#game-update

1 messages · Page 242 of 1

meager flame
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No idea why they don’t just have you use the item on the npc to pay no parchment required and no influx of gold

true talon
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ok so above 30 it will be 500k

meager flame
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Way more simple too

ashen yarrow
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avernic will always be 600k after change since cannot parchment it

sacred oracle
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It seems to create three tiers of items, and it's not entirely clear what happens to the second tier items (ones that break below level 20) if you go higher than 20

Some untradeable items that currently break will continue to break whether below or above level 20 Wilderness, but will no longer be lost. You'll instead receive their 'broken' version and can repair them at Perdu for a small fee. The items in this category are:

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Does that mean high-tier and lower-tier items all get mangled above 20?

gaunt minnow
sacred oracle
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I strongly dislike the complexity of what happens to items in wildy, but again, it is an improvement

brisk hill
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They aren’t lost

minor whale
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I think low-tier remains just broken, high tier becomes mangled

ashen yarrow
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if it doesnt need trouver parchment it works same way above and below 20 wilderness

true talon
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high tier will be mangled and cost 500k when above 30 similar to how losing a parchment item is now

sacred oracle
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I think people will be happy they don't lose graceful any more

meager flame
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Yeah but they even admitted they would rather remove parchment but then invented other reasons to not remove it

true talon
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dunno if 500k + its current break fee though

brisk hill
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Yes you just don’t have to pay for the parch again afterwards

minor whale
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Whenever it comes into the game I'm waiting a fat minute before trying any of them just in case Jagex oopsied

meager flame
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Also if it really must stay

ashen yarrow
sacred oracle
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I would be hesitant to trust the items-lost-on-death screen on update day for sure

brisk hill
meager flame
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He could just sell you the parchment

true talon
brisk hill
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Yes

sacred oracle
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Yeah, atm it's the fee plus a new parch

brisk hill
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You don’t have to buy the parch again

sacred oracle
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A barrier to irons, a nuisance to mains

true talon
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Basically an ironman update

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because only irons have to grind parchments

brisk hill
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Helpful for mains

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Time & go to buy a parch talk to perdu et

gaunt minnow
brisk hill
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Just clunky

ashen yarrow
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yeah i will love to actually have a decent mage weapon with me in wilderness as ironman

gaunt minnow
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irons can just buy them with lms points

sacred oracle
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I wonder how this will affect the current meta of trading vorkath heads for cash

true talon
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Will protect skill specs from having to buy new infernal capes

sacred oracle
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It's actually worth a lot more now than when this was posted

ashen yarrow
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options currently are any elemental staff or nothing for mage weapon in wildy. after trouver change can bring ice sceptres to wildy scronglypirate

gaunt minnow
sacred oracle
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It's 250k now

gaunt minnow
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hmm that changes everything

sacred oracle
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It's quite lucrative atm

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I did it before the change, and I had 320+ assemblers or so to do it with

brisk hill
sacred oracle
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Okay, I've procrastinated long enough: time to hop offline and be productive

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have fun fellas

brisk hill
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Cu gamer

oblique stratus
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Does Rubium Splinters or Rubium Geodes give a chance at getting the mining pet?

ashen yarrow
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Update seems to have broken flat armour on boats. Any mob can hit through rune/dragon keel now

nocturne hull
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scary if true

ashen yarrow
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great whites hit 15 to any keel, eagle rays with max hit of 3 hit 3 on rune keel that has +8 flat amour scronglydespair

glass fog
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im trying to do new quest but after repairing dredge spence is not there to talk to. i go back up and he just wants me to go back down and he is still not there. world hopping doesnt seem to fix it. is there anything else i can do to fix it?

meager flame
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tbh after doing the quest im confused that this was delayed

nocturne solstice
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since it was the ship v ship that was removed Id assume that caused the delay

meager flame
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ya its just that its like

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half a quest lol

hard axle
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If they're going down this route of a 1-time use, it really should just be "mangled" be default.

Trouver could still be used to reduce the fee down to 0 or as a consumable you can keep in the bank to repair the item, which gives it value if you don't want to go to Perdu each time.

ember token
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all the assets for the quest have been in the game for months as well btw

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some have been in the game since sailing launched, some have been in the game since the beta

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i think the quest was probably just waiting on artwork and possibly some engine work too (they said there's a new engine command used in the quest)

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but was otherwise complete for a long time

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like there's been the red rock port tasks in the cache since launch as well

meager flame
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Tbh I think the jarring part of the quest is that you kind of

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Don’t do anything

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Usually quests have a point and also additional stuff that would lead to further quests this one is you getting to the halfway point of a normal quest and then it’s like

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Congrats here’s some exp

ember token
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i havent played it yet but based on what ive heard, i already know everything that happens from all the stuff thats been in the cache lol

meager flame
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Would be like doing cooks assistant except when you found an egg the quest autocompleted and you could make the cake in cooks assistant 2 later this year

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Lmao it’s a littleee awkward

loud ivy
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Waiting on some concept art to come in so that folks can visualise bits more clearly, but we have a proposal more-or-less ready and hope to put it in front of you guys in June. West's already left a comment on TOA's abnormally long development cycle, suspect TFA back and forth should feel more rapid-fire, stuff for TFA is still looking very much on-track and it's shaping up wonderfully!

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just saw goblin post this on reddit an hour ago

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pleasantly surprised

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turmoil 🙏

tacit wharf
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seems like we'll have a lot of blogs in june

winged mantle
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Finally

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Some non sailing non temp game mode blogs

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Pleae

chrome lantern
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Based on Jagex feedback, Venators were never really initially at least intended to be a primary source to farm ||undisclosed item||, they were more just bringing up a lore inconsistency with the fact that ||undisclosed ammunition variety|| are canonically talons from ||draconic|| creatures

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They were not specifically saying, “hey kill these to get a ton of ||ammo ingredients||” explicitly

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They later said that they would consider how many it would actually give and how often

tacit pendant
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Thats fair but atp i dont want to summon him saying "dragon arrows"

chrome lantern
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I can delete it if you want ;)

quartz anchor
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did someone say dragon arrows?

obsidian venture
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oh no

winged mantle
chrome lantern
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Ok I edited it to avoid words ;)

winged mantle
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Smeel the transgression arrows

narrow folio
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lore inconsistency shouldnt gatekeep those guys from dropping dragon arrows

ember token
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dont think it is going to stop it

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think it was suggested by one of the jmods that they could be renamed to talon arrows or something

winged mantle
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gl if someone is colourblind with the unpolled steel cannonball recolour

ember token
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yeah i thought how close it was to granite cballs was a bit questionable

winged mantle
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it's so bright

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such a weird way to go about asking if a colour should be changed

austere mulch
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was hella confused

chrome lantern
austere mulch
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like, why is that even a question

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yes. they should obviously match their appearance elsewhere in game

winged mantle
hard axle
meager flame
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i mean tbh

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realistically how do you even fuck that up lol

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#1 are the colors not available for basically every steel/iron item in the game making it easy to choose the correct one?

