TLDR; Why are you not considered in-combat while fighting Vet'ion, and can we fix that?
Keeping Voidwaker unchanged was imo a good call, and I applaud Jagex for postponing that issue. But I hate that scripters are the ones benefitting from this. The wilderness rework was overall amazing, I love the new design of Vet'ion, Callisto and Venenatis, bot mecanically and how the new instances mix up the PK scene.
But there seems to be a mistake, or a slip, that Vet'ions new attack is an area and not directed attack. Which leads to players (or bots), not being considered in combat for most of the fight.
This leads to people with lightning fast reactions, or more likely bots, 1-tick logging out when a pker appears in the cave. I've tried Vet'ion a lot myself, since i considered it a fun boss fight, and I'm rarely if ever able to log out before pkers can tag me. The bots on the other hands, do this flawlessly every time I try to enter Vet'ions rest. This leads to every world being infested with bots, whom are close to unkillable, unless u are lucky enough to enter during their dog phase.
Is this an intentionall design, if so, why? and if not; could we have a quick fix? This mechanic seems to reward bots and nobody else. Resulting in the blade from vetion being only 6m, while the other pieces are 40m+...
It feels bad that bots are ruining this boss fight and its rewards to such a high degree.