doesn't heal on wardens at all

empty hare
#

because of that

#

is it rly necessary to disable sangs healing lol

abstract valley
#

i mean i think sang is pretty good the problem is

#

sang cant hit half the shit i would want it to hit

empty hare
#

yes

#

id rather see a passive accuracy boost on it than just throwing on a max hit

abstract valley
#

also as for sang vs shadow and blood fury vs rancour i mean

#

no contest the sang is a massive loss in comparison

empty hare
#

yeah, but theres a very large audience of people who both like blood fury and who do not own a scythe OR a shadow

oak widget
#

throwing accuracy on stuff feels wrong idk

abstract valley
#

i mean its not the right fix but ultimately that is whats broken

oak widget
#

noobs love blood fury it’s wild

abstract valley
#

its kinda the dumb fix

empty hare
#

it makes no sense

oak widget
#

everytime I mention nerfing it, there’s pushback from surprising people

empty hare
#

theyll bring a menaphite remedy to save money on combat potions

#

while using a fucking blood fury

hard path
#

I'd be happy with it getting nerfed if they made it less cancer to get

empty hare
#

sang could definitely occupy a nice niche of being a blood fury like thing that isn't going to break the bank

#

although its probably not much cheaper compared to non-scy bf

#

actually its 1/3 even then

#

and obviously like... 1/8th the price of scythe bf or smth

hard path
#

The issue really is accuracy though tbh

oak widget
#

Kill it

empty hare
#

i think nerfing bf would have been more viable before releasing colo

hard path
#

It's a niche vard or nightmare tech at this point anyways

empty hare
#

there is gonna be a massive uproar from anyone without quiver lol

slate harness
#

I feel like first quiver with melee is probably a lot harder than ranged or mage though?

empty hare
#

you just swap to melee to heal

slate harness
#

Idk I've only done ranged I tried SRA colo once and hated it

oak widget
#

just blood barrage for 1 quiver idk

slate harness
#

Oh I see

empty hare
#

you have to have a swap anyway

slate harness
#

I just bring blood barrage

empty hare
#

is that even viable without a shadow

#

having to bring a full range, mage, and melee swap sounds awful

oak widget
#

Full mage?

empty hare
#

so that healing with blood barrage isnt awful

oak widget
#

Eh staff + occult probably fine, you’re just trying for one clear

empty hare
#

just sounds very painful/slow

#

compared to bf healing which is higher dps than your ranged gear

#

but cheaper i suppose

#

idk how accurate it is as i only brought DC

slate harness
oak widget
#

Oh yeah you can barrage frems too

slate harness
#

Yeah I barraged frems

empty hare
#

🤢

oak widget
#

Looks fine

#

Can nerf bf

#

Dumb item

hard path
#

Spending 15m to save 1 shark per kill

empty hare
#

i think colo may also be the only content in the game where bf is meta?

#

for speeds*

slate harness
#

Vard?

#

Oh speeds sure

empty hare
#

idk if anyone ever camps ranc

#

the few good players i have watched always bring both

pastel ruin
#

wait does quiver let you hold arrows like that when unequipped?

oak widget
#

it’s just only a matter of time until the complainers get their wish and blood shards are common

slate harness
empty hare
#

i think jagex does not like blood fury

slate harness
#

Like I can't shoot them without equipping

empty hare
#

so its unliekly they listen to the whiners

oak widget
#

they’re loud tho

#

it’s every single day

pastel ruin
#

bolt pouch btfo

slate harness
#

Honestly even if they made blood shards 3x more common I'm still not farming and using them on my iron

oak widget
#

blood jelly literally got a full pitch

empty hare
#

aint worth the 1 prayer lol

slate harness
#

2

#

:p

empty hare
#

not for me :kekw

oak widget
#

Is quiver still bugged and if you pick up drop arrows it overwrites your equipped stack?

empty hare
#

quiver slots are more for zcb bolts imo

hard path
#

And would have been super expensive

oak widget
#

But someone at Jagex didn’t hate blood fury

empty hare
#

the price of bf isnt really a problem unless ur using it in a stupid place anyway

hard path
#

Arcane

oak widget
#

It’s less the price and more the irons

abstract valley
#

well i mean the cost kind of is stupid if you just wanna use it like lol

pastel ruin
#

they should add blood fury to tob

slate harness
#

Idk I'm never shooting without quiver on anyway so idm having ammo inside it

pastel ruin
#

the gem

oak widget
#

The noob irons complain about bf so much

empty hare
#

adding blood shards to tob is going to mega kill the price

pastel ruin
#

good

abstract valley
#

the cost of what they're really asking you to do for blood fury is a disaster

slate harness
empty hare
#

which is not good

abstract valley
#

they basically say "role play as a bot all day and hate yourself"

empty hare
#

fuck bf

oak widget
#

Zeus is a perfect example

hard path
empty hare
#

yep

#

lol

hard path
pastel ruin
oak widget
#

????

