#Learning new bosses is not rewarding

977 messages · Page 1 of 1 (latest)

uncut silo
#

I recently thought to get into doing the DT2 bosses and died a couple times, it was at that point (after 5 deaths) that I was reminded that you have to pay big sums to get your gear back, as I was unable to retrieve my gear because I had burned through my small cash stack.
This is quite harsh and disheartening for people learning content, not even Inferno or 2 out of 3 raids makes you pay to get your gear back.
I died 5 times learning Vardorvis but managed to kill it 50 times, it cost me 5x420k to get my loot back each time just because I want to give myself my best shot at killing it (mind you my gear is just bandos with whip)
This really discourages me, and from what I've gathered from the in game chat, also others from trying out new content.

Idk if the death the mechanic should be reworked or removed since dying in CoX, content that yields way more gp/h and you even can get carried in (not learning the game) doesn't punish you for dying, whilst trying to learn any solo boss does. Same for Toa, you can easily get invos above 450 without touching the hardcore invocation, you wipe twice and safely back out costing you nothing.

While solo content is heavily punished for being learned.
I urge you to think yourself how this is for new players, or players who are trying to get into harder content, they get punished heavily for attempts if they fail.

Imo this should be reworked if not removed.
Or the cost for getting these items back reduced.
But if removing isn't an option nor lowering the fee, how about that the first 100kc or whichever arbitrary amount at a boss don't make you have to pay for getting your gear back.

idk how the discord side of osrs thinks but in my clan and whilst talking with strangers around osrs they do seem to agree.

My thought was to learn the boss to earn gp, instead I was left in debt that I had to sell gear to get my gear back.
How is that a pleasant experience for anyone.

Let me know what you think.

formal bear
#

the first 5kc at dt2 bosses already drastically reduce the cost for getting your stuff back

sacred comet
#

The cost is a bit steep but that's good tbh, if anything the cost of failing game wide is too low and things like cox and toa shouldn't have 0 or opt in wipe fees.

The DT2 bosses are not new player / entry bosses. It's content designed for slightly more experienced players

formal bear
#

also, you can take down your risk massively without affecting your dps at all by using torso instead of bcp 🤷

sacred comet
#

Maybe I'm just out of touch but by the time a player has done a lot of content , 2m on death fees shouldn't be bankrupting them

formal bear
#
  • bring a tab to teleport out
uncut silo
#

I don't have the time to grind a lot in this game and don't have that much GP on hand, anytime I'd put myself to learn something new in this game I always have to sell gear or supplies just to cover deaths fees, excluding pots and supplies

uncut silo
uncut silo
#

from the 50 ish i've done I usually manage with 1 thrall and a half. but in the budget setup I needed 3 each kc

#

I wanted to show the deaths but it seems you can't upload images

formal bear
#

You need a certain rank to be able to post images

uncut silo
#

Most of the gear i have is also loaned for example as I no longer have the time to grind in this game.

uncut silo
formal bear
#

In any case I do agree that 5kc is a little rough and it should have been more like 10kc to get the learner discount but

uncut silo
uncut silo
formal bear
#

It's only if you die before 5kc

#

and if you go to your grave

uncut silo
#

I walked to my grave each death

#

I'm not good at point and click games like runescape. I'm more familiar with console and controller gaming. But I enjoy playing with my friends and want to learn bit more of this game.

#

But this experience is a bit off putting as the post probably conveyed. I do appreciate the tip on the 1click teleport out.

formal bear
#

1click tele out is not foolproof ofc

#

and i would really recommend going to your grave instead of death if you weren't already doing that

uncut silo
#

yes, I wanted to share the stacked deaths but I don't seem to have the right to post images

#

They were mainly axe deaths learning to weave around them and getting hit 18/29/3/3

#

enraged phase can get really hectic

#

another death was a stack of 31/34

sacred comet
#

I get wanting to try everything, but if you can't do something consistently without dying then the answer is to improve or get more resources before learning

uncut silo
#

The gear i used for it was loaned to me (full crystal and bofa)

#

I want to get better at the challenging content the game has to offer but gp is a limiting factor for me who doesn't have the time anymore to grind hard and get gp. at most I can maybe do 1 or 2 raids if they're 30 mins each a day with friends. I don't RWT and buy BIS like torva and scythe to do said content. even just bandos is already expensive to learn content in. This is felt differently for people ofc who do have the time or resources for this

sacred comet
#

I can appreciate why that would be frustrating, but that's not really something the end game content should be balanced around?
1 hour to play and an account with almost no GP is something you need to resolve before throwing yourself at end game content

#

Even if its just using a few play sessions to do content like nex which will make you like 100-300m a week with limited playtime

formal bear
#

if you have decent farming a herb run can easily make 300k so enough to pay for the occasional death

sacred comet
#

Player skill progression, character stats progression and character gear/wealth progression are 3 factors that are going to impact your ability to do things. You either need to just make money before doing challenging stuff or just get a loan from friends

uncut silo
#

I don't want the point to derail too much as I agree that a death fee is fine. But not for a learning phase. It's the learning phase I'm trying to suggest a solution for. I have 3k kc at vorkath for example when i die there if i don't pay attention idm paying bc I should know better by then. But i have only 1 kc at leviathan for example and during the quest I died a lot trying it. it was also expensive. I don't dare go do that boss now as I know each failed attempt will cost me dearly.

sacred comet
#

You can die like 300 times before the ultor ring drop before you're in a loss making position

#

150 times for all the other bosses

formal bear
#

im confused you say that dying at leviathan during the quest was expensive

#

because deaths during the quest are super discounted

#

like i paid under 10k to get my gear back at all of the bosses

#

are you letting death expire your grave and fetching items from death?

#

because then you pay the whole fee and then some

uncut silo
#

and that boss had a lot of fast deaths iirc

uncut silo
sacred comet
formal bear
#

though idk if it keeps the lowered fees

uncut silo
#

I want the death mechanic to be more even across the board as you also mentioned. WHy are Cox and Toa excluded from this death fee

uncut silo
sacred comet
uncut silo
#

it's only the learning aspect that i'm worried about.

formal bear
#

also for the record if you log out your timer pauses

#

for your grave

sacred comet
#

If you're asking for things to be consistent then both of the raids should have gravestone fee like every other boss in the game where you die

uncut silo
# sacred comet Bots are irrelevant for this topic. People only get punished heavily if they do...

it's weird how you agree and disagree at the same time.

It pushes people away from playing the same game we all play.

You agree yourself that ppl who do have a lot of time to play don't feel that fee as much.
But the ppl that don't do.

Saying that bots don't play into this is weird as a gold sink is made because bots bring too much gp into the game, but it's people dying that pay the death fee since bots don't die doing the content they do (except some in the wildy or badly programmed ones)

sacred comet
#

You're skipping a key part of account progression that the standard learner should have done by the time they get to content thats charging 100k - 500k death fees

uncut silo
# sacred comet If you're asking for things to be consistent then both of the raids should have ...

Consistent can also mean that no raid has a death fee. Since 2 raids don't include a death fee (toa only if you enable hardcore)
I don't feel like learning ToB because I don't have time to grind for gp, I want to play with my friends who already loaned me gear, do they now also perhaps have to pay for my mistakes learning content? the death fee again only harms learning ppl the most in the beginning.

sacred comet
#

And bots are irrelevant when talking about learner death fees. Same way people using cheat clients are irrelevant

uncut silo
#

Learning a new boss isn't a self inflicted issue.
I mentioned that I have no problem in paying a fee past a point, heck even dying to my own stupidity I have no issue with.
It's only the learning aspect I am trying to adress

uncut silo
#

not everyone has the time to build the best cash stack and get all the BIS gear. Do you really want to exclude ppl in that regard?

#

I'd rather a game be friendly to it's learners but still punish mistakes and own fault.

