#game-update

1 messages · Page 238 of 1

inner pelican
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ehp guys?

austere mulch
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issue here is theres no filters for burgers

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so people would still pot clan/disc/friendslist anyways and complain about the quality of ppl in matchmaking like it were 416

winged mantle
inner pelican
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an underappreciated part of the game is balancing what's efficient with what works best for you

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slayer just doesn't have that layer of choice

ashen yarrow
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slayer has a lot of different options for different playstyles. issue is when players dont like turael/aya skipping, dont like slayer task point boosting and also do not like doing slayer tasks that are not the 1 task that they want to do

meager flame
true talon
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Muh 200m exp slayer efficiency guys or basically any skill in the game ruin it.

meager flame
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if they add anything to the game that changes the efficient methods they have a mental break from reality

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and jagex really tries to listen to them anyways a lot of the time its pretty bad

true talon
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They need a stance that xp rates and perks after 99 don’t matter so we can get better 99 perks

meager flame
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truth is the game just changes and like

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things that used to make sense stop making sense all the time

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like the slayer system i wouldn't say its so broken you can't fix it but they obviously cannot continue as they have been

ashen yarrow
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honestly they should just remove all 99 cape perks and bring back cosmetic only capes so people stop asking bis items being 99 capes scronglypirate

true talon
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Nothing like doing 1-99 15 times to say muh 200m

true talon
winged mantle
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We love getting to 99 slayer and still having to aya skip to do bossing

austere mulch
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tbh to give them some credit, they do have to be mildly careful about task selection becoming too accessible bc at that point, youd basically only ever do anything on task

winged mantle
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That's kinda already how it is

austere mulch
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which tanks economy by making headslot gear less valuable and, likely, bringing in more uniques from bosses

true talon
meager flame
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i think we're already there

austere mulch
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i mean like, the far end of it in a theoretical world where you can select any task at any point with free will

tough nacelle
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Headslot gear is already cheaper

winged mantle
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I am ok to retire the slayer helm

meager flame
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people just skip for task

austere mulch
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at least skipping provides some buffer

ashen yarrow
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people spending longer getting boss tasks than the slayer helm bonus saves on the task. slayer only bosses are different though

true talon
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The slayer helm perk should just be toggle and not an actual slayer helm

austere mulch
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not that its a great system by any means at all

true talon
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But they tied to much stuff like zuk helm to slayer for some reason

meager flame
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tbh i think their biggest failure is allowing bosses to be slayer tasks

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never should've done it

austere mulch
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yeah tbh, slippery slope there

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boss-adjacent tasks are great, like shamans

tough nacelle
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Well

true talon
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Idc about boss slayer tasks outside of slayer specific bosses

tough nacelle
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I think locking bosses behind slayer levels are good

ashen yarrow
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people losing their minds when they have to kill something without slayer helm bonus. I wonder how these people survive raids without slayer helm bonus

tough nacelle
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But slayer bosses shouldn’t be on task

winged mantle
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Locked behind slayer lvls not task only

true talon
tough nacelle
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Yeah that would have been better

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Ships sailed though

austere mulch
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community was up in arms when jagex proposed a potential olm task

winged mantle
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If you want the slayer helm perk - get a task is how it should be

meager flame
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ya people didnt want them to add more to the bs loop

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basically

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for most people playing the game

true talon
meager flame
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they're in a loop of doing xyz on task because they're accomplishing multiple goals at once

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and they didn't want cox to also become that

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its why you shouldn't be able to kill bosses while doing slayer honestly

winged mantle
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Imagine shamans were task only for chamber ☠️

true talon
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I don’t think anyone does slayer tasks for bosses to accomplish two goals

meager flame
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they do

true talon
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I don’t go skip tasks till I get the boss I’m farm that would be dumb

winged mantle
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I do

meager flame
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correct they skip while training slayer and incrementally work on the other bosses

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instead of camping a boss

winged mantle
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I have a lot of bosses I've greenlogged.

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Why repeat a boss that has been completed

meager flame
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its not just bosses either

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you think i got my zenytes off task

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nope grabbed them when black demons popped up

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because doing otherwise is a waste of time

winged mantle
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I did like 1300 off task

true talon
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Ehh I don’t value 15% accuracy and damage that highly

winged mantle
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Back when I didn't tureal skip

meager flame
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i mean its not even about how you value it

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you're gonna train slayer and you're gonna get zenytes

winged mantle
meager flame
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only one correct answer honestly if you were trying to do it well

ashen yarrow
obsidian venture
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You don’t have to like it for some reason

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But it’s too good

ashen yarrow
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yes slayer helm bonus is good, but is it worth task skipping for 30minutes to get it scronglypirate

obsidian venture
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I do a fair bit of slayer and have done a lot of boss tasks with it

true talon
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Slayer bonus should just be a perk that you sac a black mask to the slayer master to unlock

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Then anything on task takes 15% more damage/accuracy

austere mulch
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15% acc or damage on their own is huge enough

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15% BOTH is really strong

ashen yarrow
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yes, which is why it is locked behind having to be on slayer task. People just want to have it without needing to be assigned a random task so they can abuse it always, which leaves normal helm slot items only for raids since those dont have tasks

tacit wharf
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so what yr saying is just, remove the ability for slayer helm to work on boss monsters that dont require a slayer level?

true talon
hasty shard
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pepeclaws buff all dps by 15% and remove slayer helm

meager flame
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i actually do think game is probably better if slayer helm just doesn't exist

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its one of those things that sounded cool but actually its not

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like

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lol

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we could be doing tasks at roughly the same speed by just adjusting hp instead of having a random spiky helmet that just has to be worn at all times

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its honestly a very runescape situation lol theres a million ways to solve everything they wanted to get at with the slayer helm but they built out a pretty insane solution instead of doing any of the more obvious stuff

bronze kernel
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Slayer Helm is just a fancier black mask. Which was added in 2006.

meager flame
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ya like

bronze kernel
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The only downside is just the tasks you can't use a black mask for (Dust devils, banshees, nose peg, and wall beasts on release. Later sourhogs)

meager flame
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there were several steps to the logic

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i remember when none of it existed and basically

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people didn't like how slow slayer was and other people didn't like how they had to wear bad helmets right

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so they let us have the mask and slayer felt a little faster

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then it felt even worse to not be able to use it

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so we got the slayer helmet

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when really lol if you could go back to the very start

bronze kernel
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Slayer still has its problems. Mainly with tasks.

meager flame
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you probably just buff slayer exp a bit and then maybe consider dropping a lot of the silly unique designs like nosepegs

bronze kernel
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There's a reason why Turael skipping is a thing people do.

hasty shard
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scronglycoffee they DID make slayer helm a passive on rs3

bronze kernel
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(Also I find it offensive they didn't add jellies back to Duradel's task table)

true talon
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Even current league has oathplate slayer helm XD

narrow folio
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Feels like it would be a ca unlock rather than leagues

chrome lantern
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Yeah I agree immensely

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Even if they wanted to keep the ability to tskip if out of pts etc. I once suggested like Turael says “are you sure” then “come back in 10 minutes and I’ll give you a new task”

hard axle
# chrome lantern Even if they wanted to keep the ability to tskip if out of pts etc. I once sugge...

I rather they keep turael skipping because every rework that I see people suggest to remove it, inevitably comes with making the process complete shit first before even discussing points.