#

Just nerf it and the price will drop

empty hare
#

^

slate harness
#

Also true

abstract valley
#

i would put blood shards on the nightmare

slate harness
#

I would put blood shards on Morytania Hespori as a repeatable fight :p

abstract valley
#

that way you actually have a reason to kill it other than gambling because you hate yourself

empty hare
#

blood shards on nightmare may be the only thing they could do to make it more bot content than it already is

hard path
#

Remove all blood shard drops and let NM exclusively drop them

#

Gg irons will never touch them

oak widget
#

It was over buffed to 6x the original blog

pastel ruin
#

people in this game are obsessed with the price of things being linked to their utility

abstract valley
#

nah if irons could get a reasonable rate on blood shards

oak widget
#

Clearly a mistake, over tuned, just fix it

abstract valley
#

that place would actually be packed

#

but instead we're thieving stupid vyres and not having any fun

pastel ruin
#

if they just nerf it people will be like "i lost 3 stock markets" with 50 cannonc in falador

oak widget
#

see como?

#

We’re going to lose

#

Bf is going to become common

empty hare
#

im curious waht combat level zeus is

oak widget
#

Need to get ahead of it and nerf it

abstract valley
#

i mean it does make sense

#

blood fury is pretty explicitly for either insane setups or people who are playing poorly

#

its mostly a crutch

empty hare
#

people who want to waste all their money

#

while btw, also using amethyst darts in their blowpipe

abstract valley
#

i would rather make 40k amethyst darts than get 1 blood fury

empty hare
#

oh ur an iron

#

in that case it would be using addy darts

#

but also using bf

abstract valley
#

yeah its not even close lol

#

blood fury sustain is poison

slate harness
#

<- I have 2.5 blood shards and I never want to ever use them because it doesn't feel remotely worth my time

empty hare
#

its crazy the amount of penny pinching bf using noob mains will do though

#

using bf, but bringing in 6 doses of scb instead of 8 to tob

slate harness
#

That's... harder than just bringing 8

abstract valley
#

i mean i dont even understand most people at tob

empty hare
#

my favorite is deifnitely the menaphite remedy to extend divines

#

to save on scb doses

abstract valley
#

i genuinely dont think a lot of people realize when they dont have a scythe

empty hare
#

but using blood fury

abstract valley
#

their void is actually better than their bandos etc

#

and they could just go farm all day in cheap gear with tons of supplies

oak widget
#

void is pretty good at tob

#

people hate it blindly a lot

#

until scythe, it’s like totally fine

abstract valley
#

ya like you run a really good chance of it being virtually identical dps pre scythe

#

but they get more brews to be dumb with

oak widget
#

upgrade when you only bring 3b2r into zik but until then, man void is fine

abstract valley
#

once you get a scythe its different though

oak widget
#

honestly, time to scythe and average raids would probably be faster in void if you packed the yak and ate to full every bloat down lol

empty hare
#

the goal of bloat is to die but have it not be your fault though

oak widget
#

fair

abstract valley
#

always commit

#

if you die the raid is just faster

oak widget
#

would be pretty funny to have a room in a raid where it literally “didn’t count” for purple chance

#

just try to go as fast as possible and play risky, deaths don’t matter

abstract valley
#

yeah just put like bloat and olm teleports and stuff in there and tell people it doesn't count for purple chance

#

the assassination attempts would be insane

silent kindle
#

It crashed the price of orbs for no reason

#

So not rlly

#

Should have given you free awakened attempts after the first clear though

dire lodge
#

Genuine question - who actually cares?

