#Make a Slayer Task into a Mega Task

33 messages · Page 1 of 1 (latest)

lilac fulcrum
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you can store the task you want with task storage and then do slayer until you get the task again

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then you essentially have a task that's twice as long

echo sentinel
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Yeah, indeed, in some cases that would almost effectively reach the "grind one thing for many hours", though it does need a trip to the slayer master to put the stored task to the new current halfway (I don't think you can NPC contact for this function, right)

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But it doesn't cover what I was imagining could be a cool grindy way to slay here, especially when there are tasks that are like weighted at 2 or 3 to get, so there are tasks you literally may go from 50-80 slayer and only get once you know 😛 (I was especially thinking about Nagua's from Konar here, weighting of 2 with only 55-120 without extend option. Even extend wouldn't quite cover the idea proposed here, if you see what I am imagining)

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Maybe an option to 3x a task for a cost is what I'm wondering if could be an interesting addition to slayer here, adding an option to effectively grind one task quite a bit without needing to skip for it, but instead spending those points to super-extend it

rocky cloak
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I feel like we already have enough options as is with extend task and bracelet of slaughter.

Expanding the list of extendable tasks would be good though. Including the Naguas you want as well of course.

vital flax
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i think i can list thousands of players who would pay well over even 5k slayer points to get a massive version of certain tasks

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i.e. tzhaar smoke dust nechs abbies etc

lilac fulcrum
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5k permanent unlock or 5k per task?

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because this sounded like a per task sorta thing

vital flax
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per task

echo sentinel
# vital flax 300 points would be far too cheap imo

You may indeed be right. Maybe 500 points wuold be more balanced?
I'm not suggesting "massive" task, only 3x a task, so technically 3 tasks but in one task.
I doubt people would pay 5k for one triple task

vital flax
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it would massively increase average slayer rate

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and save hundreds of hours for 200m slayer

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5k points is also not a lot of points anyway if you're going for 200m

echo sentinel
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well, how many people are actually doing 200m slayer xD That's like less than 0.01% of the playerbase, but sure I do agree we should take those aspects into account

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Like where would it be balanced, fair point it would save many hours at this current iteration

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So we should be careful and conservative for sure

vital flax
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if the "make it into a bigger task" thing can only be bought for tasks you can't cannon or barrage

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then sure i'm a +1

echo sentinel
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Could also make a limitation to what tasks are possible yes, imbued heart price could hurt from those barrage triple tasks too anyway

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I was more thinking about more mid-game slayer QoL for this tho so ye

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Like allow possibility to camp like naguas in Moons for 10 hours straight or like afk vyres on task for 5 hours straight or soemthing xD

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Like niche tasks

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Perhaps only tasks that don't have an extended possibility? Would that be a good limitation?

vital flax
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id say ```
no
abyssal demons, araxytes, bloodvelds, cave kraken, dagannoths, dust devils, greater demons, hellhounds, hydras, jellies, kalphite, monkeys, nechryael, pirates, revenants, smoke devils, tzhaar

maybe
basilisks, bears, birds, cave horrors, scorpions, skeletons, spiders, warped creatures, zombies

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and yes for everything else personally

echo sentinel
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Maybe it should just be disabled for Krystilia tasks as well

echo sentinel
vital flax