#game-update
1 messages · Page 236 of 1
If I told you to solo freeze all crabs and they guaranteed to spawn, you would leak 2 crabs every set.
Chambers was made for teams
You can solo ToB right now but it doesn't scale to solo.
Raids 4 has been confirmed as scaling down to only 2 and solo being possible but exceedingly difficult
CoX was never designed to be soloable but was figured out naturally and requires a lot more effort than teams
The only black sheep in raids is ToA being a bastardized abomination where they just flatly remove mechanics or make them easier for baby's only solo raid
Correct but it is soloable
Yes, tob is soloable and yet ur still scapegoating
Designing something for teams and it happens to be soloable is far better than designing it to be soloable.
You can soulreaper bash it and maybe even nhally
Really now, how many TOB players solo TOB compared to chambers players?
It works well in solo because it scales the encounter. Notice how it was specifically made for teams first
Raids shouldn’t be designed for solos at all i have no idea why this is a point of contention
It is group content and designed to be difficult group content
Toa is shit content that should’ve never been released
Ironman hates having to find other people in the MMO game
See, now ur arguing for the solo to be easier
no im not?
Tob IS soloable and has been done before. There are people that regularly solo tob
and that’s where we disagree
Then make good finding system of people in game. You can be in clan with cool people who don';t actually raid and you may want to raid.
So encourage them to raid
Communication
There's worlds for finding teams that people are in loads
You have to step out of your comfort zone and try to get a team
Can't just hope some high kcs will carry you
For tob or the new raid to be more accessible for solo players?
The only way to do that would be to make it easier to solo
Bro there’s literal twitch e-girls soloing tob and they are ass at most content 😭
There are loads of community discords for raids and finding teams
And that’s lame
Ngl should i start sending 1 def solos
You can
I feel like this is the reason dating is almost dead now irl. At least that type of thinking. Times change so do people's behavior.
What the hell does dating have to do with anything
Thank God this isn't really a discussion we need to have, JMods have repeatedly and for years now said they don't intend to change ToB to have a solo mode and they once again have confirmed they haven't changed their minds on this
😭😭😭
Pattern
Shoutout to goblin
I met my wife irl by introducing myself to her and then dating irl and then getting married irl
Much like finding a ToB team I didn't complain about how hard it was to find someone and ask for the government to make a girlfriend finder 😭
And a doctor!
So true
Yeah but im shit at that part so it doesnt count
Lets paint this out for you. What happens when you encouter this situation?
Raids 1 - jump in anytime, learn have fun solo, raid on your own time, waste no time looking for people, have the option to send with people for additional points/scaling, has the ability to scale in a 1+6 if your good enough.
Raids 2 - wait in lobbies, scout discords, find team members, raid on other peoples time, forced to find people to even do the content, has no benefit to scaling as the rewards are static, has very low ceiling in terms of doing the content as the only thing you can improve on is doing it faster.
Raids 3 - custom scaling, can make it easier by finding others, can push yourself to the absolute limit to be rewarded (this should be improved on tbh, they kinda killed it with the unique rate nerfs and no introduction of new invocations)
Which raid is better?
But either way just learn to use words and ask for a team
Why people even care about raid being able to be soloable?
No one force you to solo it.
That’s just called framing bias
Lmao if I make everything in raid 1 good and everything in raid 2 bad, then say "hey what is good and bad" I can make everything look like this stupid ass analogy lmaoooooooo
You can always enjoy raids with groups.
He’s so biased and yappy it’s unreal
“Which sounds better?” “This SICK option or this BAD option?”
I can literally write a dissertation on why toa is complete dogwater
so tell me what did i get wrong about tob? can you name it?
@austere mulch sorry brozzer
toa literally has close to NO benefit being in team because HP scales 90% and then 60%
So it’s technically better for 8 people to solo over teams
we do this in bingos
i didnt say the scaling or invocations was good, i said it had more freedom and customization.
the issue with TOA is they didnt go in an add more modifers or adjust mechanics.......
Bitch, you literally said this as a con for tob
“Customization” barely
And should’ve honestly been deleted like a week into release
TOA is done badly, but the system would have been good if properly done.
I don’t think so
Too many ifs
If, if, if
Toa is bad from the rewards and design
Fucking Megumi Fushiguro potentialman of raids ngl
What TOA has some of the best rewards of any raid......
Also, yes, if doesn’t mean anything
Group raid andys would to tob solo if it got actually a scaling for solo, if it was even slightly more efficient. Showing no care for group system but efficiency.
rewards are not the raid itself my guy
Rewards are good but poorly placed
Lucy said that TOA is bad from rewards and design
If you were offered $1B for eating a pile of shit, you would
They’re bad as in they hamstring a fuck ton of content
Fang shut down melee design space for like
Years post release
Shadow was busted up until ayak
And not only that
Toa shits them out
There’s like 5x more shadows than scythe and t bows combined
Imagine if they added solo scalign for TOB but group TOB would remain same. Improvement for a lot of people, no change for them if they don't want to do solo raids. But have to cry like girls about it anyway.
I believe it’s more now
i mean 1b in real life yea, in game no lol
Lmfao
Ok what's better
Raid 1 - Mechanics are removed if you're soloing because the game has to hold your hand in case it's too hard. It is the longest raid by far and the most boring raid by a mile. Team synchronization doesn't exist and there's no roles and every run is identical.
Raid 2 - You have to be good at all mechanics because the raid doesn't hold your hand. The raid is the fastest of all raids and teams are encouraged to do content together by having a robust role system that encourages coordination.