simple delta
#

It matters when their logic for orbs was to be a non-gp method of rewarding and now it's like 400k and doesnt' really server that purpose, while being a pain for irons shrug

dire lodge
#

the orbs are kinda just a bad mechanic in general tbh

simple delta
#

It's what we got and we're rolling with the punches

dire lodge
#

Sure but it also means I don't really care if they get devalued

#

Bad things shouldn't remain bad just so that arbitrary value can be retained

simple delta
#

you don't care this, you don't care that, but that was jagex's logic for designing it BBrowConfused

#

we were pointing out how to change it so that it's not as invasive for people actually doing it, while retaining value

abstract valley
#

I just think looking at how something is priced on release is kinda silly

#

Everything looks successful like that but if it's just gonna crash and be a forever system that only works for a couple months that's kinda dumb

simple delta
#

that's why I keep pushing for the orbs to be a gamble on drop rate increase

#

rather than access fodder

#

hell, make them worth it to grind awakeneds without the orbs

#

and the orbs can be an even bigger increase

sharp escarp
#

what stuff is in the slayer dungeon besides the new creature? Is there any reason to go there other than the antler guard?

oak widget
#

I don’t believe we have any idea what else is in there

abstract valley
#

i do think the whole orb thing could be different like

#

i dont really think jagex should gate people from attempting fun/hard/challenging content

#

but that doesn't mean that something like those orbs couldn't be fun for something else

#

i see where they were trying to come from with it but at the end of the day it just sorta sucks to be like

#

"i want to try to get blorva but i have no orbs so i guess i have to go do some easy stuff and wait until that gives me enough orbs or money so that i can go do the actual fun boss fights"

empty hare
abstract valley
#

i mean blorva is for

#

not everyone but like

simple delta
abstract valley
#

if you did the inferno and colo then you know its probably your next stop when you decide to do something challenging

#

and thats a lot of people

simple delta
#

I know quite a few irons who bitched and moaned about needing to get orbs for blorva

#

(tass was malding about it so often)

abstract valley
#

for irons its kind of a joke because there is an answer

#

its just a really stupid one

#

like im just gonna get on my maxed main to practice

#

dodging the whole point of the orbs for irons to begin with

#

you'd kinda have to be an idiot to learn on an iron lol unless you just had like

#

a billion orbs from pet hunting or something first

empty hare
#

irons bitchiing and moaning seems like a plus to me

abstract valley
#

its just one of those times where they had an idea for basically gp/hr concerns

#

and probably didn't really ask if it was fun gameplay or not

#

for example imagine if jad had a 100% chance to drop a ticket to doing the inferno

#

but you had to use one each try

#

that shit would be terrible

#

and you'd probably get them faster than you get awakener's orbs

oak widget
#

The did way too much all at once

rapid spoke
#

make axe pieces tradable moyai

pearl lichen
#

i feel like u can have one or the other, not both

#

challenging content will necessarily require good gear which auto gatekeeps ppl

#

and thats fine

hard path
#

Lots of people also act like not having true max gatekeeps them from shit they could send in rags

fathom finch
oak widget
#

You can do basically everything in this game in rags

#

And all the awakened bosses, you can practice a lot of the awakened tech in regs

uneven totem
#

People gatekeep themselves the most and blame everyone and everything else 🤣

patent nymph
#

update about rewards when?

hard path
#

Oh, doesn't format, anyways blossom is working on it

#

So probably in the next weekish

wintry terrace
#

Well I’ll apologize for steering this thread to yama/dt2 in general but takeaway is = dt2 orb system is bad and trickle down econ for people who will never attempt aspirational content is bad. Don’t disincentive end game players from doing hard content and keep that poop away from soul armor challenges ty

simple delta
#

make orbs like skotizo totems where they're just good drop rate increases SCsmile

rapid spoke
#

ORB

vale cloud
digital summit
#

You can address it in pvm without changing shadow by releasing a weapon that can reasonably outperform it in some instances while not in others (but generally sitting below when in max gear).