It's not the worst system and a time-gated skip system is meh when the big motivation is to get fast skips or a dedicated task. Some tasks are also super short/don't have extensions, but they're so good that you want them (nearly all boss tasks) passively.

chrome lantern
hard axle
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It's a fine middle ground between using points for skips on release or during bingo and slayer unlocks imo

tacit wharf
hard axle
hasty shard
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scronglycoffee maybe they should buff bad tasks

chrome lantern
chrome lantern
hard axle
hasty shard
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like you can extend tasks but not decrease them
y

hard axle
chrome lantern
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Fair

bronze kernel
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Just let us choose the task and remove skips. kekw

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Or maybe at least like with this League, a choice among a few picks

chrome lantern
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I think we just really need an alternative to the single method of engaging with slayer that is the archaic system

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Barring that or in parallel with that, a massive overhaul of task lists and the point/streak systems

hard axle
tacit wharf
bronze kernel
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Or we can delete Slayer and return max to 2777

chrome lantern
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But overall the slayer helm boost and tasks like dagannoth, greater demons, black demons, etc. existing just leads to anything that can be boosted dps and slayer xp killed on task only ever being killed on-task.

You often get a task that you’re not in the mood for, but feel obligated to do because you need the stuff from it, it’s a high xp task, etc.

tacit wharf
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i mean, task storage

chrome lantern
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But even with task storage that just pushes it to holding onto that task for weeks until you want to do it

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And then getting a second copy of it

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And being in the exact same place

round lintel
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gotta be honest, leagues format of chosing how many instead of rng number

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just like boss tasks

tacit wharf
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honestly in the camp of, it it doesnt req a slayer helm, then a slay helm just doesnt give a bonus for it

chrome lantern
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My average hydra task took multiple months because I just never wanted to do it and it was soul-crushingly long and boring, which effectively just means I don’t have task storage

round lintel
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took me a month to get one

round lintel
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a month of Konar slayer btw

chrome lantern
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Took me 2549 kc to get claw but that took me years because I would get a task (possibly another in storage after they made storage swap free) and then stop doing slayer for literally months

hard axle
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Btw, give me Nagua extensions ty

bronze kernel
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Honestly, what even sparked this discussion to begin with?

hard axle
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Oh and a super boss task extension ty

chrome lantern
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“I can’t skip this task because I need claw but it’s awful”
“Even if I skipped it I’d just be wasting my time doing slayer without doing hydra tasks”
etc.

round lintel
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tbh i keep the "Like a boss" solely for dt2 bosses

hard axle
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Yup, Hydra is actually a brick wall for pet hunters

round lintel
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specially Levi and whisp

hard axle
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dude, Levi on task is actually somewhat okay 😭

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No fishing for rubies

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Just flick until gear 7

chrome lantern
round lintel
hard axle
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Main off task is zcb camp

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it’s shit

chrome lantern
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I loved leviathan on and off task

round lintel
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im saying i keep the perk just for those tasks

chrome lantern
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I un-unlocked boss slayer tasks because imbued heart and dragon sheets grind

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Now I just haven’t done slayer in months and they’re planning to make sheets make more sense oh boy

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I really despise task-only rates and enemies and bosses

hard axle
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But yeah, I understand why slayer is a sticky point

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We all want diff things out of it

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I like it cuz I get passively get tasks while wfh or progressing on another task

round lintel
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they have been quiet on what they are doing on the sweep up

hard axle
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So that when I’m actually playing, I get a 0 time 15% dps boost

chrome lantern
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Realistically I want it to not exist but it strangleholds an entire style behind the heart and do many bosses/content and gear behind it

round lintel
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I wish they say whats comming

chrome lantern
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So I do it despite hating it until I just don’t touch it for months at a time

hard axle
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at the same time, they use this inability to pot at any time as a means of balance too

chrome lantern
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That’s the thing I hate the most though

hard axle
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Or halving skips

chrome lantern
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Double is still really minor

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95% of tasks are garbage

hard axle
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reduce skips to 10 points?

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or 12

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Or scale them idk

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Similar to block lists

tacit wharf
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or how about you learn to actually manage yr pts, like you should be doing, and not chasing only 2 or 3 specific tasks

chrome lantern
chrome lantern
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And then of the remaining tasks half of them are a bad imbued heart rate

round lintel
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Horrible tasks:

Suquah
Kurasks
Turoths
Wyrms
Drakes
Spiritual creatures
Wyverns
Fossil island Wyvenrs
Black Dragons
Blue Dragons

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and then I still got a block list

chrome lantern
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How tf do you not have metal dragons on there

round lintel
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Elves on my block list

chrome lantern
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Such low weight surely trolling

round lintel
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I do have metal dragons on my block list

tacit wharf
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bronze to rune mate

chrome lantern
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I’m confused by your list

round lintel
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pretty sure i still get black dragons

chrome lantern
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What is your list

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Tasks that aren’t blocked that you don’t like?

tacit wharf
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u what

chrome lantern
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Oh I see that was confusing to me

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You just said “horrible tasks”

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But yeah I also firmly put kalphites into the “horrible task” category and trolls and bloodveld and so many others

round lintel
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i mean is a 7 min task with cannon

chrome lantern
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There’s so much zero or low req stuff that just never has a reason for you to touch it in your life

chrome lantern
tacit wharf
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wasted cannonballs

chrome lantern
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^

round lintel
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my block list

tacit wharf
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what

round lintel
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at Kuradel

tacit wharf
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u can unlock a block for fossil island wyverns

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suqahs are a lower weight, so are trolls

chrome lantern
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At duradel

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But yeah suquah, trolls, and kalphites are prime examples of “why tf is this on here” and not at most an optional unlock task

round lintel
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One thing that idk why is a thing: if you unlocked something with points and you want to remove it for some time you have to pay points again

tacit wharf
chrome lantern
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I mean fundamentally I just hate the slayer task system entirely so it doesn’t shock me that you see it that way, even on my main it was by far my most hated skill because of tasks loooooong before I made an iron

round lintel
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idk if you are but if its only heart what you want wildy slayer may be better than regular

chrome lantern
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But yes the vast vast majority of slayer tasks are menial labor I would never touch with a 5000 foot pole

chrome lantern
chrome lantern
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Like yes there’s 10% more abyssal demon superiors but those tasks are very rare and not even “worth” killing compared to smokes and araxytes

tacit wharf
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once unlocked, u shouldnt have to unlock it again

chrome lantern
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Yeah for sure

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I also don’t like the slayer helm points cost either because you’re just telling someone to have a worse experience with slayer (fewer skips) to get it, it doesn’t really mean anything that you have to get 1k points for each recolor it just makes it less pleasant

round lintel
chrome lantern
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It doesn’t make the product any better

tacit wharf
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honestly slayer is my fall back to, i dont feel like doing anything, so ill just do slayer

chrome lantern
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Eww

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Slayer is the thing that I have to completely force myself to do because of how awful it is to engage with at all levels and in all ways

round lintel
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what to me doesnt make sense is why any other combat has an ez boost but magic doesnt

tacit wharf
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and just break it up into: dont wanna do, has clogs i want, can afk and want to do tasks

round lintel
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making the forgotten brews requires sooo many steps

chrome lantern
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Forgotten brews are also just bad because they’re worse than heart, not divine, and drain melees

round lintel
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and the potion before that not to mention you can kill 1k ancient spiritual mage and get like 10 nihil shards only

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or do nex trios - 4 men for 200 kills and end up with like 700?

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while the mage potion is only a +5?

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range pot +13

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super str, def, att +19

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and like he said it doesnt lower any stat

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to be honest heart shouldnt be this rare

bronze kernel
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I think the biggest issue with Slayer will always boil down to tasks. So many tasks are a skip or block since they take way too long to kill. The best ones always end up being quick ones or ones with an associated boss or demi-boss alternative.