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and #2 do they not have eyes to realize it wasn't right to begin with

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i can see how maybe they just got a slightly too bright color from maybe looking at a certain item like maybe a steel platebody but the sanity check of your own eyes should still have you covered after that

austere mulch
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I just want to know if there was any level of thought along the lines of “idk man… this color is different from every other item in the game made from the same metal. Maybe we should make it match every other item in the game made from the same metal instead”

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And if not, then why lmao

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And even if there was, still why. What brought them to this conclusion

earnest light
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Why were dragon cannonballs excluded from chainshot and incendiary

warm epoch
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gotta have a reward for the next quest

meager flame
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ngl the reward spaceification of every problem in the game is pretty rough atm

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stuff like the bosuns bench being released as a quest reward and something to build rather than the obvious way repairing your ship should work by default is a good example

ember token
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it's also just super tacked on to the quest

meager flame
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ya the quest just abruptly ends and they put it in my inventory randomly lol

earnest light
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I'd prefer to have to do some sort of necessary repairs against the pirates to justify that reward

meager flame
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it gives me minor wow vibes where i used to laugh and tell people the fix to whatever problem they kept complaining about would be sold to them in the next expansion instead of hotfixed

earnest light
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We got chainshot and incendiary shot, i think the pirates should have used that against us and forced repairs

meager flame
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tbh i wish i could talk to them about boat healing in general

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i kind of think it just sucks the way they did it and it could be a lot better if you just

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instead of assigning crew or anything

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could manually click the hammer icon to heal yourself

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idk if trying to automate everything with crewmates is really something they should've been doing

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and i dont really think they needed to waste one of our facility slots either

earnest light
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I got the bosuns bench but didn't install it because i'd have to take a keg or important station out for something i could do myself. I'll take the bonus xp, invisible boost, and extra fish on my trawler, and the bonus xp and invisible boost and higher % of ocean encounters on my salvager.
The one ship i might consider it on is the combat ship but with talk of a possible higher tier of ship being introduced i'm hesitant to dump millions into core boat facilities to have it become obsolete

meager flame
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theres also the angle that its probably long term

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pretty unwise to tie basic functionality to facility slots

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all thats really doing is lowering the ceiling for how many future facilities we can actually have

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since you'll be losing several of those slots for core functionality already

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each time they do that what they can do in the future is definitely being reduced

ember token
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nah i'm sure they'll do upgraded combined facilities at some point as a reward

meager flame
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they actually already messed it up by adding that one

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for a combat/trawling ship you used 100% of your facilities already

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so now i guess you're gonna be stuck losing a keg and having to change the other one back and forth based on activity

sacred oracle
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i didn't build it because i have nothing else to fight on the sea

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already finished all sailing combat clog

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i think there should be more than enough slots left on a combat boat though

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the problem comes when people try to make one boat do everything instead of simply building boats specific to each purpose

meager flame
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building multiple boats is a problem on its own

earnest light
meager flame
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even with the buffs i would certainly never make two sloops

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it would be drastically more efficient to forever just bottle everything and recustomize my ship every single time lol

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which is insane

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but its not even close to being smart to make a second ship unless you can use the ge

sacred oracle
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well, yeah

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i don't really consider irons for these things

autumn marten
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Sorry to interrupt lads,

Has anyone tried to redeem a bond and not been able to? I’m getting a message saying “you are not eligible for this package”

I tried making it tradeable and still same thing

meager flame
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and even for a main

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its probably not very smart for most of them

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like if you have absolute max though and can just dump another 100m or whatever its fine

sacred oracle
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boats aren't that expensive to make unless you put the very expensive things on them

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so making multiple boats is pretty straightforward and sensible

autumn marten
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Thank you

sacred oracle
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unless you need your trawler boat or your teleport boats to, for some reason, have a dragon keel, it's not expensive to make several

meager flame
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why would you make multiple inferior boats instead of just bottling to use the good stuff

sacred oracle
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easier and more convenient

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why swap when you can build once

earnest light
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Salvager doesnt see much combat

meager flame
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yeah but then you're wasting time while you actually do content

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instead of using a few seconds to bottle facilities

sacred oracle
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not really following you

meager flame
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so its not even more convenient you're just choosing to lose time somewhere else

sacred oracle
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i just have several boats and swap between them per activity

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seems a lot easier than continuously modifying a single boat by using facility bottles

earnest light
sacred oracle
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not really inclined to swap everything on my combat boat every time i want to trawl, and vice versa

meager flame
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in 20 years maybe lol

sacred oracle
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let alone when i want to barracuda trials

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think you're thinking like an iron on this one

earnest light
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¯_(ツ)_/¯

meager flame
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nah its just how it works the boat does less damage, takes more damage and/or moves slower

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and so on

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thats the cost of not using the better stuff

earnest light
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Think about uims then

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Their cargo is finally uncapped

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I'm sure they love having all that fish stored across possibly multiple boats and cargos

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Someone somewhere is gonna find a reason of their own to do what they do and if what they do is build a new boat are you going to stop them?

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I aint sacrificing bank space for facilities that can be kept on the boat

meager flame
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nah im just saying time wise its probably not in most people's best interest to actually make a second boat

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they can of course do whatever they want

earnest light
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¯_(ツ)_/¯

earnest light
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Bosuns workbench can't even be found unless you're in the "all" menu for the facility

tender harness
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I see red reef is really well liked clueless

nocturne hull
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I had no personal problems with it, it was shorter than I’d have liked but that is all.

tender harness
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First real update in months and its shorter than a seasonal event

hasty shard
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have you seen the last like 2 years of seasonal events

ember token
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its not shorter than a seasonal event at least because it would be really hard to do that lol

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2 minute run around varrock is already quick as it is

tacit void
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i did not like the boat to boat combat

nocturne hull
tacit void
nocturne hull
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I think that most players given the history of the game went about it all the same. I’m wondering how much better of an experience it would be to have utilized cannons during that encounter

tacit void
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Maybe it wouldve felt better. i started working towards a combat boat now, so maybe i will enjoy boat combat some day with cannons

ashen yarrow
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for me the boat to boat combat was over too quickly with cannon, but the quest isnt meant for late game gear. rune cannonballs with almost max ranged easily 2 shot the pirate ships

nocturne hull
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Sounds like using cannons was absolutely the play assuming there’s not any exaggeration happening in that explanation.

brisk hill
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Will do the homework for whichever jmod releases trouver update for the next 4 years on god

tacit void
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dont think a steel cannon with bronze balls would be that quick

nocturne hull
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Tough obstacle to try to make that intuitive when we only have know one way to attack npcs. With our weapons.

nocturne hull
tacit void
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ye but that was what i got

ashen yarrow
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the boats had something like 120-140 hp, rune cannonballs can max hit 102 in my gear

tacit void
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so i decided to use eclipse moon gear instead, but that was awful with distance

tacit void
ashen yarrow
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elite void, ranged str gear (not weapon or ammo) and rigour all affect cannon

tacit void
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oh damn, thats good to know! thanks

ashen yarrow
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also ranged lvl, so potions

tacit void
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gonna note that down for when i start boat combat

placid shuttle
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lmao, just did the new quest. wtf was that? Also I hope they rework the bench into not being a facility (also getting a clog form completing a quest feels off). I don't understand why they are trying to push everyone to have multiple boats for different actives, its just tedious. It's like saying I need a separate poh for my item and pet storage and another for my teleports

vivid ruin
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Didnt you know? Tedious is just another name for runescape

true talon
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It took me 16k frost dragons to make a single max boat

tender harness
obsidian venture
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Waiters always win

warm epoch
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lots of people trying to defend their yes vote with "if we voted no, we wouldnt have anything"

tender harness
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I voted no Shrug

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Voted no to their proposed sailing cape buff too

tender harness
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So jagex skirts the polls by asking stupidly ambiguous questions making it impossible for most people to decipher what the fuck. And then we have shit like bosuns

old shadow
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Why on earth would you vote no on teleport to boat

chrome lantern
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Polling is so bad

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Like not the concept

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The execution

tender harness
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Make the cape and 99 even more fucking useless

tender harness
chrome lantern
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Has been for a while

tender harness
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Red reef coming out in the state it has is diabolical

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Nevermind getting a clog from a quest reward

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😭

chrome lantern
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Questions structured and blocked such that even just the population not reading blogs carries the entire poll result

tender harness
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Intentional probably