If you do that, then shadow dwarfing every other thing isn’t as big of a deal and sang/trident effectively become the whip/tent/rapier of magic

#

Still have the concern about magic dmg in pvp but can also just cap pvp dmg% and call it a day

digital summit
stable elbow
dire lodge
stable elbow
#

wheres it not bis at?

oak widget
#

Nex and ToA for the obvious ones

#

And BP has lots of uses over tbow, even mainhand zcb has a handful of uses, venator bow as well

simple delta
#

Good sir, it literally loses to shadow and tbow unless the content is specifically crafted to be better for scythe

#

It loses to venator bow at Colo if triple bounce, it loses to soulreaper at vard, it loses to emberlight at sire

#

And despite all of this, it’s the most balanced mega rare out of all three.

dire lodge
#

Shadow is problematic in that there really aren't cases where other magic weapons can sometimes be better DPS

#

Because nothing about it is really situational

#

It's just "the best magic weapon"

#

And it's so good that it forces all other magic gear to be bad without it

oak widget
#

Yeah shadow is ok if its role is “tank buster”, it’s not ok if its role is “bis everywhere”

#

It’s really hard atm to carve out spots for a magic BP though because shadow is SO overtuned on low defense spots where it should be weaker

vale cloud
#

Ruins all rewards

simple delta
stable elbow
oak widget
#

Did I answer it?

stable elbow
#

im asking when youre going to use melee 100% of the time, where is scythe not bis at? only sire and vard were melee-based bosses.

oak widget
#

Or was I confused

simple delta
#

Mole

oak widget
#

Why does there need to be a qualifier of 100% of the time? That’s random

simple delta
#

I can run down the list of melee content and there’s going to be a lot lol

#

That’s why scythe was <500m for the longest time

oak widget
#

it was less than I expected, but toa and nex are the big ones

stable elbow
#

i genuinely dont know anything about scythe

#

toa doesnt count

#

you cant clear toa with a scythe

simple delta
#

You can

oak widget
#

Huh

simple delta
#

Scythe is BIS for for low invo baba btw

oak widget
#

Why does it not count?

simple delta
stable elbow
#

can you kill the last boss with scythe?

oak widget
#

Sure

#

You can scythe P3

simple delta
#

I’m not kidding, low invo toa = scythe BIS

stable elbow
#

what about p1 and 2?

oak widget
#

P1 yeah

#

It could be solid with BGS

#

But other options are better

#

Which is why it’s not bis

simple delta
#

You’re adding a lot of weird qualifications

#

In the end, can it be used? Yes?

stable elbow
#

youre treating this like im trying to argue that scythe is bis

#

when im trying to get info on where its bad

oak widget
#

you asked where it wasn’t bis

#

it’s not bis at toa, nex, mole

#

I think Emberlight wins at sire

#

and other demons

simple delta
dire lodge
digital summit
digital summit
#

Is just the one that immediately comes to mind

simple delta
#

But yeah, anyone with an understanding of game balance and basic math knows scythe is the least used mega because it has too many caveats compared to tbow/shadow

digital summit
#

Barrows too if you want to crack jokes

stable elbow
#

shadow and tbow dont have to compete with 3 different attack styles

digital summit
#

Melee hydra is a genuine thing

stable elbow
#

not yet at least

digital summit
#

And that’s certainly a lance angle

simple delta
#

Tbow does RatConcerned

digital summit
simple delta
#

You know range is split into three styles now right

digital summit
#

And I think that’s a way better solution than trying to find another route for fixing shadow. If you go the route of buffing base max but lowering multiplier, you’re only preemptively “nerfing” future state shadow while dramatically buffing shadow with anything less than max gear. Think things like void or ahrims, they’d see a large buff with shadow if you went that direction

dire lodge
#

Because the twinflame staff has its attack split over 2 hit splats, it can functionally bypass the damage cap at zulrah

digital summit
#

Exactly yeah, just bump it up a bit more to give it more general use case and balance it out to be generally just below shadow and all the sudden you have a really good stepping stone weapon that retains its own niche

#

Magic is so broken fundamentally that I really think that’s the best way to get around the shadow issue

dire lodge
#

I'd still really love to see them do something crazier

#

Like take the magic damage boost it provides and change it from +200% to +50%

#

then double magic damage on pretty much all gear

#

it'd provide a much smoother transition up to the shadow, lower level upgrades would do more than the literal nothing they often do when you get them now

#

and shadow damage would remain identical to before

#

triple damage is just WAY too extreme to balance around imo

simple delta
#

Make pnm pillars 150% instead of 70% SCsmile

digital summit
#

What’s especially fucked up is shadow doesn’t currently have its damage cap appropriately built in 🤣

dire lodge
#

Could also nerf the shadow and drastically buff the magic damage on prayers

#

Since that's not tripled by the shadow, it's a safe place to move magic damage to

digital summit
#

Personally, I’d prefer either a faster hitting, highly accurate (double roll like fang), reasonably low hitting magic weapon OR a 4t double hit weapon that works similar to dclaws, where if you pass the first acc check, the second hit is a percentage of your first hit and if you fail the first but pass the second, you’ll roll up to your max or a percentage of your max again

dire lodge
#

and it's weird that the magic prayers are still dramatically less useful than melee/ranged ones

digital summit
#

But I mostly enjoy tob so there’s some bias. I try to keep general balancing in mind as best I can tho

dire lodge
#

I do kinda wonder if they're trying to work the harm staff up to being the "magic bp"