Oh also raid 1 kills your dog if you play it and raid 2 gives you 8 million dollars if you complete it in under 1 year
Which raid is better? Guys I didn't do any sort of biased framing at all please just don't dissect anything I say
Oh ok
I simply disagree with raids should be designed to be solo
Raids are designed to be difficult group content
I don’t care if you’re iron and have a hard time finding a group
Just find a clan that is willing to run with you and that’s it
We don't even have to really argue
JMods also think ToB is in a good spot
And they've inferred they're making raids 4 much closer to ToB, even saying it'll be the hardest raid so far and won't scale to solo
I legitimately padded the fuck out of the rewards just to make up for the fact the rewards are shit. A worse version of what Yama did imo.
Yeah classic andys. Change that doesnt; have to affectt them in slightest but need to oppose it anyway.
Yeah yama is shit too
Piss boss
People in osrs don’t really think about the consequences of rewards, just how good the rewards are for their account
Irons drool at the thought of oathplate drop rates
False, the only simularity is boss rush style, they never said it wouldnt be soloable.
Oathplate should not have been that common
They should have made Yama drops rarer, nex drops better tbf
They said verbatim it won't scale to solo.
Just in terms of balance
Congrats, you just found out why rewards to pad a very boring piece of content doesn’t mean the content is good, which is ironic given how much you complained about Nex 😭
ToB also isn't "not" soloable
Toa weapons are fucking busted and pretty common to receive
Irons fucking love that
They don’t think how badly those weapons are designed in the long term
They also made it Billybobs friendly
They just think
And screwed high invos
“What? ToA drops are good.”
tob minimum scale is also 3 and none of the mechanics are adjusted correctly only stats.
Good
That’s how it should be
Why should group content scale to solo?
and the only issue with TOB is just nylo and maiden
Hence why it’s more of a “flex” kc compared to other raids
Yeah that's a good thing.
Mechanics also shouldn't scale to solo players just because you can't be bothered to find someone else to raid with you
Because it doesn't neccessarily have to be group content.
If it even was soloable, it needs to be harder, slower, less uniques per hour by at least 50%.
That’s the bare minimum to encourage teams like ToB did because solo raids are 45 minutes and harder, but duos are sub 25 every time.
That’s the thing
Raids WAS designed to be group content
Like what else do you need
Do folks do destiny raids solo
Just because some mmo are light and let people solo them doesn’t mean it’s good game design
Or ff raids solo
They’re designed to be difficult group content
I’m glad you brought this up because in other MMOs, being able to solo raids was often a sign of skill.
No, you don't understand, the irons want it to be easier to do and faster to complete solo or else it's punishing people for not having friends :(((
In osrs? They are designed to be difficult group content
It often involved cheese Strats and heal Strats to clear
I remember heal builds in 2010 MMOs lmao
legit 50% dps loss
Why should raids scale to solo play when they are designed to be group content
But you just had to kite the boss and heal
wrong, those mmo's use a holy trinity combat system. if your able to solo the raid then you are out gearing it.
There’s no need to cater to solo players
Pretty much every raid in every game with raids is never intended to be soloable
^
Why do you even complain about raid being soloable when you can actually never go and do it solo? How does the option to solo it affect you at all?
But also - every single raid in this game has been soloed
Who are you to tell me what it is when I literally could solo on an non-overleveled acc 
It was a mix of kiting, healing, and cc
You can right now go solo ToB
It's entirely possible
You're asking for it to be made easier to solo.
theres no need to cater to group players actually, solo players are majority of this game......... catering to the 5% who group all day compared to the 95% who play on their own is a bad business model.
?
Guess Jagex devs are catering to us then lmao
Less than 1% of content in this game is done in groups
You shouldnt cater to either, but you should design all content to be accessible by all.
And that’s catering to them?
we throwing out random numbers now?
Yep, they bark a lot but are actually vast minority.
LOL
That’s not what catering means in this context
The problem is that it’s rarely balanced. Cox is one of the only team vs solo content that is actually balanced and people bitched endlessly about cox not being more rewarding.
Catering would be to make a raid lenient for solo players when it is designed for groups to have a difficult time clearing
That’s catering
That’s what ToA did
Catering is not just
You don’t have any numbers
There’s literally thousands of groups raids happening every day
Making solo players have a hard time clearing group content lol
What minority
It’s not designed for them
did you not look at the TOA uniques produced by solo compared to groups?
I'm up for a global game poll PepeLaugh TeaTime
Is toa the only raid or
Solo ToA is just dumb as shit because they made it easier than group mechanics by outright removing several things
You wouldn't like the results.
No shit ToA has a lot of soloers
Toa is a solo based raid so yes you will have more purples in solos
Of course a global game poll wouldn’t pass
what? TOA is piss easy in a group, why do you think people run 8 man's........
People in this game only vote for what’s easier for them lmao
Pvp poll?
Spite vote no
You make the raid easier and faster to get purples for solo players and 😲 the raid is done often in solos!
Make raids easier? Overwhelming yes
No way!
What mechanics get removed in team ToA compared to solo btw?
I don’t see why this is an argument
The dreaded Akkha purple attack that only occurs in solos and never in Teams
Oh wait I got that mixed up sorry
Why not just make it the way it isn't really easier but actually mechanics aren't requiring to use all game bugs in the book?
What do you want from raids for tassili? For it to be designed as group content that scales to solo?
What game bugs are used?
the only one extra is you have to stack/split the ball and extra ahhka mechanics
Even tick eating is actually a bug.
yes
Do you main an iron
yes, but ive been both.
Hahahaha now we're calling prayer flicking and tick eating bugs 
I dont like sitting around waiting to raid. i like to go in and send...
Entirely unserious argument
They literally are?
They are LMFAO
When JMods design content for it it's not a bug
No
They didn't
They aren’t lmao
A glitch (also known as a bug) is a fault in a program that causes it to function improperly. The severity of glitches can vary. Most glitches are merely annoying and don't benefit players. In rare cases, however, a major glitch might cause Jagex to do a complete shutdown of the game making all worlds offline, followed by banning the players who...
no reason, i suffered the 416/wdr
Can't claim being wrong, have to gaslight
Tick eating, prayer flicking, clearing death ques, pretty much anything you see at the highest level of play is all bugs...... they are just acceptable ones.