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So jagex can shoe horn in bad shit

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I want to give them benefit of the doubt but some of the poll questions and structures are just bad

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Genuinely

tacit void
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getting the clog from quest reward was wrong. let us talk to paxton or something to get it instead

tender harness
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I love being charged more for less

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😭

bronze kernel
vivid ruin
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Yeah i dont see a problem with multiple boats

bronze kernel
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It's mostly sloops TBH you're using multiple of

placid shuttle
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starting a sailing sesison/getting to my boat, etc

bronze kernel
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Although with facility bottles

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You could just stick with one and swap out stuff as needed

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Which honestly are just the hooks and nets

tender harness
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The quest in general was just rushed out but hey first update since cow

placid shuttle
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Was thinking about this yesterday, what did we have prior to sailing release?

bronze kernel
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150K to swap your hooks for nets. And that's assuming you want to do trawling

placid shuttle
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Was it valamore pt3 or was there something inbetween that and sailing?

tender harness
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A lot more than a rushed quest and a meme boss

bronze kernel
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I feel like there was going to be more with the pirate encounters

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But that got put on hold so we got only the husk

tender harness
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By June of last year we had yama and yama tweaks

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Half way through the year we have nothing

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Just a meme and a rushed quest

bronze kernel
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Ship combat right now is the bane of sailing

tender harness
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Oh and a price hike

vivid ruin
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Ermmm but leagues nerdge

tender harness
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Leagues isnt content

placid shuttle
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tbf, 2026 will be saved if they deliver with blood moon rises and raids

bronze kernel
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Price hike I wouldn't really count as an update.

placid shuttle
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a lot of presusre tho, and with how things have been going recently i wont hold my breath

tender harness
bronze kernel
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Blame Sailing

placid shuttle
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Hate to say it, but platinum era did end with sailing

tender harness
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Bmr delayed literally for leagues kekw

placid shuttle
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they're going through growing pains atm, it will get better

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they just gotta make sure the game doesn't die via death by a thousand cuts. Small negatvity here and there just compounds over time

vivid ruin
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Theres too many loyalists for that

tender harness
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Reddit

vivid ruin
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Same reason rs3 hasnt disappeared

placid shuttle
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People have swallowed the price increase by now, but it just leaves a bad taste in peoples mouths

placid shuttle
tacit void
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i think a lot of people stopped sub on their 2nd account (like me) so they mightve lost money with the price increase tbh

vivid ruin
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I stopped subbing a second acc with the $10 - $14 increase

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This last one wasnt anything compared to that lol

placid shuttle
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I cancelled my 2nd sub too, but more thna likely our cancelled subs were a drop in the ocean compared to ALL the increased subs

tacit void
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that is also true

placid shuttle
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They brought on themselves tbf. if you raise prices, people will hold you to a higher standard. The issue is, we haven't even seen consistent standard let alone a higher one

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The standard quite literally dropped lol

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inb4 raids 4 will be delayed to 2027

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(or not and we'll see a similar release pattern to sailing)

brisk hill
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Shout out to the pvp enjoyers who will still pay membership despite 0 updates in years lol

vivid ruin
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Battle royalscape wen

south void
hard axle
south void
# hard axle They also killed a lot of reason to passively keep membership running since no l...

Indeed. My main was on the 5 dollar footlong subway premium for a long time, and when they did the snake oil of removing the grandfathered rate when you went to yearly from monthly, I didn't realize what happened until it was too late.

So then I just put all my accounts on the $89/year plans thinking whatever on it, they usually overlapped within 2 months of each other.

Now it's bond when playing, forget osrs exists when not.

brisk hill
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Offering 40 hours unpaid labor to the jmod who release trouver parch update

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Please

obsidian venture
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Fr fr

obsidian venture
uneven knot
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@vague viper I’m still seeing flickering when on mobile when using fairy rings even after updating the client on iOS.

vague viper
nocturne hull
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can confirm

uneven knot
nocturne hull
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I'm still wearing my invisibility cloak

vague viper
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Not usually this long but we're looking into it!

harsh herald
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still waiting to see Aunt Irah enter the game (hopefully)

nocturne hull
harsh herald
remote ruin
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I think there might be a bug with the bosun's workbench, operating a cannon, and your boat's armor. just saw an orca hit me a 13 on my rune keel sloop. testing more but they only seem to be able to ignore it when I'm operating a cannon

minor whale
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I've seen some people suggesting flat armor in boats might be bugged when auto retaliate is on

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Try disabling that and seeing if your flat armor returns to normal?

nocturne hull
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Did the bullsharks surrounding Pandaemonium always try to aggro onto you while at the bank? I feel like I would have noticed that before

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You can completely kill them from land and loot them safely literally 1 tile away from the bank

remote ruin
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ya, been like that from day 1

nocturne hull
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Odd lol. Never noticed it I guess

carmine junco
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I had a very funny interaction while showing a new friend of mine the game where someone was doing exactly that

austere mulch
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Boat autoretaliate disabling your flat armor is 10/10 peak

quartz anchor
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we love spaghetti here

true talon
winged mantle
true talon
winged mantle
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Slop is still slop

true talon
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If its slop, its because the prompter was slop XD

bronze kernel
quartz anchor
south void
idle rapids
# true talon to think this was AI 3 years ago

https://www.youtube.com/watch?v=TT9UTqn0HAw
there was pretty convincing AI 6 years ago tbf

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zenith pike
hard axle
hasty shard
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draco have you heard

hard axle
hasty shard
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idk insert current drama i wasnt thinking of anything

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pepeclaws did you uhh see that reddit post being an ape about the afk rubium smithing

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30 gp/xp which is really expensive for afk! ignoring that rubium is like a day old

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and will utterly crash because its the best mining method kekw

hard axle
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I heard of it and trust the calls to nerf more than calls to keep as is hmmWicked

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just based on my understanding of this playerbase

hasty shard
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i dont trust jagex to not overcorrect

hard axle
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there’s very little difference between 45 and 48

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Even 68 for geodes

tender harness
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Did they keep the beta rates for rubidium

hasty shard
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yes

tender harness
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How in the fuck

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They literally knew about it. maan

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Also i like how fucked Marlins are

hasty shard
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this is why i said they should give more xp

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balancing something new around player driven economic values is like

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stupid methinks

bronze kernel
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I think rubium cannonballs are fine

hasty shard
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also idk why it took so long for people to realise you could do this

bronze kernel
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No need for a nerf or anything

hasty shard
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it was very obvious 😭

minor whale
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I think since you don't have to bank at all and it's as afk as darts but more XP is a tiny bit overtuned

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I feel like rubidium shouldn't stack natively and it'd solve all problems

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Make it 1 tick breakable deposits or something to get the stackable part

hasty shard
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eh nerf it to like 90-110k/h

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dont make the actual loop worse lol

bronze kernel
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I say leave it in

minor whale
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Yeah that'd also work
Going from 30 XP per ore to 25

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Would be completely balanced

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Would make native XP 100k/hr and 120k/hr with both boosts

hasty shard
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unironically think this is an update mining needs its just been completely unpolled lol

bronze kernel
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Sometimes, it's okay to let old methods go

minor whale
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Unpolled new methods that are easier and more profitable is pretty wild

hasty shard
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part of me does think leave it as is kekw but idk man

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bit too much

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^

minor whale
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Especially since Jagex has like never done that and has actively enforced the opposite

hasty shard
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like granite makes no gp, and these are objective upgrades to ammo that will always have usage

bronze kernel
minor whale
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The XP rates and expectations were not, which is explicitly something they do poll

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It's why they're polling leechfin as being the new best fishing method

bronze kernel
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Sometimes it's hard to gauge XP rates

hasty shard
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frog leechfin isnt the best

minor whale
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Is it?
1.5 ticking has been well known forever

bronze kernel
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Because either Jagex overlooks something or players get creative

hasty shard
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its less ehp than drift nets and 2t swords are still better pretty sure

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i think 3t barb is still more ehp cause of the str/agil

minor whale
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Yeah it's only better than Barb but even then they said they're polling it at those rates

#

It took not even 1 day for a 133k XP/hr route to be found

quartz anchor
#

am i reading right that the new rubium is 100kxp/h afk?

minor whale
#

And it's not even perfect

#

Nah it's like 60k/hr afk

quartz anchor
#

still double shooting stars

minor whale
#

It's also like

#

Not actually afk

quartz anchor
#

you know what would solve this ?

