#A new way to play OSRS that is enjoyable
3 messages · Page 1 of 1 (latest)
I'm not saying it wouldn't be popular, but I feel like this would fracture the player base and funnel new players into the faster permanent half while the older, original rate half of the game struggles to keep their economy & social aspect alive.
Following that, the retention rate of the faster game mode is reduced as the goals are much quicker to attain, they do everything they want and then run out of things to do. They're not very likely to quit to switch to the original rate side at that point.