#game-update

1 messages · Page 232 of 1

austere mulch
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But he 100% clarified that the avg was looking at the method as a whole

warm epoch
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Looks like reddit

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Look at the avatar

austere mulch
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With the peaks being outliers

ember token
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his 2nd tweet on the topic he said "Average 45k xp/hr"

nocturne solstice
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Unfortunately as a reddit avoider I wouldnt be able to tell CringeHarold

austere mulch
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Though I suppose if you had an infinite supply of alts with tons of slayer points each, you could maintain the higher rates long term

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Which I guess could be problematic? Would probably need botted accounts to even make that realistic

nocturne solstice
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Ill take your word for it though, but his fans (Not you Tiiim) earlier here have only mentioned 45k/hr so now this 70k/hr is new information to me.

Either way, gunna just wait for the whole story

warm epoch
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Whole story would be good yeah

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I think Jagex also needs to clarify some things

austere mulch
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He shared some clips of the method(s), a lot will clear up when the whole thing is out for sure

austere mulch
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Also they apparently only reset rendi’s slayer points. Everyone else got to keep theirs 😂

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Shouldn’t be funny but it kinda has some humor to it

dire mango
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How many bottles of rendis diet coke did jagex take for this bug abuse?

gaunt minnow
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He’s clearly playing into it

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It’s all for publicity like I said, his villain arc

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Idm I enjoy his videos

zenith python
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We need to be able to reset relics at least once per leagues,

ashen yarrow
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relic resets not going to happen since they are too powerful selections with point caps on benefits

gaunt minnow
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Relic resets would be too broken

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Just put more than 30 seconds of planning into it

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I didn’t regret any of my relics

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I could see an undo option if you click the wrong one but as soon as you exit the interface it becomes broken

minor whale
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It'd enable way too many easy methods of maxing

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Could choose the best relic for every skill and then reset to solve the others

zenith python
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Isn’t that the point of leagues for it to be broken and have the most fun with it? For and just 1 relic would be fine grimore

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Was so ass compared

ashen yarrow
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grimoire is good if you want combat power without having prayer/spellbook regions

gaunt minnow
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People always go back to this as a justification but it’s clear you havnt put any thought into it. The people who race to dragon and rank 1 need it to be somewhat balanced

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Just put more thought into the planning 👍🏼

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Everyone knew Grimoire would be ass

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Literally everyone

zenith python
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I’m already done with leagues, got dragon cup and dipped but I think a relic reset would keep players playing for longer

gaunt minnow
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While yeah that’s probably true, again, it’s too overpowered to be justified

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Maybe I could see it for like the final day of leagues

halcyon lintel
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Why does it matter if a temporary game mode has overpowered stuff?

hasty shard
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if you want another relic you take reloaded

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hope this helps

ashen yarrow
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if they do relic resets it would come with leaderboard removal and cannot gain anymore league points after. Which would cause riots because people want free points kekw

gaunt minnow
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(Again)

hasty shard
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love the insinuation that turning leagues into a creative mode checklist would somehow be fun

gaunt minnow
minor whale
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Removing all hurdles makes everything less fun

ashen yarrow
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you are free to play league without caring about dragon rank or points or maxing. You have options to take relics that let you have fun instead of maximizing points

zenith python
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As I said I’m done with leagues I’m this is also my first leagues and grid was more fun for myself, leagues was just main game with slightly more dps unless u went mage thorns

gaunt minnow
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I love it when people refuse to prepare for leagues, then start playing and cry to jagex that they picked the wrong thing

ashen yarrow
zenith python
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No one’s crying lol

gaunt minnow
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Grid was fun but was also over in 10 hours

zenith python
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Maybe I’m comparing leagues to grid too much, but grid was just insanely op and fun,

gaunt minnow
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You were stupidly overpowered

ashen yarrow
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you would on purpose have to not take any damage/attack speed increases in demonic pacts and play without getting good gear to deal same or less dps than in main game

zenith python
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I was under the impression that limited time modes were supposed to insanely op and game breaking, not be what the main game is gonna be in a couple years compared to dps. Wise lol

gaunt minnow
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I really like how leagues is a slower pace and there’s still people playing 1 month into the league

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Grid it was impossible to find a raid team mate after day 2

ashen yarrow
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gridmaster is just a sped up version of leagues without limiting you to specific combat style

zenith python
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Maybe it was the 130 pacts to choose from but that shit wasn’t “fun” to learn about and plan,

gaunt minnow
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That’s your opinion

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I had an incredible amount of fun planning and playing

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And I got dragon + 10k and still wanted to keep going

zenith python
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I’ll always get dragon cup and dip from now on leagues was fun, but imo hope they don’t do the pact stuff next leagues and go back to the combat system for all the other leagues

ashen yarrow
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i guess if players have only ever experienced gridmaster then leagues will have more planning. gridmaster was same for everone, while leagues you choose your own path

gaunt minnow
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I think the pact system and region locks are guaranteed for leagues going forward