#

More dragon arrows 👀

bronze kernel
#

I say just leave it in.

#

And are these rates are at what mining level?

hasty shard
#

3 over granite

#

68 for geodes

minor whale
#

Geodes are bad

#

Not worth doing really at all

meager flame
#

tbh im surprised people are even mad at marlin

#

i dont really think i want to play this game if skilling is so bad it actually holds value

#

lmao

#

kind of the brutal truth but skilling takes more or less nothing so everyone can do it

#

if thats profiting big then jagex has likely fucked up it means the gameplay must be absolutely brutal

#

otherwise more people would be flooding the market

hasty shard
#

it is brutal

#

it is literally spam clicking

#

implying people enjoy that in the blog is a fucking joke

meager flame
#

nah i mean the price crashing on it

#

its going where it belongs honestly

#

i think trawling gameplay wise is absolutely terrible but it does have the more afk option that i assume a lot of people end up doing anyways despite the huge nerf

#

honestly the fact that they were so confident that people like the gameplay blew me away

#

im certain that if more players actually tried trawling they would tell jagex that its garbage

sacred oracle
#

marlin isn't exactly unprofitable

#

it's still quite profitable

#

it's just fallen in price by 40% or so

meager flame
#

because essentially if you were trying to compare it to a very similar activity

sacred oracle
#

i think the real problem with skilling is that it's balanced to be either efficient for xp, good at xp, or afk

meager flame
#

its like making darts while you do rooftop agility

#

im sure someone out there thinks that is fun

#

but im also sure most people dont

sacred oracle
#

lucrative skilling is not good xp and since pvm is better gph, there's no reason to do it

#

i think it's just kind of doomed

#

the people want contradictory things for it

#

let's say that doing blood runes was 4m gph

#

that's great for skilling, but it's so bad compared to pvm that you wouldn't do it if you actually wanted money

meager flame
#

it just cant be because everyone can make blood runes

#

thats the part that they cant figure out

sacred oracle
#

and it's bad xp, so you wouldn't do it for xp either

meager flame
#

they want skilling to be the low skill kind of easy gameplay and want that to make the big bucks

#

and it never will

#

because the second it starts to get that way all of them will do it

#

and destroy its market lol

#

the only way skilling will be profitable is if its difficult for people to learn and takes time and effort to do

#

so it can filter out many of the players

sacred oracle
#

the only example i can think of where skilling was good xp and good gp is sepulcher

#

which it isn't any more

meager flame
#

yeah and most of those people that want to skill for profit can't do sepulchre

#

at least not the final floor

#

so it was filtering people

#

in the end it turned out that things like the unique from it were garbage but it kind of has to be gameplay like that

#

where its just above the effort level that many people are willing to put in

austere mulch
#

BUT I still agree with you

#

I unironically think a skilling raid could be interesting. Throw demonic spade on the reward list and let people go at it

hasty shard
#

that is because ring of endurance is a meme item pepeclaws

#

doubles stam dose for the cost of one stam dose

#

utterly game breaking item

#

15% drain reduction passive after you sink 1000 doses you cant uncharge

#

except it doesnt work when you use a stam because lol???

kindred crescent
#

so people don't want rubium to be nerfed?

#

I think them disabling tick manip would be enough

winged raptor
#

going for 3-6 rolls from single rock is crazy nerf, currently it frequently goes for 10+ at my 98 mining (idk if mining lvl matters rn)

oblique stratus
#

If Rubium Mining were to remain the best Mining XP method in the game, Rubium Splinters would inevitably become far less valuable over time due to the sheer volume of them entering the game

But then your proposed splinters goes up to a minimum of around 6,300 versus the current 2,100

#

This makes no sense to me

winged raptor
#

can we stop balancing the game around degen 3 ticking things?

oblique stratus
#

To me it sounds like y'all just want to keep granite 3t meta and used the Rubium as an excuse

kindred crescent
#

remove degen tick manipulation from the game entirely

winged raptor
oblique stratus
#

Don't get me started on the smithing "suggestion"

#

They didn't even provide any numbers for the changes

quaint oar
#

they gave an example of a divine potion so it'll be like 10xp

#

honestly smithing needed some diveristy and this was giving it to us, now your butchering it entirely. feels bad man

old shadow
#

Not mining until 2027

sacred oracle
#

somewhat concerned that the nerf is presented as a consultation

solid trout
#

Note to self: interrupt leagues grind to do Rubium before its nerfed into the ground, got it

#

exploit early, exploite often, unless its rendi in what case roll back immediatly

sacred oracle
#

that makes me think they're open to shifting the numbers around a bit, but game balance/integrity really shouldn't be this open to people with 10 minutes to game a week complaining about sweats on reddit and demanding higher rates

solid trout
#

tbh i dont dislike it being adjusted but just removing the ability to 1.5t it at all? thats a misstep

quaint oar
#

balancing towards tick manipulation is a slippery slope. dont cater to the sweats

solid trout
#

literally the same thing just happening again

placid canyon
#

Gagex forcing me to go mine splinters all weekend before they nerf smith exp sadge

#

Weather is nice 🙁

solid trout
#

i wanted to do raids with some boys on a lan event im gonna be at, rip

ember token
#

frankly i dont think the smithing experience should have been that high for what it really is

#

i think the mining experience could just be toned down a bit (~20%) but leave everything else as is

#

and then on the smithing side, token xp is definitely the way to go, this shouldnt have been an actual training method in the first place

solid trout
dry pond
#

genuine question though, what actual testing did you do on this quest + rubium because it seems like there was literally zero

solid trout
#

now suddenly its: ohwo we had no idea of knowing it would be THIS good

winged raptor
#

wont it take like 10 hours to mine enough splinters for 1 hour of afking? and if you buy them you burn money like crazy

dry pond
#

i dont understand how you can spend 7 months on this quest, with the rates being out for a year and go "oh well shit we didnt see this coming"

solid trout
hasty shard
#

how do they miss this stuff when they have this many people on the qa team

pine juniper
#

I just want better skilling methods that doesn’t involve tick manipulation. Whether it be a boss or just minigame. I love foundry and I want something like that for most skills. I hate that my mining options are 3 tick or be sad that I’m not good at 3 tick

dry pond
#

mickey mouse company honestly

pine juniper
solid trout
#

what i really dont get about the nerf is it hits both player types
sweats and casuals

for 3tickers it just isnt possible anymore
for casuals the exp is nerfed

why??

limber sequoia
#

can we just stop making mining slower arbitrarily? it's nice to have a 60-70k xph method that isn't mlm. just implement anti-tick manipulation stuff. i don't want more shards nor do i want to go back to mlm. fucks sake

quaint oar
pastel skiff
limber sequoia
#

oh boy i can go back 27k an hour at stars woooo, blow me

limber sequoia
solid trout
quaint oar
#

6300 is larger then 2100 jagex.

humble heath
#

mining changes are absolutely sound and deserved.

solid trout
#

its 3 times larger infact lol

pastel skiff
sturdy zephyr
#

Why is it that any kind of xp/h buff to these TERRIBLE skills are always said to be "unhealthy" for the game.