If i die to giant mole because I'm afking then yes that's deserved and I should pay a death fee

#

It's just about making a grace window for the early kc's and learning newer content that I'm trying to argue for

sacred comet
uncut silo
#

and or that the death mecanic be more evenly applied to it's content

sacred comet
#

So learners on all the above have always had to pay death fees.

DT2 is just harder content with more late game mechanics and higher fees. But at that point you're meant to have a reasonable bank and skill level where dying 20-30 times isn't a big deal

#

Especially when the uniques are 80-200m

uncut silo
#

Zulrah has the first 50kc be cheaper

#

why isn't this applied to other content as well in the same margin

#

why are 5kc considered enough learning at vardorvis but zulrah, a now outdated boss with new gear since trivialising the fight gets a bigger grace window for its learners

sacred comet
#

Because they probably realised it was silly 🤷🏿‍♂️

#

Part of being a learner is being prepared for failure

#

And not being babied into 50kc

uncut silo
#

I'm not asking for the death fee to be removed. only for a rebalance and allowing learners to learn the ropes in the beginning without the steep cost just to deaths. the supply cost is for some already too much

sacred comet
#

I mean you can suggest it all you want. You just asked for thoughts.

And the thought from my pov is that learning end game content with the very best rewards shouldn't be cheap/free

#

You're either going to pick it up after 10-30 deaths and lose 15m on your way to a 100m+ unique

uncut silo
#

it has nothing to do with being "babied" the fight is still as hard as it is. It gives people who learn a chance to. Idk it seems this is derailing. From how you feel about it I think you have a lot of time in this game and don't have an issue, but it's quite disheartening to see that you don't care about other ppl being given a chance to learn the game in a safer way leading to more ppl doing said content and having in turn more ppl to play with.

#

I am interested in your thought

sacred comet
#

Or realise your not good enough and go back to easier content to improve the base skills first

uncut silo
#

I see where you come from as well, tho I'm just dissapointed how you don't seem to be interested in having learners have a grace window. So we'll end with being able to disagree

#

I have an infernal cape i worked for 2 years

#

I wouldn't say im not skilled

sacred comet
#

The grace window is the content they do prior to that point

uncut silo
#

I just don't have the time to grind as much as others do

sacred comet
#

They aren't forced into a 500k fee for everything

uncut silo
#

nothing prepares you for vardorvis except it's fight

#

if inferno had a death fee i would have never done it or gotten the cape

#

If it had a death fee i can imagine more ppl just buying it instead of learning themselves

#

Inferno is a learn friendly place, why should death fees not be applied there then?

sacred comet
uncut silo
#

exactly

#

I am trying to learn this new skillset as vardorvis fight is nothing like any other fight

sacred comet
#

Inferno is learning how to solve waves and basic 1t alt flicking

uncut silo
#

they did a good job with the DT2 bosses

#

and have them be mechanically interesting, unlike previous bosses who are in comparrison more bland

sacred comet
#

Vardovis is kind of like phosani where you're reacting to the boss and making decisions based on what it shows

uncut silo
uncut silo
sacred comet
#

So when I say improve base skills, it's more the transferable ones. Doing Inferno doesn't mean you gave the skills to jump into all content with no issues

sacred comet
sacred comet
uncut silo
#

I agree. but why should Inferno not have a death fee then?

sacred comet
#

Probably should have

uncut silo
#

I would if i had the time for it

sacred comet
#

You do have time for it. Just choose content that's profitable

#

I only really play 2-3 hours a day every other day now. But if I do something like nex prior to blorva attempts then I'm making the most of my resources

#

I'm not saying your experience isn't a potential issue for some. I just don't think people should expect to be doing late game content with little resources on the account

uncut silo
#

You don't know hm time i have and assume I have time for it..

sacred comet
#

1 hour a day in mass toa / 5 man nex / rev caves or even something stable like vorkath will build you up anywhere between 10-100m a week

uncut silo
#

I've done vorkath for 3k kc already, doing any more of it will burn me out and make me turn away from the game.

#

I haven't delved into pvp related content yet, And seeing as death fees are a issue for me (and some others on the reddit post i made) I wouldn't want to go into rev caves atm

#

I was just surprised by how fast my cash stack dissapeard learning the boss before even 50kc

red hound
#

This content is harder, and far more profitable, than some of the other bosses with more forgiving death fees.

#

It's entirely reasonable for it to have high fees to offset the profit you're making later once you do learn it.

uncut silo
# red hound It's entirely reasonable for it to have high fees to offset the profit you're ma...

Vardorvis is only worth the grind if you do it for a long time or get lucky as the special DT2 loot mechanic rolls diffrently. Doing a "perfect kill" and getting mind runes and lava runes doesn't feel rewarding to learn the boss.

I'm not arguing that the bosses are good gp in my post, I'm arguing that the learning phase is harsh on ppl who don't have as much time to play the game and therefor grind gp.

sacred comet
#

its not harsh on people with little time though, its harsh on people with no gp

#

time and gp arent really the same thing.

#

same way inferno would have seemed harsh if you didnt get your 100m+ gear loan over 2 years

#

learning the late game stuff is never cheap

terse mirage
#

I dunno I feel like the Zulrah death mechanic should be global for instanced bosses. Prior to 50 KC it’s free, after 50 KC it costs you. This feels like a reasonable way to approach it, where learning the boss isn’t punishing to your cash stack, but after you’ve gotten a handful of kills under your belt you then start to suffer financially for continuing to fail.

#

Also most of these instanced bosses with death banks have fixed costs, depending on their theoretical tier. Zulrah, Vorkath, Hydra all cost 100k. Grotesque Guardians and Hespori on the other hand only costs 50 or 25k. You could probably argue these DT2 bosses are a step up from that first tier and should have death banks costing 200-250k?

sacred comet
#

i guess you have 2 extremes.

Corrupted gauntlet with 0 death fees , 0 run back time after dying and constant profit per kill prior to unique... or DT2 bosses which have 500k death fee , run back and little proift prior to the 30 hour unique

#

i agree something like CG is learner friendly and i would even say its death mecahnics should be extended to entry level stuff like sarachnis , new rat boss and maybe even the new barrows tier content coming out so that genuine pvm learners have an easier time starting off and getting a good foundation

#

i just dont think learning late game content should be treated the same way as learning early-mid game bosses because you are suppose to have good gear , cash and player skills going into it.

#

its why at the very end game they even started charging players just to attempt the kc (awakened bosses). they expect you to have the resources to do it

red hound
#

What gear are you bringing? I'm trying to figure out how you're risking 420k while not being in nearly max gear

sacred comet
#

im priced out of shit like that, but realistically i should have the resources if im going for that tier of content

formal bear
red hound
#

Like this is assuming you're not using an Ultor (don't have Berserker ring in bank and not buying one, lightbearer is same risk)
And it's only risking 230k

#

If you downgrade to barrows gloves + bloodfury you're risking not even 150k

#

You can get a crazy good setup while learning that is maybe 10% dps decrease over whatever you're currently bringing to learn in.

#

Genuinely just confused.

formal bear
#

oh right praying protect item will also reduce your death fee at almost no cost masorihmm

red hound
#

You can get down to risking 22k in gear that's not even 10% worse than Torva/Torture/Ferocious gloves

#

There's plenty of ways to get around risking a ton if you aren't competent at the boss yet.