#

with elemental weaknesses

digital summit
#

If harm didn’t soft require tome, I’d prob get used a lot more lol

dire lodge
#

tomes are really just not in a great place tbh

#

I like that titans make pages easier to get, but them being charged at all when they only provide a 10% boost now feels bad

#

charges for a 50% boost? sure

digital summit
#

Ye fr

#

I’d rather elemental staffs take that role and tomes do something else atp

dire lodge
#

elemental staffs providing a damage boost to their respective element could be neat

digital summit
#

Like fire staff, fire battle, doing 5 and 10% elemental for fire dmg or w/e

wild flint
#

tomes were only nerfed because of harm, right? after the addition of elemental weakness

dire lodge
#

yeah

#

pretty much

digital summit
#

Basically ye

wild flint
#

I love high end magic weappns gutting the rest

dire lodge
#

nerfing early/midgame gear because of a super rare lategame item? that's osrs magic in a nutshell

#

Still though

#

I think 10% damage is okay

#

just like

#

don't require charges for that shit

digital summit
#

its almost as if we went from dragon scim -> scythe and then the next 2 years they added a bunch of new items to fit between rune scim and dragon scim

#

but with magic

dire lodge
#

It feels like they're still in denial about magic progression sucking tbh

digital summit
#

It’s like, we got all these upgrades between non charged staffs and tridents

wild flint
#

they never addressed it so I think so too

digital summit
#

And that’s not where the focus needs to be

#

😭

dire lodge
#

the depressing thing is that that area also needed focus

wild flint
#

closest thing about them acknowledging it was proposing a possible mage weapon between sang and shadow before they went to the drawing board with mokha

dire lodge
#

magic gear should also just have... way more magic damage

#

that would fix a lot of this imo

#

without even needing more weapons

oak widget
dire lodge
#

sure but the ranged attack styles are, well

#

not exactly used much atm

oak widget
#

enough that it matters for Nex and Levi at least

#

but yeah they’re newer

slate harness
#

The whole point was to discuss where you melee that you don’t scythe

#

And the answers are many

#

Also to add onto the list, Wildy enemies/bosses, tormented demons, demonic gorillas are not scythed for bis

stable elbow
#

thats like saying zulrah because you cant kill zulrah with melee for now

#

or twinflame giants because of the range phase, where you cant melee them. if it cant be 100% completed with melee, then it shouldnt be included in the answer.

slate harness
#

That’s deranged. Just because you use multiple styles doesn’t mean you don’t use melee

#

Should you exclude Venenatis because you usually switch to kill spiderlings?

slate harness
#

Like if you use the 100% criteria, then even shadow only has a couple places it’s bis and you completely exclude where it’s the most significant

#

That’s like saying shadow isn’t bis at ToA because you have to tribrid

#

And you reduce shadow to stating that it’s only bis for whisperer and kraken

#

Actually not even whisperer because you have to kill the ghosts with ranged

pastel ruin
#

I still think that the double hit Desmonbane weapon was meant for the new boss in the chasm

#

And the early crying just killed it for us

#

Not really part of any ongoing conversation

oak widget
#

Yeah big win on that end

#

All the mechanics associated with that demonbane weapon would’ve been really unfortunate if they came in

#

Now Yama is coming before it and they can focus on designing around TDs weapons

vocal plaza
#

Yama better be reasonably solo able like takes maybe 1.5x long to solo. Like how the titans are developed.

