#PvP Only Membership Tier

248 messages · Page 1 of 1 (latest)

shut arch
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It's no secret that PvP is massively underdeveloped in comparison to the rest of the game.
The argument is that most of the player base doesn't engage with PvP so less time should be spent on development. (Which is fair and justified).

I think the best solution is to offer a discounted membership tier that restricts characters to only engage in PvP.

So if PvP only gets 10% of time investment for development then there should be a 90% discount on membership.

This would be a fair and transparent acknowledgement of the commitment to PvP.

marsh lynx
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No.

random sandal
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should be the other way round, lemme pay money to opt out of pvp 🙂

shut arch
robust raft
wispy rock
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I'm interested
Maybe a DMM-only bond

robust raft
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I mean the first response to this post says it all. Say you're a redditor without saying you're a redditor. "No"

wispy rock
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If it locked accounts to PvP worlds it might be a funny challenge on a budget but generally people are going to have to do a little PvM like raids or skilling to get decent gear for PvP unless they get lucky with a dragon dagger spec dump and that's just rude to the other PvPers

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Wait no you need Lost City to wield that

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Well it's certainly not a bond to get straight out of F2P with that's for sure

still willow
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They should make it so if you have a certain amount of mage offense, in max gear for example your tb will never splash lol

sudden pollen
# robust raft Anything related to pvp will always get downvoted if you consult the masses. Oft...

This leans heavily into the Wildy is dead issue. Back in the day, PvPing wasn't as optimised as it is now. We didn't know what PID was. We didn't know how to tribrid. That is why it was so popular back then, it was fun for casuals.

Now, it is a sweat-fest. I am not saying that in a harsh way, its just true. The learning curve to get into PvP is so high that a lot of people just look at it and go "nope". Heck, even just learning to escape is a learning curve that a lot of PvM players don't want to waste time on.

The main aim for Wildy is to create the predator vs prey scenario. Unfortunately, no matter how much time and investment Jagex will pour into this, it will never work. PvMers will just simply keep ignoring the Wildy unless its for Achievement Diaries or Clue Steps and Quests.

A PvMer can learn how to escape so they can do the wildy bosses and not lose stuff... or they can just take 3 items and never get skulled. Or they can spend the time learning ToA and get up to 300 invo and have a much better money making method. This gets rid of the predator vs prey scenario because the prey just doesn't care. They either risk 200k and go "I can make that back and more in 15 minutes of Zulrah" or just simply never enter the Wildy unless Questing/Clue Steps.

Jagex won't ever be able to create a scenario where a prey would willingly risk millions (unless said prey can afford to lose it).

still willow
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I do think they should stream line the qol of life more for pvp to get new players more into it. In my view, learning to switch gear , prayer, spells specs etc should be smooth and easy to pick up. Then the real skill people can enjoy learning is when to eat, when to take risks, spec and so on.

Not sure how the best way to streamline it would be, maybe things like re sizing and moving icons around your client for faster clicks lol

robust raft
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This would kill a lot of content and make players uninterested in said content, But it's a 'gp creep' that should get addressed

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They nerf and Buff weapons consistently. Just hotfix the gp/ ph

strange heart
robust raft
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risk is the reward

strange heart
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i pay like 500k a death in pvm, i forgot the actual cost since its meaningless

I would risk 500k in pvp, i dont see the difference here

robust raft
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You're the exception in this case

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80% of the game cries when they lose stuff to another player

strange heart
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no, im asking the difference in your "risk vs reward" that warrants fuckloads of gp/hr

robust raft
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multi revs was really the greatest example

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anyone can go, risk as much or as little and make a profit

shut arch
strange heart
shut arch
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It's just fear, lack of effort, and genuine desire that holds people back

strange heart
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Also, im i only participate in "high level" content, should I also get a discount since I dont do the "med level content" they are producing lately?

robust raft
shut arch
strange heart
shut arch
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Also, the quality of PvM updates far exceeds that of PvP

strange heart
shut arch
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The update they announced literally seems like a 5 minute brainstorm during tea break

shut arch
strange heart
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high level:
tob, hmt, cm, inferno

med level or below:
everything else

should I get a 90% discount?