#

Reducing fees for the people who do want to use their max gear when learning isn't the way to go about it

#

Learning in less risky gear is just a common thing to do

zenith edge
#

yea…. noty

terse mirage
#

Eh I think 50 KC is a reasonable point to start charging. At those 5-10 even 20 kills a mediocre player is still often screwing up moves or prayer switches and getting killed because they’re not far enough into the rhythm of farming the boss to be used to all the typical moves you need to make.

uncut silo
#

thanks for that

uncut silo
uncut silo
uncut silo
uncut silo
#

back when I had the time to play loads (when i was getting those vorkath KCs for the pet) I had no issue with each death and those deaths being fixed cost also helped. going from vorkath to vardorvis for solo boss getting 4x charged was just a shock and now when I don't have time to grind out a lot. Idk how many hours you have in the game but to give a comparison I am around 120days played and I only joined around the end of 2019 and been playing on and off. Only when i have time do i refresh my membership to play. there have been periods of me not playing for 6 months. to give an idea

sacred comet
#

post your first few kc you should have a decent idea of the mechanics , even if you cant do multi kill trips at that point

#

i just dont see why people should get a free 50 clears before having to face the consequence of wiping

uncut silo
#

some rough spawns don't happen in the first few kcs

sacred comet
#

the concepts remain the same.

atomic forge
uncut silo
#

I have a torso

#

still missing the point

#

I'm not going into that topic again

sacred comet
#

if you choose to play few hours , and choose not to build up GP in the small time you do play , and choose not to use bonds and choose not to get a loan....

#

then thats not content punishing learners. thats just an account without resources due to player choice

atomic forge
#

i'm personally not a fan of the whole "i don't have the time to grind a lot", the game shouldn't be made inherently easier as a result of that

however, the part that really confuses me is how you were able to get an infernal cape but can't learn vardorvis... isn't like, wave 63 considered a fair bit harder than vardo?

uncut silo
uncut silo
sacred comet
#

DT2 bosses probably shouldnt be accessible to people with no GP and no time then. its not content for them

#

duke is more accessible if someone meets that criteria

#

harder to die there and better base drops to build your money up

uncut silo
#

A harsh stance to take to gatekeep ppl with less gp

sacred comet
#

gatekeeping is fine if the req is reasonable. standards shouldnt be dragged down for people who dont play often

atomic forge
#

confused on how you risk 420k per death, isn't this like, 40mil+ at a minimum in terms of gear being brought

sacred comet
#

all you need is 20m cash and suddenly your GP barrier is gone

uncut silo
#

the standard doesn't get lowered, the boss retains it's difficulty. The boss and fight don't become easier. Ppl get more of a chance to attempt a boss

atomic forge
#

actually technically itd be like 70mil at a minimum since you keep 3 items on death

sacred comet
#

or spend £20 on bonds 🤷🏿‍♂️

atomic forge
#

toa is evidently not the best designed, and pointing out that it gives you free deaths is... part of that reason

sacred comet
#

or simply just teleport rather than die. idk

atomic forge
#

being able to do a 400 rl raid without risking anything isn't a positive lol

uncut silo
#

that's what I mean there's no consistency

atomic forge
#

sadly that isn't even my argument

uncut silo
#

and that's why I advocate for consistency

atomic forge
#

but like, most content has a cost for dying

uncut silo
#

it isn't. It should be the norm

#

but it isnt atm

sacred comet
#

unles we are arguing every boss that doesnt give free deaths is suddenly not accessible

atomic forge
#

it shouldn't be though

uncut silo
#

You think it shouldn't but Kingz think it should

#

He prefers if more things cost more on death

#

to incentivize a more risk reward factor if iirc

atomic forge
#

i wasn't saying "shouldn't be" in terms of "it shouldn't be the norm", i meant "it shouldn't be that content is free to learn"

#

if you risk nothing to learn content, why even have a risk to begin with

uncut silo
#

I'm not against that concept, I'm just not for that concept when you just start learning content

atomic forge
#

in that case dying should just let you keep all items, no questions asked

sacred comet
uncut silo
#

it's the same reason why they added entry mode tob

atomic forge
#

how would you define the threshold for when someone isn't learning content anymore

uncut silo
#

or should that be removed so players can't learn it?

atomic forge
#

wasnt entry tob added for the one quest

uncut silo
#

why should DT2 not have a bit more accessible way to learn the bosses

low ice
#

if the fee of dying at a boss youre learning is too much for you to afford, you are not ready for that content

atomic forge
#

entry tob is not really that much like regular tob in terms of mechanics

uncut silo
#

It was added so people could learn the basic mechanics

sacred comet
atomic forge
#

because dt2 is the hardest quest in the game

sacred comet
#

not all gatekeeping is bad. it just means its a tougher bit of content

atomic forge
#

and gives you rewards to re-access parts of the quest in the form of boss fights

#

why would it be lenient exactly

formal bear
#

honestly still not clear how you end up with 420k death fees

sacred comet
#

at most i would say the quest boss shouldnt have a fee

low ice
#

ironman death fees are halved. Could just make an iron

formal bear
#

first 5kc your death fees are drastically reduced at dt2 bosses

sacred comet
#

but after that point on , you got a rough idea on what to do. clear it , teleport or pay 500

formal bear
#

to the tune of <10k per death

formal bear
#

ye

#

tho i think it would be fair to increase it to 10kc or so

sacred comet
#

even better then. seems accessible to me.
1 easy mode from quest. 4 cheap runs to get a bit more familiar

#

500k per L from that point on

atomic forge
#

yea id say removing quest recovery fee entirely is fair

#

this reminds me of when that one guy in #game-questions was asking why they keep paying 500k per death when the boss "makes less than minimum wage" or whatever the exact quote was

formal bear
#

the only silly thing is that if your grave expires and you collect from death

atomic forge
#

and then it turned out they were in max gear

formal bear
#

the reduction doesn't apply

#

so you're fucked if you do that

#

honestly its kind of wild that death still doesnt have a way to tell you how much it'd cost to reclaim from him

uncut silo
#

after around that kc i stopped dying or maybe around 20 it's just those initial deaths when learning new content. I don't die anymore now but I've seen others confirm that they don't dare to attempt content and just don't engage with it at all bc it's too expensive to learn for them. it's a shame that ppl don't get to even try these amazing bosses they added

#

just because they're too broke in a game

sacred comet
uncut silo
#

being broke irl is one thing but being gatekept in a game bc of gp is really sad

atomic forge
#

are you an ironman?

low ice
atomic forge
#

if you're an ironman i can see why one would be upset at death fees

uncut silo
#

I am not an ironman

atomic forge
#

since yknow, ironman money making is actually quite a bit worse than on a main

uncut silo
low ice
#

Then pay up when you die

uncut silo
sacred comet
#

you cant rock up with a whip + bandos and no cash and say the game design is at fault

atomic forge
#

one hour of muspah is like 2.5mil or so

#

that's 5 attempts

sacred comet
formal bear
#

i just really don't get where you're getting 420k per death tbh

sacred comet
#

literally the top 25 options solves that problem

atomic forge
#

can you screenshot your risk

#

because i dont know where 420k comes from

uncut silo
# low ice Then pay up when you die

if you can't bring any decent arguments to the table i'm just going to ignore you. there have been plenty ppl in here already that came with good suggestions and tips. you're just being annoying

formal bear
#

like sure add 100k to this for bcp instead of torso, 10k for dfs, but thats still only about 130k?

uncut silo
#

the top 25 options all have the same mechanic

#

aside from cox and toa

#

and gauntlet

sacred comet
#

but there are so many choices

low ice
sacred comet
#

not having 20m isnt a valid reason in 2024

atomic forge
#

gauntlet has no material risk, but you risk your time

uncut silo
#

everything else in the top 25 have same said mechanics, all bosses i've yet to learn because I haven't had the time for it yet

atomic forge
#

if you die in gauntlet as a learner you lose a solid portion of time

uncut silo
#

idm investing time

formal bear
#

tbh if you die in vard you also waste a bunch of time because you have to runback twice lol

uncut silo
#

so long as i can play the game its fun

atomic forge
#

is there a reason you dont mind investing time but you do mind investing time into making money supposedly

#

or do i not understand

uncut silo
#

but that i have to offer up the little spare time i have to grind a boss till burnout just to afford learning death fees is just sad design

sacred comet
formal bear
#

also in the top 25:

  • cox
  • cg
  • wildy bosses (you dont risk anything)
  • demonics (you cant die)
uncut silo
#

I only log on to either play with friends, do a raid or 2 on the weekends. maybe during the week if lucky

sacred comet
atomic forge
#

i mean i'm 0/7 still to zulrah, i'm going to come back when i'm more ready

formal bear
atomic forge
#

i might not have an item recovery fee but that shit take stime to regear lol

sacred comet
#

if you dont like vorkath, do 2 hours of muspah, or do 8 man toa for a near 100% chance of a purples split

atomic forge
#

id rather pay even 500k than have to manually regear sometimes

sacred comet
#

but you cant just do nothing and claim anything gated by low amounts of GP is unfair

uncut silo
#

I haven't done muspah yet so i'd be learning that boss as well. I've only done the quest encounter

atomic forge
#

could also do herb runs to fund deaths

#

can you screenshot your risk

sacred comet
#

go and learn it then. its easier and lower death fees as its a mid level boss

atomic forge
#

i dont know how on earth you risk 420k

uncut silo
#

it's weird how you can be so against the first few kcs being a bit more forgiving

sacred comet
#

its probably what you should be doing before going vardovis tier

sacred comet
uncut silo
#

maybe I am cheap bc I don't have the gp

sacred comet
#

accessible should just mean there is not outragous entry requirment to even attempt the content

#

you have access to the boss. you just dont have the access you want if you keep dying and never built your bank in the last 2-3 years

formal bear
#

reposting the risk (sorry i didn't see your message req 10 minutes ago)

atomic forge
#

i see

#

well torso from bcp saves a bit, faceguard is not really much better than serp/regular nezzy if you're trying to save money

#

dont know why on earth you have an avernic

uncut silo
#

yeah those sollutions were already laid out and have been helpful

formal bear
#

berserker ring is better dps and significantly less risk due to the way it's calculated btw

uncut silo
#

I got that gifted way back

formal bear
#

over 10m cost is 100k fee, but if its over 1m and under 10m the fee is only 10k

atomic forge
#

idk about mains but uims are usually told to drop or alch ring of suffering bc its dead content in a lot of places

uncut silo
formal bear
#

yeah either works

#

but so despite bring being a third of the cost it's only a 10th of the risk

uncut silo
#

yeah, those tips have been useful and i thanked them for it

uncut silo
#

increasing your defences

atomic forge
#

its like justiciar in this case, not worth

#

faster boss death = less damage taken

uncut silo
#

hm.. i see.

atomic forge
#

and vardorvis has an attack accuracy roll of

#

73406

uncut silo
#

yeah, idk if you read it but when I went with cheaper gear and used dfs to up defence kills were twice as long

#

i don't have anything to compare that accuracy roll to

#

so that number doesn't tell me much

atomic forge
#

the player's defence roll at most is like

#

35k or something

#

which means effectively you're getting hit what like

uncut silo
#

from the tips of other ppl i've been given good information

atomic forge
#

50% of the time

uncut silo
#

I'll send you the result of their advice

delicate crest
#

Bro ain’t no way this is real

atomic forge
#

also im pretty sure d def has better defensive bonuses than dfs

delicate crest
#

The boss has drops that are worth a lot and you’re surprised there’s a death fee

uncut silo
#

i'm not surprised there's a death fee

#

if you're not going to read the actual post i won't be arguing with you

delicate crest
#

You want it more accessible learning wise

#

Surely in the 50 kc you learned something

uncut silo
#

yes, only the first few kills

#

yes I am no longer dying

delicate crest
#

I read the post

uncut silo
#

but i was surprised when my whole cash stack disappeared and i couldn't reclaim my gear

delicate crest
#

Should do other content you can do to make money?

uncut silo
#

having to go back to varrock to sell of gear to go claim it. from there i've been given tips and solutions but it's still counter intuitive for people who learn to go in with worse gear

#

because it will make it harder for them to learn

uncut silo
delicate crest
#

95% of the time it’s not a gear issue

#

🤐

uncut silo
#

true, but I was surprised that I can't use my good gear when learning.

#

now i've killed vardorvis with fighter torso and dragon platelegs barrows gloves

#

i've also done taht achievement for under 1 or 2m gear setup

delicate crest
#

That’s great

uncut silo
#

i'm only trying to make a case for the very first few kc

#

to be a bit more forgiving for ppl

#

but it's being seen as making it so easy it's a joke which i don't understand

atomic forge
#

my qualm is the 'i dont have time anymore' argument, it's a moot point half the time

#

also in my defence i asked how much kc you would say the threshold should be and saw no reply

uncut silo
#

oh sorry, i must have missed it

#

someone mentioned it earlier and said around 20kc

#

and i agreed with them

atomic forge
#

and regarding zulrah, zulrah's recovery fee is a static 100k

#

so some people who would otherwise pay nothing in a grave recollection would have to fork over 100k

uncut silo
#

I've only done the kc for the diary. haven't come around to learning that boss properly

atomic forge
#

for non-uims you pay the fee past 50 kc, but as said it's a fixed fee

#

doesn't go up or down based on gear you use

#

since it's via the item retrieval service, not a grave

uncut silo
atomic forge
#

sure, but that's an argument made to appeal to emotion, not really anything substantial if you know what i mean

uncut silo
#

yeah

#

But I am greatful for the tips ppl brought

#

and it's interesting to see their opinion

delicate crest
#

If you don’t want to spend time learning content, you can’t genuinely be surprised that it’s hard

uncut silo
#

I do want to spend the time learning

#

I don't want to spend the time doing vorkath a million times to be able to buffer gp for death fees

#

when just starting new content

#

once you do a thing a few times it's fine imo to have said death fee

low ice
uncut silo
#

again that's just throwing money at a problem

#

well, not problem. More something that could see improvement

low ice
uncut silo
#

and in the post i've also mentioned that people in game have experienced the same

#

tho I don't have screenshots of that so you'd have to trust my word on the ingame part. But if you want the reddit post I can link it for you

#

it's not a isolated event that only happened to me.

low ice
#

sure post it

uncut silo
low ice
uncut silo
#

read the comments

#

people are more likely to dislike something they don't agree with and people that agree are more likely not to upvote what they agree

#

hate and disagreement is always way louder

formal bear
#

there are like 3 or 4 comments agreeing with you and the rest disagreeing 🤷

uncut silo
#

because people who disagree are more likely to voice their disagreement

#

if you buy a product, how often do you go afterwards to leave a good 5 star review?

#

or are you more likely to leave a bad review if the product didn't live up to your standard

low ice
#

so you make a post, and it gets downvoted
Then you make a discord suggestion, and gets downvoted

but you still believe you are right and the only reason people are not agreeing is because "disagreement is louder"

uncut silo
#

I've never spoken about being right or wrong

#

Don't put words in my mouth that I didn't say

#

I'm asking for a grace window in the early stage of learning a piece of content

#

something they've been doing with recent additions and been adding to older ones

low ice
#

and people have overwhelmingly disagreed that this needs to happen

uncut silo
#

overwhelmingly you say, i can't see how many ppl saw the post but I doubt it's over 1k people that saw it

#

you can't make the suggestion that the majority of the whole community sees it that way

#

that's statistically insignificant

#

if you want to make that claim you can send the post to a content creator

#

maybe have a few laughs and have them do a poll

low ice
#

can u share the post stats

uncut silo
#

im new to reddit, idk where i can see that

low ice
uncut silo
#

i think i found at the same time

#

i sent it in private as i can't post images here

#

2007 scape has 844 members of which 6k saw it. so that's really not many ppl. and less than 100 comments, of which many are my replies to ppl

#

so very statistaclly isignificant to conclude that the majority sees it that was, since the minority of the community hasn't even seen it yet

low ice
#

do you think that 19% upvote rate over 6.7k is not indicative of how the other 840k people would act

uncut silo
#

you can't assume that the trend is the same when more people see it

low ice
uncut silo
#

things die in fresh ppl who disagree are more likely to voice their disagreement and then the post doesn't get shown anymore because of algorithm

terse mirage
# sacred comet i just dont see why people should get a free 50 clears before having to face the...

