Robe of the Eye - Add an additional effect to the skilling set, including a bonus experience of 2.5%, similar to other skilling sets.
Would also like to see the abyssal lantern to be used outside of GotR, enhancing runes crafted or stopping your rune pouch from degrading or perhaps awarding a player with a NEW ITEM: Mystic Relic
How it works:
Drop Rate: The Mystic Relic should have a rare drop rate, similar to other rare items in the game (e.g., about 1/1000) when using daeyalt essence or 1/2000 when using pure essence at the ourania altar. This makes it a sought-after item without being too common or affecting any current "metas" in the skill.
Choice Mechanism: Upon receiving the Mystic Relic, players can choose between the experience boost or the loot reward, but not both. By keeping the rewards balanced, the Mystic Relic will add an exciting element to runecrafting at the Ourania Altar without disrupting the game's economy or progression systems.
To ensure the item is balanced and rewarding without being overpowered, I have come up with these suggestions:
Experience Reward:
1,000 Runecrafting Experience: This is a significant amount that would be appreciated by players, especially those looking to stack them for a juicy exp boost at some point.
Loot Reward:
Runes corresponding to 100,000 Gold Coins: This amount is enticing but not excessive. It provides a nice alternative to experience, especially for those looking to make some money while training or for ironmen in need of runes.