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i dont actually believe this, just showing the sillieness in the suggestion

robust raft
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I was never commenting for discounting mems. All i was chiming in was pvp updates need to just drop without consulting the osrs community, anymore.
19.2% voted no to sailing. For me, this represents the old, OLD school players that want the game to stay a lot of what it used to represent.
If over 80% are looking to add a new skill (yes i know diff conversation) it shows these players have 0 interest in the wild.

shut arch
robust raft
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Let them do other, Boring stuff

shut arch
robust raft
robust raft
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There is a legit malice to anything pvp related

robust raft
shut arch
strange heart
shut arch
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Multiple time

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I played ToA on release day as a pure and so much hate from PvMers

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Never experienced anything like that with PvP

strange heart
robust raft
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Lol... okay now this is just nit picking situations

shut arch
strange heart
shut arch
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When was the last time you played a raid and someone gave you 13M back at the end because they out performed you in the raid and got better loot?

robust raft
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The only solution i see is to win the lotto, Buy jagex and just do whatever i want in the wild

strange heart
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myself included

shut arch
strange heart
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not as a pure, you didnt no

shut arch
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Proved them wrong by the end

strange heart
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1 def pure?

shut arch
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Weapons, stats, but that's not the point here

robust raft
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why u assumin he's a pure? lmao

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we have mains, meds, zerks

strange heart
robust raft
shut arch
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PvP community is not toxic, it's playful trash talk.
Where as PvM community is genuinely toxic - polling, content, community, intolerance

shut arch
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There are so many objective examples online, it's not confirmation bias - it's the reality

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The examples have nothing to do with me - just read through Reddit

robust raft
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I'm genuinely curious why @strange heart feels the way they do avout pvp if they can have their needs met outside wild

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then all pvp always should get voted yes?

still willow
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If you want to hear toxicity, turn on your private chat after killing a hc iron or ultimate iron

strange heart
robust raft
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coll log? Black chins?

strange heart
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clog, chins, clues

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bis

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like vw or ww

shut arch
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Confirmation bias there

robust raft
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wahh lower reqs?

strange heart
wispy rock
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occasionally I'll just go into the wilderness and fool around in a 3 item setup casting support spells from the lunar spellbook

I'd love to do that for less than the full membership

shut arch
strange heart
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because i dont have the data to confirm that "everyone" does -- so i only referenced myself

wispy rock
shut arch
# wispy rock So what was your idea for this part: > restricts characters to only engage in Pv...

I mean that if PvP is not going to be developed with the same degree of quality and attention as the rest of the game then they should stop raising hopes with false promises, stop dangling the idea that PvP is taken seriously, and just clearly advertise on their homepage that PvP is not a concern.

This way everyone that plays specifically for PvP won't waste their time and money here and can move on to an alternative.

In my objective experience, PvP ideas either die to the polls or come extremely slowly. There's a lot of hate online for everything PvP related, but the opposite isn't the case. The intolerance and toxicity (that I've experienced) is from the other side of the community.

1 good well thought out PvP update a year isn't too much to ask - we're not asking for an entire raid, skill, quest line, or continent...

wispy rock
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What would be available in the discounted membership I mean

I think it's a neat idea that would bring players into PvP spaces which would naturally bulk up the percentage of the playerbase that engages with PvP to some degree, so that we can get more viewpoints and opinions, and more importantly voters in polls

robust raft
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Not seen any hotfixes or intent on changing it

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They toss us some pittance and update it yearly

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That had a lot of potential but they don't even follow up on what they give us. Look at PVPA

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Genuinely, if the end result is to have players leave voluntarily, they're really doing a great job

sudden pollen
# robust raft I don't know why the wilderness isn't the go to spot for Best money making in ga...

This still wouldn't make the Wildy great again sadly.

What you have to remember is the PvM community probably make up ~95% of the game, whereas the PvP community probably make up 5%. If you start forcing PvM into PvP you'll get a lot of backlash. Its sad, but true.

I don't PvP, I am shit at it - but I certainly watch people PvP. I don't mind having to go into Wildy and risking stuff, its part of the iconic charm. But, you see it with a lot of other MMOs that PvP is just unsuccessful unless you completely separate it or make it completely optional. Having areas like the Wildy (predator vs prey) will just be dead. Preys don't like the predator vs prey aspect of it, so they will just chose to ignore it. As much as I want to see Wildy become a hub again, the time and effort is better spent in other aspects of PvP.

tropic fox
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unbelievably based

shut arch
strange heart
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what would have been confirmation bias if i said "Ive seen countless people wanting to remove pvp, has to be 90% of the community"

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but what I said was called a joke or personal opinion, lol

shut arch
strange heart
shut arch
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lol

strange heart
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you made a generalized blanket statement based on personal experiences and no actual data

shut arch
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Just cut the innocent angel stuff, face it - you're toxic

strange heart
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that is an opinion, yes

shut arch
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You literally contradicting yourself

strange heart
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but then to use this experience to justify "all pvmers are toxic"

shut arch
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Your own definitions of the terms you use describe your behaviour

strange heart
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would be confirmation bias

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youre just misusing the word its not big deal lol

shut arch
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(I'm going to follow your method of deflection here)

I didn't say all, just PvM community

fluid apex
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It's no secret that Pest Control is massively underdeveloped in comparison to the rest of the game.
The argument is that most of the player base doesn't engage with Pest Control so less time should be spent on development. (Which is fair and justified).

