**why: ** attacks in the game have their damage calculated at different points, when the attack is launched , mid way through animation, or when the attack actually hits you. this can make it hard to get the timing right for certain bosses since you can never really tell if you flicked correctly or just got lucky with a 0. It becomes even harder when more than one thing is attacking you ( like in 4-6 jad challenge with healers hitting).
A different colour for correctly prayed attacks will give a positive response to the player when they do get the timing right , which would help build good habits and learn faster.
Ideally make this a toggle option so people who don't like it or find it confusing don't get effected.
who it effects :
- New players learning pvm
- Experienced players trying to optimise their runs and learn harder strats