#Project Rebalance | NO ELEMENTAL WEAKNESSES

526 messages · Page 1 of 1 (latest)

quick flax
#

No Elemental Weaknessess
Instead a new spellbook should be added that allows the bonuses from Hamonised Nightmare Staff. Features of this spellbook could include; burning, waterlogging (slowing enemy attacks), crushing blows (introducing a crit roll from an earth spell [hit over max hit]), and swift strikes (air spells that have a chance to attack 1 tick faster). Elemental Weaknesses aren't the answer, and revamping the true Old School systems isn't the answer in my opinion.

When it comes down to Range and Melee; as an example I think the option to use a Heavy Ballista at Gargoyles is still a good alternative. Yet, it is niche. Heavier, slower weapons are rarely used because of the chance to hit a 0 often, which was also discussed in the blog. Simply reducing the crush strength of Gargoyles as an example would be a small buff with the added change of 1-through-Max hits. While I really enjoy the theme of the idea, I don't think it'll fit quite like it's imagined. It's better to rework the Heavy Ballista's (as an example) special attack to include an additional feature and/or reduce special attack cost than to rework the combat system as a whole.

#

It is my belief that new weapons introduced in OSRS allow more freedom of change; but when the question starts to come in mind of changing true Old School systems, opt out.

#

Don't fix what ain't broken

atomic saddle
#

Why another spell book though

#

Just give those effects to their respective elemental spells at this point

quick flax
#

The Normal Spellbook shouldn't be touched imo

atomic saddle
#

😬

#

I see

quick flax
#

It's slow and clunky and stupid, but it has character. It works so well already with Mystic Smoke Staves, Tome of Fire, etc.

#

It's like apple pie before you put a slice of american cheese on it

atomic saddle
#

That feels more like a syndrome of powered staves not working in pvp than them actually working well

#

Like outside of ice demon hahahah

quick flax
#

I used to use it A LOT with Chaos Gloves, Mystic Smoke Staff, Tome of Fire when I was a broke noob

#

Occult Necklace being so cheap made me FEEL strong when I was using Fire Bolt

#

And a Brimstone Ring with the additional accuracy roll as a budget alternative ring

#

OSRS is a "choose how you want to play" style MMORPG. It's a single player MMORPG and not everyone does raids. Balancing around the top tier players is a mistake.

#

By all means, give the 0.1% more raids and content. Just don't ruin the casual experience.

#

Raiders are the vocal minority

#

If you "like balancing OSRS" just apply to work at Jagex

quick flax
#

what are you talking about lol

floral sentinel
#

this is more power creep than the current state of the tombs

#

also i think theres like 3 enemies in the game that have elemental weaknesses

#

and 2 of them are ice demon

#

oh nvm theyre looking into it

floral sentinel
atomic saddle
#

The jmods in the first place instigated this rebalance project

floral sentinel
#

cuz it aint even true

#

the "0.1% vocal minority" is like obliv mfs

#

but there are so many people who do raids

ionic crag
#

elemental damage will not be for the masses either because it will be balanced to harmo staff.

merry needle
#

Just leave the game alone

ionic crag
#

Just to beat a dead horse for fun, remember the "Upgraded" ancient sceptres?
Yeah... Jagex was given full reign to improve ancient spell effects and all Jagex could come up with was with 2 fully dead content sceptres and 2 almost dead content sceptres.

Makes me believe that Jagex can only use damage as a metric, which alligns with the idea of converting Ranged and Magic into melee, to debuff damage of certain items whenever Jagex feels like it.

Best part imo is calling it not EoC when the second thing EoC did after the ablity bars is adding elemental weaknesses AND ranged types to combat, even better is knowing that the style weaknesses don't even matter in rs3 anymore.

#

I'm down for talking about tomes normalizing standard spell damage (eg. wind surge dealing 24 base damage) + getting a secondary effect like Ancient spells

#

But then we remember 2 types of ancient spells are dead content and damage isn't normalized there either

fresh ridge
#

I don't see anything wrong with this, given how this system (Weak to a specific kind of damage) already exists in the game. Albeit probably in a slightly different manner than what Jagex is thinking, but it's there.

desert sail
#

yeah i feel like breaking down weaknesses to new categories is already in line with how we play.
it just means people are gonna have to get used to using different weapons in more places

fresh ridge
#

Literally adding "This monster is weak to Earth spells" isn't breaking or that much of a change to the Old School system

desert sail
#

kind of how you bring a ZCB to nex > tbow

fresh ridge
#

I remember for years, people believed Damis from DT1 was weaker to Earth spells but that has since been debunked

#

So it's not like this concept hasn't been in your mind of players

desert sail
#

arclight on demons , dragon hunter on vorkath/hydra/olm , fire surge on ice demon in cox , to some extent saphire bolts for muspah shield phase

#

people already accept the idea of certain monsters/phases having a specific weakness

shrewd token
#

and some expect water spells to be more damage on fire monsters. opal bolt e buff time?

fresh ridge
#

Oh yeah. Forgot about bolts

#

Pearl bolts deal increased damage and is stronger against anything designated as "fiery"

edgy vector
ionic crag
#

It doesn't add without taking something.
To make water surge work somewhere, it will take away the ability to use trident/sang/shadow there.