?
Something that was a bug but is now endorsed by Jagex and requires for some content is no longer a bug
Because I’m not wrong
Says you?
Lol
Are raids designed to be group content?
Yes
Do I think content designed to be complete in groups should be soloable?
No
there is no content where jagex is making tick eating a core mechanic 
Actually its bugs that have been intergrated into parts of the skill of the game....... because they ignored it for to long and it has been apart of vast parts of the game.
Yes
oh which ca can only be completed by tick eating?
Why is this a 4 step process?
Linen + silk
Canvas + silk
Cotton + silk
Gem bag + everything else
Can we not just put the mole skin with the gem bag??
Ok one second… do you think prayer flicking falls under tick manipulation? The answer here will lmk about you @frozen lion
The tob sote one
You can have gem pouch
No, because you can use the earlier parts without having gem bag.
It is catered also for fresh players.
You can also improve this gem pouch, based on crafting levels
Then, at high crafting, after doing several hours of MLM and farming giant mole, you can have a gem sack
Just get the gem bag it takes 2 hours?
Its over engineered as fuck
Do you think everything in this game is designed for endgame players that already have the items?
Requires tick eating, endorsed by Jagex. A bug that becomes a core mechanic is no longer a bug, it's a mechanic.
If runescape was released today those mechanics would be discovered and quickly patched.
Dev 1 - btw i found that players can turn off the prayer to gain benefit and prevent prayer drain making our systems of prayer sustain though prayer pots an restores invalid.
Dev 2 - btw i found players can negate all incoming damage that is over their current hp if they click the food the tick the attack is registered to have done damage and invalidating our restriction of food healing and inventory management.
These would be considered very serious exploits and would be fixed pre-release.
Brother gem bag is not end game lmao
?? No its not what
It’s fully accepted and integrated into the game
It’s progressive
New players can have a gem pouch or whatever
As they build towards gem sack
It’s also very useless
Yea it’s ass
Unless you wanna min max salvage gems
I still got mine though
If the conversation is on being able to solo tob, solo tob is EXTREMELY accessible these days compared to past
You don’t even need to tickeat p2 anymore at all
Runescape is a rare game in which incompetence managed to produce a insane outcome of skill expression and fun.
I mean yeah that’s true
Sorry but until Tass and Malu can do it themselves it's not easy enough
But it’s now integrated into the game
And it’s good
It adds mechanics
And if this game was as simple as switch players and click, as it was in 2007
Wouldn’t that be boring?
I dont waste my time with it, i can just go to WDR or 416 if i wanna tob. solo has no benefit the purple rate doesnt scale.
I’ll bond you for 3 years if you solo tob within this weekend on stream tass
Folks are skill issued and need 1 click grinds
Nope, not anymore
Don’t need to tick eat iirc
Great people can solo TOB and no one actually does this except for swag and liteally no other purpose. If they found it fun they would be doing it on regular basis instead of just video record it and never go back.
I think that group content shouldn’t cater to solo players just because they have a hard time finding a clan or friends
Some People stream solo tob only
People do send it for fun
You can just brutforce timely snack iirc
Yeah, it is content creator thing
Thats actually not the reason people want it solo.
Just like most of the weird game modes
I just don't see how its worth going out of your way at 12 crafting to make a bag that holds up to 5 jade/topaz/opal
Guess what, most players are not.
Idk man it’s for new players
It'd be like if there was a coal bag that held 5 coal
It's just never going to be used
@obsidian venture was hmt the only one where now you get hit 75 in solo at sote or normal tob as well?
Catering 0.1% players at most is cray
In what world is that catering though malutor
And jmods have consistently supported that moreso over the last few years
Catering is when we don't change mechanics that have existed since it was created to make it easy for solo players
Unaction is also catering.
Okay yeah this is just a question of intelligence now
Don’t need to cater to shitters either tbh
LMAO
Learn the content or logout
I mean they love the bowfa so it’s already lost
As a video game player, i like to jump in an do content on my own time and not sit around. there is a reason WOW guilds have scheduled raid times as it requires everyone to meet up, if someone is out you need to have a replacement. so guilds have to manage a raid team 25 people to insure that they can raid when the scheduled. wow is actually about to do flex raiding in which the content scales for 15-25 this will massively help this type of problem and it allows guilds to not need to sit people and everyone can enjoy the content.
Guys why are they catering to people with functional hands and thumbs by keeping tick flicking in the game this is unfair to those of us without hands
Why are they catering to people who don't have 7 children and 6 wives by forcing us to click on our client every now and then for XP gains
i dont think anyone cares about prayer flicking........ ive done all content outside of awakened without every flicking anything.
I don’t think anyone is advocating for time based content 💀
I wonder how many of you would like to get tob solo added to CA
That would be fine
Fucking please
Yes fuckingplease
That'd be dope as hell
Yeah like what
They should also add Radiant, Blorva, etc
I’m mad that it isn’t in 2026
If they wante dto get rid of flickin they can just buff prayer pots
Weed out the shitters
Also to clog for those things too
1 sip now restores all prayer
dude, radiant isn’t required for full GM
Who cares about blorva when u can solo tob lol
Demonic cow isn’t required either
It’s cosmetic flex
It’s still difficult content?