There are multiple consequences to deaths beyond just the fee. The time lost to get back to the spot to reclaim your items is arguably more important to someone who is complaining about this. Keeping in mind most people in that 1-50 kill count don’t have the tablet to unlock the nearest teleport. By offering a free death coffer you’re easing the pain of learning these bosses monetarily but you still have to pay with your time constantly running back

uncut silo
#

How do you know that those 6,7k ppl aren't part of the hlc or are all noobs or are in between

#

you don't know what target group saw your post

low ice
uncut silo
#

i can imagine ppl from the hlc heavily dissagreeing with this post

low ice
#

because if they were all hlc, youd have 0% upvote

uncut silo
#

you can't say that as you don't know the group that saw it

delicate crest
#

By the time you’re even doing this content, you truly should not be suffering that much

formal bear
#

if you look at any other post on reddit you can easily tell that """the hlc""" is not overrepresented

delicate crest
#

Hlc is a myth and Reddit is legit mostly Billybobs

#

Yet Reddit is disagreeing with you which says a lot

#

It literally seems like a personal problem rather than a general solution for others

uncut silo
#

I still stand by the previous statement that people who disagree voice their opinion more, this whole thread should also show that point to be true

delicate crest
#

I don’t expect someone killing giant mole or bandos to be doing dt2

uncut silo
#

many more ppl who disagree voice their opinion and bash on the idea

#

not even giving it a thought

low ice
#

whyre you so convinced that your suggestion isnt just disagreed with by the majority of osrs

storm inlet
#

I can understand Zulrah having no fee for 50kc, because its a flat 100k, so people in horrible gear at that point learning, would have to pay a ton, but for a gravestone based boss, theres no real reason to complain when you can just reduce your gear from the expensive stuff

delicate crest
#

But someone doing the inferno and raids, doing dt2 and struggling is just odd

uncut silo
storm inlet
#

Where are you getting 880k

uncut silo
low ice
storm inlet
uncut silo
#

You say that the majority has seen it, but not even 1% of the community has seen it

uncut silo
#

and you asked me where i got the 880k from

#

I can't call 1% the majority

storm inlet
#

Could have just said "the subreddit has 880k members"

uncut silo
#

the minority of the community has seen it

low ice
#

and they disagree

uncut silo
#

the people who disagreed donvoted it and then it dies in fresh because of the algorythm

#

so you can't claim that "the majority" sees it that way

#

I can't seem to agree on that those 6,7k are well rounded from all skill levels going from casual to pros

#

it's a too small a sample size

storm inlet
#

The reddit has about 90% of its members being in the low-mid level group

#

Its not filled with 100% endgame players lmao

uncut silo
#

As I said, you can't post it to a streamer and have the conversation with many more if you really want to see a more wide opinion. And as mentioned maybe have a few laughs going over it

low ice
uncut silo
formal bear
#

people who browse new all the time is not really a good random selection

low ice
#

people sorting by new on reddit probably heavily favors him

formal bear
#

but still the margin of error probably isn't massive

low ice
#

and still 19% upvote lol

zenith edge
delicate crest
#

Like it screams cope

#

Bad rng innit

uncut silo
lethal geyser
#

Copium post

civic canopy
#

considering in basic gear you can be paying like

#

50k?

low ice
civic canopy
#

taxes are hardly an issue

delicate crest
#

This discord is also full of billybobs and yet you’re still in the minority

civic canopy
# civic canopy 50k?

downgrade your gear and then bang your head against the content (even if you die twice every 2 deaths, you're still gonna go even)

delicate crest
#

Trust me that says enough

uncut silo
#

sure

delicate crest
uncut silo
delicate crest
civic canopy
uncut silo
#

yes

civic canopy
uncut silo
#

they're just still bashing and hating on the post

uncut silo
#

loaned a lot of gear from friends and got it

#

at a slow pace but I got it

civic canopy
#

idk man, if you can do inferno you're already way above dt2, so just go for it

delicate crest
#

That’s great but apply the same concept to dt2

#

And pay attention to the cash stack

lethal geyser
#

Doesnt 1 orb drop pay for like 3-4 deaths

#

Idk I have 50% reduced cost

civic canopy
#

it pays for like 20 deaths in budget gear

lethal geyser
uncut silo
#

that's throwing money at the problem

#

which was the whole point of said topic

storm inlet
#

A problem which is entirely caused by money too

uncut silo
#

this isn't some isolated event that only happened to me, I just happened to voice my experience on it

#

if inferno had a cost like dt2 I would have never done that content for example

#

it only requires supply cost and time

lethal geyser
#

I think in the end thats not a horrible thing. Keeps the value of the item there for the people who want to learn it

zenith edge
lethal geyser
#

No embed laugh at user

#

😦

#

Deleter

zenith edge
#

kinda goofy if you ask me

uncut silo
#

I can perserve through the attempts, it's just the initial cost for ppl just learning the content that was the issue

#

Cox doesn't have a death fee

#

late game content

#

Toa can be free too

#

ToB got a entry mode so ppl can learn it in a safer and cheaper way

uncut silo
#

while not devalueing the actual raid itself

delicate crest
#

🧑‍🍳

#

Tob entry ain’t giving out purples

uncut silo
#

Why is it so absurd to have a grace of the first X amount of KC to have reduced cost on death fees

storm inlet
uncut silo
#

making it more accesible but not easier

delicate crest
#

Bro

delicate crest
#

On a main

#

You spend gp

#

You also make gp back

uncut silo
#

Do you not have the ability to see it from someone who is less skilled than you, and from a learners perspective?

zenith edge
delicate crest
#

By learning it till funds run out or it clicks

storm inlet
#

By persevering masorihmm

zenith edge
civic canopy
#

no skill =/= not having money

#

you'd be shocked

uncut silo
storm inlet
#

It took me like 20+ attempts to kill whisperer post quest, but I made it through

uncut silo
#

I even would agree with that practice sessino costing some GP to get into but allows you to stay and learn the boss without drops

#

Instead of always coming with bitter comments why can't there be more positive solution oriented comments

uncut silo
low ice
#

our positive solution:

Leave as is

zenith edge
storm inlet
#

Jagex doesnt need to hold your hand, especially since your sole problem is "Im wearing gear that costs too much"

uncut silo
#

but it did drain my initial cash stack because death fees are randomly assigned throughout the game

uncut silo
storm inlet
#

These bosses arent supposed to be on the same level as something simple like vorkath, if not every player can do it, thats ok

uncut silo
#

while also being the best gp/h

storm inlet
civic canopy
#

it holds your hand in a variety of methods

lethal geyser
#

I don't understand the difference between learning a boss in max and learning a boss in cheaper gear so it's cheap when u die. The mechanics don't change. Or am I dumb?

uncut silo
#

that's not the point if they can do it or not, it's about wether they can at least try to attempt it and give it their best shot without being charged heavy fees if they die in gear they'd need in the first few attmepts to learn something

atomic forge
uncut silo
#

People with less skill rely on some better gear to learn a boss in the beginning and as they get better they can ditch that better gear. But many dont dare to attempt because of the cost linked to said attempts

atomic forge
#

either way you're getting chipped

lethal geyser
#

If your relying on gear your not learning the boss...

civic canopy
#

conveniently at vard

uncut silo
#

I'm not part of that group that needs better gear to get it done. dont want you assuming i'm speaking for myself

lethal geyser
#

That doesn't make sense lol

civic canopy
#

gear

delicate crest
#

Gear is never an issue

civic canopy
#

hardly means shit

storm inlet
civic canopy
#

it's all about the weapon

atomic forge
#

is there a reason you can't use like 500k worth of gear until you perfect the boss and then start using actual gear?