We have agility sitting at SUB 100k/hour after all these years even when doing an insanely click intensive method and Mining sitting barely over with granite.

I don't understand why we can't just buff xp rates on these skills by double and still have a healthy environment. I believe its the complete opposite and would say that rates this low is flat out unhealthy. Could easily have changed the resources gathered rather than the rates

true talon
#

I dont think the smithing exp is a problem. rune hull parts were profitable and 320k exp/h

#

before the parts crashed

#

IT will balance out in the price area quickly

oblique stratus
limber sequoia
# pastel skiff i was joking man ;p, maxed twice and i think alot of skills deserve faster xp ra...

lmao same it wasn't directed at you, it was directed at jagex and turbo dorks who think a max cape should take a billion hours on outdated skills - i'm fairly close to max and like...what's the point of a couple hundred hours at stars because i cba to do mlm or a ton of blast mine. i like the charred dungeon. i like a method where i can click every 20-30 seconds and get 60-70k xph and actually make a tiny bit of gp.

#

perhaps consider that people won't be burned out as fuck once they get to the higher levels if it doesn't blow ass to be there

true talon
limber sequoia
#

i have an actual business degree and do value optimization stuff for work - making something arbitrarily worse is actually bad for sustaining your customer base over time, it turns out

#

"hey gang the sweaty nerds broke the intended design and instead of just restricting that we're gonna make sure it's worse xp AND worse profit"

i usually can defend jagex but this is just stupid lmao

hasty shard
#

'we had a year to address this and its your fault actually'

sturdy zephyr
#

Granite at max eff is the definition of physically unhealthy but so be it

tender harness
#

So rubidium turned into abuse early i see kekw

limber sequoia
#

yep, i'll go fuck myself and spend dozens of more hours at stars since i can't play much this weekend i guess

#

cba man

tender harness
#

Tbh it's their fault for leaving in the beta rates. People told them was fucked

hasty shard
#

i swear they keep nerfing every skilling method because theres some mythical future skilling update they want to do that will never come out like the rest of the things they imply theyll do in the future

solid trout
#

im really wondering why we have the beta worlds in the first place

tender harness
#

They want to preserve 1.5t integrity limesKEKKERS

hasty shard
#

emergent new 3t method thats marginally less ass? nope shouldnt exist AT ALL now 😭

limber sequoia
#

once again they can 1.5t dn

tender harness
#

Allowing tick manipulation to stay has only been a detriment to design for the game

#

Hot take

winged raptor
limber sequoia
#

"hey we didn't realize the new mind goblin boss with boosted melee rates was gonna make it slightly less ass to level combat, our bad"

limber sequoia
hasty shard
#

also @hard axle i told you frog

#

frickin

limber sequoia
#

"well you don't have to worry about desert heat because we put granite on the great conch" like...jagex i need you to understand i have the elite desert diary and would rather put my balls in a vice than 3t granite to 99 mining

pine juniper
#

tick manip was cool for when i was on a LOA and needed 96 range so i was hunting chins but i dont think tick manip needs to be the standard for rates lol

minor whale
#

Let's gooooo Jagex

smoky light
#

did anyone watch the video example of the 133k mining xp method? lmao.. way more complex than mining granite, tick perfect rate, requires stamina pots - BETTER NERF IT IMMEDIATELY

pine juniper
#

like yeah every skill doesnt need an afk rate of salvaging + extractor
but if im clickin pretty consistently lemme get some sweet xp gah damn

limber sequoia
#

aight i've been on my bullshit about this longer than i intended to be - take care everyone!

restive siren
#

highly doubt it was more complex than granite

smoky light
restive siren
#

ty

#

yeah thats not more complex than 3t4g wdym

#

not even close

smoky light
#

the fact a tiny minority of people complained about this being competitive with granite and they rushed out to change it is kinda embarrassing imo

bronze kernel
#

Incredible.

bronze kernel
pine juniper
bronze kernel
#

Like how they nerfed Horn of Plenty from being able to be a 1-click tick manipulation tool

hasty shard
#

horn was silly kekw

#

do you mean soulflame cause that was more reasonable and shouldnt have been nerfed

#

plenty let you 2t barb

bronze kernel
#

Yeah, Soulflame

hasty shard
#

soulflame let you 3.5t

#

which ????

bronze kernel
#

It was one of them

hasty shard
#

their excuse was future reward space which is genuinely psychotic

bronze kernel
#

Abuse early, abuse often

#

Every

patent magnet
#

anyone actually mining granite for xp in current year should not have a say in the game’s future imo. They’re all the worst type of players that look down on casuals

bronze kernel
#

Single

#

Time

stark wadi
#

Can jagex stop knee jerk reacting and actually think about things. Can’t see any reason to engage with the cannonball content post nerf

bronze kernel
#

Their excuse of "We can't let players get XP from both making the balls and then upgrading them"

#

That's honestly pathetic

#

And shouldn't that have been something you should have seen from the start?

hasty shard
#

the thing is they already do let you double dip xp

#

giants foundry exists

#

god forbid we stray from minigamescape 😭

patent magnet
#

Cball thing is also so insanely laughable, requires 90 smithing, less exp than higher intensity methods, probably highest cost smithing method, but oh no it’s afk but you make a useless item

hasty shard
#

wait it requires 90 smithing???

#

???

patent magnet
#

for rune yeah

hasty shard
#

jagex... jaaagex...

patent magnet
bronze kernel
#

Rune ones, yeah.

#

It's not that much more XP per hour than just regular smithing

#

Like making platebodies

#

Just you don't need to run to the bank

patent magnet
#

it’s like 50gp/xp or something

#

I don’t even think prayer is that high

quaint oar
#

29.3gp/hp

minor whale
#

Jagex said in the Reddit post both of these things were mistakes that despite being brought up in the beta they just...forgot to fix

quaint oar
minor whale
#

I mean
The cost of making them was going to tank regardless
Splinters were so unbelievably easy to get

ember token
#

everything but the birds is burn immune

stark wadi
#

Ironically they’re making splinters easier to get now? But just making them pointless lol

quaint oar
#

6300 an hour over 2100 yeah

hasty shard
#

$21

patent magnet
#

future sailing content the balls will be bis guys, we need to fix it asap so the balls don’t get devalued too much… gnome

tender harness
#

Price hike inc. But we remove burn immunity on sailing creatures

#

$20/month and we fix sailing limesSmile

patent magnet
#

also with the chainshot…. There’s literally 0 enemies it’s useful for right now. Why was it even added kekw

tender harness
#

Because it was clearly meant for ship to ship

#

Which is in the bins

#

And people voted yes to a stupidly ambiguous question

hasty shard
#

isnt chainshot basically undead grasp or w/e

quaint oar
#

it binds

hasty shard
#

i recall it not binding for like any decent amount of time

quaint oar
#

oh it doesnt bind

#

it just halves movementspeed for 8 ticks

hasty shard
#

which like :clueless: they nerfed cannon speed before adding it so it just inherently does not work with current balance

tender harness
#

Chainshot is dead content
And incendiary is basic dead content with shit being immune to burn

#

Like congrats we added dead content to a new skill

bronze kernel
#

Introducing content for ship v ship

#

But then not introducing ship v ship

hasty shard
#

tale as old as time

bronze kernel
#

Ship combat has been the bane of sailing since launch

brazen tundra
#

why are they nerfing mining xp?