But on the subject of catering
every content caters to someone. people just say its fine if it is accessible to their skill level. Like if they have content which you need to prayer flick for an hour straight there will be more people saying it is not fine but some people will still say it is fine because they can do it
They should be adding the pinnacle of difficult content to the gm requirements yes
CAs got diluted SO much over the years
Yes, designing group content to be completed in groups is not catering
So what? We can make more almost impossible achievments to do
And call everyone who can't do them shitters
Right?
who cares about cosmetic armor that give no actual benefit other than you flexing your ego on people ho dont care XD
Designing group content to be completed in groups while making it lenient enough to be done solo is catering
No. It’s to weed out the fake gms (many)
literally there is video of it
Okay
Yeah
Could 
So this entire conversation IS a skill issue
Remember when i was told i was gaslighting for saying it’s a skill issue
Always has been tbf
They're literally never going to change their minds, there's no point arguing really. We can just rest easy knowing that Jagex agreed with us and not a couple of turbo shitters angry that they can't get a group going for content
Peace out 🙏
Gl with the toa yall
Personally idc, i have a scythe lol. me going to TOB for a rapier, or justice is actually 
Make sure to use a bib when potting content
designing group content but scaling it based on player count is also catering. designing group content and adding mechanics that can only be passed with certain amount of players is also catering 
You know what’s crazy though
The content has been soloed
All of it
Hmt has been soloed too
So where’s the catering to groups?
Inferno was done without any supps too
Actually you just do like COX and have the group mechanics that require coordination like a teleport or something just appear on the floor.......
Let's CA it
On an entirely different topic
This shit is the funniest thing I've read in a while
Yea i saw that it’s fucking horrible
Funny as fuck though
like people throw the catering word only to down play others but ignore if the catering is done towards the things they themselves do
like at TOB if you had the green ball solo, you could bounce it between spots like the yellows. to reduce the damage, you dont have to just take a 74 because there is no way to deal with it.
Malutor
while rest uses still nice vamp
So you’re admitting that
Good
You can be sarcastic, but it would be fire and Jagex would never do it in 2026.
You just want raids to be easier for solo completion?
they’re historically been making it easier to compete GM
Accessible for solo, not easier
like you want less skill to be involved?
Not fake difficulty
There’s hundreds of gms that are legit
Yeah man by making it more accessible to solo you are making it more easier
Guy's really mad we said "yeah solo ToB CA would rock?" So now he's just malding lmaooo
So it’s fine if they remove the rest
All raids have been soloed
That’s good for the game
Yup lmao
People pot solos for actual loot.
This shit was too funny
Bro that would actually be a good CA too
It’s not a one-time challenge or fluke
It’d be a fair GM CA
Yeah
Sasquatch is like 11 solo scythes?
It’s just on par with perfect doom
So frekaing what? Don't you get it is done by literally only .001% of players and raids should be accessible to majority of end game people?
false, they do it for a flex an then never touch it.
That’s the awesome part man
Wrong
Freaking elitists lol
You don’t need to be in the top 0.001% in this game
Uhh, we literally have folks potting it for gp 😭
Fuck we saying
You just need to have a group that’ll take you and a desire to learn
11 solo scythes my guy
That’s the fun part about group content
Is that it’s designed to be completed in groups
Being able to do as literally god perfect ticker = balanced content
Great
Seriously, tired of arguing with wall
So just say you want the next raid to be easier
No one has to be perfect
And stop with the fault pretenses
Look at this playerbase
I’m not against matchmaking systems, but being honest with you, it’s not gonna change much
Do you even know word balanced?
90% do not have hands
Yeah man
No you don't
I’ve seen all types of pvmers and most of the time, it’s just poor mental
You’re gonna make a killing on hand surgery
Group raid = 50x easier = balanced
If you go that route
LMAO
There's plenty of people who pot solo ToB for loot
Each completion averaging 9m per chest
And people think it's fun
Why wouldn't they do it
No, you don't know the meaning of the word
than solo?
Solo tob is comparable to trio tob gp iirc
Oh my god this is literally a
Also was made way faster
“I don’t want to find friends or a clan to go with” issue
and im talking about TOB
In an mmo
Very few do solo hm sure
there are mechanics that are designed to do as group
and there is literally no balance for solo
Yeah
"I want to lower the skill ceiling for this content because I can't reach it" is always a shame to see
That’s the point
not being easier = balanced
Group hm is common because it’s ass content and people want the rewards
?
That’s why it’s a flex if you can solo it
But I don’t think you’ve made any point that invalidates that?
Raids are designed to be done in a group. Why should Jagex cater make a raid designed to be complete as a group lenient enough to be done solo?
You want group content to be group content only because you want to do it as a group only
It works well because it’s still scaled up
its you you you
Low ceiling is crazy
Personally I think if you have over 5b gp in this game you should be forced to hand over all your excess gp to those without that much because it's not fair some people in a video game have grinded out harder or more than others. We must lower to top end to match the average ASAP
No man
raid are meant to be massive, why would jagex cater to below 100 player groups 
You dgaf about any other players, if you can do some content it is good
Doing a group content solo is cool and rewards skill
I want group content to be done in a group
Because
I think it’s in the fucking name
I want group content done in a group because it's group content in an MMO that the devs designed to be group content from the ground up
And once again what the fuck do you care if someone does it solo?
You can do it solo
Because it invalidates the design of group content?
We have no qualms with people soloing ToB
We don’t care if people do it solo
We have qualms with making it easier
We care if you scale it to solo
^
TOB is low ceiling, there is nothing you can do it to make it harder only make it faster. the biggest gap is reducing player count but even then you have a static purple rate, like you cant do a 1+3 tob an get extra unique chance compared to cox.
So that it's designed to be soloed and thus way easier
Because it invalidates the difficulty concept
And what it changes for you?
This has gotta be bait
Look at how jagex loves talking about solo cox
Sorry I give a shit about the design of the game
It’s complex because it was made for teams. Solos had to figure out concepts to solve the same raid
Are we REALLY falling for this bait
It doesn't even affec you
It does though
No it does not
I merch bro all my gp depends on game design
You know what this reminds me of? People who were demanding Perfect ToB to fail only if u failed it 😭
It’s quite literally what Jagex loves about emergent gameplay
it does have a low ceiling? name one thing you can do in tob (besides solo it) to make it more difficult?
