#Make a Slayer Task into a Mega Task
33 messages · Page 1 of 1 (latest)
Yeah, indeed, in some cases that would almost effectively reach the "grind one thing for many hours", though it does need a trip to the slayer master to put the stored task to the new current halfway (I don't think you can NPC contact for this function, right)
But it doesn't cover what I was imagining could be a cool grindy way to slay here, especially when there are tasks that are like weighted at 2 or 3 to get, so there are tasks you literally may go from 50-80 slayer and only get once you know 😛 (I was especially thinking about Nagua's from Konar here, weighting of 2 with only 55-120 without extend option. Even extend wouldn't quite cover the idea proposed here, if you see what I am imagining)
Maybe an option to 3x a task for a cost is what I'm wondering if could be an interesting addition to slayer here, adding an option to effectively grind one task quite a bit without needing to skip for it, but instead spending those points to super-extend it
I feel like we already have enough options as is with extend task and bracelet of slaughter.
Expanding the list of extendable tasks would be good though. Including the Naguas you want as well of course.
300 points would be far too cheap imo
i think i can list thousands of players who would pay well over even 5k slayer points to get a massive version of certain tasks
i.e. tzhaar smoke dust nechs abbies etc
5k permanent unlock or 5k per task?
because this sounded like a per task sorta thing
per task
You may indeed be right. Maybe 500 points wuold be more balanced?
I'm not suggesting "massive" task, only 3x a task, so technically 3 tasks but in one task.
I doubt people would pay 5k for one triple task
it would massively increase average slayer rate
and save hundreds of hours for 200m slayer
5k points is also not a lot of points anyway if you're going for 200m
well, how many people are actually doing 200m slayer xD That's like less than 0.01% of the playerbase, but sure I do agree we should take those aspects into account
Like where would it be balanced, fair point it would save many hours at this current iteration
So we should be careful and conservative for sure
if the "make it into a bigger task" thing can only be bought for tasks you can't cannon or barrage
then sure i'm a +1
Could also make a limitation to what tasks are possible yes, imbued heart price could hurt from those barrage triple tasks too anyway
I was more thinking about more mid-game slayer QoL for this tho so ye
Like allow possibility to camp like naguas in Moons for 10 hours straight or like afk vyres on task for 5 hours straight or soemthing xD
Like niche tasks
Perhaps only tasks that don't have an extended possibility? Would that be a good limitation?
id say ```
no
abyssal demons, araxytes, bloodvelds, cave kraken, dagannoths, dust devils, greater demons, hellhounds, hydras, jellies, kalphite, monkeys, nechryael, pirates, revenants, smoke devils, tzhaar
maybe
basilisks, bears, birds, cave horrors, scorpions, skeletons, spiders, warped creatures, zombies
and yes for everything else personally
Wait why no to monkeys? You can only get 15-30 from turael and paying 300-500 slayer points to increase those to 45-90 wouldn't be OP, would it? If you were thinking about demonic gorillas, one could just get a black demon task of 200 even easier instead, no?
Maybe it should just be disabled for Krystilia tasks as well
It looks like all of these "no's" would be covered with the following limitations:
- Doesn't work with tasks that already have an "extend" unlockable option
- Doesn't work with Krystilia's tasks
forgot you can't currently extend monkeys mb
dags can't be extended either