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I think we can start by removing cannon restrictions in some places (Like the Fremmenik Slayer Cave)

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And making it multi

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No one wants to do a task if they have to kill everything one by one and taking ages.

candid canyon
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Wait why was pirate encounters binned based on "players not really wanting it". Where is this coming from reddit, discord? I'd be willing to bet 95% or more of players are not actively commenting on these forums. You should poll the feature before discarding it due to vocal minorities.

tacit wharf
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it wasnted binned

vital portal
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I'm not sure but I wouldn't be a fan of them myself.

tacit wharf
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it was put on hold for now

candid canyon
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No what Mod Light said was different than on hold

tacit wharf
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pretty sure its quite literally finished content

candid canyon
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It's not happening unless "players really want it" and they cant determine if players want it without a poll

tacit wharf
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they want to make sure the basics of combat are better finished before released

candid canyon
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"We're not proceeding with them for now, but we're open to releasing them in the future if the community wants us to. The new cannonballs will be part of Red Reef, since they were polled a while ago, and we're polling Bosun's Bench as part of Red Reef."

How do we know if the community wants them to without the poll?

tacit wharf
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FOR NOW

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not its binned/canceled

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from the blog

bronze kernel
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Problem with ship combat is it feels like they are trying to force a minigame system into the game.

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And the two systems aren't compatible

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So we have to do copium fixess

candid canyon
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They must of edited that into the blog, the original wording was "We're no longer proceeding with Pirate Encounters" exactly

tacit wharf
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that was day of mate

candid canyon
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you mean the day most people read the blog and don't check for wording updates?

vital portal
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I wouldn't describe it like that. But Ship Combat is like this whole system a good chunk of people got really hyped about but probably wasn't the central focus of Sailing.

earnest light
bronze kernel
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The biggest issue with ship combat IMO is boiling down to how the creatures interact with the boat's HP instead of your own.

tacit wharf
tacit wharf
earnest light
bronze kernel
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I could see stuff like Krakens shooting bolts at your player

tacit wharf
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i mean good point, but why would orca's and sharts interact with yr hp

vital portal
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I'm fine with the boat HP mechanics

tacit wharf
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its a non-issue

vital portal
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Heal at the Shipwright, pack a few health packs, not that different

earnest light
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It'd be coold if some stuff attacked you directly and made combat ships install a range and trawling net to supply themselves with food

bronze kernel
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The ship combat system needs to be an entirely standalone system with its own rules IMO and mechanics

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They should just suck it up and abandon making cannons the main focus and just have them be supplemental (Like thralls)

earnest light
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Grape shot for smaller targets when

bronze kernel
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Or just make cannons better as standalone (And introduce more options)

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Like I said. Let me have my mast be made into a giant powered staff that I can rain down magical blasts at enemies

vital portal
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I'm fine with just continued buffs to Ship DPS.

bronze kernel
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Let me turn my boat into a dreadnought

earnest light
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Give us a reason to use up hemp and cotton linen and canvas to pack grape shot loads that do more damage to smaller creatures
And make cannons with regular cannonballs miss more on smaller targets

vital portal
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"Do damage but good" is all I really need.

chrome lantern
bronze kernel
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Let me have like 4 cannons. Maybe front facing ballistas

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Magical stone shooting fire surge at enemies at the top of my mast

earnest light
chrome lantern
chrome lantern
earnest light
bronze kernel
vital portal
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If the BIS is supposed to be Dragon Cannons, I'd at least expect them to do as good as like, T92 Weapons. But it's hard to gauge currently, and Dragon/Rune cannonballs are still not exactly in high supply

chrome lantern
earnest light
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May also make you able to drag pirate ships closer for boarding if that comes around

chrome lantern
bronze kernel
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But in all seriousness, being able to drag a mob into a particular spot more easily without having to wiggle around and navigate can be useful

earnest light
chrome lantern
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It’s negligible

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And if it’s part of the justification for why they drain your melee stats it would be way better to not have any prayer restoration/boost

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Because the melee drain is so horrendously awful to trying to use them especially at places like pnm

earnest light
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Perhaps divine magic potions would be better for you than forgotten brews if the melee drain is such a burden

chrome lantern
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Nothing else about it matters

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It’s the only option that gets remotely close to the heart and is still way worse

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Magic potions might as well not exist

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I’m not going to pretend the other quirks of it matter

earnest light
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It's got niche uses

chrome lantern
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That’s pretty troll because plank make sucks

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But sure someone could barrage with them earlier for slayer on a main

earnest light
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It makes money and is magic xp

chrome lantern
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It’s still an awful potion

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Bad moneymaker and bad magic xp

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If you’re doing it for afk go afk something more worthwhile in any other skill

earnest light
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For you maybe, for others maybe not
You can manual cast it fast too

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If they're boosting for that they're probably manual casting fast

round lintel
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nobody with 4 fingers in their forehead would do this to train magic or for money

earnest light
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Guess i'm a bot cus i boosted for plank make but i used heart

vital portal
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I liked boosting with Div pots

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used it for lots of Lunar skilling

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Used to do a lot of Lunar Tele tablet making for afk money

meager flame
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Rather just let it slip away quietly and never see it again

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It’s just so unbelievably inferior to regular combat that maybe they should just quit now

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Just let me board big pirate ships or whatever and do regular combat

hasty shard
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sailing combat is like limply throwing a ball and saying you cant aim theres just no effort into it lol

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its insane how mechanically shallow it is

narrow folio
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trawling is pretty deep

hasty shard
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its so deep we cant reach it

tacit wharf
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grow longer arms

ashen yarrow
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Like using only 340 cannonballs per hour per cannon if shooting non stop for full hour

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Dragon cannonballs are same as other dragon ammo, you are not supposed to be able to use them for every single enemy unless you buy them from ge

true talon
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I cant figure out how to kill the vasa crystal in a 4 scale 🙁 its just an RNG check. also its wild that none of the stab weps are superior to scythe when it has 180 slash defense. and why does it have 103 base defense??

minor whale
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Isn't Rapier better in that ss?

south void
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Oh NVM it's the crystal not vasa itself

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Disregard my inability to read

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Did you happen to plug in fang on stab? Can't tell from on my phone

south void
south void
true talon
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Fang is not better either

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Maybe i use fang and spec if dicey?

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Inquis mace or fang maybe is good enough

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I think fang accuracy + min hit should be enough.....

true talon
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Fang was enough

chrome lantern
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I don’t think this is the chambers of xeric scaled raids channel or the game questions channel

austere mulch
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You gotta play for the variance which favors scythe

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Similar to how scythe was still preferred pre-nerf fang on tekton. Because average for fang was 3down

true talon
austere mulch
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Didn’t try fang myself, did a run with Torva rapier and 2 runs with oath scythe

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And the 2 runs with scythe combined had less crystals than rapier LOL

true talon
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yeai tried nox hally to also serve as poison cleanse for vespula fails

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FANG didnt fail at all, so it was nice

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I just need to not fail 1 teleport crystal, because if you fail its +300 hp lol the tbow noodles and you fail another its +300 hp again

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I think i did 2k damage to vasa one run XD

terse totem
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Can they update the warning to the entrance to Bryophyta's lair so that it can be toggled off?

true talon
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@austere mulch Rewarded XD

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I entered without my scythe an had to die

near widget
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doesnt seem like its gonnah appen

terse totem
near widget
near widget
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the corporate overlords really could hire a lot more devs with all the money theyre making, but sadly they dont so the devs have to pick and choose what they focused on a lot more than they should have to

meager flame
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current team is getting absolutely spanked by the group that did cox to tob for example

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and im afraid to try and research how much smaller that team was

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seems like direction/ideas are far more important than number of developers

near widget
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thats always true

ember token
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more cooks in the kitchen doesnt make the food faster

thick beacon
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feel like overall since toa release game has been just getting better in terms of content releases/updates

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think 2019-early 2022 was really mediocre

meager flame
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well my theory on that honestly