I think the best solution is to offer a discounted membership tier that restricts characters to only engage in Pest Control.

So if Pest Control only gets 10% of time investment for development then there should be a 90% discount on membership.

This would be a fair and transparent acknowledgement of the commitment to Pest Control.

wispy rock
broken crane
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So if PvP only gets 10% of time investment for development then there should be a 90% discount on membership.
no

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even in an irl situation, this isn't really true

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in a lot of cases it comes with diminishing returns

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and even then this is a stupid idea lol

analog jackal
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runescape is already cheap compared to other MMOs

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and to be blunt, the pvp community votes No to any QOL change for pvp, because clicking on tiny barrage icons to avoid auto cast delays is real skill expressive

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pvp and pvp communities are constantly at odds with one another despite pvping being incredibly fun when its not predator vs prey. The wildy has confusing mechanics in terms of what gear you drop vs not, multi vs non multi areas, getting smited by ancient mace clans on top of many other things that make it difficult for new players

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the wildy has TONS of other problems, and a reduction on a 10-15 dollar membership aint it

shut arch
shut arch
broken crane
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where did they promise a commitment to pvp

shut arch
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They should be clear: yes or no - is PvP going to be a valued aspect of this game or not?

analog jackal
analog jackal
shut arch
analog jackal
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wildy bosses, adding low level pvp hot spots

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BH

shut arch
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Look at the past updates in the 2 years and compare the quality of content for everything in comparison to PvP

shut arch
analog jackal
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what do you want? pvp raids?

shut arch
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Compare that to all the other announcements

analog jackal
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because bringing players into pvp is shut down constantly

shut arch
analog jackal
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wildy bosses and BH were not pvp focused?

shut arch
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Or atleast for every 10 updates for other content

analog jackal
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what about locking 1 tick teleporting behind hard diaries so you can more easily kill other players that are unprepared

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what kind of content do YOU consider to be "well thought out"

shut arch
analog jackal
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what do you consider to be a well thought out PVP update

shut arch
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Look at PvP Arena

analog jackal
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RWT gambling simulator?

shut arch
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What happened to the talk about Wilderness Expansion?

shut arch
analog jackal
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you mean a system that got so bad

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that jagex HAD to act

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or they were gonna get into trouble legally?

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also, they are reworking many parts of the wildy

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the high alch area, the resource arena

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wildy bosses got revamped and brought lots of people in

shut arch
analog jackal
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what are you talking about

shut arch
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My point stands, a lot of objective evidence. If you disagree then fine

broken crane
analog jackal
shut arch
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Just expressing my concerns

analog jackal
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^ you mean the wildy bosses

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that did get added

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the deadman that DID get added

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what promise to create a wildy expansion similar to valmore occured

shut arch
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Wildy bosses are such a minor rework in comparison to everything alse being added to the game

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Think about the scope of Kourend & Kebos, the raids, Varlomore, sailing,

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DMM and Leagues are equivalent so ignore those

strange heart
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they didnt promise it to be that big

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just buff deep wild shit

broken crane
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putting an update idea in the same pool as other update ideas doesn';t mean they'll be the same magnitude or depth lol

analog jackal
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they legit said rebalance rogues chest and change the lava dragons?

strange heart
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and scorpia

analog jackal
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yeahhhhh

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thats not exactly a wildy expansion

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so not sure where you got that idea from

strange heart
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it wasnt an area expansion, but a decent number of changes

shut arch
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This would have been a high quality update

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I've made my point, there's no point in us continuing to argue because we fundamentally disagree and some people have inherent hatred towards anything PvP related

analog jackal
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I just think this would be dead content or need to be braindead easy

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because how can you have complex mechanics at a boss when someone can come in randomly and freeze you

shut arch
analog jackal
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you fundamentally cant have anything like COX or TOB when someon can grief you

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also, then you have predator vs prey mechanics

shut arch
analog jackal
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where people would not want to risk high loot,

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just to be clan man moded and lose 600m

analog jackal
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like the wildy world boss

shut arch
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My point was that it's combat mechanics, spells, weapons, prayers, add in some PvE too that all makes PvP exciting

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That could be expanded significantly

