#CANCEL
28 messages · Page 1 of 1 (latest)
Construction was this way too for awhile, maybe if they could incorporate it into the main world as well. Also make it where players can visit towns and go on explorations together.
also maybe, maybe make it where everyone can be there, but only players can only see their progression towards the town?
yeah con wouldn't pass as a skill in 2023 lol
what do you think though overall?
pretty much agree with what jeso said
not too sure how it identifies itself as a "skill" and it being instanced and on its own island just feels like con 2.0
thank you for the feedback! prob is more of a minigame
and the training methods don't appear to have their own idenity outside of doing other pre existing skills in an instance and as an additional you would get xp in "cultivatioN"
what i've really liked about some of the other potential new skills is they have multiple clear training methods that have their own identity and tie into their proposed "skill" often not being instanced nor tied into 1 specific location. i feel like this specifically really helps the case of why it can be a new "skill"
i think you have some cool ideas there just not really giving me "new skill" feeling tho. i like the idea of quest npcs post quest being useful as to give an extra layer of reward and lore not sure how that could tie into a new skill tho
I have one more other skill idea. Ill work on it. I do apperciate you feedback, very useful!
np appreciate the time you put into making it
I enjoyed unlocking a bank and utilities on Fossil Island. I think Jagex could incorporate construction into many locations in the game (including new areas) and that would be cool
yeah jagex has overtime made construction less like a minigame with their like mahoghomes, stash, fossil stuff
"recruiting NPCs" wise is also fairly compelling. I think exploration and sailing also take some of this "recruit NPCs, upgrade your _" skill loop
I agree that this doesn't feel like a new skill though - it just feels like a new area
I think that's one of the popular exploration skill proposals
Ill def read into it, Im just trying to think of osrs type skills that differ from our normal skills. I would love to have a skill where you want to lvl it because how engaging it is!
thank you for reading and giving your feedback!:)
Not everything needs to be a new skill also - I think if you retitled this as just "new player run island", I'd be into it
that's true but i also think people enjoy the idea of being able to train something and a "level" means requirements and progression
so even if something doesn't "need" to be a new skill i think it still can be very successful as a new skill
Yall have given such great feedback, I app the words and direction!