If it existed when OSRS was created, no issues.
But it didn't so to create it is to destroy one of the core of OSRS combat.

Reiterating that those will all be balanced to harmo staff + tomes, meaning that anyone not fully decked will get little benefit out of the system.

novel hornet
#

so you want osrs to be in maintenance mode? with no changes ever? im sure there are rsps like that if thats what youre after

ionic crag
#

nice strawman, mate

#

My point and your sentence are completely unrelated

novel hornet
#

your reasoning is exactly that though, adding things means destroying osrs as it existed in 07 and we should never destroy osrs as it existed in 07. thats exactly your point and implication here #1182825678324895814 message

ionic crag
#

Correct and to affirm that it means I want no changes ever doesn't even qualify as a leap in logic, more like a base jump in logic

#

Hell, probably I'm the one with the most threads started in this channel including a fully fledged out raid

edgy vector
#

You can make certain spells stronger against new enemies without making old things weaker

#

You can also create new entire encounters with new weaknesses so the endgame of pvm isn't the same 3 tired items everywhere

#

And so ice demon isn't some weird standalone "it works this way but nothing else in game does" boss where there's 0 info about it unless you wiki it

#

That'd be fine too, provided there's other monsters that are also like that. Which is why I think elemental weaknesses are cool, there could be more of these find it yourself style weaknesses based on scenery and monster details

#

Guy made of magma? Probably weak to water
Big dust bunny? Probably weak to air
Stuff like that could breathe some new life in the design of future NPCs

shrewd token
#

I like elemental weaknesses not only for those points but it also introduces more ways to balance future npcs and gear. X gear gives extra accuracy in X style without having to worry about certain weapons taking extra advantage of it (blowpipe w/ ranged str, shadow w/ mage str etc.)

edgy vector
#

Also means you could create a boss that is both weak to mage, but not weak to all mage, so it doesn't feel so samey shadowing every single boss

#

Shadow could remain the jack of all trades mage weapon, where it's decent pretty much everywhere, bis at some, etc.
Without entirely murdering the sang/trident/harm

desert sail
#

I like the thought of that a lot, could essentially split bonuses into ancients , elemental and raw % which impacts powered staffs

copper swan
#

Yeah I 100% agree that elemental weaknesses would be really cool as a way to add more varied uses for spells, rather than just "bring the highest dps you can output"

#

It does feel boring just casting the highest-level spells you can on whatever, and elemental weaknesses would be really handy breaking that up

#

Especially for slayer tasks, where the whole idea is "prepare in advance"

chrome lava
#

why is it only used in 2 places for actual damage?

quick flax
#

I used it everywhere when I was new

#

My gameplay isnt about min-maxing. If I enjoy doing something then I'll do it. Chaos Bolt was strong, easily available through quests, and cheap. High level high skill raiders only play the meta because they're doing the highest level content in the game, but the game shouldn't be designed around them. They need more content, but I don't need more of their content.

#

And to be clear, when I say "new" I mean on my 2nd-3rd account as a fresh playthrough.

#

I don't want to raid yet because I don't like their community. So please keep your/their communities to themselves.

chrome lava
#

2/3 raids can be solo'd

chrome lava
quick flax
#

I didn't use it because it was the best. I used it because it fit multiple catagories on my specific needs and circumstance.

chrome lava
quick flax
#

Ok then why make every attackable NPC in the game weak instead of just raid bosses like you high end players want

#

They're designing a system where you won't hit 0's anymore.

chrome lava
#

that's exactly something that makes everyone happy

quick flax
#

My point is that this balance "discussion" never ends. You all just get to talk numbers for the rest of your time playing. "This monster is too strong," or "this one is too weak," why not leave the game as it is, and enjoy it. What if after the changes OSRS loses 50k subs? Would that make you happy? No one is going to play a game that gives them everything for free because then they'll have everything and there's no reason to play anymore.

edgy vector
#

You no longer hit a 0
You can still miss

#

Because hitting but not hitting is stupid

chrome lava
#

"This monster is too strong," or "this one is too weak"
This CAN be valid sometimes when it actively harms the content (for example, we had the tekton changes in cox because DWH rng being bad was able to ruin runs, while also being extremely annoying). Saying "leave the game as it is" is telling us that we shouldn't want change, which, if you didn't know, is how games die by not getting metas shaked up or updated in general.

edgy vector
#

Your entire point is moot because you are arguing based on something you misunderstood, m9
Making hits no longer roll 0-max but instead 1-max is such an extremely minor change that just makes it more intuitive to play like, you know, every single other dice-based game like OSRS is

chrome lava
#

I didn't even notice that mistake ngl

#

got a keen eye

edgy vector
#

I've seen like 3 people so far misunderstand that point of the post

#

Most of them are like "Wait so missing isn't possible anymore???" and when explained they go "Oooooh that makes sense"

#

Some people double down and are CERTAIN that Jamflex is going to ruin the game with EOC2 by removing 0s from the game!!!

chrome lava
#

but the whole series of changes

edgy vector
#

It's fine to be wary of big changes, but so many people don't read any of it and just see they're changing a system and revolt

quick flax
chrome lava
#

so you made a suggestion, got mocked, quit, then came back to say what you suggested is bad?