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is mostly based on what jagex themselves said and how its happening again almost 1:1

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basically they hire more people arguably too many and it takes time and resources to train them

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and they also focus on big releases more and more in recent years

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so

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in 2021 what happened was they were getting people ready to make content and also big updates got pushed back/delayed and they ended up doing dmm/leagues back to back with not much content for the whole year

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which is oddly exactly what 2026 has been turning into

#

its probably just them running out of gas and having to spend time rebuilding

thick beacon
#

2026 has summer sweep blood moon sailing fixes/a entire raid i feel like thats pretty good idk

meager flame
#

its not very much content

#

blood moon is already delayed content we were originally supposed to have already had

thick beacon
#

2019-2022 highlight of big releases imo was just reskinned tob/cox and nm in 3 years like u said i think its largely because over leauge focus

meager flame
#

back in 2021 they just flat out admitted they wouldn't like to do temp modes back to back but other content got delayed so they filled with it

#

so to see them do it again it pretty much means one thing most likely

#

unless they changed their minds its because they ran out of content to put in the game

#

and projects are delayed

thick beacon
#

idk i feel like ppl expectations are worse like idt many ppl expected sailing to release last year even

#

or raid this year

meager flame
#

im not sure i actually expect the raid this year tbf

thick beacon
#

i feel like its been getting better its not lvl of cox tob/inferno but its a much better middle ground

meager flame
#

almost every end of roadmap content piece they advertise gets pushed back

thick beacon
#

they create updates for everyone and summer sweep up is a big thing to

meager flame
#

bc they're honestly kind of projecting too far into the future by even trying to put something there

#

each time we see a summit

#

so its not even really a surprise that many get delayed

thick beacon
#

delayed by month or 2 isint a big deal imo i tihnk we will see the content this year but only time will tell

meager flame
#

well like the raid got put on winter right

thick beacon
#

ye

meager flame
#

that means it could be a 2027 update and still be winter

thick beacon
#

thats what ppl were saying about sailing and they got it way sooner

meager flame
#

hopefully they dont do what they did with sailing lol

#

if we get a raid that's like

#

unfinished idk what the comment sections would be looking like

thick beacon
#

they arent perfect but i think we are at all time player counts for a reason/imo best era of the game overall

meager flame
#

tbh i dont really like how people try to compare it to eras or whatever because its like

#

it doesn't even mean anything like right now in 2026 if we were considering everything the golden age

#

its over

#

this year ended it

#

but it doesn't even matter lol

thick beacon
#

last year we got 2endgame pvm releases and sweepup and sailing this year a raid etc idk

#

2019-2022 was 10x worse idt even 3years of that content compares to 2years of this idk

#

its not even about eras players logging in is best sign for everyone on how game is actually doing imo

meager flame
#

you can actually see it is affecting people logging in though

#

today is the lowest point since july last year and it looks like its still rapidly falling

#

the league had a good run trying to sustain but it actually came up slightly short of last december

#

just looking at it monthly anyways

#

there was a weird sharp drop last september too if you want to go weekly but im not really sure what that was about

thick beacon
#

id imagine any slight fluncations are still way higher then even 2016-2018 era of the game

meager flame
#

ya for the moment but the thing that matters is how quickly they're losing those players

#

basically this

#

you can see the players are playing and then abandoning ship at an insane rate currently

thick beacon
#

part of that could just be the leaugers coming and dipping like usal

meager flame
#

yeah but the league lost a peak of basically all of the players that might have started playing around the time sailing was happening

#

in like

#

almost no time

#

we're actually below where it was before the league started currently

#

they're definitely paying for not having content since sailing

thick beacon
#

idk if u are looking at 2026 roadmap etc and see game as going in wrong direction or a L idt anything in osrs will ever appeal to you going forward

#

i agree sailing has had a lot of dev time in it but i think this is part of jagex new approach to where they spend dev time in general

#

they really are trying to flesh out older content rework systems etc rather then spam adding new content

#

even summer sweep is a waste of time that could just be spent on more new content

meager flame
#

its not about the roadmap its about how they haven't actually released content in like 6 months

#

right now they're basically going through the world of warcraft cycle where they try and bridge the gap with big huge things like a league and then they struggle with retention and the players leave as fast as they came in

#

rather than their usual steady content cycle where they actually retain a lot of their players and grow over time

true talon
#

I got salt again, truly tragic 🙁

inner pelican
#

it's easy to look back on old content fondly if it's been working properly or 'just accepted' for years now

#

where they may be way more concerned with 'getting it right' nowadays

meager flame
#

generally speaking the game has only been growing since 2014

inner pelican
#

(debatable if they're doing a good job of it tho)

#

by stability i'm talking bugs and balance

meager flame
#

oh the last couple of years have been the worst i've ever experienced in terms of game stability probably

#

outside of when jagex would just get hit offline every day

#

they have a lot of weird bugs now

#

im assuming its because they're actually making big changes to the engine now

#

where before lack of anyone to do anything with the engine was sometimes a blessing in disguise lol

thick beacon
#

idt there was many balance patches during that time. alot of big reworks and even nerfs came post 2021 (magic dmg balance ele weaknesess etc bp nerf fang nerf) zulrah drop table was like the only big change i remember from that time peroid.

#

void nerf was pretty big to ig

meager flame
#

its just interesting because im sure everyone can think of some random famous bug like the tbow bush or whatever but

#

generally we didn't log in on wed and xyz content didn't work or whatever

#

now its like hey we released a league change and zebak waves are underground

#

and that stuff just happens like

#

all the time now

inner pelican
#

hopefully that just means we're suffering extra right now to make the next few years pain-free

meager flame
#

in a way its kind of expected right since now they have more engine dev access and they're messing with stuff

thick beacon
#

that stuff sucks ye but like its very short imo they fix it fast generally

meager flame
#

idk if theres really going to be much of an end date to that happening though

minor whale
# inner pelican hopefully that just means we're suffering extra right now to make the next few y...

Unfortunately I doubt it

So many tiny weird bugs being missed that should be routinely found as part of just general QA

Gem Sack upgrade from mole would get turned in when you talked to Wyson and deleted. They added a dialogue option that lets you choose "No" to not turn it in...but it still deleted it. They added something and then didn't even test if the thing they added did anything

Then they discover that UIMs using the sack (which have their own unique interface for it due to how their accounts work and not being able to bank the gems) were able to pull infinite gems out. So the single account type that has something unique they didn't even test if it worked.

And this was just a gem sack upgrade

#

And this quantity and quality of bug has been happening all year.

#

At some point the "it's just spaghetti!" excuse stops being funny to players

#

If it's spaghetti and you aren't routinely testing more to be able to find bugs that are as hard to find as "did you try using the item or selecting the dialogue option you just added" then I dunno

icy relic
#

so as everyone clamors for more content you're either forced to release things that aren't up to par quality-wise or you accelerate powercreep which was alraeady made so much worse the last 2 years

manic star
#

Will poh's ever be fixed...

minor whale
#

How are they broken?

ashen yarrow
#

i think last time he was saying something like scammers use his house to do trade scam so he cannot host anymore ancestralhmm

chrome lantern
#

It really started with ToA, and ToA is the most blatant and obvious example

#

But like Yama was supposed to be endgame content too and they made it a midgame boss with an awful contract system designed to try to force earlygame players to care about killing demons so that endgame players could have a horrible experience trying to engage with “endgame” contracts that literally didn’t even work ok release

#

Doom is neat as a concept if they actually made deep delves or even late shallow delves more worth it instead of giving uniques on piss easy waves

#

And the delve loot risking isn’t really pleasant to anyone involved

ashen yarrow
#

yeah no one likes to lose things, that is why the same people also hate wilderness

chrome lantern
#

Colo as well was nothing like how it was proposed, it was supposed to have “roguelike” and “endless” elements, but we just got a punishment system that somehow feels even worse than ToA invocations

