This is a suggestion for the game as a whole that would require a fair bit of dev time, but would make the game much more accessible for less skilled players and especially mobile players. My idea is a customizable menu for either PvM or skilling that has spells and prayers on it that are chosen by the player. For example, keeping protection prayers, vengeance, and buffing prayers on a bar so they can be a larger size and reduce the amount of precision required to quickly switch between them. You could also keep superheat item and high alch on your bar to alch your smithed items in one trip.
#Display Customization
12 messages · Page 1 of 1 (latest)
This would unironically go against the integrity of the game and devalue the technical skill needed in PvP / endgame PvM
Menu entry swapper, prayer, and spellbook reordering are what’s currently available
Those are fine enough
The game is very simply at its core and technical skill to navigate the UI isn’t needed to be forgiving, given the tick system is forgiving enough imo
id be fine if there was some kind of detector which auto-disables this in combat (including if you attack, rather than just only if you take damage)
like if you had an absolutely massive high alch button i think that'd be fine, not like it really harms the game to have that
but to make it easier in combat... idk, i feel like we have enough as-is
Yeah you make some good points for that. Only thing I think mobile needs now for qol is just increasing the size of prayers on the menu since they don't increase in size even with filters. It's kind of hard to play if your finger is blocking half your screen and you need to make sure you hit the right prayer.
i agree that mobile seems pretty lackluster for pvm
i think mobile-specific changes as opposed to making non-mobile easier would be better
Yeah, definitely. The customization is definitely much more there on PC, mainly with runelite.