tender harness
#

I mean it doesnt take much to see they rushed red reef out the door

tender harness
patent magnet
#

don’t worry raids 5 in 2038 will have a single ship v ship encounter and you’ll need some clever use of different ammunition to take it down effectively

also tbow is just bis dps

bronze kernel
#

Duh

brazen tundra
#

how much is osrs game tested before being released

tender harness
#

If its like wow? 0

#

Dont remember a year with such bad content in awhile and here we are

#

Two main game updates one is a rushed mess
One is a meme

brazen tundra
#

so elitist skillers are to blame ?

patent magnet
#

yes

tender harness
#

I mean the rates had no business being this good anyway

#

People reported it in the beta

#

Repeatedly

patent magnet
#

It’s always hlc throwing a tantrum

brazen tundra
#

bro i know you maneless

patent magnet
#

yeah but why not just make tick manip not work so normal people playing the game don’t also get punished

#

“This doesn’t look like a good place to chop a teak log”

brazen tundra
#

😭

minor whale
#

They did
They also needed the normal rates nerfed because for an afkable resource gathering method you didn't even have to bank the resources it was high as shit

#

They accidentally added it in with the rates it had

#

Because people tested it in beta

#

And they just didn't fix it since then

bronze kernel
#

"We forgot"

#

Sailing related releases have been nothing but a disaster

#

Disaster after diaster

tender harness
#

Mfers tried to slide in a method to disrupt the ehpers and they screeched because it wasnt granite foil

bronze kernel
#

Honestly

#

Can we just delete tick manipulation?

brazen tundra
#

not wrong i wouldnt mind

bronze kernel
#

Would laugh my ass off if an essential engine update actually did do this inadvertently

#

And they can't exactly change it back because the rest of the game would break

vivid ruin
#

A majority of people do not and will not tick manip anything and the fact that xp rates are based on it somehow sucks bhole

bronze kernel
#

Or would require too much effort to actually accomdate

tender harness
#

Just stop designing around tick manipulation. Let people do it if they want but that shouldn't be something to push people to do, design for anything. If they cant do that then yeah delete tick manipulation.

#

But rates regardless of tick manip were too high. It was reported jagex just didnt address it, and here we sit

thick beacon
#

tbh i dont think they really have been pushing tick manip with alot of their recent skilling releases. some of them had it but also many that dont

#

like gotr/mixology dont rrly have manip afaik

tender harness
#

Gotr had the mining problem for the longest time in masses

ashen yarrow
thick beacon
#

ye but wasint that the oppsite problem ppl were just afking ragging gotr games

tender harness
#

Mixology is.. a separate problem that needs help across the board despairge

thick beacon
#

like idk how ur gona tick manip leechfin if its designed to be like moons fishing either

#

vale totems as well

tender harness
#

Some random train enjoyer will find a way to tick manip leechfin

sly venture
#

Removing this message because it comes off as retaliatory scronglypirate

bronze kernel
vivid ruin
#

Train enjoyer lol

ashen yarrow
#

but it is funny how the fix to balance rubium because tick manipulation was good xp and made small amount of gp was to remove tick manipulation and make rubium worthless at the same time scronglypirate

chrome lantern
#

I do think that tick manip can be fun but I’m still not going to do it all the time or for extended periods. I think a “best” answer would be to let tick manipulation work, but if you’re using it (e.g. detect a double-roll or something), lower the output xp/reward a bit so that it’s still good, but isn’t as powerful as the raw mechanics would do

austere mulch
#

Why do current tick manip methods have be viewed as the xp ceiling anyways?

#

The obsession over that is strange to me

chrome lantern
#

I just find mining normal rocks as incredibly boring

#

And not really active nor afk

patent magnet
chrome lantern
#

Yeah in general I’m all for active engagement methods that aren’t tick manip

#

I don’t think Moons/Leechfin fishing does that in a good way though

#

The Neypotzli net fishing kinda just sucks to interact with

austere mulch
#

Imagine we’re 10 years from now and tick manip granite is still the xp ceiling

#

That’s just insane lmao

thick beacon
#

ye sep is one of my favrioute methods with 0 tick manip

chrome lantern
#

I also think it’s fine that there’s an active way to trawl, but spam clicking the net is also awful

hasty shard
covert cradle
ashen yarrow
thick beacon
#

imo i kinda accept that not all methods will cater to my playstyle

chrome lantern
#

I don’t think RC is awful tbh

#

I like everything except ZMI well enough

austere mulch
chrome lantern
#

Well, I say “everything”
but a lot of the altars just suck

ashen yarrow
chrome lantern
#

But combo runes, true blood, zeah are all good at a minimum

#

Library passable as a raw xp method

bronze kernel
#

I remember when you could hire runners and all you had to do was pay them in the runes you just crafted

covert cradle
thick beacon
#

what makes zmi bad in ur opnion?

chrome lantern
#

Actually I forgot GotR somehow, I kinda dislike GotR a lot

bronze kernel
#

And everyone came out happy

austere mulch
bronze kernel
chrome lantern
patent magnet
chrome lantern
#

GotR also sucks because it’s not active nor afk

bronze kernel
#

It's the middle ground

chrome lantern
#

I could see myself enjoying small teams more but not really interested

#

But yeah a lot of people like ZMI and will do stuff like multiskilling but I don’t care for it

#

I can’t stand ZMI

hasty shard
#

rc to me is one too many bank skills

bronze kernel
#

ZMI I think is fine.

thick beacon
#

im not really looking forward to leechfin fishing either tbh but maybe some ppl will like it

covert cradle
#

ZMI is the only one i can tolerate

hasty shard
#

stop making me bank for things frog

minor whale
#

Make everyone bank more

hasty shard
#

i got 99 afking fishing because they wont balance it ever

minor whale
#

It's the only way to win against the UIM horde

hasty shard
#

and that makes me really mad

austere mulch
#

3t granite and 2t swords has been meta for over a decade now, I think it’s okay to add in new competitive/better methods, that obviously still require effort and are balanced on the resources side

thick beacon
#

isint driftnet ehp now for mains atleast

#

for fish/hunter

hasty shard
#

yeah but its also had like multiple qol fixes for a reason

austere mulch
#

Yeah ^ though I can name on one hand the number of players I’ve met personally who did any amount of driftnet outside of leagues 😂

thick beacon
#

ye tbh idk anyone either only person i saw do it was jcw/hebox in their main speed runs

#

method looks annoying to do

ashen yarrow
#

I just hope that making Incendiary wont be nerfed to 2xp per action. At least keep at a xp value that makes cannonballs same xp as making rune items in total... currently making cannonballs is 66% of the xp you get from smithing items

tender harness
thick beacon
#

tbh idk anyone that even does 3t either

covert cradle
austere mulch
#

I tried it for an hour or so and probably enjoyed it as much as I’d enjoy uim runecracting

thick beacon
#

prob know more ppl that do vm then that

chrome lantern
# austere mulch 3t granite and 2t swords has been meta for over a decade now, I think it’s okay ...