#

Sunfire armor and echo crystals were pitched as accessible midgame but was released as late-wave reward

#

Even now it’s not somehing any midgame player would ever actually go for

#

Content since ToA has pretty much just been fraught with compromises that make it unsatisfying, or just explicitly designed for earlygame like Moons and Royal Titans

#

To be clear, I actually think Royal Titans was a great release and is still a fun encounter at high levels

#

But in that aspect it feels more fun for lategame to actually engage with than Yama or Doom lmao

#

As someone who personally enjoys deep delves and has a pb of 41

#

And has oath top/bottom/horn on my iron (idc about helm much since I have torva)

warm epoch
chrome lantern
#

Sailing also was just explicitly designed to not really touch anywhere near the meta for anything other than better manta rays, karambwans, afk woodcutting, and a couple niche potions despite being an entirely new skill

warm epoch
#

If they can't make it work, they can't release it

chrome lantern
#

Most blatant example being Yama contracts

#

When those released in the form they did I honestly wish there had been outrage

#

Up until the point they released I was still under the impression it would just essentially be “which mode of Yama are you fighting” like picking a single invocation, not a worse orb system

#

Because there was literally no poll on contracts

#

Just one short abstract paragraph saying you could sign contracts to change the fight and affect your rewards

warm epoch
#

The outrage should've been for the current version of the polling charter

chrome lantern
#

Yes

warm epoch
#

You vote on a vague concept, like "duo boss" and that's all

chrome lantern
#

Even the polling threshold alone tbh

warm epoch
#

Any design element? Meh lol

chrome lantern
#

The worst part is that they barely even follow it

#

Only when it’s convenient

warm epoch
#

Fully agree, but I've had plenty of discussions here with people thinking Jagex fully follows it

chrome lantern
#

They designed a polling charter to let them poll whatever they want in whatever way they can get away with to get it to pass

warm epoch
#

So I've just given up on that personally

chrome lantern
#

With a lower threshold for no reason whatsoever as well

warm epoch
#

Yep yep

chrome lantern
#

Like it we’re supposed to actually use the new polling charter then it makes even less sense to change the threshold

#

Because it should be super easy to greenlight “should we make a new boss/quest”

warm epoch
#

Like the initial poll question imo is fine

#

But it needs more follow up

chrome lantern
#

And then if the content sucks it should be able to be shot down

warm epoch
#

Yep lol

#

I don't even mind if the followup has a super majority honestly

#

"you all wanted this boss, but do we go route A or B"

#

And ofc if both routes truly suck, change that

#

But I'm very sure contracts would have never pleased the community

chrome lantern
#

It’s still staggering to me that there’s been no change to either orbs or contracts

#

Surely 2026 sweep up (I have zero hopes)

#

Even ingots they changed in the worst possible way

#

Designing an item that was mathematically impossible to stay above alch value in the long term and existed only to screw over ironmen, then changing it such that you just don’t care about them at all anymore instead of getting rid of them entirely and replacing them with just alch value worth of coins

#

It’s insulting

chrome lantern
#

If people aren’t pissed enough about it then nothing will change even if people frequently point out more logical alternatives, to the point that we get things like Doom rewards blog v5 and they eventually just feel like they’ve given up and want to push something to poll

warm epoch
#

Same with the orbs, basically required to practice on a main even if you get a ton of orbs on the iron because they're too precious to use

ashen yarrow
south void
ashen yarrow
#

if they start polling everything then we can expect there to never be anything near awakened boss version difficulty without them completely skipping poll for the content

warm epoch
#

Leechfin started with something that just goes against an aspect of old school, so it just started with a lot of hate

tender harness
bronze kernel
#

sometimes I miss the allure of not knowing all the details

#

Not being told every single last detail of upcoming content and then being disappointed it didn't meet your expectations of what they say it was

ashen yarrow
#

So saying that they shouldnt poll every single awakened boss mechanic is defending jagex because it limits what they can plan for the bosses Shrug

tender harness
#

Or doesnt release like doom kekw

warm epoch
#

Removing orbs right now would limit absolutely nothing from any of the awakened bosses

true talon
#

Dunno I think Yama doom and toa are fine content could use some touch ups but they are fine as is. You speak about uniques on easy waves but they are extremely rare. It’s like whining about a 150 shadow when it’s like getting 3rd age.

#

Doom base loot needed some changes, because it is so bad that you don’t even have to care about risking it.

tacit wharf
#

some people in here forget they are the top 2% of the game

true talon
#

Those people are not even top 2% lol

tacit wharf
#

but u get where im coming from

true talon
#

yea i know. elitist mentality. they have no clue how entitled and privlleged they are to have a DEV team like this..... no other game in the world is this customer engaged. and they really shouldnt be trying to please everyone. ESP not the loud minority who think everything they release is to easy.

warm epoch
#

the game is good because of the feedback loop, not despite it

true talon
#

Go play a dif game were the devs put out whatever they feel like and ruin majority of your gameplay with bad updates an then your stuck with it untill 6 months later.

#

In osrs anything they add is never a bad thing, it can get involved in the game in some shape or form, maybe not for the very end game players, but the more they add the better progression paths get.

tacit wharf
warm epoch
true talon
vernal valve
warm epoch
#

nope, which is why this kinda feedback is given

#

and yeah im not a fan of 1-7 being a decent legitimate strategy for doom

vernal valve
#

To be clear, I'm not even saying Doom being designed this way is 'bad', but like... it's just totally different from stuff like entry purps in toa

true talon
#

I know why they did it, because they wanted to create a race first hype around blood torva and radiant.

#

but they just blocked out everyone who couldnt afford it

#

since orbs was 5m each on realse

ashen yarrow
#

yama contracts are better after buff but i can see why people dont want to kill 25-50 demons with specific last hit every attempt

vernal valve
#

By the time contracts came out, yeah, Jagex didn't have any real excuse, lol

true talon
#

Both those items exist to screw over ironmen basically, entry keys per attempt is never a good thing. just look at how awful giant and mossy keys were...... which they later changed.

vernal valve
#

The fact they felt the need to clarify pre-release "No, these are TOTALLY different from orbs!" Tells you that they knew full well they wouldn't be liked

tender harness
#

Either make contracts a 1 time use to unlock shit and be done or get rid of them

vernal valve
#

It's not like they didn't know, it's just that they seemed to be utterly clueless about the nature of people's issue with them

shrewd solstice
#

DT2 orbs reason for existence is to be a non-alch profit source from bosses

warm epoch
spark folio
#

I like the idea of having to grind a singular orb per boss that you then use to perma unlock awakened

tender harness
true talon
#

ESP as SSF

tender harness
tacit wharf
#

2nd was ssf

true talon
#

poe 2 is fun though. im actually hype for the next update in 2 weeks

chrome lantern
chrome lantern
true talon
#

I do not engage with that content, because orb farming is not something i want to do.

#

just like in POE2 i dont engage with the pinnacle bosses that require annoying entry keys.

sacred oracle
#

They weren't specifically designed to deter people from the content. They were designed to be a drop that lower level accounts could get that higher level accounts would pay them for.

#

That's the stated and explicit purpose.