#

I like how the titans are designed

simple delta
#

not 1.5x

vocal plaza
#

Well it better not be painful to solo

#

Like Huey

crystal steeple
#

just get a friend

#

u rlly telling me out of thousands of players u cant find 1 person

#

should absolutely take a long time to solo

#

otherwise if its fast everyone will just be soloing it

vocal plaza
#

No but I want to play on my time

crystal steeple
#

then do something else

#

game has 50+ bosses

vocal plaza
#

So if it’s slightly slower than duo then idm solo

crystal steeple
#

having some u cant solo is fine

#

its an mmorpg

#

not a single playe game

vocal plaza
#

No it’s not, it goes against being an Ironman

crystal steeple
#

group with other ironmen

vocal plaza
#

No

crystal steeple
#

yes

zealous bear
#

i would reasonably expect the boss to be at least 2x longer than duo

vocal plaza
#

Which is fine

crystal steeple
#

like thsi game has an abundance of solo bosses

#

and ur arguing for more

#

???

zealous bear
#

i think more forced group content is good though

crystal steeple
#

and duo isnt even hard

vocal plaza
#

I’m not I’m saying it should be sup boss but also soloable

crystal steeple
#

u can find another person easily

#

id understand if it was 5 man minimum or something

#

but 1 more person

vocal plaza
crystal steeple
#

ur just being weird at this point

zealous bear
#

iirc they said it could be soloable on the blog iirc

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but that it would be harder/longer

vocal plaza
#

Correct

crystal steeple
#

yh soloable but it has to be way hardeer and longer

vocal plaza
#

Which is fine

crystal steeple
#

cant be 1.5x

#

it has to be like tob

vocal plaza
#

It doesn’t have to be way harder or longer

crystal steeple
#

yes it does otherwise ppl will just solo

#

just like toa

zealous bear
crystal steeple
#

just say u dont have friends

zealous bear
#

and if you're autistic enough you can just solo them anyways

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(respectfully ofc)

crystal steeple
#

nex and tob are the only 2 pieces of pvm content that is group that i can think of

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and we have what

zealous bear
#

^ yea basically

crystal steeple
#

50+ bosses+raids total?

vocal plaza
#

Ya and they both suck

zealous bear
#

REAL

crystal steeple
#

i think the issue is you suck

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but looks like we're going in a good direction anyway

#

the new ceo loves tob

#

new end game group boss

zealous bear
#

nex is backported so its not really a good point of discussion

crystal steeple
#

new raid hopefulyl like tob

zealous bear
#

but tob is peak

crystal steeple
#

ez

zealous bear
#

inb4 we wait 4 years for toa2

vocal plaza
#

Really now, I suck because I’m playing iron and not buying my achievement like a GE abusing reject.

zealous bear
#

😳

crystal steeple
#

plz no

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im an ironman too

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jesus

#

u do realise ironmen have clans

vocal plaza
#

I mean tob is not even a good raid

zealous bear
#

kindly elaborate

crystal steeple
#

or are u just an awkward kid

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that cant communicate

zealous bear
#

or is tob only not a good raid because the average person cant solo it

vocal plaza
#

What? It has nothing to do with finding friends or people to play with

zealous bear
#

so whys tob bad

crystal steeple
#

so whats the issue

vocal plaza
crystal steeple
#

tob is literally most peoples favourite raid

#

it has distinct roles and flows well

zealous bear
#

surely !pb tob 1 for me

acoustic mesa
#

ToB is a great raid

I hate nylos because it takes forever even at max efficiency (which I'm not nearly at), and I'm bad at tick eating so sote is annoying

but every other fights slaps

zealous bear
#

and its pretty worth doing if you're eff at it

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idk wym its like 20m/hr or smth

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assuming like max eff ofc

crystal steeple
#

damn scy at 1.8b

zealous bear
#

all the tob scales are pretty balanced gp/hr wise iirc

vocal plaza
#

Solo is bad

zealous bear
#

ah i see understandable have a nice day

crystal steeple
#

hes just mad he got no friends

#

no point arguing

slate harness
#

Easy as that

simple delta
#

You can still solo it if you want concerndoggo

vocal plaza
#

Why would I spend over 1 hour doing solo tob when I can do 16 min trios

slate harness
#

Well clearly you wouldn’t

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So why are we talking about it

simple delta
#

it's literally the 1.5x worse in solo that ur asking for xdd

vocal plaza
#

Solo tob is not worth the effort because of how the bosses are designed around bug abusing

simple delta
#

the average time to see a purple in a solo is ~10 hours

the average time to see a purple in your name in a trio is ~7-8 hours.