Yeah I don’t have an issue with this either, I think fundamentally the issues are:
-Unpolled significant shift to meta
-Rewarding significant xp in multiple skills
-Contrary to the tenets of xp/reward/activity balance they discussed in Leechfin discussions

Personally, I do disagree with their statement on “getting xp twice” for cannonballs because the xp on smelting cannonballs is pretty low compared to alternatives

minor whale
hasty shard
#

i 3t for like, leagues

minor whale
#

Not just haphazardly added in with no balancing at all

hasty shard
#

and i didnt do this league

covert cradle
#

They should gut mining and leave the smithing xp plz

minor whale
#

They added a meta shifting XP method that was easier and didn't need to bank and was profitable

hasty shard
#

theres a difference between nerfing xp and removing manip altogether

thick beacon
#

i think its really hard for them to have a accurate estimate

hasty shard
#

and they did both

thick beacon
#

ppl will push stuff way further then they expect

austere mulch
#

Oh yeah I mean I think it’s clear rubium needs to be adjusted

minor whale
#

It's absurd to think they couldn't math this one

chrome lantern
# covert cradle same reason agility/rc are still god awful, cuz the whiners

I think Agility is good in that it has enjoyable methods (mostly Sepulcher), but it could do with more depth to the actual engagement methods and is too broadly reliant on boring lap-courses. Colossal Wyrm was initially proposed and polled as “exploring the caves beneath the remains of the Colossal Wyrm” in an Agility dungeon, but we got a boring lap course instead. I would love for more engaging alternatives that sit somewhere between the boring lap-courses and the high focus/activity of Sepulcher

austere mulch
#

I just think the over protection on specifically 3t4g and similar has gone too far

minor whale
#

30 XP x 2 every 3 ticks is 120k/hr
That's math and doable for everything in the game

austere mulch
#

Like, at least with WC, a new method came about in the form of 1.5t teaks

ashen yarrow
chrome lantern
#

I do think they went way too high with ironwood xp rates

#

For what it is

hasty shard
#

didnt they nerf rosewood log fm

#

even though it was literally a post 99 method

ashen yarrow
chrome lantern
#

lmao how does that even happen

bronze kernel
#

LMFAO. What?

thick beacon
#

i didint mind ironwood as much felt like alot of ppl wanted redwoods pre 90 and they gave them that

covert cradle
chrome lantern
ashen yarrow
#

somehow barbarian firemaking rosewood was giving barbarian pyre fm xp

bronze kernel
winged raptor
austere mulch
#

Sep has a pretty high learning curve to do without much effort

thick beacon
#

im guessing ur not a fan of bonfire buffs etube

chrome lantern
covert cradle
austere mulch
#

But it feels great when you get to that point

chrome lantern
ember token
#

the xp is still bugged, you still get extra xp when using the new logs for pyre ships

bronze kernel
chrome lantern
#

Oh, Pyre ships? That’s irrelevant too

pine juniper
#

i be at work 8 hours

bronze kernel
#

It's the fact the entire thing is one obstacle and if you mess up, you get sent all the way back. No checkpoints

chrome lantern
hasty shard
#

kinda wish agility had anything decent before you unlocked floor 5

winged raptor
#

i mean, doing sepulcher is better exp than ardy rooftops, but its not that much better for me to sweat it

ashen yarrow
covert cradle
ember token
#

yes but im saiyng they didnt fix it for pyre ships

covert cradle
#

I think skillers hate themselves tbf

austere mulch
#

Ardy is like 70k ain’t it? So sep is about a 40% increase

The obstacle is learning it to the point that it becomes reasonably low effort

pine juniper
#

idk im fw deep sea trawling rn, i just keep misclicking the keg and not the extractor

austere mulch
#

But that was a big enough increase for me to learn it

pine juniper
#

i like sep but its not that good at 80

chrome lantern
#

I mean saying Sepulcher isn’t significantly higher xp is also just kinda wrong, too, it’s a fairly notable gap, and if you consider the effective gp/hr from just the looting actions, that’s really high too

austere mulch
#

Yeah pre 92 sep is … not great 😂

pine juniper
covert cradle
#

thats like the calling zulrah afk

chrome lantern
#

Well that’s kinda the point of it

#

It’s higher reward for being active

covert cradle
chrome lantern
#

It doesn’t get less active, just less brainpower to do the activity as you get more proficient

pine juniper
#

the xp should be higher, i do agree. the only time skilling has good xp is with tick manip which is gross

#

agi doesnt have that option tho LOL

chrome lantern
#

It does, at sepulcher

pine juniper
#

isnt there some minigame coming for some skill?

chrome lantern
#

Sepulcher is not only significantly more xp, but also not tick manipulation and gives some gp as well

pine juniper
#

yeah at 92

chrome lantern
#

Even before that I would still much rather do it than laps

pine juniper
#

i shouldnt be half way to 99 to get good xp

chrome lantern
#

And I did

#

Not all the way

#

But as much as I wanted to

ember token
#

mining/smithing update next year 🤔

covert cradle
pine juniper
sacred oracle
# covert cradle ur high af

it's really not. people will click boss for hundreds of hours, but you ask them to intermittently click a rooftop and they lose their minds

austere mulch
sacred oracle
#

agility is way overhated

chrome lantern
chrome lantern
dark token
#

Noobs

sacred oracle
#

also, importantly, some people play the game for fun, and active/engaging/challenging content like sepulcher is more fun than clicking static rooftops

covert cradle
pine juniper
#

some of yall must not be doing things outside of osrs i dunno man. also its not "hate" when you ask for something to be better lol. i dont hate my wife when i ask if she could clean her car better.

austere mulch
#

Yeah for me, I hated rooftops more than I hated the process with learning sepulcher and the early frustration that came with it

dark token
#

Ok

pine juniper
#

not really a big deal to me tho, ill get the levels eventually

minor whale
#

It's weird to just lump anyone who doesn't want ezscape as unemployed
Some people don't have a ton of time to play the game and also don't want the game to be turned into afk slopfest

sacred oracle
dark token
#

Imagine if you can tick manip sepulchre

pine juniper
sacred oracle
#

i think the people who want to get high xph for little or no effort are way worse for the game than so-called sweats

covert cradle
#

I've never seen someone like agility that's not already 99 though

hasty shard
sacred oracle
#

the effect is destroying the game just because their lives are busy but they still want to progress

dark token
minor whale
#

Half of Reddit asking for every new content to have a new bis afk 200k XP/hr skilling method seems pretty ezscape to me

pine juniper
#

acting like we asking for low intense xp/h when we're asking for some other methods than this

dark token
#

Why always crying :/

#

Aren't you guys maxed

thick beacon
#

im a big fan of afk methods think its a core part of skilling

vivid ruin
#

Ew lol

pine juniper
#

afk methods are fine but they shouldnt be high xp

minor whale
#

There's afk methods for like every skill just go click resource if you want the 99 I dunno man

covert cradle
#

Im all for 200k/hr xp methods, thats still like 65+ hours per skill, could just be a casual though

pine juniper
#

zalcanos xp is trash for what you do imo

#

but thats just bc mining rates are ass in gen

dark token
#

Firemaking is all you get

pine juniper
#

agi needs sometimes better than just roof or sep

#

more skills need a middle ground for regular peeps

hard axle
#

POH Agility for full afk Reclined

austere mulch
#

It’s also not just a one way or the other situation

You can acknowledge that sep is a significant step up in xp and rewards while also agreeing that the skill as a whole can see more love and be better fleshed out, especially at the lower levels

dark token
#

Are you guys going for postmax

austere mulch
#

Also, literally most people who I play this game with are employed and have families/soon to be starting their own families

austere mulch
dark token
#

Ok

austere mulch
#

especially at lower levels

hard axle
thick beacon
#

i think loot makes up for it but like xp is not nearly that good imo. like doing tick manip teaks is over 2x xp of afking bedwoods. 3t 4g is like 2x xp of vm or 4x shooting stars

covert cradle
#

yeee especially when thats the afk rates of some skills haha

thick beacon
#

rooftops definitely require more effort then most things though

hard axle
#

The problem is too many people mald about afk rates being too low or when Jagex adjusts unintended rates downward.

austere mulch
#

3t4g is for sureee not 2x better than vm

#

Vm is 90+k in the 90s

thick beacon
#

its not ye but im mostly using stars/mlm as reference

austere mulch
#

Fair yeah , I’m also a major mlm hater

#

As it’s by no means “more afk” than vm

#

😭

covert cradle
#

I wish they took a shooting stars approach to everything

pine juniper
thick beacon
#

vm is so good but somehow dead nowsadge

covert cradle
#

that was such a nice chill 99 that still took quite a while

sacred oracle
#

it's not about suffering

#

it's about achievements meaning something because they were a grind

#

the grind is why we're all here

chrome lantern
#

Shooting stars are pretty bad, I don’t think we should encourage people to just not play the game. Stuff like bwans and anglerfish already more than afk enough, 5+min afk is way too much

