Hello not quite technical but sorta, I don't see why there is a CB restriction for the quest Dream Mentor?? I know I can do it on my lvl 76
wont let me even go in the cave to start the quest
and I do not want my CB up atm
why put restrictions?? at leeeeeast an " are you sure" prompt
I feel stuck
please let me do this quest on my current state >.<
im ready
#I would like a lift on the combat req for level for Dream Mentor
123 messages · Page 1 of 1 (latest)
I mean it makes sense both lore and gameplay wise to have a CB req, in what way would it make the game or the quest better to remove it? Besides you being slightly inconvenienced
Quests being a progression path that gives you goals to achieve is a very good thing, you get on a slippery slope when you want to remove requirements. "Why does this quest need 70 woodcutting, i can easily do the rest of the quest now but i dont wanna train woodcutting"
Lines are impossible to draw
dude you asked about this like 12 hours ago did you for serious not level up a single combat skill and let this simmer
I mean, the idea is very clearly that to be the dude's mentor, you need to be skilled enough for him to listen, and the way the game decides that is based on...your ingame skills
Combat Level is the closest thing there is to a style-agnostic evaluation of your capabilities, and while I'm in favor of retooling the entire combat level system from the ground up because it's janky and nonindicative, that's never gonna happen for nostalgia reasons
so we're stuck here unless you want a hard ranged, mage, and melee req or something instead, which doesn't solve your issue
hard requirement of 126 combat to be on par with cyrisus
unless this is another "why can't my pure
access this content" complaint in which case, buddy, toss it on the pile and then back away before the pking discourse shows up here too
its not even a pure, he said earlier that he just didnt want to level

ye as i expected, no reason but "im slightly inconvenienced"
Not everything about being a Pure you know, dream mentor has a hard 40def req anyway, maybe someone wants to get the quest cape at the lowest level possible, could be a variety reasons why people/OP want to, always found it odd that all other quests have a recommended combat level but this is the only one that's forced. Not a big deal just changing it to recommended also and keeps everything consistent
ok so there is a lowest level possible cool
some orientation of combat stats such that you have a certain minimum for this quest
gg!
project zanaris is coming if you really want to test it without such a requirement
Since other people aren't being very helpful. @warped thicket
Let's say the quest did keep a combat level requirement. What do you personally feel the level should be?
That way we can discern what you feel the gap is between what's needed and what the quest requires.
this is a new level of catering
Could be a zanaris thing first. See if the mass enjoy questcape without hard lock levels reqs.
Maybe itll make its way into main game.
If 1 pray jad can be done. Im sure many of those quest bosses can also be done if no req to get there.
But full circle. A zanaris thing.
Honestly at this point I'd rather just get rid of Dream Mentor myself in PZ. It's an extremely cringe quest.
Or make it a miniquest.
I honestly do not get the meaning for a combat level requirement in the first place for the quest. I have all the other requirements. I just do not want to level my combat level at this time. Let me just play the game lol. I feel restricted for something I pay for (membership) why bother continue to play if I cant do certain things like this
What a meaningless argument. The entire game exists around requirements some dev at some point in time decided to put in. You cant just arbitrarily remove them just you happen to not like one for no reason. "man i have all the requirements to kill hydra just not the 95 slayer, please remove Jagex"
if any small obstacle makes you quit the game i think its just not the right game for you bud
combat level and skill level is different lol. I am trying to keep and low CB while focusing on quests and skilling. It can be done. Look at the dude that got a firecape at lvl 3 cb lol, its a feeling of being a low level can still obtain higher gameplay things. IDK lol
Ok so you chose to arbitrarily limit your accounts capabilities and now you are complaining about those limits
captain youre not getting my side
combat level and skill are different lol
not really no
i mean if i want to pk....
limiting your account in any of the skills and that obviously includes combat will limit the amount of content your account has access to
pures cant do all kinds of things
no lol im 76 cb rn and i know i can do the quest
so that doenst limit me
what limits me is the requirment
requirement*
some people hold good status to having low cb
it makes me personally happy
so i really do not appreciate you trying to push me in to things i do not want to do
im not trying to push you into anything, im saying you cant do the quest
same as you cant wear types of armor/weapons,/craft things
if you dont level up a skill
there is no difference
i have all the skill reqa
so complaining about limits you put on yourself is weird
reqs
i would have to raise my atk/str/range/def/hp/mage in order to raise my cb lvl lol i do not want to do that
ok
and my 50 herblore pure would like to do SoTE
i dont want to skill herblore
please fix
you see how that doesnt make sense
idk what sote is
song of the elves
play a restricted account = you restrict your access to content
idk how that is a difficult concept
i would gladly get 70 herblore to do that quest
that does not raise my combat level lol
ok i explained it 5 times now if you chose to not understand it i cant help you
best of luck with the suggestion
i guess we both just dont see the same way thats ok
you have your opinion i respect it
i hope you have a good day
ty for ur insight
your opinion is that there is tangible difference between skill reqs and combat reqs or that combat lvl is somehow not the same thing as skilling. as you can see by the responses to this thread you are very alone with that opinion though so ye maybe think that one over 🤷♂️
good day to you too sir
i woud gladly get 70 defence to do sote if it meant i didnt need 70 farming or 70 herblore
i think we should poll this
If you only get 43 Prayer for Protects, 99 HP, and then 40 Defence and 65 Magic for the previous quest, your combat level will be 71. The combat level requirement for the quest is 85.
