#Noxious Halberd Tweaks

48 messages · Page 1 of 1 (latest)

steep rover
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For starters I do like the weapon quite a bit, but It could probably use a few tweaks. In addition to my thoughts I'd like to see what everyone else thinks so far.

The only complaints I have for now are: Why doesn't it have any Defensive stats like other Halberds, even if trivial, give it at least Dragon Halberd stats. The Spec is almost useless, i don't really see why anyone would let Venom build up enough to even use the Spec. Sure it cures Poison/Venom but your not going to need that since you'd certainly have brought potions for that purpose. If you want to stay on theme maybe have the Spec inflict Venom, but start at 12 damage instead of 6 - possibly let it apply Venom to monsters that are usually immune? I know they didn't want this to be a big Spec weapon though.

rough thistle
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There are many special attacks in the game right now that see little use. But in this case, I'm fine with it, because the spec isn't the focal point of the weapon.

I agree that it should have defensive stats like other halberds though. That would be more consistent.

glad cloak
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I'd say some but lower

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It's main feature is that it hits harder and faster than an AGS with an extra tile, you're expected to use that spacing to help with high level bosses that make use of spacing mechanics

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Giving it the defensive stats of the dragon halberd would be too strong imo but I may stand alone in that thinking

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What do the rune or adamant halberds look like for defensive stats? I'd say that is more fair

steep rover
glad cloak
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Something that could be interesting as a mechanic is if we got more varied status effects that were all exclusive

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Think Pokemon status effects, if you're poisoned you can't be put to sleep or paralyzed or frozen

pine mantle
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You're making me want to test if you can be poisoned and diseased at the same time

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Disease, the game's most relevant mechanic

glad cloak
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If we somehow got an item that allowed us to apply a severe venom to ourselves to avoid a different game mechanic from a new boss in the future

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This weapon's spec would be S tier

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Just for being able to cleanse

glad cloak
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Or use the ones we have more

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Honestly this would make for a really cool mechanic for the Vyre quest line finale

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I can't remember the name of the book series but it was a zombie apocalypse novel and they basically do this to avoid being killed.

glad cloak
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While fighting mutated predator zombies the main cast have to inject themselves with extremely toxic poisons and diseases to prevent the undead from wanting to kill and consume them

pine mantle
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If anyone was curious what that looked like

glad cloak
pine mantle
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Nor had I

glad cloak
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Avoid aggro or a blood sucking mechanic

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By becoming diseased / poison

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Making your character less appealing to attack and consume

steep rover
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Well with this new price increase maybe they can afford the Dev time for something like that haha

glad cloak
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man I'm not even mad at them for raising the price of membership

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like shit man they gotta do what they gotta do when inflation has been so bad lately

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and we are likely going into another bout in the US, UK and EU at this rate

steep rover
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They brought in £137,000,000 in revenue, paid £34,000,000 in Wages, Cost of Sales was £16,000,000 then had a lot of Administrative expense that was mostly transfer of assets to subsidiaries it would seem. Either way they have a stout operating profit and margin

glad cloak
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even if they are operating with a major windfall they have to pay taxes and pay off the loan and interest

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idk what the rest of their company financials look like

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better to increase the cost of the sub now to offset development costs since I can't imagine they want to be a one hit wonder at this rate

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but this conversation is rather off topic

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would be great to see more complex boss mechanics come into the game

steep rover
iron orchid
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Would be nice if Nox had unique attack animations, base halberd animations are pretty weak

lyric ember
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The spec is more useful than whip

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Not by much, but slightly useful at least

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The weapon itself is really exciting

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But the animation is a bit disappointing

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Id love a unique animation for this and saledor

steep rover
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Oh yeah a unique animation would be awesome, which makes sense for several reasons - I think something that fits the faster attack speed and Aggressive nature