delicate crest
#

Is this Irene’s alt

atomic forge
#

like, you donth ave to get kills at first

#

you can learn the boss first then go for kills

#

one of the things that helped me with gauntlet was just entering boss room no prep at all and just trying to live as long as possible

#

cant you do that with vardo?

delicate crest
#

You can s5 kc

civic canopy
#

this isn't awakened

#

so you aren't taking the 1.3m tax

uncut silo
storm inlet
#

Idk about the others, but I was never like "well I have these shit tank legs for vard, let me just ask my friend to loan me some torva so I can kill the boss better"

atomic forge
#

?

uncut silo
#

but why does dying learning a new boss have to be punishing and pushing ppl away form even trying

civic canopy
#

vard is a lot simpler than you make it out to be

uncut silo
#

yes, and you only do that if you attempt

delicate crest
#

We need kill cams in osrs

lethal geyser
civic canopy
lethal geyser
#

Hope this helps

atomic forge
#

right, but that's why im saying

#

pot vardo without equipping anything

#

you dont have to deal damage to progress the fight unless you're strictly dying in enrage

uncut silo
civic canopy
#

well not exactly

uncut silo
#

but the whole point seems to be missed on you

delicate crest
#

🤕

uncut silo
#

i've also done the CA to do it in budget gear

#

but it requires initial deaths to learn. deaths are part of learning. sometimes it just happens

#

unless all of you never die anymore when you go on a 400 invo raid with ppl

lethal geyser
civic canopy
uncut silo
#

or when you send a cox attempt you all never die anymore

storm inlet
zenith edge
uncut silo
#

The point was that maybe the initial 20or so KC could have a lesser death fee

#

that's all

delicate crest
#

Go fill vials for 10 hours

#

Bis

storm inlet
uncut silo
#

solution, go do things you don't want to do

#

that pushes ppl away from playing the game

delicate crest
#

We gave so many already

#

I just hear cope

uncut silo
#

and i've already thanked and agreed with so many

civic canopy
#

so you hear solutions

#

and ignore them

atomic forge
#

imo if it was like 100k fee until first kc, then the fee goes up by 20k until you hit 20 kc i think that could be fair

uncut silo
#

that sounds like a you problem that you only hear cope

zenith edge
atomic forge
#

but this owuld be a fixed fee, not dependent on gear

delicate crest
atomic forge
#

so at 20kc you woul;d pay 500k per death even in rags

storm inlet
#

Which would hurt the people who already cant afford it more

tardy rose
# uncut silo I recently thought to get into doing the DT2 bosses and died a couple times, it ...

The answer to this already exists in game - try other content.

LMS is a great minigame with no risk and only reward (potentially over 1m+ per hour).
You'll learn the fundamentals of NH tribridding which is the hardest form of combat in the game. Once you get that down most PvM is significantly easier. There is a lot of cross over skills between PvP/PvM.

Also, there are plenty of other bosses to improve your skills.

There has to be some risk/reward balancing element, the key is to progress your account in a way where you are actually pushing yourself to try the challenging content for that particular combat level. Some of the newer harder content might be out of reach, but there is slightly less rewarding older content that will prepare you for the more difficult content later on. It's about finding that balance.

atomic forge
#

LMFAO ofc they recommend pvp

#

bro

uncut silo
#

dying at mole also costs in death fees

#

it goes to the gravestone all the same

civic canopy
#

the one time I actually agree with 'em

storm inlet
atomic forge
#

that's not the point

civic canopy
atomic forge
#

the point is they p much only talk about pvp and nothing else

tardy rose
#

LMS is a risk free way for him to learn all the relevant skills for OSRS combat

uncut silo
delicate crest
tardy rose
#

It is genuinely probably the answer you're looking for

storm inlet
#

I refuse to believe you would die at mole but also somehow have your own infernal and high invo toa kc

civic canopy
#

pvm skills are usually the same as pvp

uncut silo
#

priorities

tardy rose
uncut silo
#

I don't value things like slayer lvl for example

tardy rose
#

If you get good at PvP, you will not die in PvM

#

Which means no cost

#

👍

lethal geyser
#

Nh bridding against good pvpers is some of the hardest shit in the game don't care who u are

uncut silo
#

so I won't be doing alchemical hydra, Inferno seemed like a fun challenge and didn't cost much when you die in it

civic canopy
#

an inferno run is prolly like

#

a couple hundred Ks in supplies

#

that's legit more than dt2 boss taxes

uncut silo
#

Supply cost and time only

#

no death fees on top

civic canopy
#

yeah

#

still more than dt2

#

taxes

uncut silo
#

my cash stack didn't keep going massively down trying it

lethal geyser
#

Time is more valuable than gp

uncut silo
#

indeed

#

which is why I don't value grinding dumb bosses for gp

#

just to attempt bosses that are fun and engaging

tardy rose
uncut silo
#

I'll talk to you when I want to learn or want tips

tardy rose
zenith edge
uncut silo
#

that I want to learn them as well, but I don't play that much so I only have mostly loaned gear from some good friends

#

So I can get to the good content with them

#

I also want to get into some solo cox, tho I really prefer raids with teammembers, solo Toa is just boring to me

tardy rose
#

DT2 bosses have unique mechanics that you probably won't find in other bosses, but consider searching the boss list on the wiki to find something to practice your weak points on:
https://oldschool.runescape.wiki/w/Boss

Old School RuneScape Wiki

A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related t...

uncut silo
#

which is something I also can't afford

civic canopy
#

uh

#

you think you'd be able to have gp for taxes

#

if you can do inferno

uncut silo
#

but seeing how long this post is i dont blame you that this may have been missed

#

No, never stated that

#

wait what?

civic canopy
uncut silo
lethal geyser
#

U could always make gp ironman style and pay for death costs that way

civic canopy
#

don't irons just dump useless shit in the coffer

#

like dupe uniques and such, that's a lotta millions in the coffer

#

besides the point tho

vernal bridge
uncut silo
lethal geyser
#

Yeah I put a dupe avernic in coffer

vernal bridge
uncut silo
#

it didn't come of bad

vernal bridge
#

I just dont 100% understand the post really

uncut silo
#

it's just the 4th time or more that I wrote that so mb if it came over vold

vernal bridge
#

Is it that you dont want to learn the fight because it costs to much money to try?

uncut silo
#

I posted the same post on reddit, and when talking to ppl in game they are scared to engage with these bosses

#

because of the cost that comes of trying and maybe dying. and i find it a shame that many ppl don't even want to try these amazing bosses

#

who are fun to fight

#

because they can't afford to learn them in a bit of a safer enviorment

#

kind of like how entry mode tob was introduced and toa allows you for softcore runs

vernal bridge
#

I think my mindset may just be different because paying to try things is normal in most games you play that has challenging content

uncut silo
#

I ask for a grace period of where maybe the first 20kc or so the death fee is less than the standard one

#

because apparently, someone mentioned this, Zulrah has a mechanic that the first 50kc the death fee is less

