#New Ice Titan should be F2P (if it passes)
63 messages · Page 1 of 1 (latest)
they didn't even make Scurrius f2p, they're not going to make the royal titans f2p
if you remember in the summit, they said the titans will be like, end of midgame content, meant for people who have already gotten their fire cape, etc
so it's not being designed or balanced around f2p
Royal titan is end game boss? Lmao
no? lol
maybe to you personally it is if you struggled with jad
I struggled with obor :3
yeah its an endgame boss
end-f2p-game
Nothing of value should ever be added to F2P, it has enough content to draw people in but shouldn't get anything else
Sol heridet is a end game boss
verzik vitur is a end game boss
Royal titans is probably like early to mid game and obor is like nearly fresh off tutorial island
I could imagine the Ice giant boss fitting into the Asgarnia Ice dungeon, opposite the wyverns
But the fire one, not sure... maybe have to make a new spot in the wilderness for that one
Very fiery up there
Hard disagree, I think there is very little in free to play that is representative of actual members content outside of bank standing
Which is the main reason I'd want to see a weaker, less rewarding Scurrius
Since that boss actually shows what member's boss content looks like and shows how much weaker F2P accounts are
I don't want to see more than that added though
I just dont think F2P should have any good things, its a demo mode
See if it's a demo mode then it should have some better content to demonstrate the value of members
I think bringing back the old gimmick of leveling certain members skills to 5 could also be good for F2P
But that would be limited to agility and thieving
And fletching
Rn Dragon Slayer is the peak of F2P
Which is fine but we should really be trying to bring in more players
I think the suggestion to make the new giant bosses F2P is bad
But I understand their point of view
A better demo means more players which means more conversions to paying members
We don't need an RS3 level of F2P scope increase but I think some relatively modern designed content could be used to bring in new players
in that case f2p scurrious should give no loot at all
no drops at all
just bones
make it so the only reason to do it is trying out pvm
Yeah you'd need to severely reduce the XP potential and modify the drops massively to make it in line with Obor
Maybe even slightly worse
I don't think no drops is a good idea but definitely make it overly costly to do in f2p
I'd say just preventing the spines from dropping would be the best option
That means no rat bane weapons
Which means you realistically can't farm the boss with the level of gear you have access to
oh and the one-click kill rat summons? regular rats. level 6 ones.
no free 15 damage hit
i think no drops is just fine
also the floor cheese is for members too
shouldnt reward f2p players with a drop
unless
scurrious can drop tokens instead that will turn into the drops when u get members
:)
otherwise its useless
The point of making scurrius f2p would be "look, this is the kind of gameplay you can look forward to in p2p".
whoa that's too good for free players
turn them into mysterious red tokens that don't stack in the bank
Can well make spine f2p too, only ratbane you could make is the mace anyway.
nah cause if bots are gonna do that they can get banned before they can even cash it in
they don't cash in they stay red tokens in members
looool
examine item "shudda paid for members bitch"
Could decrease the drop rate of spines to double or triple the current rate and let the guy outside the arena store em until the player is a member
So in the office chance you can farm scur in F2P and somehow get a drop
You could still get the spine later
Say you get a max of 1 or 2 stored spines
Just make the researcher say something like "I'll hold onto this spine for research until you're able to make use of it." or something like that