#regarding dt2 ring drop mechanics
46 messages · Page 1 of 1 (latest)
i like that one lol
I'll do you one better: have an object within the boss area that changes visually to indicate the previous loot role
Similar to how the coffin at calvarion glows when the boss is alive, a ring loot roll will change the state of the object, so you know when 1 roll, 2 rolls, or none occurred
Doesn't that make getting the drop less exciting though? Just pretend it has old mechanics but you are way less likely to get it in the first 30 kills
they're not adding a cue to your progress to the drop, they have been clear their intent is to make it the 1/1k they want but add a protection to mitigate rng, both good and bad
but I agree that it does suck to not know how many rolls passed
I'm not the biggest fan with all or nothing gambles with my time. Especially when playing a game of imperfect information
Atleast the old way I know for certain I am no closer to getting x when I started so moving on has 0 statistical implications
But not knowing if I'm 0/3 , 1/3 , 2/3 when rushing for a ring has literally got everyone camping a single boss instead of exploring all 4
With gauntlet for example I feel no type of way leaving it since I know that I'm still 1/400 from the bowfa.
With sire I have a bludgeon piece in my bank so I know how far I am from finishing it and can make a choice I'm comfortable with.
With this I could be 1 roll away from a ring or 3 rolls away 🤷🏿♂️
their intent initally with nm drops was being giga rare then they made it they like 2xmore common
i think it is possible for them to change thier mind with time nothing set in stone
and there are ppl that really dislike the system
Yeah the whole concept of fairness is the issue
not for me if anything i feel like i make no progress and for some ppl it can cause them to grind more cause they have no sense of progression
It's literally the trolly problem every update
Do you make it better for everyone else and kill the prestige of the few who did it already
if they make it visible it has 0 impact on drop chance
biggest prestiege is having the mental to grind untill u get ring
we don't say that name in here
I like new system. Would just love an indication of a roll
yes i dont want to see system changed just make it visible indication would be good
Same i like the system
But very rare items tho
Think that what the people hate
Not the mechanic itself
i dont hate mechanic of needing 3 rolls i just dont like that i cant see im 2/3 rolls or 1/3rolls
just have a way to show it
If you get avrage drop kc on other normal boss drop table
Have no diffrent to this drop table
its not diffrent on paper but it is diffrent mental
i like getting brimstone ring pieces cuz it shows where im at
Instead of the ring beign 1/300, its 3x 1/100
and making it visible has no effect on drop chance or statistics purely mental thing
Yep
idk if i did a good job of making my intent clear with post
but essentially I dont want to change anything regarding drop chance or the drop system
just have a way to indicated you rolled it
ideally i would like them to have just went with a 3-5piece ring part drop from the start
but that would screw peoples existing rolls so an indicator in chat is what im mostly asking for