#

As to whether that was actually achieved is another thing.

meager flame
#

Yes and the only reason that works is because it’s excluding people and barring entry

#

The design is made explicitly to reduce engagement with the awakened bosses lol otherwise it wouldn’t accomplish the wealth transfer they were so fixated on

#

It was never a good idea they just couldn’t see their own nose

#

Whoever it was chose economy over fun and potentially confused tedium and challenge

#

Stuff like that is why it’s really bad to be a hard headed game designer you’ll get caught up trying to accomplish some objective like the wealth transfer they repeatedly talked about

#

And sacrifice the most important things like actually just having fun while playing the video game to do it if you aren’t careful

#

Gotta be able to admit when it was just not good

winged mantle
#

Endgame boss encounters should never have the focus of "how can lower level accounts make money".

true talon
#

yep

tulip yoke
#

Any speculation on when exactly blood moon rises is gonna drop? Delusionally trying to figure out if I have enough time to max by then

true talon
#

low lvl accounts shouldnt even be doing them lol

#

like if you approach yama, you better have 2 synpase weps and good supporting gear

winged mantle
#

Less focus on money sink/ wealth transfer - more focus on repeatable fights that feel satisfying to overcome

true talon
#

Wealth transfer is stupid....... this isnt the real world, you dont need to bleed the top players to funnel money to the low lvls. they can make their own money though other means.

ashen yarrow
meager flame
#

Well you do need to do something about it potentially

winged mantle
#

This aint it

true talon
meager flame
#

It just might not be redistributing wealth

true talon
meager flame
#

It might just be making sure mediocre gear is super accessible

#

No you do

true talon
#

why?

true talon
#

you can get close to dps of megas with medicore gear

meager flame
#

It would be easy to one day be playing a game where potions and food cost more money than you make outside of doing end game activities and so on

#

It’s not a problem atm but

#

It can be a problem

ashen yarrow
#

people already complaining about scythe/shadow costs when farming something that is not end game moneymaker scronglypirate

meager flame
#

You don’t want it to get so top heavy that people can’t ever really join in

true talon
meager flame
#

The point is more about them costing more than you’re making by using them in the extreme case

ashen yarrow
#

Like some people were complaining brutus should be profitable to farm in max melee with scythe

meager flame
#

Making them not the efficient option

#

It’s why scythe got nerfed on its cost already

winged mantle
#

Scy was too expensive prior. Same issue with sang

meager flame
#

Personally I think charged weapons like that are kinda dumb tbh

true talon
#

Sang should be buffed (not bias, because i use sang in my scaled raids)

meager flame
#

I see why they want to do it but I’m not sure if it actually improved the game

winged mantle
#

Sang should be like 1 blood, 2 deaths per cast

meager flame
#

Like

warm epoch
#

1 blood 2 body

meager flame
#

A lot of the time it’s about protecting the value of a shilling activity that already lost all relevance to begin with

true talon
#

Am i crazy to want to do 1+2 CM's lol

winged mantle
#

Yes

meager flame
#

So it’s really just an annoying bar to refill and the war was already lost

ashen yarrow
#

need to protect afk zeah rc, anyway here is new pvp minigame that prints death, blood and soul runes scronglypirate

true talon
# winged mantle Yes

i already do 1+3 full scale though, its like 120k pp/h when i dont lag an die even then its still 90k or so. dpending on where you die.

winged mantle
true talon
winged mantle
#

Yeah

#

The point of a raid

true talon
#

Ya vie done some 3 man cm's in like 27 mins lol

#

but nothing is more fun than doing solo scaled raids.....

winged mantle
#

3 man 20 min cms is nice

meager flame
#

I want it to be sooner but my guess is August

#

It is already delayed from original release though and I’m sure they realize they’re lacking content so maybe they’ll surprise me

true talon
#

I used to hate cox, but this is literally the best, having the most customzation and the ability to push the boundries like scaling to get more rewards.

meager flame
#

Plus there’s only so many months and the way they’re slow rolling blogs

#

Idk they look like they’re trying to stretch engagement lol

tulip yoke
#

Kinda gotta agree, the date in my mind rn is around mid July for blood moon rises but that might be a little ambitious since leagues and they also have summer sweep up too

thick beacon
#

idk how blood moon rises is delayed they said summer in roadmap after sweep up?

#

unless summer starts in april or something

ember token
#

summer is the delay

meager flame
#

The previous roadmap before that

tulip yoke
#

When it was first announced it was supposed to be early 2026

thick beacon
#

i see

ember token
#

it was originally gonna be months ago

tulip yoke
#

They’ve been consistent on summer for a while now, I’m just wondering if summer means 2 weeks post leagues or end of August

#

Since that’s a month and a half difference lol

true talon
#

then june 15th they will have dmm all stars

thick beacon
#

i feel like its gona be july but idk

ember token
#

i also think it will be july

true talon
#

i think its either late june or early july

tulip yoke
#

True with all stars forgot about that too

meager flame
#

I think usually they’re very intentional

thick beacon
#

only reason i dont think itd be late june is cuz dmm all star

winged mantle
#

Have a feeling raids 4 will be pushed to april next year

true talon
tulip yoke
#

Late June seems extremely unlikely to me, we woulda had a date by now if that were the case I think

meager flame
#

So I expect a season of blogs and sweep up and to not have that overlap with allstars or the league

winged mantle
#

By the pattern of delays

true talon
#

All stars has always been very short

meager flame
#

Yeah but it’s adding up because it’s already almost June

ember token
#

if its gonna be june we'd have already had the date announced by now, or it has to be announced very soon

winged mantle
#

We should have heard more by now

meager flame
#

Like next week is when I expect the sweep up blog

winged mantle
#

The fact we don't know what they want to sweep up is worrying

tulip yoke
#

True Ellie

#

So sweep up honestly may be July

meager flame
#

And probably 3 or 4 weeks from there is the sweep up

thick beacon
#

in a reddit post they said early june or late may for summer sweep

winged mantle
#

trust me is never a good proposal

thick beacon
#

but it prob will be multi month process

tulip yoke
#

Which would probably put blood moon at late July at absolute earliest in that scenario

#

With worst case being pushing blood moon to fall 2026 and raids 4 to spring 2027 like someone said earlier

ember token
thick beacon
#

idk i feel like sweep is more in addition to like they might not even release some of those changes till post blood moon imo

tulip yoke
#

That’s possible as well for sure

meager flame
#

I mean the raid blogs probably should continue soon as well

ember token
#

also yeah blood moon is not waiting on the sweepup lol

tulip yoke
#

It depends who is doing what

winged mantle
#

Them timing raids 4 for December is setting themselves up for failure - sailing 2025

meager flame
#

Because they started the conversation and already have ideas now goblin replied to something I said weeks ago

#

So that blog is probably somewhat imminent as well

true talon
winged mantle
#

I'd imagine so

thick beacon
#

they released sailing on time and that was prob way harder of a project

ember token
#

I don't think raids 4 will be this year regardless, I just don't think lack of blogs when it's still several months away to the current roadmap release date is any sign of a delay

meager flame
#

It also makes a good blog to drop on a down week in like

winged mantle
tulip yoke
#

We don’t even have a good sense of raids 4 rewards yet

meager flame
#

June or July when nothing is going on

thick beacon
#

well ye but they have experince making raids and this is a easier thing for them if they struggle with raids 4 but not sailing id be suprised

meager flame
#

I mean they did struggle with sailing

#

That was a multi year update lol

winged mantle
#

I sadly have my doubts. Too much consistent jank even for jagex in the past

thick beacon
#

ye but idt anyone expected it to come out 2025

meager flame
#

They probably spent more time on sailing than all raids combined

thick beacon
#

nearly everyone i saw expected later then that

meager flame
#

Tbf a lot of people still think it released too early

winged mantle
#

They did

thick beacon
#

i think it was bound to happen noone knew what new skill should be like. think a lot of it just had to be done through feel

meager flame
#

They definitely went for that quarterly report lol

winged mantle
#

Released it then went on holidays pre much

meager flame
#

Or something like

#

It wasn’t ready

winged mantle
#

Deadlines

meager flame
#

They said they could tell themselves that forever but honestly this is one of those times they needed more time to cook

winged mantle
#

It's gonna be interesting seeing them raise the price again next year and point to 2 pieces of content

ember token
#

i dont think more dev time for sailing would've fixed much of the issues that it launched with, it just would've resulted in their being more explorable ocean

meager flame
#

It depends

winged mantle
#

Idk they didn't listen to feedback about combat from the beta

meager flame
#

If they actually read the feedback from the betas or if they just had to go through the fire to learn instead