#

Or at the least, the existing turbo afk methods are too rewarding for the zero input

covert cradle
#

I guess i dont really see skilling as playing the game in my mind

sacred oracle
#

that does not really make sense

hasty shard
#

they fucked with stars enough to make them bad

chrome lantern
#

I think that’s a fundamental issue that could be better addressed by proposing and creating more methods that people want to engage with

ashen yarrow
#

The main issue with the changes after players cry about xp being too high is that jagex nerfs the xp rates and gp/h at the same time every instance when it happens. you get less xp, you spend more money per xp and/or end result makes significantly less money because the speed is buffed to "compensate"

covert cradle
sacred oracle
#

that makes more sense

#

it's a part of the game you don't like as much

chrome lantern
#

Mining had 8+ viable training methods before stars, and people would try power mining iron and doing mlm, then decide they “hated” mining and whined for stars so they could get mining xp without playing the game

#

Instead of trying other methods or proposing new ones

austere mulch
#

I think there’s a fine line between protecting past accomplishments and inadvertently not allowing the game to progress in the way that it probably should

And Jagex, understandly errs on the side of caution regarding the past achievements part. I think think they overdo it

pine juniper
austere mulch
#

Again with pvm speed records, these are tracked by era for the sole reason that we know metas will shift

#

So pre-toa cox/tob/inferno recs still hold

sacred oracle
#

i also want the game to get better

#

just making the game easier is not better

hard axle
# chrome lantern Instead of trying other methods or proposing new ones

I hate this so much.

I bring up werewolf course a lot because prio to Wildy Agility massive buffs, and Wildy Agility itself, 66k/hr at Lv60 Agility is not bad at all.

But the problem is the bitches complaining haven’t tried either or make up excuses why 66k/hr isn’t the afk rate.

thick beacon
#

wilderness has no balance tbh all those methods should be nerfed imo

#

esp loot

hasty shard
#

wildy agility shouldve just been removed not buffed

hard axle
#

it’s too safe

hasty shard
#

who decided to have the skill where you wear and have nothing have a method in the pvp area

brisk hill
#

Wilderness agility is pog. It’s one of the last competing methods for the wildnlmfao

ashen yarrow
pine juniper
brisk hill
#

One of the last things “worth” dying for if you’re a normie that despises wildy

pine juniper
#

i cant think of any use you get from mining/smithing

brisk hill
#

Don’t wanna derail but don’t flame my wildy sadbee

hasty shard
#

what

#

im talking prebuff

pine juniper
#

i never cared about rc xp rates bc you get a shit ton of usable runes

hasty shard
#

and agility in general

pine juniper
#

df i get from mining

hard axle
hasty shard
#

not ragging

austere mulch
#

More so when people came in and said “we’d like more active agility similar to Yama stones”

#

Because…

hasty shard
#

probably because old agility stuff is psychotic

austere mulch
#

That’s literally werewolf course

pine juniper
hasty shard
#

dorg course 😭

thick beacon
#

smithing pretty useful on iron atleast

sharp cave
#

I dont understand why we are allowing tick manip in new content

thick beacon
#

most skills are useless on a main to begin with

austere mulch
hasty shard
#

i tried doing dorg course leagues 4 and immediately noped

ashen yarrow
pine juniper
covert cradle
thick beacon
pine juniper
sharp cave
#

Why does the most active training methods have to revolve around fucking about with logs and knives or some shit?

pine juniper
sharp cave
#

Like sure leave in the old tick manips on stuff like barb fishing and teaks

#

But god damn why

pine juniper
#

id rather have better skilling content lol

thick beacon
#

i guess but i think utility holds up highly even if its low

hasty shard
#

am i in a parallel world didnt they say they are removing manip at this

austere mulch
thick beacon
#

like firemaking is buns after early game

#

rather have perpetual endgame use like smithing

#

firemaking is a low blow though

sharp cave
thick beacon
#

but even crafting i think smithing has more use long term

hasty shard
#

honestly early firemaking suuucks

pine juniper
ashen yarrow
hasty shard
#

wintertodt is at least like, ok

chrome lantern
austere mulch
hard axle
# hard axle Problem is you could say this about any content and at some point, you gotta acc...

CAs are a good example - optional and yet, they keep making it easier and easier.

I mentioned way back when they changed it from tiers to points, that they would keep doing this easyscape shit, and they have.

Blorva was 4 CAs, Radiant isn’t required, Demonic Brutus isn’t even on CAs, solo ToB isn’t on CAs despite numerous powercreep making it much easier, they shifted down GM rewards to Masters, etc.

Anytime something gets mainstream and popular, it just gets catered to the laziest denominator and this includes clogging too (clog literally missing about 50+ viable items since 2020).

austere mulch
#

Otherwise there’s no point in training them outside of getting 99

pine juniper
#

but if agi rates for sep were buffed from 82, and there was more shit like totems for skills, i dont think anyone would complain. totems made fletching fun for me

covert cradle
#

i think the only things i smith just to smith are like rune bars into alch items, cant really think of any other time i use it, except to train it

hasty shard
thick beacon
#

i think they could make lower tier smithing more interesting they just gutted addy darts which was big thing before. processing addy for gp is always good though still

hard axle
pine juniper
#

and it does seem like that is slowly happening every year or

ashen yarrow
#

sailing schematics are weird, you only know about them if you wiki and you have no way to find what to wiki unless you search collection log

sharp cave
hard axle
#

Funny how schematics are on clog, but not fucking literal Yama contracts SCstare

sharp cave
#

Should have just been 1 clog when its put togethrr

sacred oracle
#

they are one of the very few actual mysteries in the game, something an npc doesn't straight-up tell you how to get/do

#

i think it's intentional

austere mulch
#

Sep has plenty effort involved to allow the ceiling to be 120-130, and you can add the additional xp at a rate of like 30% 40% 30% to the 92, 82, 72 breakpoints

Eg of that ~20k increase, 6k goes to f5, 8k goes to f4, 6k to f3

*my opinion

ashen yarrow
#

i guess skill interface lists to facilities so that is option outside of clog

hasty shard
sacred oracle
#

what is and isn't clog appears to be up to each individual content designer, which is why it's wildly inconsistent

hard axle
sacred oracle
#

the longer a piece of content has been in the game, the less likely it will be edited to be clog if it isn't currently

hard axle
#

Clog is clog

sacred oracle
#

i would make a lot more things clog personally

pine juniper
sacred oracle
#

nearly everything in fact

chrome lantern
#

Reminder huasca seeds are in clog despite multiple sources

ashen yarrow
#

i dont care if hard to get items are in clog. It only affects clog hunters Shrug

hasty shard
#

i think blast mines issue is that it isnt terribly iron friendly

pine juniper
#

has anyone even completed the clog lol

chrome lantern
ashen yarrow
hasty shard
#

your options are the insane process of actually making dynamite, grind tbow, or dailyscape

hard axle
chrome lantern
#

Buy, diary, cox, heck even make it

restive siren
sharp cave
hard axle
#

Very close numbers wise, but hours wise fuck no

hasty shard
#

im saying that affects the popularity frog

ashen yarrow
hasty shard
#

no shit other methods exist

pine juniper
sacred oracle
pine juniper
sacred oracle
#

i don't think if a thing is wrong it should stay wrong forever, but man that would suck

covert cradle
sacred oracle
#

i do think radiant should obviously be clog

#

it doesn't make sense that it isn't