#Release blood runes and fire wave to f2p plz
73 messages · Page 1 of 1 (latest)
or buy membership
Even if Jagex made blood runes f2p, there would be no way to get them except for the ge
So rip irons
Ankous could probably start dropping them like they do in member's today
And the ice enemies down in the Asgarnia Ice Dungeon, rarely
I can't afford p2p to poor
This is the type of suggestion that shows that the OSRS discord hates f2p more than they like game balance.
lol forsure.
I agree everytime I suggest something for f2p ppl hate on it
Not everyone can afford p2p but still want to enjoy the game f2p is alright but it could use some improvements
For pvp and pvm
Nice idea, but we should balance the possibilities to outplay magic on f2p too, as more dragonhide options
Giving wave spells would be akim to giving dragon equipment and magic shortbow and dragonhide through red. It causes many problems. f2p is ment to be a demo and it's power level is not ment to shift by much. Dragon slayer is ment to give access to the ultimate f2p armor and then at that point you have completed the demo and it's time to make the decision to get membership.
Are you sure about that? Wave spells would do similar dps to what current range and melee could do.
I tested it out in a DPS calculator and this seems correct on monsters without elemental weaknesses & players (using higher def enemies as an F2P player stand-in)
In most cases Ranged will still be stronger DPS but we should be a little concerned about the lack of magic defence available on F2P on both the monster's and player's sides, it's unbalanced in situations where blasts can compete due to magic accuracy not being an issue
with elemental weaknesses things are going nuts
It's not until 77 ranged that ranged does more damage to obor than fire blast does. Which is well outside the intended level of f2p content. Melee doesn't win until you pass 90.
There are plenty of targets in f2p that as cami put it have no magic defense and then there are the few that have flat out weaknesses like ice giants and thier 100% weakness (on top of having no resistance so you know 98% accuracy for 32 max hit).
This is even relivant in pvp. If somebody is wearing rune you have a VERY easy time hitting them due to it's negative magic defense if they take it off then jsut switch weapons and make them choose which style they are not gonig to be protected from.
cant believe u found a soulution to this ordeal and such a good one
I don't feel like F2P needs a lot more content tbh, if you start making members content F2P it'll start with blood runes, then it'll be something else and then something else with the reasoning 'well you done it with blood runes'.
Jagex are going to want everybody that plays F2P to eventually move to members so that they are making money off of their players, so if you're really wanting to use blood runes then you're going to have to start paying to use them which is what Jagex will want. And I know people can play members for 'free irl' because of bonds but a lot of people pay irl money to play.
That first part is the slippery slope fallacy.
I'm guessing you disagree? But it's true.
Wave spells are something that people playing a game, for free, want. If you want it then you are reaching a point in the game that you're going to have to start paying for to enjoy the rest of it. If Jagex gave you the spell in F2P then in terms of the standard spellbook you have longer to wait before you start having to think about paying to play. And eventually we will be back here with "Would be a awesome move if the released wrath runes and fire surge was unlocked for f2p would be fun".
If you want P2P items then you gotta pay IRL or earn enough F2P gp for a bond to enjoy it 🙂
No matter what suggestion you make about anything at all, you can always make some far-fetched argument about it leading to more trouble down the line. That's why the slippery slope fallacy is a fallacy. You'll need a better argument than that.
I don't see the immediate need for blood runes in f2p, as far as I can see there isn't really any content where you really need it? You could add it for the sake of adding it sure, but I dunno what it would accomplish.
The number one issue is probably the botting issue. Bots will inevitably farm the runes and crash the market price, if that's something people care about.
As a f2p player, No, we dont need this and if this would be added, blood runes would botted heavily and will crash the price
Ankous would be the only monster that would be worth farming for blood runes, if blood runes were f2p. The other monsters wouldn't be worth botting.
the magic spells r alr good enough anyways, they need armer though
Maybe a new quest that unlocks a new spell
f2p irons? fuck em
Id recommend buying membership, f2p is usually meant as a demo for people to get a grasp of the game before paying for it
or make a bond in f2p and grind it out in members
My rng blows grinding mossie keys to try for essence I'll get it eventually
blood runes will be in the floor again within a month
Jagex needs to do something about the botting issue
nothing they can do if accounts are free
they get banned and instantly get replaced for free
thats why things are locked to membership
so at least they have to pay something or lose something
whatever touches f2p becomes worthless in 2 weeks
Maybe they will do something in the future with f2p hopefully
Maybe a new boss that spawns in the wildy that gives a cool item
I think a wildy boss would bring action for ppl that like to pvp f2p or pvm
Wildy is pretty dead f2p
One that spawns in singles and one that spawns in multi
Would bring life to f2p wildy
They need to do somthing to bring life back to f2p wildy as a f2p pker/pvmer I'd like to see wildy alive again
Iv been to all the hot spots in f2p wildy and its mostly dead at most spots
Do find the odd person but not all the time
Only place u see lots of action in f2p wildy is 308
But that's mostly for people that pvp as a pker/pvmer I'd like to see more activity in the wildy in all worlds f2p
yeah, f2p does not generate revenue, its mostly a demo, and bots make every money maker god awful
maybe regional prices requiring ID verification or something similar could help people afford members
i feel that if someone can't afford the price of two cups of coffee a month to buy membership, then he is too desperately impoverished to be playing video games at all and has far more important things he should be doing
i am not interested in buffing f2p
Except a coffee from a local store would cost the US equivlent of a couple pennies at most.
thing is, people might live in countries where their currency goes nowhere near as far
they won't waste dev time on this. There's not even enough f2p'ers to make it worth it
Yea there may not ppl in f2p worlds but there are ppl that are p2p that like f2p to
If someone is p2p, why would they play on f2p and limit themselves?
I have a friend who has a F2P UIM, just does it for a bit of fun and extra challenge I guess
It's mainly an ironman thing. But those are accounts that don't even have membership.
f2p as a demo sucks if the demo is not good you lose a lot of potential members. ( most people that are hooked will get members straight away sure. but if someone is on the fence most likely not) adding things to f2p to make it a well rounded representation of members game is helpful in the long term. the worst though is that magic equipment has no such progression in demo( f2p). wizard top is bis. melee ranged have multiple equipment upgrades. pre EOC f2p had multiple upgrades to f2p and nobody cared.
f2p doesn't suck as a demo. It might be rather dated sure but it still has the core stuff. It would be nice if f2p had some magic gear progression but it doesn't need it due to the lack of magic defense f2p creatures have.
Best way I can see it is potentially allowing say 1-5 or 1-10 levels in members skills on f2p after that they become members only skills. The same way in which Lumbridge only allows you to train to a certain level before asking you to leave? But that's a massive push I think
But I also feel the game has been around for so long now, the amount of videos and streams that are out there now it really doesn't take much effort to see what you are able to do in the game
think its also just ppl want a more simple game/not pay. and dont want game changing much
very niche commuity though obviously
out of curiosity, if instead of allowing wave spells, what if salad robes are made f2p (only via ge, like canifis gloves)?