#

And that meta thing

#

when a meta is stale the game gets boring

quick flax
#

Like I said, vocal minority

chrome lava
#

wdym?

#

maybe in this game, yeah, except I wasn't talking about it as if it's an issue here

#

just in general

quick flax
#

Why are you talking about other games in my OSRS suggestions thread

chrome lava
#

it was theoretical

#

seems like you didn't catch that

quick flax
#

Stick with the context of the conversation. This is an OSRS suggestion thread not a political discussion style "use examples from all over the internet".

chrome lava
#

where did you see politics in this?

#

I brought up a mere possibility if what you suggested (keeping the game as is rather than changing things) happened and simply mentioned that there have been other cases (games) where this has caused them to die, or at least have a declining playerbase

quick flax
#

It's fine. I'm sure things will be fine no matter what they do. I'm asking the mods to close this thread.

chrome lava
#

Welp, guess that's it

#

hoped for some insight on those last claims, but oh well

quick flax
#

I typed out a lot, but it wasn't worth it to hit enter.

quick flax
#

It's too complicated to explain my point when I can't explain it eloquently.

floral sentinel
#

imma be honest i dont think its the way youre explaining it i think it just doesnt make much sense

#

and when people disagree and you say "well the people who disagree are the vocal minority" is kinda cope

ionic crag
#

You can call the dissenters a minority, but that doesn't say anything about the opposition having a valid point

#

In a game where half of the content in it is abandoned, why are we going for a full magic and ranged rework?

floral sentinel
#

its almost like jagex did that before and it resulted in the game dying

#

:fr:

fresh ridge
#

And that's also even if you pretend the damage boost on the Tome of Water was 50% as well

ionic crag
#

And if all the tomes do is more damage, then for it to be good theyd have to either nerf the 1b melting stick or multiply the damage so hard it's unhealthy for the game.
It cannot give without taking.

edgy vector
#

Not all NPCs will have such staggering elemental weaknesses that ice demon becomes the norm
You know monsters can have stats that are somewhat close together defensively
Shadow will reign supreme at any place where elemental weaknesses are minor, the relevant elements will be good at places that have extreme elemental weaknesses.
I wouldn't expect Zilyana to suddenly be 500% weaker to one elemental type so Shadow will stay bis there
But something like a fire giant, a waterfiend, a dust devil etc could all have new weaknesses etc.

ionic crag
#

so the follow up question is what's the game gaining for menial creatures having elemental damage balanced to tome + harmonised staff?

#

There is no gain.

desert sail
#

you do understand the entire thing isnt being balanced around the harm staff...

edgy vector
ionic crag
#

Dodging the question

#

Well. more like repeating it then dodging the question

edgy vector
#

I literally answered it

ionic crag
#

What does the game benefit from EoCing ranged and mage

#

And so you don't forget point 1

#

What does the game benefit from EoCing ranged and mage in a way that it's balanced to harmo staff + tomes

edgy vector
#

Variety in what weaponry to choose instead of "just use the end game weapon everywhere for every monster" and giving everyone without those end game weapons a viable alternative

ionic crag
#

I don't know which game you play, but my clannies ENJOY being able to unlock A GOOD AMOUNT of content in the game with bp/bowfa

#

Variety for the sake of variety removes variety.

edgy vector
#

How do you know it's balanced to harm staff and tome? Sure, that'll be the strongest if the monster is weak to a specific element and solely that element, but not everyone is going to have one of those. This opens up viability for other content to have other methods for killing them except shadow/tbow/bp

ionic crag
#

My guy there's no way youre asking that

edgy vector
#

It's literally like asking why do melee weapons have 3 styles they can have strengths in and why do some monsters have different weaknesses there

ionic crag
#

You cannot simply believe Jagex will not balance it around 20, 25 and 50% damage multipliers

edgy vector
#

Because 1 weapon being the jack of all trades is boring a shit

ionic crag
#

Because thats what melee is in OSRS.

edgy vector
#

I fully can

#

You can disagree

ionic crag
#

Ok then I have no reason talking with you.

#

You can choose to ignore reality as much as you want.

#

Once the change is out

#

You will live to regret your opinion

edgy vector
#

I doubt it 🙂

quick flax
#

Seems the mods didn't close the thread

floral sentinel
#

theyre prolly gonna have minor but noticible changes to like minor ass enemies

#

they arent gonna make a random ass boss now just free because its weak to mage by 50%

#

ice demon is a rather extreme example to it

#

but the whole idea of the project is to rebalance shit so why would they make the game more op

#

they just wanna make some parts of the game a bit more interesting

#

and yeah soley focussing on harm is kinda cringe, they just wanna make it so shadow doesnt fuck literally everywhere

ionic crag
#

To the contrary, there is little to gain and much to lose.