#

Because people definitely told them about all the stuff they’ve been doing for 6 months in fixes lol

#

Not sure they would’ve listened without it blowing up in their face though

winged mantle
#

The amount of changes and fixes needed shows it wasn't ready

thick beacon
#

i disagree just cuz i feel like they cant have made those changes without feedback post release imo

winged mantle
#

Just felt like the testing done and feedback given wasn't from fresh eyes doing content from start to finish

meager flame
#

All the sailing combat feedback was basically dropped immediately on them during beta

#

They just didn’t do anything with it

winged mantle
#

When training the skill it was obvious the flaws and bugs

thick beacon
#

they are now but noone cares really

meager flame
#

It’s like the awakeners orb and contract thing

winged mantle
#

If you played

meager flame
#

They were told but didn’t take it seriously until it blew up

winged mantle
#

They fixed the drop rates of contracts but still can't farm the one you need in a fast manner

meager flame
#

Ya they crumbled immediately and admitted they won’t be doing it again so now they at least took it seriously

winged mantle
#

Killed like 3200 greater demons and gotten 12 of 1 type of contract.

meager flame
#

It’s just too bad they have to like

winged mantle
#

Or they would have fixed it

meager flame
#

Fail spectacularly to realize it shouldn’t have been that way

#

When people tried to tell them the first time

winged mantle
#

Doing the content right now you can clearly tell. It's like they design the system without trying to accomplish it

thick beacon
#

contracts are fine enough orbs are like 10x worse but both suck

winged mantle
#

Day of release contract farming would have taken 4000-5000 yama kc and even more demon farming to get close to the contracts you need

thick beacon
#

i felt pretty comfortable not even fully practicing on my main cuz contracts are way faster

winged mantle
#

Both need a fix

thick beacon
#

also like these days u do get enough contracts from yama

#

lot of ppl perception is off release

winged mantle
#

Not really

#

Do the maths

#

Esp for the hard contracts

thick beacon
#

u get 3x now with over double rate of dossier

winged mantle
#

You will not have enough of the contracts you need from yama alone

thick beacon
#

itd be very close

#

its over 50 dossiers from yama

winged mantle
#

Sensory clouding and glyphic attenuation

#

50 for some is not enough

#

Some of my friends it took over 200 of one contract

#

How many hours is that for an iron for contract farming which is faster

thick beacon
#

well orb system is like 50x worse though what do u do if ur out of orbs

#

its not even worth going for the other stuff

#

atleast u have a out with contracts

winged mantle
#

The jmods have gotten a weird mindset that recent grinds should take 100's of hours even for a cosmetic (oathplate kit, boat paints)

winged mantle
#

Just because something is slightly better doesn't give it a pass

thick beacon
#

i got less then 30 orbs from vard/duke maybe we can assume 60 that means id have 15 attempts per boss

#

what about 200levi attempts i want

#

etc

winged mantle
#

If you struggle at one of the awkened fights you are screwed

thick beacon
#

its not slightly better its signifcantly better

winged mantle
#

Disagree

thick beacon
#

i would argue contracts are like 5-8x faster then getting orbs

winged mantle
#

I'm literally doing the fights right now

thick beacon
#

and afk to

winged mantle
#

It's a bad system

#

Lose momentum if you have less contracts then you think you needed

#

Can't target farm the one you need

#

Can't trade in spares

thick beacon
#

ye its bad but my point is its a lot better

#

just in terms of attempts per hour

winged mantle
#

It's a little bit better but doesn't make it good

#

It just shouldn't exist in current form

thick beacon
#

maybe sweep up they fix hopefully

winged mantle
#

Contract fights should have been a dialogue option each time and you just pay death fee

#

I hope so

ashen yarrow
#

you can target farm contracts, you just have double drop rate if the sigil is showing

obsidian venture
#

Ass system

#

Stop making "end-game" content accessible to all

#

defeats the purpose

#

what end game content have we even gotten as of late

#

that wasn't just in a disguise as midgame all along

thick beacon
#

glyhpic is prob easiest to practice luckily

#

if u practice hard u will do it on ur first or second p3

#

but ye that one shouldint be 5x

winged mantle
#

That's the melee prayer one

thick beacon
#

ye

winged mantle
#

There's a reason it's 5x

thick beacon
#

u cant practice p1/p2 but thats not really where ppl will struggle long if they practiced p3

winged mantle
#

They all should be tbf

#

But again system shouldn't be there in the first place

#

So 🤷🏼‍♀️

thick beacon
#

p3 was actually easy part of it

#

but i practice alot on reg yama

#

like emberlight with brewed downstats/camping mage gear

#

on p3

winged mantle
#

Nor should you need an alt

meager flame
#

accessibility is not the problem it seems like you're complaining more about difficulty

#

people should be freely allowed to go get spanked by hard bosses

obsidian venture
#

moreso they design bis or almost bis for the avg billy

meager flame
#

i mean thats true but honestly i wouldn't expect it to change

obsidian venture
#

like progression has been fucked since nex

#

toa is prob the worst offender with the invo shit

meager flame
#

honestly its interesting because i think before nex

#

people wouldn't consider any of that content super hard end game

obsidian venture
#

Yeah

#

well tob had a "bad rep"

#

even to the point j-mods were like ye

#

now it's the reverse

meager flame
#

jagex is kinda stuck between some people who keep getting better at the game and trying to make content for most of the people who just aren't that far along

obsidian venture
#

Like sure players are getting better on avg over time

meager flame
#

i think tob had an accessibility problem with the wider player base actually like

#

not in terms of being too hard but sort of

obsidian venture
#

But they should learn to place loot in relation to the difficulty of the boss

meager flame
#

some weird community perception and an unfortunate mix of punishment for failures

#

like

#

basically if tob didn't full wipe and reset the raid i bet people would've never talked about it the way they did

obsidian venture
#

I truly don't believe everyone need access to bis without trying to some degree

#

I'm thankful for tob's wipe mechanic

meager flame
#

idk if i am since its why we got toa

obsidian venture
#

Like slayer bosses in the future will obviously have some bis if they're in the lvl 90s

#

but once we push to t90/95 shit

#

are we really gonna make it easy to obtain

meager flame
#

yeah probably i mean

obsidian venture
#

For example, avernic treads could have had a system for delves which allowed you to upgrade boots

meager flame
#

thats what they did for literally everything

obsidian venture
#

not anything crazy even

meager flame
#

we basically have two capes that would've probably been considered too hard for the average person playing

#

and the entire rest of our bis from start to finish was easy

#

so like

#

i'd expect a magic cape from some inferno like activity one day and for everything else to continue as usual

obsidian venture
#

prob

rare grotto
#

Poor me

#

Games used to be harder

#

🚬

obsidian venture
#

fr

sacred oracle
#

I have mixed feelings. On the one hand, I think bis is way, way, way too common from everything it comes from these days

#

On the other hand, I wonder if maybe a more rs3-like approach to bis might be good for osrs: more untradable bis that you unlock from doing content

#

I don't know, honestly

#

At the very least, we should do the first, but the second could be good for more than just bis capes

rare grotto
#

Which is a joke compared to any content in osrs

sacred oracle
#

Oh, is it? I just know what I've heard: I've never actually played

#

People tell me that your bank value doesn't reflect what gear you have because bis is mostly untradable

rare grotto
#

Well u buy gear and u augment it (some sort of perk system) and jt becomes untradeable