slate harness
#

The bosses aren’t designed around bug abuse

#

They literally just didn’t design them to be soloed

#

Simple as that

vocal plaza
#

Correct

simple delta
#

Well, they did make it way easier to solo now. No more bug abuse needed

slate harness
#

You’re conflating people being good at the game with intentional design

#

Also “bug abuse” is a very strong term

#

And I would argue it’s definitely just making best use of game mechanics

#

Tick eating isn’t a bug, it’s just how damage calculation works/sequences

vocal plaza
#

Most the mechanics are bugs that was left in and became mechanics

zealous bear
#

what bug abuse are we even talking about

#

tick eating?

slate harness
#

I assume yes

simple delta
zealous bear
simple delta
#

sote ball only hits 75

slate harness
#

Also true they did make changes as mentioned

simple delta
#

just fking brew and blood fury

slate harness
#

But like

zealous bear
#

the lightning ball also scales down now (only if the raid is solo scale)

slate harness
#

You literally never needed to

#

Or the first person to solo tob on footage would have been banned for bug abuse

zealous bear
#

i think its like max 16 in solo scale or smth? i could be wrong, but you can just redempt it

vocal plaza
#

My Friday of triggering elitest by calling tob bad has been complete.

simple delta
#

it just makes you look ignorant tbh

zealous bear
#

iirc if youre in 2+ and one dies it will still bop you 45

#

or whatever

slate harness
#

“It’s ok guys I was joking”

vocal plaza
#

It’s still fun to this day

simple delta
zealous bear
#

yea soloing is viable

vocal plaza
#

Glad raids 4 is no puzzle tob like that’s soloable

zealous bear
#

and if you're good its like a 45 minute raid

simple delta
#

and if ur not, just guthans heal xdd

#

and bring supplies

zealous bear
#

🤔

#

or at least designed w solo in mind

vocal plaza
#

It will. They learned from tob.

zealous bear
#

they learned from tob
they want raids 4 to be like tob

#

i seeeeeeee

simple delta
#

the only thing they learned from tob is that toa is shit xdd

vocal plaza
#

Like tob means boss rush with no dumbass puzzles

slate harness
#

I sure hope they learned from tob that they made a good raid that should require distinct teamplay

#

I mean let’s be real

#

Cut the monkey room out of ToA and the puzzles are a nonissue

zealous bear
#

honestly simply acquire 1 friend

#

and duo tob

#

the raid is free

vocal plaza
#

Toa is fine, purple rate to high. Raid designed around fang. So everything has to much damn defense.

zealous bear
#

or even pot pickup duos on flashcord

crystal steeple
#

hes crying that yama is duo

#

u think hes gonna find a "friend" to duo tob with 🤣

hazy jetty
#

this isnt even the yama thread

zealous bear
#

friendgapped unlucky

#

oh i forgor i thought we were in the yama thread

slate harness
zealous bear
#

i mean delve boss is in the cage rn so i guess its free rein

vocal plaza
#

Don’t see any issues with toa besides group purple chance bing 55% for no lifers. Who qq about someone doing a 150 and getting a purple at a 1/50

#

Toa has worst rate than chambers at lower invos

simple delta
#

because ur being ignorant again

#

because if a 150 has 1/50, then a solo 500 shouldn't be 1/50

#

It scales up

#

And they learned this during week 1 that no one wants to do 300+ raid level if the efficient raid level is 250

vocal plaza
#

500 solo is 1/7

simple delta
#

should it scale as hard as it does? probably not

#

but it has to scale

vocal plaza
#

Group is 1/1.5 that’s the problem

slate harness
#

The normal loot was way overtuned, shadow plays an even bigger role than fang, the invocation system never got update like they promised it would be, the raid is scaled in a way that just makes leveling up turn bosses into meat sacks where you’re forced to avoid all mechanics rather than engage with them

#

There’s way more issues

simple delta
#

it's like telling a software engineer that ur only going to pay them mcdonalds wage

#

it's like telling irons they have to do 2000 normal gautnlets for bowfa if CG was same rate as normal guantlet

slate harness
#

The issue with ToA is they tried to put infinite ironman candy on a raid balanced around entry level normal raids and it scales poorly as a result

simple delta
#

higher difficulty = more rewards

#

simple as that

vocal plaza
#

I liked toa boss mechanics, as I actually interacted with the bosses. Everyone using red-x butterfly just means they don’t want to interact.

simple delta
#

team size shouldn't scale as hard either, that i agree with

vocal plaza
#

Then blame the bosses

simple delta
#

but they didn't want you to 0-down warden