#.
48 messages · Page 1 of 1 (latest)
As for curses, Jagex's attempt on making "not curses" missed the mark so hard it's not even funny
"Lets add T90 prayers that give bosses more max hits than they give the players"
My post about curses is still in this channel on how Curses should be T80-T95 prayers on the standard prayerbook instead of a separate one and have them built on a mechanic of ramping up their effects the longer they're active (like the old sap but without draining the target)
Unfortunately no talks can be had on the prayer topic until next wednesday when people go get destroyed by 10% chip damage and -25% defence everywhere that isnt tob or toa
I don't like ancient warrior sets much less miasma spells, though, so I can't add much to your request
But you will be glad to know one of the skills being pitched is an osrs take on summoning!
instead of disposable, forgettable familiars and gathering charms to get xp it's about companions that will level up and get stronger the higher your Taming level is
curses are already coming the new prayerbook is extremely strong because of 3 specific prayers
i dont mind if divine is added but id rather see it come from a new raid then corp. Ely is pretty useless and divine taking up prayer I dont think itd be insane item more like justicar then anything else
claws come from cox
All of the ideas from 2008-2010 are reasonable starting places for ideas.. but obviously that era also made mistakes & the game now is very different from then
soulsplit was way to op to ever be added into osrs imo also curses had no range or mage offensive prayers
which I personally disliked
So just saying "add those in exactly the same way" is not a great suggestion
but I love both books new one and curses curses are nostalgic for me
summoing is also way to op mainly bobs but everything thralls already add a big dps increase
I really liked summoining unique buyable/non buyable elements reminds me alot of shamanism in terms of training
yes but being able to hold extra 30supplies on every pvm encounter is just to game changing even flasks
lot of game is built around supply management because u only get ur own inv
no prep cox nohelp needed toa inferno-bringing 70 switches-all of this is free if u can summon packyak
Divine Spirit Shield, Curse Prayers, Ancient Warriors Armor & more..
ge tax is really good for the game. it hurts everyone but also benefits everyone game needed it imo
bosses are gaining more max hits than we are, it's nowhere near "extremely strong"
never saw it that way that is interesting
because we're not getting soul split. We're getting the prebuff blood fury
And that's without knowing how much extra prayer drain we will have from having 4-6 prayers on at the same time
ss healed 20-25% dmg cant remember exactly its way to strong blood fury already feels insane there is skill invovled flicking soulsplit
but its just way to strong to release in its original state most places u wouldint even need supplies anymore
soulsplit is a mess to balance
Jagex picked the route of make is so bad nobody will use it
The way I tried to balance it is to make it ramp up the healing, so that flicking gives you a tickle but only when you camp it you get a better heal
It’s tough to explain so I will not. Enjoy your morning @
meh
Stuff was new and flashy but everything was also being creeped to hell
At least in terms of gameplay we’re more focused on micro efficiency vs macro which is that most mmos do nowadays
Ah simple
Tick manip is gated by three things, keeping a rhythm and clicking accurately. It gives you benefits but since maintaining those benefits are relatively difficult compared to other options its existence doesn’t impact those who don’t want to do it and provide a means for people who put more effort in for more rewards/xp.
Prayer flicking follows a similar mantra which can be defined in two different methods, lazy and 1t. Both conserve prayer but levels of execution are more difficult for their scenarios are not infinite prayer since more actions are required to maintain reasonable dps at many encounters
And spec weapon swapping? Like just switched before you’re about to attack or something like gmaul?
Also do you mean swap prayers because “tick flicking” ain’t a thing that’s just adding tick to the word
Because movement and changing targets and switches
Only bots can maintain infinite prayer (sometimes)
Because you can’t flick if they are 1t apart say mage to range you will lose prayer
I’m a 4t cycle when 2 different styles are offticked you can
Yeah I know, its just hella nuanced though since you’re putting in much more effort compared to either going without prayer or sipping. Most people thusly choose not to flick as a result and it’s only prominent in higher level players (who also don’t flick because most of the time you don’t need to)
Its potential (similar to tick manip) is hard gated by effort and the possibility of failure
Power creep in term of old bps existence, occult necklace, bf are all decent things to go against but this is targeting effort more than anything else