If you want to get Spellbook Swap, which I'm assuming is why you're doing this quest in the first place, you need 96 Magic, which would make you level 86 combat.
So the only reason you wouldn't want to get 85 combat would be if you aren't getting Protects or you aren't maxing your HP.
it's a skill requirement regardless, you just have more freedom in which combat skills you want to train
I guess a good question would be what your current setup is. You can use the wiki's combat level calculator to see where to best put your skill levels.
Oh look, another self restricted pvper asking for quests to be changed to fit their build
You don’t have the combat level req, which is also a skill level req
You don’t meet the requirements to do the quest, regardless of whether you can win the fights
i just want to get the spell to make planks out of logs
im 82 mage rn and even if i got 86 mage id still be under the cb lvl req
i have more than enough alchs to get me there too i fully supplied myself and got 22k teak logs too lmao it was a long af grind to not be able to do it
all in hopes i can raise my construction
iron!?
Is this correct?
I agree. Though skill requirements absolutely have a place in quests, I do believe that Combat Level is a bit of an odd one to use – mostly because of how impactful or restrictive it can be, given the somewhat peculiar way it's being calculated. If there was truly a reason to set combat related requirements, I'd much rather see a certain Attack, Strength, Defence, etc., levels as a requirement rather than the Combat Level that's calculated based on these (even if they'd both land at effectively requiring level 85, I'd still prefer that approach).
Right now the restriction does feel a bit arbitrary. Should the player be incapable of passing the combat challenges posed in any quest, they'll find out soon enough.
The combat requirement gives more build freedom, though.
That's true and I don't think we should be replacing Dream Mentor's Combat Level requirement with the individual skills either. I just meant that as a general approach, if a quest – for whatever reason – makes sense to have a certain combat related requirement, I'd rather it be a specific skill that's actually utilised in the quest itself, rather than just a generic Combat Level requirement.
For Dream Mentor specifically, I don't mind seeing the requirement removed in its entirety.
I suppose. Though this is one of the few quests where I feel combat being a requirement is justified. The entire quest is about getting a guy who already has insanely high combat (and probably is 85 combat himself) to not be afraid of combat.
This is my recommendation for you.
That will give you 85 combat
Or forgoing some defence to get Attack.
Your main worry is HP
Nevermind, you can still keep that HP even with 50 Attack
I hope Scape XP's HP calculator is accurate
But yeah, high magic with defence and attack will make you obliterate in pvp if that's your goal
Since you're iron, you can also justify going ranged for cbolts too
Actually, if you could tell us your current skill levels that'd be great.
It's just hard to imagine a scenario in which increasing your skills to get 85 won't serve you better than keeping your combat level low. There is just so much you're sacrificing by not bringing 76 up to 85.
The guy Cyrisus in the quest is 126cb so there is no reason he would randomly listen to someone 85cb or not, changing it to be recommended combat level like all other quests is fine, your combat level only affects what items you need to bring him in the quest. It all depends if you are Melee dominant, Range dominant, or a Mage dominant build, this just opens things up more as most of the time when you are doing the quest because of the forced cb level you are Melee dominant.
maybe for a zuriel pure
i just would like to do the quest lol
50 ATK
64 STR
46 DEF
81 RNG
49 PRY
83 MGC
74 HP
76.3 CB
80 MIN
74 SMITH
89 FSH
85 COOK
99 FM
88 WOOD
50 FARM
76 AGL
59 HERB
68 THIEV
78 CRAFT
84 FLETCH
58 SLYR
27 HNTR
74 RC
49 CONS
You're not even a pure. Why do you want to keep your level down?
i wana create a cool account idk its a work in progress as is
train your stats
thats what im trying to doooo lol i got 22k teak logs im trying to make it to planks
I remember being pissed at the cb level requirement when this quest first came out. I had a quest cape in the mid 60s cb and had to ruin the achievement of doing every boss underleveled to get my cape back. Nowadays you'd need to change too many quests for that to matter as much, but I still think arbitrarily restricting quest completion with cb level is bad design
Just get your str/def up
Its fine imo, its just like any other skill level req, and plenty of people have done "min level quest cape" and stuff now
It's only arbitrary if the combat level far exceeds what the reasonable level is to do the content.
theres always a way to do certain things in game. look at the dude that got a firecape at lvl 3!
he wasnt restricted to do what he truly wanted to do he figured it out, but this restriction is a full hault for people like us
your restriction is being lazy
this isn't even a pure/zerker or skiller thing, and the quest isn't challenging enough for it to be a severe test of skill
you're just mad that you can't do the thing without meeting the reqs for it
if you just killed naguas for like 6 hours instead of complaining you'd have the reqs
i support lifting the combat requirement
What does the 85cb req really prove? The limiting factor is if you can pass the fights, that shows prowess more than the arbitrary 85cb. 70in all combats makes more sense than 85cb. And being the only quest to require CB makes it an oddball