The plan is to EoC Range and Mage, fundamentally changing how both styles behave and are approached and yet in the same sentence I'm told there would only be minor differences?
When you change fundamentals everything on top of it changes too, whether you like it or not.
Because then, why are you going through the effort of the fundamental change? Why are we burning down a forest and then doing nothing with the plot of land?

Secondly, "make some parts of the game more interesting" and to that I ask, To Who?
Brazilians in my clan are of all shapes and sizes, that's one of the reasons why chatting there doesn't get boring, and in there I can safely say that nobody there is interested in EoCing range and mage.

The ones getting on top of their grind, unlocking the first big updates are out there enjoying playing all the new content they unlocked because they just got bowfa or fang.

The ones just before that are looking forward to experiencing all the content because they got items that are generically powerful enough to play the game.

The ones at the endgame were the only ones to talk about the possibility of this, but, for the case of mage, being reminded that they would need to grind Harmo + tome + wrath runes the idea dies off very quickly.
Not much was discussed about Ranged because Mage ends up being the main topic.

You brought up Shadow as an item that "shouldnt 🪿 everywhere" and I will heavily disagree on that after playing with it.
When ToA was first announced they wanted to add the Heka. Heka wasn't fun to use, required Charlie Day meme levels of nonsense to make use of the item... to get a marginal dps increase.
Thankfully Heka was shelfed and we got the Melting Stick in place of it. The Melting Stick does 🪿 and guess what, for a megarare, that's what I expect.

floral sentinel
#

the whole point is to make the shadow a little less usefull in places

ionic crag
#

You can do that easily without EoCing ranged and magic.

floral sentinel
#

how is this different than attack style weaknesses tho

ionic crag
#

Scythe was an underwhelming mega and will remain underwhelming after the "buff", and I put it in quotation marks intentionally

#

Shadow was the pendulum swing back to powerful megas and the amount of new metas, learning new strats and exploring that came along with it was one of the most enjoyable experiences I've had in this game.

#

In OSRS, only Melee has attack types.

floral sentinel
#

i get its cool but look at the shadow longevity wise

#

heres an item that fucks everything

#

how do you go from there

ionic crag
#

You have all the right to want range and magic to be EoCd to have them, but then it's no longer oldschool

#

I'm sorry how do you get a Shadow? do you spawn with one?

#

Does the mage tutor give you one before sendign you off tutorial island?

floral sentinel
#

????

#

thats not what i mean

ionic crag
#

It's a hefty grind to unlock it and you should be rewarded with such.

floral sentinel
#

shadow is the most common purple in the game

#

already after a little over a year of being in the game

#

it fucks like 90% of content in the game

#

how are thye gonna make another item

ionic crag
#

A) you're exaggerating the first sentence really hard

floral sentinel
#

also "its no longer oldschool" isnt a very good excuse

ionic crag
#

It is the perfect excuse.

floral sentinel
#

with 3 new raids a shit load of new content

ionic crag
#

It's in the game's title.

floral sentinel
#

the game is no longer old school

#

chatting

#

w/e i can argue with you all day and its gonna go nowhere

ionic crag
#

Alright this will be fun

#

Why are the raids not oldschool?

floral sentinel
#

"its not oldschool" with a bow that attacks based off magic level

#

scythe that swings 3 times

#

and shadow that will triple your mage acc and damage or w/e

#

i forget what shadow does

#

would you explain to me on how thats oldschool

ionic crag
#

Where does that make it not oldschool

floral sentinel
#

dense as

#

jesus

ionic crag
#

You're just listing what the items do

floral sentinel
#

real

#

idk ur just chatting

ionic crag
#

Why is a mega rare bow from a raid not oldschool because it gets stronger with your targets mage level?

#

You choose thsi hill my guy

floral sentinel
#

this aint eoc

#

bro ur literally larping

#

and coping

#

it aint that deep

ionic crag
#

You still have not explained why a ranged weapon that hits harder based on your targets magic level is not oldschool

#

All I see is dodging and nameclaling

floral sentinel
#

you think they had that shit in 2007?

floral sentinel
#

like youre saying your opinion is fact

#

im nto saying that mines factual either

#

but im saying the game isnt how it was on release

ionic crag
#

You made a point I am waiting on your explanation on it

floral sentinel
#

games have to change

#

eoc was unironically for the better

ionic crag
#

"because it wasn't there in 2007" so by that logic we can affirm that GOTR isn't oldschool

#

Which isn't true at all

#

GOTR sticks to the fundamentals of RC and puts it in a modern shell

floral sentinel
#

ok and how does that apply to the tbow

ionic crag
#

A more engaging way to train the skill

#

Tbow sticks to the fundamental of ranged combat and puts it in a modern shell

floral sentinel
#

can you explain to me how tbow is oldschool?