#

I can beat the boss no issue now, and with worse gear. But i can see how people who aren't maybe as skilled wont even try to engage with these bosses they put so much time into developing because they are pushed away from the death fees for them

zenith edge
#

Nope we dont need to do that

#

seems like a pointless idea

silk relic
#

it's more of a time cost thing for me
that's time i could spend thieving elves or vyres

storm inlet
#

From looking at the reddit post, no one that I saw was complaining about the fees really, it was just other people telling you that you were bad/use cheaper gear

uncut silo
#

You can do what you enjoy which would be thieving elves and vyres apparently

uncut silo
silk relic
#

i don't even like it it's just time i could've spent making more GP

uncut silo
#

I can easily show 2 in a sea of hate

storm inlet
uncut silo
#

sure thing

storm inlet
#

This is the only thing I can actually see that says that

#

And they arent even complaining for the same reasons/have a reason to complain

uncut silo
#

that's because you don't look

#

and when I showed you the screenshots you blocked me after

#

which is quite pitiful that you can't have a argument with someone

noble quarry
#

alot of endgame content/pouplar content is instanced and deathrework has 0 effect on it

uncut silo
#

2 of the 3 raids are low risk and low input with extremely high rewards

noble quarry
#

well part of problem imo is the design of dt2

#

ur signing up for 50hours before u see a drop

lethal geyser
#

To be fair u can do cox with almost 0 supply cost

noble quarry
#

u should assume ur going to die alot b4 getting anything wortwhile

lethal geyser
#

Same with tob

steep lagoon
#

They are all punishing you in different ways

#

I hope you realize that

uncut silo
#

exactly my point, and you can die in there as much as you want, make a huge amount of in raid supplies with zero cost

steep lagoon
#

CoX you lose 40% of your profits

#

per death

#

ToB you lose 10%, but you can wipe

#

ToA you lose 20%, but you can salvage deaths

lethal geyser
#

^

#

Well put

civic canopy
#

^very well put

lethal geyser
#

They are all punishing in their own way

civic canopy
#

even without a blatant gp tax

#

you are still punished one way or another

steep lagoon
#

And then it's balanced by varying skill levels too

uncut silo
#

You lose part of your profit
In the DT2 deaths you lose 100% of the profit of that kill with extra fee on top

noble quarry
#

idk how itd work in cox but ez to adjust with tob

steep lagoon
#

Yeah, and how are you getting stacked out compared to raids? I've done all of the bosses, but you aren't getting stacked out unless ur 5 hp at all times

#

Eat up

noble quarry
#

u lose time/"wipe" at a place like dks to its just a shorter encounter

uncut silo
#

quite a ignorant statement

noble quarry
#

never seen that arguement for raids personally

uncut silo
#

I wouldn't mind raids being more risky in that way, as long as theres a way to learn it with in a accesible way

lethal geyser
#

This word accessible keeps being thrown around but it's all very accessible to use cheaper gear if money is the issue

silk relic
#

well that usually means a longer fight with more punishing mistakes
might work for studying boss patterns

lethal geyser
#

Actually better to learn the longer the fight the more mechanics u have to do

uncut silo
#

regurgitating others solutions as your own is a very accessible way to state something as your own solution

lethal geyser
#

Relying on gear never is good

steep lagoon
#

Look man, people have told you over the past 700 comments + on Reddit why you're being a bit entitled with this mentality. Responding with "that's ignorant" and then refusing to even acknowledge the counterpoints or solution, is why people can't take you seriously. You shouldn't be rewarded for dying nor should you not get punished for dying.

  1. Downgrade your gear and turn on protect item to reduce death costs.
  2. Stay high hp if you're getting combo'd out.
  3. Look up guides.

They've already stated death fees are an integral part of the item sink and we shouldn't just be cranking up GE tax further so you can have a better time. If you can properly do infernal over 2 years, I am very confused why DT2 bosses are any difficulty.

lethal geyser
uncut silo
#

If you want me to send you the same screenshots that I did to someone else just to prove how many ppl also want a solution just let me know

steep lagoon
uncut silo
#

but don't block me like the last person when shown proof of ppls opinions

uncut silo
civic canopy
#

here, instead of DMs

uncut silo
#

you come in late to the topic and start acting pretentious

#

I can't send images in here

#

so i have to send them in private

steep lagoon
#

put them on imgur

uncut silo
#

don't have an account

steep lagoon
#

you dont need an account to use sharex

lethal geyser
#

Send them to me and I'll post them

steep lagoon
#

Seems like you're the one acting pretentious because you're upset not many people are agreeing with you. Me being "late" due to work and gym doesn't change the fact that what I said is true.

broken oar
#

Nice Bait

zenith edge
lethal geyser
#

This what I was sent

civic canopy
#

read all the comments

#

it's legit just those

steep lagoon
#

People pointed out several mistakes you were making and instead of actually doing them before talking, you double down on the issue.

lethal geyser
#

I'm just posting the pictures for him

civic canopy
#

also istg people forgot

steep lagoon
#

He sent you 5-6 comments? Out of the 80 on the post.

civic canopy
#

that there was

steep lagoon
civic canopy
#

a fucking QUEST

#

based on those bosses

#

so that's the easy mode for all 'em copers

civic canopy
#

wcyd

steep lagoon
silk relic
#

Are these bosses accessible on the speedrunning worlds? Someone suggested I try Jad on the speedrunning worlds and you can get to it this way:

You can practice fighting Jad by logging into a speed running world and set up a speed run for Beneath Cursed Sands. Because you have a fire cape there, you can do the first one of TzHaar-Ket-Rak's Challenges and fight JalTok-Jad, which is a stronger variant of Jad. But if you can kill that one, you can also kill TzTok-Jad. The mechanics are the same.
I don't see DT2 on the list so I don't think we can get to those four just yet

civic canopy
lethal geyser
#

Ye I'm not reading a reddit post cause I don't like to gauge anything off reddit tbh lol

uncut silo
#

And if you know anything about what kind of ppl leave comments you know that ppl are more likely to voice their disagreement and leave negative reviews because negativity thrives in online enviorments

steep lagoon
#

This is honestly my favorite because League of Legends is exactly like that.

#

You don't come out of the womb ready to scrap efficiently.

#

Same for calling out the exaggerated bs.

uncut silo
# civic canopy also I love the top comment

I started doing that when I noticed that my cash ran out and each death wasn't 100k like they are at other instances. the death fee isn't consistent across the board, not with bosses, not with raids

lethal geyser
#

Idk I learned everything in this game without this ever being an issue for me 3k ehb btw

civic canopy
#

actually

#

play the game

steep lagoon
#

The solution is to make CoX and ToB more deadly

#

I like this idea

uncut silo
#

so long as there's a way to learn it in a accesible way

lethal geyser
#

Because I am done with all the raids go ahead and make them harder lmfao

uncut silo
#

which was also mentioned already way before

noble quarry
steep lagoon
#

That's why one of the complaints about trying to soften the death fees initially was that people would keep wanting it to be easier and easier, like the Zulrah 50 kc before death fee.

#

slippery slope isn't entirely a fallacy when u dont go extreme with the examples

civic canopy
#

Really what I got from this was that cherry picking what agrees with you, when most people clearly disagree (for good reason, GP should NOT be an issue to any competent player, and if you say you just don't play the game enough, then bonds are there to be sold), actually does a disservice to your point

uncut silo
#

I do admit my arbitrary 100kc lessend death fee was not thought out, but from what ppl have shared that would want a system like that they seem to hover around 20 to 50kc, me myself after thinking about it more am more keen on the 20 first kc's to have this system

steep lagoon
#

Also, one thing you seemed to not understand, is that most folks wouldn't be triggering a 420k death fee. This was one of the highest voted responses.

civic canopy
#

legit top most

uncut silo
#

if anything were to be introduced to make bosses like this, that are so amazing and fun more available to ppl to try

civic canopy
#

post*

uncut silo
#

it's easy to dunk on someone and ridicule

steep lagoon
#

So you lied?

uncut silo
#

than it is to contribute with actual advice, suggestions or solutions

#

i lied? about what

steep lagoon
#

About the death fee.

uncut silo
#

no

civic canopy
zenith edge
uncut silo
#

my death fee was 420k because I didn't put protect item on, bc when i've died in osrs my death fee has been 100k to get my loot back in instanced places. now my cash ran out because it was 4x more than what i expected

civic canopy
atomic forge
#

most clueless shit ever

steep lagoon
atomic forge
#

at least this post has a lick of reason in it, yours is just "ha ha imagine if we pretend ofr a sec that 99% of new content is literally built around protection prayers"

steep lagoon
#

50% damage reduction for everyone in the early and mid game would be REALLY bad.

