#Make leagues a permanent game mode

66 messages · Page 1 of 1 (latest)

elder phoenix
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i think the benefits of leagues is that its temporary, dividing the playerbase / dev time permanently isnt good imo.

new leagues will come out with better features/systems and itll build on itself over time, which makes it that much better for everyone

static arrow
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I understand your point. I would rather just play leagues than a private 3rd party server as I like jagex. I wouldn't even mind if they didn't update leagues. I just love the faster pace and being able to accomplish things in a month rather than a year.

gleaming sonnet
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100% support.
Even if it meant no points are gained in the main game, a good league is fun enough to play more than 1 build

desert wren
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A permanent league would kind of kill the hype behind the annual leagues.

It being temporary mode of 8-10 weeks and incorporating all the new updates and relics is what makes it exciting

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Also I wouldn't want it to become a new player type that they have to cater changes and updates for

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I would rather they improve the slow and annoying parts of the main game so that people with less time can still make meaningful progress and not get left behind

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Only reason I would somewhat support it is because we have speed running and dmm worlds which are basically left empty and unused.

A few Leagues worlds would atleast have a few thousand on it

sullen prairie
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Permanent leagues would die out rapidly, the hype around leagues is everyone and their friends all rushing to make the build they want, the slow burn enjoyment of the main game is progress feels fantastic because of the effort. Having a permanent leagues world would kill the hype for seasonal leagues and it'd have an extremely small playerbase of "ironmen who don't want to put the time in to be actual ironmen"

desert wren
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I'm not even talking about just xp rates being buffed just because. It's things like adding mini games like gotr so people enjoy their time runecrafting, or the agility rework where run drain and recovery work better

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Or having better designed low - mid game bosses so people don't feel they miss out a lot by not being raids ready

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It single handedly made me quit fresh start worlds.
I know how to get other teleport methods but waiting 15 mins to run again was actually enough to make me quit

static arrow
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Bottom line the peak player count came from leagues, people enjoy it and it allows veteran players to introduce new players to the game. New players are going to quit with the main game grind. WoW has 2.2 million players, osrs just hit an all time high of 200k because of leagues 4

astral dove
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i think lot of leauges appeal is novelty. look at dmm perm world its dead. also what others said dividing up playerbase

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this was my first leauge and i loved the shit out of it however i still dont think it should be perma

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well tbh i have no issues with them making it perma like dmm

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i just dont think it would be active

static arrow
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let the player base divide. Theres no need to reclick to pickpocket or to do 50000000 laps for a level of agility (exhagerated obviously). If leagues doesn't stay perm then introduce new mechanics to main game like the agility boots for passive xp or the automatic repickpocket. I love dmm and (I) think it would be a great addition to osrs

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Thank you all for your feedback on both keeping it and keeping it time limited

astral dove
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but would u enjoy dmm/leauges if there was noone playing it?

static arrow
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Great points have been brought up from both perspectives

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Dmm no, leagues yes

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I mostly do activites by myself anyway and leagues is ironman mode so it makes sense

astral dove
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just my experince this leauge but i had to do alot of team content as well

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had to do barbarin assault needed teams for cms

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team for temp/wt was really nice

static arrow
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True i see your point

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I highly dislike that we have to do quest for a temp gamemode though

astral dove
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alot of ppl brought that up

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personally i think its fine

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only have to do some quests

static arrow
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I don't want to do 3 quests to get into tombs ya know?

astral dove
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most of them u finish b4 t8

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ye thats fair but i really liked the xp and planning around it

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quests made early game alot better for me

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think spirits of elid got me like 1-52 prayer

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waterfall was insane to

static arrow
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I thought waterfall was instant

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damn I haven't done spirits

astral dove
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nope its actually not i thought that to

static arrow
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I would be curious to see what the main population thinks about it

astral dove
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heard people have similar sentiment that questing sucks

astral dove
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either way idk if leauges really bring ppl back for the long term

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ik some new players but in general its probaly retruning players

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that just quit again after

static arrow
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I can't tag a url but look up mmo - population
osrs is #14 at 330k daily
WoW classic is #1 at 2.52M
I'm not batting for WoW I love osrs much more but what they are doing is obviously working more than jagex's plan of keeping it grindy

sullen prairie
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Grindy is the whole point of OSRS

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Asking them to change that to attract a more casual userbase means it loses its uniqueness and dies in a sea of wow clones

severe cairn
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:8

sullen prairie
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What are you talking about

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Everyone does Sepulcher lmfao

severe cairn
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Damn, thats why i alwyas find empty worlds

sullen prairie
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You know they're instanced after so many players right

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I see people at Sep constantly

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Also it's a single training method for a single skill in a high end area, spread across 100 worlds

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It's not gonna have 1000 people per world doing it

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But it's quite successful and everyone I know who has done it loves it

severe cairn
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I mean, ardounge agility course is more high end area

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Selpchure is easy to get into

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Well i guess it depends

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But i see alot of people on ardounge for example

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Vs selpchure

fiery horizon
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imagine when you're woodcutting you had to reclick the tree every time you chopped a log

astral dove
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most ppl wont even put time to getting 1 floor 5 completion on time