Overall the mini-game was fun and i have some feedback from the lower skilled perspective
Pros:
1) Being able to use decent gear without having to risk 1m+ .
being able to use void / torso / infernal capes..etc, without the bloated parchment cost actually lets everyone compete in decent gear while learning. unlike normal wilderness i didn't feel capped to black d'hide while better players jumped me in barrows gear. new/bad players don't want to lose 1m per death just to compete fairly.
2) Some Rewards priced at an obtainable level
the only reason i might go back in future is due to the fact the ornament kits and some of the decent weapon imbues were priced at 50BH points , its low enough that even with a poor K/D ratio it feels achievable in a reasonable amount of time unlike the 750 point armours. as a non pvp player im not going to spend the 20+ play sessions needed unlocking an armour that costs 15m per death and only used in BH. these are effectively only for top players
3) Fast Paced Nature
No Overhead + Venge fights and having an ornate pool to refill stats was a good experience. only downside is there was far too much time pressure to regear once you both banked twice which is going to happen in these type of fights. there needs to be a minimum time allowed of 30-45 seconds so you can reasonably prepare