ionic crag
#

A more powerful ranged weapon to kill magic enemies

floral sentinel
#

and how hitting 80s is oldschool

#

and how the premise of the inferno is oldschool

ionic crag
#

Did you know Dharok set was there before the backup, we would hit 90s back then

floral sentinel
#

ok at 1hp

ionic crag
#

Or let me even be cheeky here

#

Soul's bane was there since the backup

#

And people would lose their minds when hitting 140s

floral sentinel
#

thats completely different

ionic crag
#

Then why is that different

floral sentinel
#

because thats a quest npc

#

that you do once

#

like i said dh requires 1hp

#

tbow just hits always

ionic crag
#

Dharok requiring 1hp sticks to OSRS combat rules, too

#

In fact it connects the dots

#

1hp means you die to any one hit, making you use overheads to stay alive, another pillar of combat

floral sentinel
#

yeah thats fine

#

dh is fine

#

but why does that same thing apply to tbow and shadow

ionic crag
#

So dharok requires you to know a fundamental mechanic of oldschool combat

#

Another fundamental mechanic of oldschool combat (although much less relevant in modern age) is the combat triangle

floral sentinel
#

i understand the combat system

ionic crag
#

Ideally you use melee to tank and kill a ranged enemy, and ranged to tank and kill a magic enemy

floral sentinel
#

you dont need to talk to me like im 7

#

but how are these items with consistant crazy hits with 0 tradeoffs oldschool

ionic crag
#

So we're adding a weapon that starts unuseable against targets that don1t have magic levels

floral sentinel
#

im asking a simple question

ionic crag
#

And becomes very powerful against targets that have magic levels

floral sentinel
#

and how is that oldschool

ionic crag
#

And it's not easy to get this weapon either, it's a long grind to get it or to buy it

floral sentinel
#

i get the premise of the weapon

ionic crag
#

Iunno man ive been telling you it follows the rules of ranged combat

floral sentinel
#

but like

ionic crag
#

If Tbow would only kill melee based targets Id be sitting in the weirdchamping team

floral sentinel
#

how are the ideas of the raids and crazy ass megarares that are released considered oldschool

#

if you want old school go play a private server man

ionic crag
#

Raiding is fun

floral sentinel
#

real

ionic crag
#

I want oldschool in the game called oldschool

#

And the idea that oldschool means "2007 locked" is a fallacy

floral sentinel
#

youre describing it like that?

ionic crag
#

And a tiring copypasta

#

You did

#

3 times

floral sentinel
#

the combat system has been played with for years

#

so adding elemental weaknesses like melee seems fine

#

i dont see how thats "EoCing" it

ionic crag
#

Because that's what EoC did to ranged and mage

#

cmon I thought that was on page 1 of the briefing

floral sentinel
#

ok they also added abilities

ionic crag
#

That's also on page 1 of the briefing

floral sentinel
#

waht was the main concern

#

yeah

#

theyre just adding elemental weaknesses

#

how is that different than melee styles

#

its just melee styles but for spells

#

lmao

ionic crag
#

Abilities, adrenaline, autoattacking, attack types for ranged and mage and hp changed to another scale of 10s

#

So we do agree on that!

#

It's just melee but for magic

floral sentinel
#

yeah

#

it aint a very complex concept

#

its already in the game

ionic crag
#

And we do agree that was on page 1 of the EoC briefing

#

Therefore...

floral sentinel
#

what briefing wht

ionic crag
#

Have you never looked into eoC like once? not even out of curiosity?

floral sentinel
#

true

ionic crag
#

Or went to rs3 to try the Necromancy combat skill, cause it doesn't have attack types either

#

Even though Ranged and magic do there

floral sentinel
#

do you not see an issue with ice demon then

#

the only people who surge are people trying to go remotely fast

#

and its the same premise for other njpcs

ionic crag
#

I have 1600 CM kc wtihout dust I have issues with everything thats bad about that raid.

floral sentinel
#

you dont need to attack iwth that if you dont want

ionic crag
#

And Ice demon is bad, but it's its badness starts and ends in that room

#

We're tlaking about expand that badness to everywhere

floral sentinel
#

why is ice demon bad tho

ionic crag
#

2+ invy spaces requires to go through that romo quickly

#

because it has a hard damage multiplier for fire and nonfire

#

Ill let you in on a secret

#

That's what it will be everywhere else too

#

Water spell? +50%. Nonwater spell? -50%

floral sentinel
#

i mean draco actualyl does like

#

a shit load of pvm

#

i feel like his insight is useful

#

hes doing max eff shit

ionic crag
#

Want to do this content? Oh Im sorry you dont have the right color of wrath rune spell, feel free to take 20x longer

#

Meanwhile, for melee....