Are you talking about ceiling as in scaling or as in skill ceiling
If you don’t understand that just don’t talk Malutor
That's why tumeken is still almost 1b while being "shit raid so easy etc."?
Because the skill ceiling across raids couldn’t be more drastic
1b is ass
1b is low for how busted the fuck shadow is
My line, ty
Toa is so shit that a mega is below 1b
you know they’ve been actively sinking shadows right?
scaling ceiling.....
You wanna know why it’s that low
Shadow is expensive because it's overturned to absolute fuck
It's got like 10x as many Shadows in game as Tbows and Scythes
Because they fucked up loot by making solos so easy that it just prints them
someone find the data that they broke down how they used Ge tax to sink toa uniques
Damn 850m is low
I’d like my gp to not be based on shitters that can’t do content
Yes 850m is low it’s a fucking mega rare
Iirc, it was far more toa uniques
what other solo content gives you anything even close to 800m?
Cox?
Imagine how expensive it would be without the shitters pumping them into the game
Cox yeah
Almost double
Which is bad because it turns them to pseudo high alchs
You call it shit being scaled to solo
No real benefit in doing 1+7 500s either so not sure what the critique is here
Then next argument
Compared to t bow and scythe
instead of CoX
Because it’s easily soloable
easily brother
ok now need to edit lul
Tob has far more skill expression than cox and toa, which is part of why it’s as beloved as it is
Bro can’t you shitters just find friends
Again, like I asked Tass, would you record yourself eating shit for $1B? Content can be shit and still rewarding because you overload it.
They might be blind
Guys guys guys we gotta recognize the real enemy here
Raids themselves are only done by the 1% of elitist gamers, megas need to be moved to the respective Dag King. It's unfair that the 1% are being catered to and the average gamer can't get one of these items.
sure, then give half of it on charity and be called saint
Tob is mechanical ceiling, cox is procedural ceiling
your point?
Talking with Billybobs leads to this sadly 🙁
Fuck it move scythe to muspah
Lets compare a EXPERT TOB player to a EXPERT COX player.
EXPERT TOB player can adjust their raid and improve their skills in it, make it faster and difficulty comes from reducing players. no added benefit, longer raid if solo compared to trio/duo.
EXPERT COX player can adjust their raid, improve their times, make it faster, can increase the difficulty by adding players improving the reward chance at the cost of time/proper mechanical management.
Thus the only thing that can be changed in TOB is increased difficulty by reducing player count for no additional reward, adds time to raid itself. this is bad in comparison to COX.
content is bad because i dont like that mentality is going hard here 
This is such a good copy pasta
Also people always talk about solo cox like you just go in and learn it solo first thing.
That is almost never the profession because of olm, and would be an awful experience
Progression is teams > solos
Which you can also do in tob now
The turnaround time may be different, but the process is the same
literally so shit claims
No I think ToA content is bad because it is bad
You just proved it, that it doesn’t matter how bad a content is as long as you get enough out of it.
Rewards hamstringed the fuck out of design space
Even aSara is soloing tob in 2026
Your statements are garbage
Yes I’d much rather have a more tob-like raid
there is no benefit to solo tob compared to solo cox
Says the person who doesn’t understand content
😭
Because if that situation came to be offered to you irl you would eat it before even replying
Ok also just to be clear
Brother saw EVscape do a 100 man cm one time and went "this is truly the pinnacle of skill, solo ToB is a snooze fest" and it shows
1+2 cox is no harder/easier than 1+14
It’s the exact same thing, but you’re hitting a meat sack for longer
But I don’t get it why do you guys want content designed to be complete in groups to be easily accessible to solo players
TOB difficulty comes from removing players for no added benefit.
COX difficult comes from adding players for additional rewards.
Not hard to see why cox is better.
I still haven’t had a single answer to that question
Actually jk 1+14 is easier because you don’t cripple hand
So I think your assessment of “difficulty” is skewed
Can someone answer though
Werid that people compare fast to difficulty.
What they don’t know is that Toa literally has no reason to be done in team outside of bingos and fun because the reward and raid structure actually penalizes you for potting in teams 😔
300s have more apm than a 500
Efficient 300s way harder than 500s
Tbh toa is better solo yeah
Akka 
speed 300s are legitimately the only fun part 😭
Akkha is insane in a 300
cuz ur ZOOMING
This is why i don’t really like jagex catering to players just because players want things to be easier
So you just do it because it is easier.
Bro actually yes i do toa solo because it’s easier
And less chance of splitting gp
I still think toa is a shit raid and badly designed entirely
Invo system was done poorly. they could revamp TOA to be like COX and just remove invo's and bake them into the mechanics of the boss with drastic changes.
I thought you don;'t want such kind of content
so for tob removing players from max team = have to do more and slower = more skill expression. For other raids it is somehow less skill expression if players have to do more and is slower because you hate the other raids 
I don’t
Stop playing content you don't like?
But i’ll take advantage of it because why not?
Hypocrisy at its finest
We don’t, and we’ve asked Jagex to buff teams repeatedly
No
They said no
I’m not gonna blacklist myself from pet hunting because I disagree with how it’s balanced
They cooked that invo system up from some poe type game or something lol
@old shadow if you don't like people driving on sidewalks but you drive on them because it benefits you in time saved etc. yes it is hypocrisy
Hypocrisy is when I do things I don't prefer because the devs designed it that way to be the most efficient
Are you dense
Removing players from tob changes how you do the rooms, it doesn’t just make them the same room but slower
That might be
Unironically
The dumbest analogy I've ever read
Yeah they’re not bright
Unless you’re a burger
Removing players from Tob specifically leads to solving the room different. Leads to different inventories and strats. It’s completely different from the other two raids.
