the new rings are hot, and not just because it takes 3 ingots, a vestige and an icon to craft. However, there are more ingots than people know what to do with, and I have just the solution that solves another problem
Skilling jewelry is brittle, and crumbles when the enchantment wears thin. However, reinforcing it with some chromium alters the metal to be more resilient, and allows it to contain more of the effect. However, it only seems to work on gems below diamond, anything higher seems to feedback with the gem itself.
to name a few that can be upgraded:
dodgy necklace - 50% chance to dodge, 4 charges added per
amulet of bounty - 75% chance to save one seed at allotments, 6 charges per
necklace of passage, games necklace, digsite pendant, ring of dueling, amulet of chemistry, binding all turn into chargeable versions of themselves
Slaughter and Expeditious increase to 40% but use twice as many charges
ring of returning allows teleportation to any unlocked respawn points (ardougne, lumbridge, edgeville, falador, camelot, ferox, prif, kourend)
love what you suggested for ring of returning