#

Are you doing kq with Scythe? Alright, what's your armor? Ok for this one you use slash for that one you use crush

#

But you should really go get the blue parmesan because it will be better

floral sentinel
#

ok if you come in with the wrong runes

#

shadow will still fuck

ionic crag
#

For melee thing's aren't A then B, but for elemental damage thigns ARE A or B

floral sentinel
#

and also you werent prepared for the raid

#

like

#

or the boss etc

ionic crag
#

And that's the second part of why EoCing ranged and Mage aren't oldschool.

floral sentinel
#

i really fail to see your logic

ionic crag
#

But you got mad when I explained it step by step

floral sentinel
#

im not mad

#

i just dont understand your points

ionic crag
#

Thought we could speed up to get to the point quicker

#

Then I recommend you to check the long post I made about a Raid called Ragnarok, and how "keeping it oldschool in a modern age" was taken into account in every encounter there

#

Or scroll up and be sure you didnt miss any messages, cause my point is clear and follows the same line of thought

floral sentinel
#

nahhh

#

man imma just got continue on my projects

#

i cba wasting more time

edgy vector
#

That's just Merdapura for you

prisma cave
#

Here's the problem with magic in it's current state:
Powered staves or nothing.

floral sentinel
#

should just delete magic

prisma cave
#

?

#

instead of that, how about diversifying magic: There doesn't need to be a total overhaul of complexity by adding yet more layers of abstraction through elemental weaknesses. Instead, you polish the less appealing aspects. Magic is the most expensive style to use because of rune costs, and there are only three ways to mitigate this

  1. hit harder
  2. use a less powerful spell
  3. staff of the dead/kodai's builtin rune saving

obviously hitting harder is the obvious approach, both because powered staves just outright scale harder, but they also often cost less, hit 25% faster, and don't have the stupid delay when attacking.
Occult getting heat only exists because there is not many options for mage damage, and the fact that shadow runs away with the max hit - 10% ain't that much brother

#

the tomes are a good direction to go with magic, however they could add more books to cater to different needs: Mage's book could implement the rune saving ability, book of the dead could not be a requirement and instead offer the standard duration of thralls, while casting without yields a much shorter duration

floral sentinel
#

just delete it

#

get it out of here

#

no fuckin witchcraft in my game

ionic crag
prisma cave
#

which part?

ionic crag
#

Powered staves offer single target damage,
Ancients offer Aoe/utility

#

Arceuus flopped hard to deliver alternatives because both combat spells there were balanced to 4t yet harmo can't autocast them

#

And the Standard book is the introduction

prisma cave
#

I've tried to get arceuus spells to work, I really have

ionic crag
#

Did you know demonbane spells don't work on Sire vents?

prisma cave
#

Yep, nor the spawns until they mature into abby demons. Already talked to ashe about those

#

thankfully, they did buff it so that you don't need to cast mark of darkness on your target, it's a self cast now

ionic crag
#

And that brings up my point.
Jagex failed to make what's currently ingame work to "diversify" magic when given all the tools and time.
But now they want to do that at the cost of EoCing magic behind it

prisma cave
#

but the fact that it has the casting delay means you can't realistically use this at any boss where you have to move. And guess what, the only two bosses this could potentially be used at, you gotta move alot

ionic crag
#

fun fact about those demonbane spells

prisma cave
#

magic just has so many shortcomings, not just in the damage department, but in the usability

ionic crag
#

They try to mimic god spells "charge".
god spells are unlocked at T60, Charge is unlocked at T80, working as a way to juice up the T60 slepp to T80

#

MoD is T59 and Dark Demonbane is T82

#

Why does a higher level spell need a lower level spell to work? (when it does work)

prisma cave
#

¯_(ツ)_/¯

#

they really lowballed the arceuus spellbook, which I'm kinda glad, because it means that we got thralls and death charge

#

but basically every other combat spell in that book is 👎

#

aint' it, chief

ionic crag
#

So that brings up the point on why magic EoC is a bad idea

#

They couldn't even make a demonbane spell that was better than sang staff at sire

#

If Jagex couldnt do that homework why do we expect them to ask for full permission to do a grad project?

prisma cave
#

they don't bother fixing spellbook spells because it's either
a. powered staves for single target
b. ancients for multi

#

nothing else really matters

ionic crag
#

Attempts were made with nightmare, but they aged horribly

#

(why not fix the dead content boss before considering EoCing magic is another topic)

prisma cave
#

nightmare staff solves one of the issues with spellbook spells

ionic crag
#

Harmo is identity crisis in item form

#

Trying its best to be a powered staff, getting all the downsides of being an autocast item

#

IMO they shouldve made it be an AoE focused staff with the extra benefit of a fire surge staff when needed

prisma cave
#

but the fact that fire spells need 50% increased damage to even compete with other styles really shows that it's been neglected

ionic crag
#

Last AoE staff upgrade was Kodai

#

Correction: Last nonwild AoE staff upgrade

prisma cave
#

kodai ain't even that bad, it just ain't a powered staff

#

-25% damage right out the door

ionic crag
#

Not an issue, its focus is being AoE

#

with a secondary perk of autocasting other stuff

prisma cave
#

yeah but if you're gonna say that, then it's just an overpriced ancient sceptre

ionic crag
#

Jagex can't make good weapons that aren't single target magic weapons up to the point they want to EoC magic just to do more single target magic weapons

#

Kodai is the go to for autocasting, free water runes (less relevant with divine rune pouch) and saves runes on cast

#

In situations on which you're short on invy space, you take eldritch for the spec since it has the same stats but different effects (variety!)