In cox it’s literally just olm that changes
INVO's was meant to be customzation for your raid to make it as difficult or easy as you want, but they added a invo cap and then made invos that do nothing but add health an defense.
like if you can scale your TOA to 1000 that adds like awakened boss mechanics over increasing health/defense
"You don't like broccoli but you eat it because it's healthy for you? You fucking hypocrite"
Toa had a great concept, but the execution was polar opposite
I think if it was re-done today. they could really save it.
I mean yeah you won't catch me saying invos are at all good, they ABSOLUTELY suck ass in a major way
yes, in other raids you can also change inventory and strat based on players to maximize efficiency
There's a LOT of ways ToA could be made better
It is perfect already.
They barely change
LOL
Jagex did good job with ToA.
Toa team speeds are basically just 5 players soloing wym
like 2 man and 100 man cox you do completely differently. if you only look at solo cox with scaling added then yes there is less changes on how you do things
Yeah, he’s just malding from us wanting perfect tob on CAs and is just being an anti
No
Bro even the most stringent ToA defenders think they failed massively with invos, scaling of def and HP, and entirely forgetting they promised to update and add more invos consistently
Scaling doesn’t affect much besides time and damage taken
Only solo changes how you do stuff at olm
Jagex mentioned invos were poorly done and that’s the one of the few things Tass and I both agree on 😭
Yeah like they legit binned it for future content
Please tell me again how good they were 😂😂
Instead Jagex decided to do the dumbest series of Reddit changes of all time by removing mechanics from Baba, making monkey room afk, removing half the orbs at Akkha, making Akkha only need 2 styles, etc etc etc
“We learned that this system sucks and we won’t do it again”
Yeah for real Jagex themselves said ToA invos are bad lmaooo
And they aren't going to do them again
I would love Toa to be fun
They’re so bad that they completely binned the idea of adding new iterations of invos with future dev, which was a huge talking point pre release
Sadly it won’t be the case
Yeah like I feel as if you don’t listen to what jagex says
i mean they werent bad changes. removing the chip from baba was good, the ahhka changes was also good as all people were doing is running around in circles stalling the mechanics as long as they could.
Most things we have said so far is something a current j mod has echoed in recent times
The hp scaling and defense scaling as “difficulty” were the worst parts of 500+ toa.
The difficulty should’ve been from the actual invos, not the raid level.
So arguing against that is hilarious
which I know you also mentioned as well
But it's perfect and Jagex did fantastic 💔
Insanity 2, Insanity 3, Insnaity 4
They could have at very least amped up orb damage
However feel free to complain as everyone is entitled to that
If you want to make orbs have any risk at least make them hit like a truck
one of the biggest let downs was the fact that both wardens didn’t fight you at the same time
that should’ve been an invo
They took half away and did nothing to replace that missing difficulty lever
they are bad because players want to use extra methods to skip mechanics to make it easier instead of doing mechanics with reduced damage 
Just flatly taking away a mechanic's difficulty curve and adding nothing to rebalance it is just wild
Of course that only if at p3 you have 4 bosses throwing shit at you
I remember everyone was so hyped and labbing/theorycrafting ideas on release week and legit halfway through, there was a point where people were like “so… this is it?”
You randomize which one throws shit at you or off-tick it
I mean Jagex flat out lied about several of the bosses and then just swept it under the rug
They said it'd be 2 wardens and a fight against 2 enemies at once
You're not fighting any more than one. You can't even interact with anything but the single activated warden.
That's not a fight against multiple enemies
you have 2 duos at p3, making it actually all 4
Yes, are you reading what I’m saying
Verzik spawning tornadoes doesn't mean it's now got multiple enemies to fight
Don’t forget crabs!
You can't say unattackable NPCs shooting attacks at you is somehow "fighting multiple enemies at once"
That's absolutely no different to if the warden shot them themself
Being able to disrupt the phantoms would’ve been lit tbh
ToA had such potential idk
Literally anything would have been dope
they way u could either play it safe or play it fast
Too bad they made it easy as fuck and too accessible for solo with excessively forgiving drop rates
They just over promised and under delivered
Again
Just like Huey and Colo and and and
Yama
The problem is they refused to take away or replace invos and add the easy ones to the base mechanics
I can forgive sailing, since it is a new skill
Huey is so funny because it was pitched as this mountain climb of battle where you’re slowing taking out more and more of the boss, and then get to the big finale at the top
And the “mountain climb” aspect of the fight is legit turning 1 corner
Free 20 invo for no impact
Nothing will ever disappoint me more than the day I climbed Proudspire and didn't find Huey
Looked East and saw a tiny hill
And went oh no
You too lmao?
I went there the first time
I wonder why they didn’t put huey in proudspire
I was pumped, thought there would be a quest or something to access it, then turns out it's on a hill as high as a Barrows mound
I feel like the only really good content we’ve received in a while is like
Moons of peril
Yeah it’s phenomenal
I remember moons being released with colo
yeah colosseum was the middle child of Varlamore p1
Issa meeee
Remember when they said Sol would be fighting against a moving locked in arena and then that just didn't happen 😭
Remember the phalanxes that were supposed to be mobile pillars
Remember the endless mode
that hit 30s
No gotta ignore that we need to add 3 more butterfly spawns to Neypotzli
Lmao endless colosseum
I just kind of think they always focus on one thing and make everything else subpar
enrage delves...... which just turned into how many floors you can do in 6h lmao.

Tbh delve is pretty cool
It’s more so like
Delve and yama were being developed at the same time
Delve is cool but it's very different from what they pitched
Delves coulda been better if you can bank like in rs3
Delve? Fucking sick, good content
I think the wave skip should have come into the game
Yama? The “endgame duo boss?” Is arguably afk
Idk how they could make enrage better tbh.
