#Slayer Partners: Group Slayer Bossing
13 messages · Page 1 of 1 (latest)
sounds nice but clunky af, imagine duo vorkath, you skip basically all phases, or Sire in which you would be able to clear the systems with one stun with 0 effort
also, it creates a problem with heavy altscape in instanced bosses, since theoretically, you would be able to haul extra supplies inside with a 2nd account
Sire isn't instanced, so you can already duo it. Vork is fair though. Maybe to compensate, instanced bosses can be scaled up to make them slower to kill if you're trying to solo it with a supply mule as your partner
i like the idea of scalling to compensate, makes more sense since you will still be following the fight as intended, just adding a sort of risk in relaying in someone else
for loot i do not know tbh, personally i wouldn't change, maybe something like increase at supply drops in a very conservative amount
Other things in general i agree, no CAs, MVP drops only (uniques included)
Maybe slayer XP for kills is split based on damage? Though I think that's how that already works. Could be implemented for task credit as well, so that if your partner has better gear/stats you don't get screwed out of points
As long as you can deal at least 20% of the damage, at least
imo group slayer bossing should only give loot, no xp
That sounds like a coding nightmare. Instanced bosses would need to be reworked pretty hard to support more than one person
glad its back. granted, It did seem a little lack luster but I'll take any chance I can get to play this game with friends. Especially while doing slayer. thanks team.
Sire cannot be instanced, it's a single combat boss.
Sire is in multi.
That doesn't matter, you still can't attack it if someone else is lol