#

It's sad because everywhere you look ingame you find more evidence that Jagex had the tools to do what they claim they wanted to do but without Eocing magic

amber coral
#

yep pretty much this

#

in a lot of cases, when you want something to change, you need to give people a reason to go through with that change

#

you can probably just shadow the ice demon if you really wanted to, but are you going to? probably not

prisma cave
#

2/3rds of 66 is only 5 less than max fire surge, fully kitted out. Why bother bringing fire surge when shadow does basically the same thing

floral sentinel
#

that’s the point

#

it really doesn’t affect anyone other than people trying to do shit faster

noble thistle
#

I don't know if it has been said or not, but my opinion is one of the main pushing factors for the elemental weakness (and the range weakness) changes is it allows Jagex to continue to bring out Raids and Bosses with megarare gear and weapons without devaluing the current ones.

Yes, a lot of it just makes sense (Fire Giants weak to Water Spells) and it will help revive a lot of dead content (Javelins). But this is just a way of selling it. The real push would be what I stated above.

We already have t80-85 weapons for each style. We're only missing t80 armour for Magic, everything else has both armour and weapons in the t80-85 range. Currently, the next logical progression would be t90-95 gear and weapons, but then we'd hit a roadblock since the way to pass that would be to increase combat skill levels to 120/126. Doing these changes navigates the current way to pass this, which only helps the future content have better rewards.

ionic crag
#

It's not necessary for new megarares that dont devlue existing ones

#

It's creating a problem to sell a solution.

noble thistle
ionic crag
#

its in tthe thread's name buddy

noble thistle
edgy vector
#

Merdapura thinks that Jagex changing something that's been 'as is' for years is clearly an attempt to ruin OSRS and turn it into RS3 2

#

Despite every single person on the planet saying "Hey mage kinda sucks and is super unbalanced because nothing scales except staves" for as long as powered staves have existed

#

He thinks that introducing elemental weaknesses is giving a solution to a problem that doesn't exist, and that because they've made this solution, they'll obviously have to create problems for it to solve.

#

When the problems it's solving have existed since OSRS existed

#

People have asked for a rework for how mage works since 2007 because it was always insanely weak

#

Similarly, range has always been too strong in OSRS because the "every monster weak to ranged is weak to all ranged" problem just exacerbates how insanely strong bp/zcb/tbow is

noble thistle
#

I have a fang and it should keep its slash and bonuses on slash 😠

#

just in case /s

desert sail
#

while mage has different factos for accuracy

edgy vector
#

Yep
It's so many things that make mage god-awful

#

And reworking that before they try to introduce Shadow 2 Electric Boogaloo is something that's probably top priority

noble thistle
#

I am definitely for all these Mage and Range changes - not because it just makes sense, but for my reason that the game will struggle with powercreep soon, if not it has already. And eventually, we'll run out of spaces within combat skills without moving the level cap to 120/126

#

it is, its a temporary solution to a problem

#

this is too

#

but it has the chance to last longer whilst also keeping the 99s

#

eventually, if the game can last that long, they'd have to increase the level

edgy vector
#

Keeping many things viable is the only way to keep people from not getting burnt the fuck out on "Hey just use these 3 items everywhere and never touch any other weapon because it sucks lol"

#

it's SO boring never having to change gear setups for practically anything

noble thistle
#

it also means they can introduce phases into bosses more easily by forcing switches without it being "this is weak to range, this is weak to range"... now you could have a boss that is only weak to mage, but phases for each element

edgy vector
#

9 downvotes and 15 poop emojis FireSip

noble thistle
#

man, next year is stacked... project rebalance which means old content will be fun again, varlamore, and sailing

#

sailing will probably get pushed to 2025... its already a "maybe end of 2024" any way

#

project rebalance will but a huge change with just the range and mage changes alone

#

and even then, more people are happy with this because new skill

#

each boss is a problem to be solved

#

each raid is a problem to be solved

#

minigames are a problem to be solved

#

to be fair though, chopping wood isn't a problem to be solved

#

maybe we should make certain trees weaker to certain axes

ionic crag
#

Ironic you to use trees as an example

#

In a thread about EoCing mage and ranged

noble thistle
#

I'm memeing

#

in case you didn't notice

#

🙂

ionic crag
#

When Jagex just dropped Forestry, the most RS3 nonsense this game's seen

noble thistle
#

this is the EoC that people want

#

I've seen nothing but love for all of project rebalance on socials and in-game

#

granted there are people who are skeptical about it, which is 100% fair - but I've seen barely a handful of people hard-against it

ionic crag
#

So because people want it, it should be done?

edgy vector
#

So because Merdapura doesn't want it, it shouldn't be done?

noble thistle
#

we are a game that literally goes by what people want

ionic crag
#

Last I checked, Maduro was elected into power, venezuela must be flying in all that oil money