More hp? More mechanics?
Not real enrage content if your limited by the space and logout timer
same with moons of peril / colosseum
Moons? BEAUTIFUL and really well designed content
Colosseum? Fuck it just make it hard and sent it out
My ass was facetanking during donofly and that laziness did fuck me when it came to radiant
had to break the bad habit
Remove grubs, they are a pretty big limiting factor, maybe just remove the melee grubs.

??
melee grubs is an rng check not difficulty
Delve hitting a 80 on you instead of a 12 on you is rng
Everything this game is, is rng
Random spawns, guess the grubs will go path though a sea of acid and go into the boss while your in your 1 remaining sq
The way it’s designed is to have a way to deal with them
That is what draws the line between the skill checks
I don’t like making the game more easier for players that want to have hard content to complete
Actually someone who gets 0 melee grubs and more mage/range grubs has a much better time delving as they are skillfully dealing with things using ranged over the guy chasing melee grubs though acid
Who gets 0 melee grubs
You confuse difficult with tedious
I think handling rng is a skill in itself
^
Still raids aside, BA should have matchmaking option, wouldn't hurt and only make grouping smoother.
Adapting to any situation is absolutely a skillful expression
This still make it easier if no melee grubs because you never pop grubs far from boss anyway
it does have matchmaking system, arrow room. No one just uses it 
Yeah it's one of the pieces of content with an actual matchmaking room
I think there’s kind of a subset of players that want things just spoonfed to them and other players that want to engage with difficulty
its just a bad mecchanic if you cant control their spawns and you cant control were the acid goes.
Can confirm, everyone just meets room 1 and they can’t move the room cuz it’s bugged
i enjoy the casual ba community
very little downtime once i knew the peopl
BA is good content
Again, we were talking about how to make enrage more enrage, not baby like
Does it allow to choose specific role or it chooses itself?
Asks for suggestions on how to fix content
Look inside
"Make this easier"

DHBA for pet hunters 
can select role you want or any role if you want random role
I think there is a subset of players who think tedious really stupid mechanics that add no value are confused as difficulty. Does you running across the room though a pool of acid to hit a melee grub seem more skillful or tedious? what if there was no melee grubs but the grubs came from multiple directions, so you had to focus your clicks across the room on mage/range grubs. there is several ways to add skill without adding bull shit rng tedious things like melee grubs
Yes, dealing with rng and adapting is skillful
Its not
imma agree
making most of a bad situation is a skill
making connections for group content is a skill
you will not die irl if ur delve streak is cut short by bad rng
Tbh, you can say anything is “tedious” and say it deserves to be removed.
For example, Medic.
The main downside about the arrow room is that the matchmaking only works with other players inside the arrow room
It’s not a great argument, especially if you actively benefit from it.
That’s the issue though
Maybe if it had some settings like minimum combat lvl etc. would be actually good. And all should be in main lobby instead of separating.
Players want content to be designed for them in particular, so if they don’t agree with it then they argue against it
All grubs are “tedious”, but you shoot them because they do 100 damage on the shield lmao
Raids are designed for groups? Let me complain that i can’t solo them
That’s why you aren’t advocating for mage/range grubs to be removed
It's absurd to say it's not skillful to plot a route through acid to attack a grub up close
Versus just standing still and swapping weapons which is what just ranged and mage grubs would be
Wasn't god wars also designed as group content?
Doesn't matter where they're coming from, they're slow as shit regardless and removing melees would make grubs sooooo free
Are you comparing god wars to raids
i think the soloability of cox is perfect but lightning in a bottle
completely changes how you need to approach the fight without being particularly tedious
Answer question
Group content is groupc ontent
You mean the content that doesn't scale down to solo players?
Do you want gwd bosses to have reduced health and mechanics if you enter solo?
Because that's what you're asking
yes i got my first bando's hilt by massing bandos with dark bows
I actually don’t even understand the comparison
all early bosses were designed as group content and they get easier to solo when gear slowly gets powercrept. Tob is exactly same
Yup
That might’ve been the dumbest comment in this discussion so far, the god wars analogy
ToB in 10 years will be easily soloable
Correct yeah
god wars was indeed meant to be group content. their limitation was they couldnt go past 255hp so they jacked their defenses to the fucking moon and added lots of chip damage.
They added solo CAs and solo private instances for them. Wouldn't that be against group designed content?
The longer the discussion goes on the worse the takes from him are becoming
when is tob harderest mode
Solo CAs? The ones they added after years of gear progression that allows you to solo a boss within 20 seconds?
They didnt break out of 255hp bars untill corp
What on earth is your point
When we said they could add solo ToB CA you got piss mad about that
Choose a side bro lmao
They don't scale down
You can enter ToB solo too
Question: is it okay they did that?
solo TOB CA would be fucking hilarious, because the amount of GM's would drop drastically.
Melee grubs are not nearly as big an issue as you’re making them out to be lol
Is it okay that they added solo CAs? Yeah
they arent, but they are a factor in deep delveing and a limiting one.
as long as they dont add some weird mechanic to prevent soloing like something that deletes you if certain amount of players are not standing in correct spots i am fine with raids being mainly made for group content.
Yes? Because solo GWD is harder than teams and doesn’t make the boss any easier.
The problem with scaling raids down to solo is that you’re asking them to make it easier.
But what the fuck is the point
Hardly. Assuming you clean like a human
I think solo tob would be a good ca tbh
It’s GWD, content designed for a group when BiS was karils and dharoks
That they added a solo ca and made it able to be entered solo, but didn't scale down any mechanics or HP values to make it easier for a solo?
Yes? What the fuck is your point of asking this
We've said that's fine for ToB too as long as it doesn't scale down lmao
Like legitimately
It’s not only that it doesn’t scale
Are you arguing just to argue
It’s literally that like
Solo GWD CAs being added is more support for Solo ToB to be added as a CA since both are viable now due to powercreep.
