#A few new item carrying bags
47 messages · Page 1 of 1 (latest)
...gnome foods?
to clarify, I know what gnome foods are, my confusion is towards why someone would ever need a bag to hold gnome foods
for the gnome restaurant mini game
delivering them
but it would need heavy restrictions for outside of that mini-game
Yeah getting some kind of food stuffs bag for holding ingredients or flour
like you're able to keep gnome foods in the freezer box to deliver them, but you're not able to eat them yourself
I don't think we have another cooking mini game
So idk where you could add another cooking related reward
An Overcooked type mini game would be funny tbh
i guess so but given how much teleporting around you do in the minigame, banking to get more food doesn't really seem to be a problem
plus, i think the intent of the minigame was that you made the food fresh instead of going around having all the food pre-made on you
I think the idea was you could get it as a reward to use outside of the mini game
Not in it
yeah I intentionally disregarded that because that's just silly
the flour sack would only be used in free to play maybe if at all, and the bars one would just reduce bank trips, so neither of those i see much use or harm in
I like the idea of an ingredient pouch
a flour sack is way too specific to ever see any real use
Ngl a PoH kitchen upgrade
most farm produce is already sackable
stuff like cream, butter, milk, eggs, chocolate, cheese, etc
The gnome food suggestion was definitely more for doing the deliveries like a hot hold bag/freezer bag. Also yeah it’d need a restriction outside of it to not just be a mountain of extra heals.
Aye an ingredient pouch would be the main thing, flour just came to mind first since it tends to be wanted in bulk and doesn’t stack
And grain also doesn’t stack
So like a chef’s bag that you can kinda picture opening up to a dozen egg slots, milk bottles, etc
As for cooking mini games that exist it’s gnome cooking and the Shayzien mess hall atm, as well as whatever you’d call trouble brewing
Reducing bank trips can be a monotony-saver for a few of the less popular leveling methods for smithing and crafting relating to bars, especially before doing song of the elves
Like bracelets
We need a functional bone sack about 10,000x more than we need a... checks notes grocery bag.
Bones would be good too tbh
you get a bone bag but not for use in prayer, it's only used in cooking for making soup stock
tbh I feel like this is a joke the jmods would put in just to mess with people
i dont think the r&bm sack should hold sacks personally
or at least that specific reward from such a trivial quest
maybe if it was a slightly rare alchemical hydra drop sure
even just 1/256
I know exactly what you meant to write (bones) but sackception
Surely we need the sack sack that holds sacks
Then gate it behind 4 interfaces to withdraw or bank anything
oh yea lmao
R&BM 3, grandmaster quest needing bones from multiple bosses to get a usable bone sack
That's one way they can do it... but I think in terms of lore, we should have to fight whatever horrid thing kept murmuring from the Sack during the first two quests. They can make the boss as hard as they want, but that thing needs to vacate the Sack before we can use it for our own purposes.
fight and kill that