uncut silo
steep lagoon
#

I hope you realize this

silk relic
#

How about a risk-free, reward-free version so the only cost is time and supplies, like the Fragment of Seren re-fights

I know nobody does those but that's because there's no version with the risk and reward to practice for

civic canopy
#

it's called

#

DT2

uncut silo
civic canopy
uncut silo
#

They suggested a instance you pay for (a money sink) where you enter a practice mode

#

where you don't get any drops

civic canopy
#

at which point you'd just do the boss?

uncut silo
#

but you can practive

#

a bit before 20kc for me personally

silk relic
uncut silo
#

after that no issue

civic canopy
#

bosses being punishing mean you HAVE to adapt

zenith edge
steep lagoon
#

Mfw you're blindly defending someone who wanted to make the game even harder just because you think he's on your side. You think 34 melee is bad in that one screenshot you sent? He wanted Vard to hit you a 45 if you didn't have high enough prayer.

uncut silo
#

because if you die trying you lose way more than you would paying for a instance to practive

silk relic
#

Right but what if it was free and you got nothing if you won

civic canopy
#

sorry mate but

uncut silo
civic canopy
noble quarry
steep lagoon
#

If all you two have is "haha, you're a nobody for responding to a channel/post with reason", there's nothing else to say lol.

lethal geyser
uncut silo
#

Don't put words in my mouth I haven't said

#

I said nothing of the difficulty of the boss

#

I think the boss' difficulty is great and fun to learn

sacred comet
uncut silo
#

it's just not accessible to learn compared to many other pieces of content that even after release were given accessible modes to learn said content

civic canopy
#

we can beat around the bush all day

#

but I think the core issue is just the lack of gp

#

and refusing to accept it can be solved with ease

#

again

#

got no time? use bonds

#

got time? do content

sacred comet
#

^

lethal geyser
#

It really just seems your looking for any reason to not accept what the majority of people agree on lol

steep lagoon
#

It is accessible if you just downgrade your gear like we suggested.

civic canopy
#

it's perfectly reasonable if ypu wish to get to your goals

steep lagoon
#

It's like 40k a death

uncut silo
#

you say majority, tho it's not even seen by more than 1% of the community

civic canopy
#

legit 74/80 comms say the same stuff that we have

uncut silo
#

the subreddit consists of 844k members, 6,9k ppl saw it

#

that's less than 1%

#

and in the comments they're divided

shell gulch
#

Hello

zenith edge
sacred comet
#

so you wont accept your wrong until 844,000 people tell you its not good?

civic canopy
shell gulch
#

Let's move on guys.

uncut silo
#

I never said anything like that

steep lagoon
#

If all you can harp on about is, "you're not the majority" of a sample size as a counterpoint to what we're saying, then do what you want.

atomic forge
#

and you were like "nah im not reading this"

steep lagoon
#

I've done Vard with under 2m gear with the CA task and 20k risk.

uncut silo
#

You're just making claims that everyone is on your side

shell gulch
#

You want to argue, take it elsewhere.

silk relic
#

[[Memoriam Device]]

pliant geyserBOT
uncut silo
#

@shell gulch can you block this thread?

#

so ppl can still read it but no more comments

silk relic
shell gulch
#

Suggestions are one thing, arguing is another.

#

Let's all be civil please.

steep lagoon
#

What we've been saying is that you absolutely can do Vard in full void too, which is free gear and 0 fees

sacred comet
#

no death fees

uncut silo
#

ofc, I'm only defending my suggestion and have been open to their tips and help that was constructive

steep lagoon
#

You want the highest chance of success, but arent willing to pay the extraordinary fines.

sacred comet
#

and it will get what you need until your ready

steep lagoon
#

And the dps is only like 5% higher

uncut silo
civic canopy
#

it doesn't take you saying that

uncut silo
#

I want that more people can enjoy these amazing bosses

civic canopy
sacred comet
#

but i think in general its going to be hard to convince people that high death fees on profitable content is bad

uncut silo
#

which they don't because in game they've told me they don't dare bc the cost associated with dying

steep lagoon
#

Yes, and plenty of people actually do enjoy these amazing bosses because they only pay 20k a death.

uncut silo
#

and on the reddit post made the same can be found

civic canopy
#

a non-perfect one at that

uncut silo
#

amongst a sea of belitteling comments, talking about "getting good"

steep lagoon
#

Amongst a sea of comments, you ignore the "downgrade gear"

#

that has been said several times

civic canopy
#

you ignore the useful advice

steep lagoon
#

and double down on your point

uncut silo
#

a perfect kill is 106,912K

sacred comet
uncut silo
#

it's only 351k if you have the lucky ultra rares

civic canopy
civic canopy
#

being on rate mate

#

that's literally why people do vard

sacred comet
#

your going to learn easy content and make money , you use some of that money to learn harder content

its meant to be a progressive cycle

civic canopy
#

to get the drops

uncut silo
#

when that was never the issue

lethal geyser
#

330k a kill and we are complaining abour death costs. Nah ain't no way

civic canopy
steep lagoon
#

The money was always the issue, which is why you're complaining about it being too costly

sacred comet
civic canopy
#

you're complaining about taxes

sacred comet
#

so even a learner dying should break even

steep lagoon
#

If you died 12 times in CoX solo, you would lose 150k.

civic canopy
steep lagoon
#

That's why I asked earlier if you were lying.

#

Because it seems like you're heavily exaggerating some of your points.

civic canopy
#

in budget gear remember

uncut silo
#

If you died in cox 12 times you lose nothing as the raid has it's own supplies, you don't get booted out of the raid on death and when you finish olm there's still loot in the chest

civic canopy
#

vard is profit even if you die 5 times

steep lagoon
#

Don't use BCP, use Torso. That's 100k less death fee for 0 difference.

steep lagoon
civic canopy
#

your own supplies

steep lagoon
#

Meaning you get close to nothing.

civic canopy
steep lagoon
#

If you die too much.

lethal geyser
uncut silo
#

and where is each 100k death fee for those 12 deaths? they don't exist at raids

#

if you were to pick a low ball death fee

steep lagoon
#

You spend 30 minutes using charges.

civic canopy
#

dying in cox is a significantly bigger tax than even a -500k at dt2

steep lagoon
#

and end up with NOTHING

#

that's the cost.

civic canopy
steep lagoon
#

Versus 2 minutes costless at Vardorvis since you're using whip.

civic canopy
#

it's easy to be blind to what's going behind the scenes

lethal geyser
#

U are still paying in a different way

steep lagoon
#

Like I mentioned above, different content, different ways of penalizing you.

sacred comet
civic canopy
low ice
#

on toa release when everything was giga expensive, a teammate dying was like -3m

uncut silo
steep lagoon
#

There's so many ways to punish someone

low ice
civic canopy
#

^depends a lot yea

steep lagoon
#

And harping on "oh just death fees"

#

You're comparing a bear to a dog

#

Apples and oranges.

#

Like I said in DMs, take it as you will. If you don't like our attitude, keep on trucking in your own way.

woeful cliff
#

If your death fees are too high for your budget, then just bring cheaper gear and use protect item. You pay 100k per gravestone item over 10m in value.

So if you drop bcp, tassets, and faceguard for void, fighter, obsidian, etc. and use protect item prayer, you gravestone fees would probably be closer to 50k. Once you're more comfortable with the fight and dying less, then you can start bringing your more expensive gear

#

And remember to use death's coffer in death's domain because it's basically like a 10% discount on gravestone fees

pale shadow
#

Definitely would recommend using cheaper gear and running to pick up gear again. I do think it could be a good idea to lower death costs for first 50 KC similar to zulrah