#please for the love of Guthix put a cooldown on interrupting actions at Wintertodt

116 messages · Page 1 of 1 (latest)

upper cedar
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it feels absolutely miserable being repeatedly interrupted the tick i start throwing logs on the brazier. i'm not even that dry (172 kc without a single piece of the set, but 5 torches and 2 gloves tho) and I already want to leave and never come back because of just how frustrating this activity is to deal with at times. I don't want faster exp or faster points or anything like that, please just make the activity itself less frustrating

Hell, maybe give the gloves some actual use and give them a chance to resist being interrupted when worn.

loud sand
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you can use other warm clothing to mitigate it until you get he pieces

upper cedar
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even with 4 pieces you can still get hit and interrupted repeatedly

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since posting this i've gotten another torch, adding more salt to the wound

wintry night
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Yep WT bad

upper cedar
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and another pair of gloves just now.

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gonna be fun to see this play out again with the new herblore set in varlamore pt 2 since the goggles are the only piece with an effect because people wanted fashionscape while they bankstand

wintry night
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I don't see how your drop RNG has anything to do with this post

upper cedar
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that's to hopefully preempt any responses from people complaining about "hur dur ezscape!!!1"

wintry night
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?

upper cedar
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there are a lot of people in this community who will attack any suggestion for quality of life changes because they incorrectly assume that every suggestion is just whining for better exp or drop rates

wintry night
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The drops barely matter at WT it's just a garbage activity that people do for xp

upper cedar
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this post is not about the drops

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that's why i said that in the original post, i'm hoping they'll change the activity itself to be less garbage

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https://www.youtube.com/watch?v=E0Rc9CzVRuQ this is what it feels like to do Wintertodt

Introducing Atlas, the next generation robot from Boston Dynamics, in partnership with Google. Atlas is a lightweight, self contained bipedal humanoid robot that shows promise in replacing human labor for monotonous routine tasks. It apparently is also remains even tempered when harassed with a hockey stick, but when Atlas is knocked over and ...

▶ Play video
pearl holly
loud sand
pearl holly
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No, it's not. It's about how Todt just stunlocks you for 10 years straight

loud sand
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okay gz

pearl holly
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It's a genuine problem that makes fletching and filling the braizer a painful experience and there's an easy way they could fix it

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Just remove the damage reduction from warm clothes and change it to make Todt hit you less often

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Then you're taking the same amount of damage but you're not getting kicked in the dick repeatedly while cutting logs

loud sand
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oh gotcha so a chill bis xp method with actually no downsides

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I'm sure that will hit 70% when polled

pearl holly
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You're strawmaning

loud sand
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how so? wt is borderline afk as it is and you get 300k+ xp an hour. So we should make it more afk by not being interrupted?

pearl holly
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I get the impression you either never fletch or never actually did WT

loud sand
pearl holly
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It's not uncommon at all for Todt to just smack you back to back

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And when that happens you can't do shit

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You just have to sit there and drink your pain away

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Because todt randomly decides that you're not allowed to play the game for 5 seconds straight

loud sand
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all solos fletching btw kekw

upper cedar
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Ignore levipet, they're literally just here to troll, as evidenced by the fact that they very clearly did not read the post before coming in here to shit talk

pearl holly
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That's cool brah but that doesn't change the fact that it's a shit boss with shit mechanics

loud sand
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yknow what, actually id vote yes if this was polled

tranquil arch
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would like this tied to having a higher HP level at wintertodt somehow since the more you've got the more it hurts

loud sand
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let the low and mid levels speak, i stand to lose nothing

tranquil arch
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maybe you withstand the cold well enough to take damage but not immediately lose track of your ongoing action

upper cedar
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I'd be fine if damage wasn't changed, the only real problem I have is with being interrupted repeatedly

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Even if such a change is in the form of gloves to where you can't combo it with the Regen bracelet

pearl holly
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There should at the very least be enough time to fletch one log/fuel the brazier once before you can be interupted again

upper cedar
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While it would still be annoying to be interrupted after just one action, that would definitely be an objective improvement

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But I would hope they'd go a bit further

pearl holly
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They could make it so that the first log you use the knife on gets fletched instantly

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Then the rest are fletched slowly

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Same with using a log on the braizer

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So if you're actively participating you don't have to worry about WT interrupting you

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It should probably work like using a chisel on blessed bones, where using the knife on a log fletches the first log in the inventory, not the one you click

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Probably a good compromise between this and people who don't want it to be more AFK

upper cedar
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Maybe, though that seems like the kind of change that runs the risk of changing rates which would guarantee some additional pushback when polled

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Depends on how it's implemented, I suppose

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They'd likely need to make it so you can't just spam fletch for faster rates and that might be a bit more engine work, idk tho

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I do like the idea though

pearl holly
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I think it's in line with OSRS design philosophy

upper cedar
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Oh for sure, I'm just wondering about the sort of pushback a change like this might get from people like levipet

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Or rather, people against it in good faith, anyway lol

loud sand
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just gotta scroll up a bit buddy

upper cedar
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Thanks for the input.

loud sand
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yw

pearl holly
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It's more effort/attention for higher rates, since you're manually fletching/feeding the brazier

upper cedar
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Yeah though that's what I'm saying, higher rates in general are met with a lot of cynicism

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And some of it has some merit, like what if they want to introduce a new FM activity in the future?