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Most people really enjoyed the pacts system and want to see it again

zenith python
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I disagree or they wouldn’t be handing out pact resets every update if that was the case

ashen yarrow
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also less resets for pacts probably, unless they go the version of grinding for resets. which i wouldn't like scronglydespair

gaunt minnow
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I personally preferred previous ways of doing it but maybe that’s because the pacts were brand new

zenith python
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I have 6 unused pact resets lol

gaunt minnow
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That they’re not fully fleshed out yet

gaunt minnow
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Not because they think it was a failure

zenith python
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I disagree, I think people have quit because of the pacts and unless u go thorns u playing the main game at most end game content

gaunt minnow
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Ok well just agree to disagree then

ashen yarrow
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i havent even touched magic or thorns and im doing solo 800 toa in 15min and colosseum in 6-8min ancestralhmm

gaunt minnow
zenith python
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With what build lol

ashen yarrow
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zcb, max crossbow setup

gaunt minnow
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In fairness I kinda agree the balancing was fucked and thorns/mage is too strong. But to say any other build is main game dps is just dishonest

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I do wish melee was stronger personally

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Actually I’ll go back on that thorns and mage isn’t too strong, melee and bows are just too weak

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Those should’ve been buffed when we calced a week before the league that they’d suck

zenith python
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Blindbag was dogshit compared to any other build even with 3 scys it was meh, that’s the only reset I used to switch off of it,

gaunt minnow
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Thing is we had the calcs a week before saying blindbag would suck

ashen yarrow
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magic was fine and calc was wrong, until 2 days before launch when calc was "checked" and ended up being correct scronglydespair

gaunt minnow
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So if you really wanted to be overpowered you shouldn’t have picked it

ashen yarrow
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blindbag can reach 30dps with 2 different setups, crossbows reach 45dps, air mage 45-60 dps depending weakness

zenith python
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Who’s we? And where do you see all this info from, I don’t watch foe or whatever his name is lol

ashen yarrow
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main issue with blindbag is people trying to run it with halberd in melee range and it loses 10 dps kekw

gaunt minnow
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In the leagues discord, not foe

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Leagues discord knew a week before that air mage was going to be the best and jagex kept saying ‘no no you’re wrong blindbag is the best’

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Shock, blindbag sucked and air mage was by far the best

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There’s multiple screenshots of husky saying blindbag is the best in game in his tests which is just completely wrong

ashen yarrow
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bloodmoon blindbag with ranged echoes is surprisingly strong still, cannot match the top dps builds either way

gaunt minnow
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Tbh I’m confused as to how they got it so wrong

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A bunch of jobless neckbeards calced it in like 2 hours that air was by far the best

zenith python
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lol classic jagex tbh the only thing that would make blind bag chooseable for me again if it was like a 50% chance to proc or something where it’s at now is just meh

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And jagex worked with the wiki to get the dps calc up and running as well btw 😂

ashen yarrow
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most of blindbag strenght actually comes from ranged echoes, which players refused to build and called it even worse on launch scronglyeugh

gaunt minnow
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That’s the confusing part. Also why release everything a week early if they have no intention whatsoever to make any changes.

These aren’t slight differences either, 6 scythes blindbag was simming at 30 dps and air mage with no megas and a few prayer items was 50-55

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Compared to last league where 2t scythe was also 50 dps

zenith python
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Well it’s a max of 3 scys in invent and using one for 2 hit splats, the 3rd one didn’t even count for blind bag opp

gaunt minnow
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They just really messed up with the numbers this time but hopefully they fix it for next league

ashen yarrow
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even the 2nd hitsplat on scythe wont count towards blindbag

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each attack only had 1 chance to proc blindbag regardless of hitsplats

zenith python
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I’m pretty sure the 2nd one did or there would be no point to use scy it would just be boppers and 2 hitting weapons

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Pretty sure I seen a mod confirm that

ashen yarrow
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boppers are actually the strongest setup for blind

zenith python
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And that’s a whole dif topic lol it’s like they just said the best weapons in the game yeah your not gonna wanna use them

gaunt minnow
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I think they said that scythe specifically only counted for 1 blindbag trigger

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Cba to find it now but husky specifically said scythe

zenith python
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I could be wrong but I swore they said it was 2 like and 1 is just crazy like why is that not 3 chances lol

gaunt minnow
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Yeah I do think if it was 3 blindbba would’ve been much more competitive

zenith python
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If it was 3 chances with scy then it would be up there with the other setups

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And then maybe jagex saying blind bag would be bis would have been true lol

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It is what it is, I got my d cup and points, back to main game iron grinding 😂

ashen yarrow
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Blindbag is triggered once PER ATTACK, not per hitsplat. So scythe can trigger it once only

zenith python
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lol that’s crazy and no wonder it sucked ass

ashen yarrow
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The interaction that was not covered in the calculator is that whenever a two-handed multi-hit weapon attacks and triggers ranged echoes, the maximum hit is being applied to all echoes that trigger and not the reduced multi-hit values. So for example, if your Infernal Tecpatl hits a 10-10 (20 max hit) and both hits trigger a ranged echo, these echoes actually have max hits of 20 each and not 10. This should, to the best of my knowledge, be the case for all two-handed multi-hit weapons including the scythe (although the scythes max hit is equal to it's biggest max hit, not the total of all 3, scythe code is it's own thing)

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scythe also worst for ranged echoes

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oh wait echoes might work fine on scythe

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blindbag procs once per attack, ranged echoes proc every hitsplat and each echo max hit is weapons total max hit not the split max hit

gleaming karma
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Please, stop doing temporary game modes.

