#GotR Amulet of the Eye Buff

49 messages · Page 1 of 1 (latest)

compact panther
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I have an additional suggestion for
Guardians of the Rift:

  • The Amulet of the Eye can now be charged with Necklaces of Binding to give it the same effect, renaming the item as the Amulet of the Eye(i). Each Necklace of Binding provides 16 charges. A maximum of 100,000 charges can be stored.

It gives the Amulet of the Eye a use in the minigame, reduces tedium or having to continually bank to grab new necklaces, and either saves an inventory slot for an additional binding or allows you to get full xp when doing combo runes without having to worry about your binding running out.

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GotR Amulet of the Eye Buffed and given a use in the minigame

azure sun
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I like the idea, especially for GotR where you have to leave the game area to bank

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But I wonder how it would affect normal RCing

compact panther
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GotR Amulet of the Eye Buff

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Hmm, could simply make it only function in the minigame if that is a concern

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Though given the high xp/h methods involve multiple runners bringing necklaces too, I don’t think it will make a huge difference in that.

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1 extra inventory of essence or so isn’t the end of the world

azure sun
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I'm not aware of those methods beyond running laws 15 years ago lol

compact panther
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Unless im missing something

azure sun
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I thought it would be a minute benefit for lava rcing

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not having to get a new necklace every so often

compact panther
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You still need to bank the same amount tho

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So it might be a small convenience factor?

azure sun
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how so?

compact panther
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You need to get more essence to bind still

azure sun
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Well, yeah. I meant while at the bank you wouldn't have to retrieve & equip a new necklace when the old one breaks

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it's a very small thing, but it might have an impact over time

compact panther
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True, but really, it’s not much? A little less annoying and maybe a slight buff to xp rates, though with loadouts that can be done almost instantly anyway

azure sun
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yep

compact panther
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Highest xp/h is still to hire 10 or so players to run essence from the bank to you tho, and that would remain the same

grave knot
cold siren
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Something we've all asked for. Maybe this time itl get seen and implemented.

warm gale
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it's not having to bank or make more between rounds

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even if this only applied to gotr it would be a pretty big change

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id agree if the amulet was rarer

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but it's only 1/1k which isn't rare enough to justify such a big qol change imo

compact panther
# warm gale the biggest benefit of this isn't 1 extra inventory of essence

That was directly in reference to the Lavacrafting expensive high xp/h method. I am aware of what makes it good in GOTR.
You would still need to bank between rounds for more essence anyway, that does not change, it just removes one withdrawal from your bank from the steps of restocking. At least when you are doing non-GOTR runecrafting.
In GOTR, as you charge the amulet with bindings, you can still run out of charges and have to get more binding necklaces. In GOTR though, the main point of it is so you do not have to bank between every round for necklaces of binding. That is the whole point so yes, that is the biggest change.
1/1k is rarer than any other reward from GOTR other than the pet and the bag, and some of those are bigger QOL changes so I do not see the problem.

warm gale
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i'd say if it specifically has to cost 2.25k pearls (to change the necklace + all future necklaces, as a permanent unlock instead) as opposed to being a 1/1k flat roll, i'd +1 that

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since that means you cannot get it passively while going for the gotr robes

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and would sink excess pearls

vague mortar
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this is a great idea. The only thing I'd question is whether 100,000 is the right number. I don't even have a better suggestion; it just seems a bit high.

compact panther
vague mortar
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I thought that was where the number came from. I just don't know that combat and skilling equipment have the same kinds of ranges. I would think it should be more like the charges from 1,000 amulets of binding?

warm gale
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another thing about using 100k just bc suffering is 100k, is that obviously the time it takes to use 1 binding necklace charge is different from the time it takes to get attacked by an npc

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and also its a necklace and not an amulet but maybe that's being too pedantic

floral rampart
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My concern is that I'd rather traditional runecrafting receive some kind of buff over GotR. I think the former needs an update more than the latter.

compact panther
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I literally just used it as a placeholder to be fair as that was what was on the suffering wiki page

compact panther
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Not by a ton in either case, it’s really just a QOL buff

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A Nice one, but not really a big one

cunning palm
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I think his point is that it’s still a buff that makes you do GotR to benefit from it

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And if that’s not his point, that’s a point I’m making

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It’s already practically required for normal rc due to the colossal pouch

vagrant nebula
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and the raiments

vague mortar