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If they buff todt rates at all that limits their options for anything new

rancid tendon
upper cedar
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Unless it's marginal, I suppose

pearl holly
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There are other knobs they can turn for activities besides GP/h and XP/h

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Like how intense or dangerous it is

upper cedar
pearl holly
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I had times where I just could not meet 2k points before the round ended because WT just kept bullying me

upper cedar
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Well "dangerous" if you aren't paying attention anyway

pearl holly
upper cedar
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Would be cool to see something better though but honestly the skill itself is so useless I wouldn't even be actually opposed to JMods just buffing todt's exp rates and calling it a day

pearl holly
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I think FM as a whole could use some sort of overhaul

upper cedar
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Idk I think as an individual skill it's kinda silly. I know this will likely never happen but I'd almost rather see it rolled together with woodcutting, renaming it "Forestry"

pearl holly
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100% won't happen

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I can't even imagine how that would be handled

upper cedar
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The original skill was useful in RSClassic cause you actually needed to make fires to cook more often but now there are just stoves and teleports near stoves everywhere

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Yeah it'd be a mess if they tried actually merging the skills

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Though it'd free up a slot for Sailing and people with 2277 tattoos wouldn't have to have them changed lol

pearl holly
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It's too much trouble

upper cedar
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Agreed

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Plus that's well beyond the scope of this suggestion

distant glen
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ummm... i guess i can get behind this if the cd is really short? like maybe the previous idea of just enough time to fletch/burn one item?

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the instant fletch thing is a no go cause you could just high apm get a billion exp an hour

pearl holly
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Fair

upper cedar
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yeah that's about what i'm thinkin too

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again i'd still like for such a cooldown to be a little longer than that but i'll take whatever i can get, honestly

normal needle
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wintertodt needs to be reworked more or less

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its not engaging or fun

upper cedar
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i dont disagree

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i'd love to see a proper rework, they could even justify it as Todt making progress in breaking out of its containment

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maybe summons ice demons we gotta fight like in CoX

normal needle
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nah it should remain a skilling boss

upper cedar
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agreed. maybe instead of us actually fighting the demons we help the pyromancers handle them

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regardless, i'd settle for just making todt less shit in the short term

wintry night
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I agree with wt bad because not afk and not active and not enjoyable, I disagree with most of the rest of this post's discussion. A good fix might be that the interrupt at least happens after your current action.

upper cedar
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it's a lovely feeling when the planets align and you fail todt because you got interrupted too much + not enough points from relighting/repairing/curing the pyromancers + not enough points because you didn't fletch (because fletching is slower exp)

wintry night
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Failing to get 500 pts because you didn't fletch is slower xp

upper cedar
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yes, but the game incentivizes not fletching because it's faster exp and i'm tryna get 95

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i'm not opposed to needing to fletch but that particular gripe was more just another reason i hate this minigame's design

rancid tendon
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its not even thatmuch worse exp is it?

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and you can just afk do 500 runs

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and get like 180k/h

upper cedar
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i actually dont recall the exact rates

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but i'm getting 250k-ish right now

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though i've started fletching more

elfin isle
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The most I would want to see is the WT equippables (pyromancer+bruma torch+tome of fire) adding a minimum delay to WTs freezing attacks, but it would have to be small to not be a significant XP/h buff. Maybe like 1t of delay between WT attacks per piece?

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So with the whole kit it would be 7t minimum delay between freezes, which lands this more as a game feel buff rather than an outright buff to the content overall

upper cedar
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I don't know if I'd want to see it applied in quite that way because that would discourage using other warm clothing over the Pyro set and I quite enjoy wearing my evil chicken outfit there, and warm clothing in general already gives some protection from the attacks themselves, so I think the most I would propose is making the gloves specifically add some sort of resistance to being interrupted by the attacks. That'd make an entirely useless feel-bad drop at least have some purpose without upsetting the meta too much.

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Or maybe even let the gloves give 100% resistance to being interrupted, but they have to be charged with burnt pages. I know chargescape isn't exactly popular but i feel like it'd be fine in a context like this

pearl holly
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There's already a reason to use the pyro set over anything else; the XP bonus

upper cedar
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oh right, yeah that too

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i guess i forgot about that because I still haven't gotten a single piece