#

The perks are also buyable so

obsidian venture
#

Untradeable bis would be cool. Not something you have to craft per se but something you can earn from hard content. Not asking for random “hard” content that induces kank

#

Or at least just pace out the drops better from supposedly “endgame” content

meager flame
hard axle
meager flame
#

in some ways i understand the complaints but its not new lol

hard axle
#

Quiver at least gives a sizeable Accuracy increase.

meager flame
#

its actually always been this way

hard axle
true talon
#

quiver benefits mostly projectile weps not bowfa/blowpipe/throwing weps ect

meager flame
#

generally the game actually gets faster and drops are more forgiving the further you go back

true talon
hard axle
#

indeed SCsmile

true talon
#

i dont think i got a firecape

#

Ok so its 3 accuracy and 4 str

ashen yarrow
#

fire cape is +1s in melee att

true talon
#

compared to quiver which is 20 accuracy and 2 str

hard axle
#

melee benefits substantially more from conditionless accuracy increases too Shrug

hasty shard
#

they really want to powercreep range acc for some reason

true talon
#

ya seeker arrows about to give 20 more lol

#

and the new necklace will also give like 5?

hard axle
#

ranged already has super high base accuracy from armor, weapons, gear.

tender harness
#

Make seeker arrows bronze only

ashen yarrow
#

yeah charged/blessed quiver is +10 att and +1 ranged str over avas assembler

hard axle
#

its why oathplate is as strong as it is

#

and that's before factoring in other factors

#

like attack speed and shit

true talon
#

248 ranged accuracy in max

meager flame
#

its because they didn't give it more str bonus

#

but wanted it to be an upgrade

#

thus +10 extra accuracy with the +1 str

true talon
#

Bow is 262 lol

meager flame
#

the alternative was more range str

true talon
#

That means tbow is going to have 258+ range accuracy an be on par with bowfa....

hard axle
true talon
#

with seeker arrows

hasty shard
#

strong believer of bowfa should get a buff at some point

#

why even add it to fill a meta niche when you just buff literally everything else except it

true talon
true talon
#

need new range gloves

meager flame
#

tbh theres no reason for them to even be so worried about bowfa

#

what you're scared of is the blowpipe

ashen yarrow
#

I wonder why everyone wants to buff old weapons to keep them on par with all other newer weapons scronglypirate

meager flame
#

jagex just does a weird limbo where they want things to be confusing for people

#

when it comes to range

#

like

#

ahh yes this quiver buffs xyz range weapons but not this one etc

hasty shard
#

frog bowfa is the newest one??

#

whuh

meager flame
#

and the only real danger they face is the blowpipe itself

#

which is solved by just not being weird and changing the blowpipe

#

the way they adjusted it previously just kicked the problem down the road and actually solved nothing about why it will end up being insane again

true talon
#

Is blowpipe even relevent anymore

#

seems like an item you use to kill nylos

bronze kernel
#

Against low defense targets, it is

hard axle
#

Yep, still relevant, which is why people go for it Hmm

true talon
#

I guess it is still 15m

#

which is suprising

bronze kernel
#

It's no longer the "It goes into the blowpipe hole" ranged weapon

hard axle
#

Due to how ranged str/acc interacts with 2t weapons

#

But at least they can manage it now thanks to the ranged def split

meager flame
#

its basically back right where it was before the nerf lmao

true talon
#

and dragon darts

meager flame
#

which is probably a large reason that they're buffing arrows

true talon
#

kinda silly, like bows are already insane broken

#

were is the buffs to crossbos

#

bring on the king's barrage XD

meager flame
#

that is something you might see in a project rebalance

#

because they'll probably come up with some insanely in depth and convoluted solution due to being afraid of ruby bolts

true talon
#

Would making crossbows 4 tick solve their issues?

meager flame
#

instead of just taking them out back like they should've

#

at any point since osrs released lol

true talon
#

why does ancestral share a table wit dinny b and claws? couldnt they just make it
scrolls
mega
ancestral
Dinny+claws
buckler+dhcb

#

and then for CM's have it give reduced scroll chance

bronze kernel
true talon
hard axle
#

They have and each time they do, what you're expecting is for them to fill the percentages with the items they didn't remove and making it more common Hmm

#

I've practically never seen someone talk about removing items from cox table in good faith because it's always just talking about making everything more common

true talon
#

I dont want items removed, i want tables shuffled to make ancestral on its own table like masori

#

doesnt make sense for ancestral to be on a table of 1/5

hard axle
#

And that fundamentally changes nothing imo.

If it's the same percentages, you'll just not hit that table or hit the same table in the same ratio.

true talon
#

it changes a lot because then you hit the table and always get ancestral over rolling a 1/5

hard axle
#

But you'll hit the table less to offset it...

#

It's the same chance per raid BRUH

true talon
#

nah youd hit the table the same

#

rarity wouldnt be changed, youd just have 2 tables to hit over 1 with 5 items

hard axle
#

So you're buffing the table and making it more common, like I said

true talon
#

This would just split the tables apart but both be 1/23 to hit

hard axle
#

either it changes nothing, or it buffs/nerfs it - it's as simple as that brafky

#

moving ancy to its own table separate from dinhs/claws really won't change the expected kc to completion

true talon
#

I mean i hope CM's have reduced scroll chance, i really need a reason to do them....... but right now 1+3 is just way better 14% unique chance for 1 hour of raiding is pog.

minor whale
#

Yeah I mean

Tables are a Boogeyman for people who don't understand percentages

A 1/5 for a 1/5 is fundamentally not any different from rolling a 1/25

nocturne solstice
#

Is the reason to do them not the unique orn kits? Why do you want a reason to be forced to do something

minor whale
#

Making ancestral their own table that's a 1/3 per piece but the chance of rolling that table is 3x the chance of rolling any single ancestral piece is the exact same as what we have now

hasty shard
#

we need megacommon tables scrongle

#

have cms halve scroll rate but fill that with rolling rdt 100 times

true talon
nocturne solstice
#

So you're doing it for the challenge and you do normals for loot

true talon
#

REduced scrolls would be an incentive to actually do them past

nocturne solstice
#

It feels like wanting your cake and eat it too kinda situation

true talon
#

Im not the only person who wants reduced scrolls like the other 2 raids......

hasty shard
#

scrongle challenge of increased stats

nocturne solstice
#

I never assumed you were the only person in a "wants their cake and eat it too" situation

#

A lot of people that want pvp removed from wildy are also like that imo CringeHarold

true talon
#

I mean i think CM's should be highly incentivized, their baby cm full scale is proof how good chambers is when you do all the rooms.

#

problem with baby cm full scale is they are not challenging enough with end game gear

nocturne solstice
#

Here's how I'm seeing it.
CoX purples are based off points which come from stuff like damage
CM has all the mobs and more HP so more points
You have scaled regular to have more HP and more points

You have personally removed the incentive to do CMs for more points. The incentive for more loot is to do em faster so now regular is preferred.

#

All it really boils down to me tho is that people are dry and getting scrolls so they blame scrolls.

true talon
#

scrolls are 60% of your purples

#

This is basically on rate point per purple

minor whale
#

They could make scrolls more rare overall and they'd have to make uniques as a whole less common to balance it, so we're back where we started

nocturne solstice
#

I dont understand, are you showing me your drop rates and saying they're mine and everyone else's droprates therefore we should nerf scroll drop rates?

true talon
#

no

nocturne solstice
#

If we're talking about on rate you coulda just showed the drop table and that would be that

true talon
#

im using my own as a example

hasty shard
#

pepeclaws the solution is to add more uniques to cox