Solo tob is far more achievable than most people realize just because they’ve never given it an attempt
ehh i think group design with scale to solo is best design.
It has been so fucking powercrept that it’s not considered group content anymore
- you can very much brute force a lot of it these days
That’s fine to think but it hasn’t worked out
If they made it scale without making solo the defacto best thing to do it'd be fine
name one example how it hasnt worked out?
It did not work out for ToA in terms of game health. It worked out for your account
But Jagex fails at that
And is why Jagex continues to talk highly about cox/tob difficulty
Really really bad
ToA? Wtf
Toa
Yeah literally toa
Yama
Why do you think the devs are moving away from ToA? Lmao
Base Yama is shit man
Any time solo becomes intended, solo becomes the best method by a huge margin
Was toa group designed an scaled to solo? or was it designed in a way that allowed customzation based around your skill level.
Toa and Yama were both designed with solo in mind, and as a result the team version is just more players doing a solo together
It was designed for solo
With scaling
Started off as solo
It was designed for solo yeah
you barely play toa differently if you are solo or a group
Teams were an afterthought
It was designed for solo and they said it was designed for solo
But in teams you only need 1 person to do stuff
correct so thats reverse as to what i said
And it's bad
That’s why there’s no customization
CoX is good yes
There’s not really any team strats that’s different
while TOB is designed for group and scaled to 3
Which is good
It's designed for teams and solos are possible
ToB is also in this category
ToA is bad for a multitude of reasons
And duo tob is one of the most loved scales
they need to double their iq to bring other cox
Only thing would be ladder dd at akkha but who tf runs those invos anymore
Was common in 545s
Also yeah yama
But they effectively killed high invo toa
My hot take is that jagex needs to stop catering to irons entirely
And design the game exclusively around mains
Also, saying tob doesn’t scale to 2 or 1 isn’t entirely true either
Because there are parts of the raid that do
toa is clearly designed to be soloable since soloing straight up removes some mechanics they have in group. Like cox hp/stats scale to 1 but mechanics still stay same as in group, imagine if olm teleport special just gets removed in solo because there is no other player to link with
You do realize that they specifically mentioned how the new raid will follow a tob like format?
Tob stats are scaled to 3, but the raid does accommodate solo and duo
Which is good imo. Could it be more accommodating? That’s up to anyone’s opinion
I don’t think group content should be accommodating to solo players
yes it will be duo with boss rush style like tob
I think ToA was a terrible mistake in several ways
Scaled to 2*
they said it would be soloable, but harder.
Yes
thats literally the same as yama
I like the direction jagex says that the raid is going to perform like
Why would they implement something similar to tob if they didn’t like it?
That's also literally the same as ToB
meaning they wont make a mechanic that wont be only done by 2 people
They might introduce tick eats as an official mechanic to complete a solo
If toa was truly successful (numbers wise it is) then every raid going forward would follow suit
But instead they went backwards and said you know what, tob system is back
it depends on how you understand the meaning. it could be either like yama where you can do all the mechanics solo easily or tob where you have to do a lot more solo compared to team to complete the mechanics
And they’re right for that
Then ToB wasn't successful as they released ToA?
Because they recognize themselves that making a group base content that doesn’t scale to solo, means the solo is more rewarding
It wasn’t on release no
Do you know if sote death ball reduces to 75 damage in normal mode if you’re only one in room like in hmt?
Yup
Lots of play count doesn't mean the devs are happy with it
The most common dividend isn't the thing to shoot for lmao
Yeah, toa had more long-term problems so more completions doesn’t mean much
But after years it stood the test of time and it’s something jmods looked at to be more successful in retaining players and promoting skillful gameplay
TOA was very successful, the system they tried to do failed. they tried to bring it back with colo and it also kind of failed there as well.
Yes my point
How do you measure success?
Then cox wasn't successful because they released ToB?
No, but when you go back to a style of raid after trying 3 it's a pretty good signal they think as devs that's the one to emulate
it’s also way simpler to implement
Long term
Short term toa was by far the most engaged
And they literally openly said that the invo system they'll never do again
subs gained, player engagement, raids completed, player retention.
As long as they will keep continuing that onward, I guess so.
You know
Long term it’s fallen flat, doesn’t engage end game players, and items are in the bin price wise
If they make a raid that’s just as easy as like
DT2
That’d be successful to you by your definition
TOA items still better than TOB (outside of 1)
That’s fine yes
and that’s with a bigger chunk of ge tax being sunk on toa uniques over cox/tob
I’d only disagree how accessible it actually should be
It leads to more inflation
Because shadow shouldn’t drop at 150s but alas
ToA should’ve been as difficult as tob
all content can be considered both success or failure at the same time, just depends on what you use as measurement
How many balance changes have they done to toa drop wise? 6?
Shadow shouldn’t’ve dropped beneath 450
Lost count
A lot of irons don't do tob not because they want it solo but because the rewards are from a time where powercreep was the world's biggest Boogeyman and 1 out of 8 rewards are useful
6 fucking reworks is abysmal
there is barely any shadows coming from 150 and i do agree it should have been bumped to 300. but then youd say tbow shouldnt come from chambers unless CM or scythe should only come from HM tob.
They can make mechanics that are far more punishing with 1, like sote ball
And hopefully they do
No because Toa specifically uses a invocation system
Solo should be a challenge that the players solve, not a design the devs build
Hence its not ideal to compare that to base modes with harder components
Depends on baseline difficult.
Normal mode toa 150s is not the same as normal cox or tob in terms of difficulty.
The term “emergent gameplay” is key in understanding what most of us in this chat are arguing
Toa 150s feels closer to entry mode tob ngl
Ye
Idr tbh, it’s been a few years since I tried for solo hmt and I don’t watch the content either