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PvP is about skill, most PvPers aren't hunting prey for loot, some just love the challenge of a good NH fight - there is no PvM equivalent because PvM is all predictable

marsh lynx
# strange heart

kekw playful trash talk yet pvpers still land perm mutes all the time for them to whine about

bleak latch
# wispy rock I'm interested Maybe a DMM-only bond

interesting idea for limited events like leagues and deadman mode, they could sell a membership that lasts the entire length of the event for cheaper but you can only play the limited event on that membership plan

bleak latch
# shut arch Ok, then make the best money maker in the game in Wilderness, but make it diffic...

at the moment, the Wilderness has numerous very good moneymakers that are also pretty simple and "easy". Revenants are easy, all the wildy bosses are easy, etc, and all the risk is from someone attempting to PK you. Nothing in the wilderness can or should be ever a greater money maker than raids, because it's either gonna be overpowered and print too much money for the effort required, or it's gonna be difficult and/or longer content that will feel awful to get interrupted by a PKer every 2 minutes because you need to bring better gear for the content and PKers will be constantly there looking for kills because the content is such a good moneymaker

bleak latch
fluid apex
# shut arch It's really not the same thing, I think you understand the point of my message. ...

You are intentionally missing the point of my retort, and I think you know this. There are a huge number of people that log into this game to do one or few things that they like, and hardly ever touch the rest. This doesn't entitle any category of player to discounted membership fees, irrespective of their numbers or passion for the specific content they're here for. I think if your priority is PvP, and you as a consumer aren't feeling that your choice to pay and play is being respected, you only have a few options; request meaningful change and be willing to wait for it an indefinite amount of time patiently, or stop paying to play a game that no longer prioritizes your concerns. I don't think that their attempts at placating the PvP community are so infrequent or so poor that reacting that way is necessary, but that's subjective and it's up to you to decide where you draw the line.

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It's not, however, okay to request that you should have a specialized pass to play this game monetarily cheaper than anyone else because of the slight, imagined or not.

shut arch
marsh lynx
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masorihmm still only think it would be abused by RWTers and DMers

random sandal
wispy rock
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A DMM-only membership would be neat but -90% is incredibly low
I'd go -40~60%

sudden pollen
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After giving it some more thought, this gets my full support if its separate PvP-only servers (no PvM) and they remove PvP from the wildy on all the other servers.

broken crane
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i would only support removing pvp from the wildy

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if they also remove the chaos altar, all wildy bosses

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resource area

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basically wildy should be completely barren and empty with nothing to do in it

wispy rock
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They could replace it with a humongous (and very dangerous) multi-skill with a focus on Construction minigame where everyone on the server attempts to reconstruct Forinthry while the bandits and bosses fight back to keep it lawless

Like Tai Bwo Wannai Cleanup

Might make this its own suggestion

sudden pollen
broken crane
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no

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the sole reason chaos altar is even remotely balanced is bc of pking

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if pvp is removed, remove the chaos altar entirely

sudden pollen
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I think you're missing what I am saying. Keeping Chaos Alter is fine. However, put the xp back in line with offering bones to any other alter.

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ah, just checked and you can't use bones on any non-poh alter... which means it just sits there as the chaos temple since for it to be in-line with other xp rates, means it must get 0 xp shrug

wispy rock
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well my house has a gilded altar in it and it'd beg to differ if it had sentience

sudden pollen
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edited

iron tartan
spice geode
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You want a discount because you pay for a game and choose to ignore everything but pvp?

That's like late game pvmers asking for a 90% discount since a majority of the updates aren't for us.

shut arch
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It's not the same at all

spice geode
shut arch
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Cool, will do

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Lets leave this thread here, it's not worth arguing this into eternity - nothing constructive is going to come from this anymore

spice geode
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i cba to read everything thats been said in here , but the pvp team have been making positive changes

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the poll 80 delay for wilderness things are BS

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but the pvp discord kind of sheds light on there focus for 2024

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and we kind of saw SOME of that in 2023 with WBR , voidwaker , bounty hunter , new take on DMM , poll 80 unpolled changes to improve things, manked being hired to take lead on pvp....etc

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so i fully get where your coming from , i just responded to the bait title peepognomeblush

spice geode
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an example of what im talking about. Goblin and especially manked are super active with the people in there now in terms of potential upcoming things

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so give it a bit of time i guess

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they made a focus shift to make the wilderness for people who want to be there , and its been all positive so far. hopefully this year keeps it going

still willow
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the rev farmers will prob have an extra brew with them too

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unless it was just an overload for either range, mage or melee, then that sounds better

tropic fox
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itd totally suck if the potion was like 500k each tho..

spice geode
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if its a unique from scorpia and not common then it probably would be