#

would be a lot easier if my wishes were granted without question, for sure

#

But that's not how things work

#

Which is why I use rationale to support my claims

edgy vector
#

People saying Mage and Range have been issues since the game came out and Jagex proposing a solution to those issues = corrupt government

#

???????

ionic crag
#

Great you're missing the point

desert sail
#

im pretty sure its the point of dev design

ionic crag
#

I like when you blatantly skip the connecting dots

#

Is it because you have no point?

desert sail
#

every new boss introduces a problem to be solved. future weapons can be used to help solve things better

edgy vector
#

Merda you don't use rationale for anything lmfao you bumble around like a Runescape Nostradamus making bullshit predictions and claims out your ass 24/7

ionic crag
#

"people want magic and ranged eoc"
"people wanted Maduro into power"

#

people wanting something doesnt qualify it.

#

That's the point you overlooked for whatever reason.

noble thistle
#

but if the majority vote for it, that means people want it, no?

ionic crag
#

That doesn't qualify it.

edgy vector
#

The cool thing is that when Jagex and the community both think something is a problem, they work on that problem! 🙂

#

It's like it's part of the charter of OSRS

#

This isn't the game from 2008

ionic crag
#

Oh you wanna get pedantic

#

Fine.. fine...

#
RuneScape Wiki

The Evolution of Combat (EoC) was a complete rework of RuneScape's combat system, released on 20 November 2012. Described as "one of the largest content updates in RuneScape's history," the evolution brought a variety of new content, including powerful abilities, dual wielding weapons, new Magic and Ranged equipment, and new Prayers. In addition...

#

Two can play that game.

noble thistle
#

lmao

edgy vector
#

HAHAHA

noble thistle
#

that wasn't even the issue with eoc

desert sail
#

did he even read the first line

ionic crag
#

It's part of

#

But again

#

Read it

edgy vector
#

Nobody who hates EoC hated it because it introduced elemental weaknesses lmfao

noble thistle
#

the issue was eoc changed runescape from a point-and-click game to a wow clone

ionic crag
#

Oh really, and your claim of that comes... from?

#

Source: trust me bro

desert sail
#

a complete rework of RuneScape's combat system, released on 20 November 2012. Described as "one of the largest content updates in RuneScape's history," the evolution brought a variety of new content, including powerful abilities,

ionic crag
#

EoC is a package

noble thistle
#

people actually liked dual wielding, people actually like ele weakness

ionic crag
#

Not A or B

edgy vector
#

Except you can add 'parts' of something without adding the whole thing

edgy vector
#

You fucking dunce

#

You can add something without adding the whole of it??

ionic crag
#

You're not ready for a debate, lets just get a chatmod here to tell you to pipe down

desert sail
noble thistle
#

trust me bro - I was around runescape during eoc days

edgy vector
#

I've been having a completely fine debate with people that actually bring up points that aren't "Jagex is just like the Venezuelan government tbh"

desert sail
#

EOC is quite literally the overhaul of the combat system

edgy vector
#

Is Ice Demon EoC?

#

Is Guardians EoC?

desert sail
#

making monsters weak to specific types of weapons is just expanding the exisiting system

#

making me press 1-9 to use prayers/spells is EOC

edgy vector
#

No bro no don't bring up opal bolts bro they've been around since 2007 that means despite having features of EoC they can't be EoC because despite me saying that any EoC is all EoC that part doesn't count bro

ionic crag
edgy vector
ionic crag
#

Like legit, Ive explained the point twice in a row

noble thistle
#

don't get us wrong - you're allowed an opinion, you're allowed to have views - but we can criticise them too

ionic crag
#

And you choose to skip the point because you think its wrong

#

Yet you have nothign to sya against it

edgy vector
#

Nah I choose to make fun of shit points lmao

ionic crag
#

You got lucky the modmail command isnt working

edgy vector
#

I'm quaking in my boots man you've got my timbers all shivered

desert sail
edgy vector
#

I remember yesterday he said "I have no point conversing with you anymore in the future" I thought I was already in the clear

desert sail
#

i understand not everyone will like the elemental change

#

OP atleast voiced reasonable concerns

edgy vector
#

Yeah that's fine to not want it

#

But crying "It's EOC you'll live to regret your decision!!!!" is just so hilariously alarmist

noble thistle
#

either way - before EOC, gimme sof 😠

edgy vector
#

Like when people bring up "Bro they're making it so you can't miss anymore bro they're removing 0s from combat dude" which just shows they didn't read the blog

desert sail
#

i disagree, but its an opinion that atleast makes sense

#

but shouting EOC for any changes to mechanics is just 😪

desert sail
slender glen
#

Lets keep this on topic and not name call anyone

#

If you have issues with users please block them/ignore them

desert sail
#

simple system with weekly updates for 10 years is gonna run into that issue

#

Eventually you need to go back and ammend something

edgy vector
slender glen
#

you arent exactly innocent either

desert sail
#

Only becomes a problem if its forced onto everything woth no other viable option.
But gotta wait for the beta