Please.

gaunt minnow
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But people like them?

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Why do you get to decide

minor whale
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They're not going to just forego temp gamemodes when it's free money for them
But they do absolutely need to space them out better and focus on main game for a long while

analog crow
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Life hack: you don't have to play the temp mode

scenic ibex
# nocturne solstice Ill take your word for it though, but his fans (Not you Tiiim) earlier here have...

Kinda hard to tell if it isn't him sweating it out legitimately (something kin to tic manipulation, mele spec transfer training, or cox chinning) or blatant abuse (what we saw with trawling xp, soulwars imbue refunds, quest xp reward dupes). The xp/h is being played down as you can get it much much higher if you have points to set it up and enough alts/ coordination (from the info released so far). I heard he was able to get a single hour even higher than this 68k xp/h over 6h photo. A detailed video showing the methods used would help clear the air. Afaik 2 or 3 of the rolled back accounts had videos made show casing the method. All accs are limited accounts in the same communities or friend groups as rendi (this is what makes the roll back feel more targeted). Rendi has had a weird past with jagex but after the dev blog accusing rendi of crashing worlds and his original accs getting banned rendi had taken some kind of action to be put into a 5 year NDA with jagex to not explain the details of how that drama all panned out. We never got the NDA description video mentioned back then but after that period rendi was able to keep all his bugged or exploited accs and achievements and those methods were passes around in small groups and the accs who benefited from them still exist to this day with 0 consequences until recently. It is obvious there is bad blood between the the 2 groups (jagex and rendi or his peers). For all the things that have been achieved on rendis acc for this to be what they rolled back is insane imo, the defender thing makes sense but is also crazy compared to hisnother achievements. Especially if the slayer is not blatant abuse and is something any account that is equivalent to his could recreate without blatant abuse (won't know that 100% until a video drops). Many of his other achievements are not possible on accounts that are identical to his anymore and they allow him to directly benefit or have an upper hand over things like hs so it is strange to see mods now claim action is for game health when previously they have never cared about game health on the hs or equality in those limited communities.

restive storm
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Just pls update the game man peepognomeblush

gaunt minnow
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Wym update the game we just got sailing

meager flame
scenic ibex
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The cball smithing update goes hard.

restive storm
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Wouldn’t really know tbh

scenic ibex
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Pvp needs some update love

restive storm
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No point to do ship combat

meager flame
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It’s pretty ass tbf lol

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The combat and the smithing still

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Wouldn’t be caught dead with either unless jagex hard requires it one day

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I went to finish my max trawler yesterday and got a full refresher on how bad ship combat was

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Npcs literally can’t do damage to me

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It’s slow and clunky

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Looting is atrocious takes forever even with updates

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Etc

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In contention for worst content in the game

golden sigil
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I like just sailing around and finding stuff
As well as racing around the trials
I think there are worse skill releases to be had

meager flame
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I don’t mean the whole skill I just mean the combat

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It’s bad enough that I’m still kind of stunned they released it

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Idk how to even accurately describe it it’s like if you took super simple osrs combat like afking a black demon

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And then just introduced delays to everything in the process

restive storm
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I disagree - although I guess my knowledge ends at dungeoneering pre EOC, but failing I mean sailing def worst one I’ve experienced

meager flame
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It just flat out sucks it’s crazy

scenic ibex
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They started to messed up ship combat when they made unpolled changes to how ship facilities where polled to work originally. It has all been downhill since then imo.

scenic ibex
restive storm
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It also had like actual useful items lol

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So there was a reason to do it

meager flame
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It’s wild that I’m saying this because back then I didn’t like dungeoneering

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But I do think I would’ve rather had that skill

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I think it fits modern players better

gaunt minnow
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Dung was always fun people just love to hate on things

scenic ibex
restive storm
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Yeah definitely

meager flame
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Well it’s mostly because back then people were different

restive storm
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More of a shot at there being no actual rewards from sailing

gaunt minnow
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Only criticism I have is that it should t have been a skill as such

meager flame
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Like I didn’t want to actively play the game to skill me and everyone else just basically played among us to afk the most

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In the dg runs

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But today it’s different I would like content where you go fast then fight boss like cg

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Either solo or in a group

dawn jackal
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i guess the rewards from sailing are area unlocks

meager flame
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They are but

gaunt minnow
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Area unlocks to do what there

meager flame
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They didn’t include that yet

ashen yarrow
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areas, new training methods, new resources

dawn jackal
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yea you can argue the usefulness of the areas

gaunt minnow
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Woodcut some random ass log to make your boat faster so you can ge to a useless area quicker

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Wooo

dawn jackal
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but like unlocking the ironwood area is useful for ppl for example

gaunt minnow
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Obviously there will be some more useful rewards from sailing in the future

meager flame
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Ya they just didn’t put in any compelling end game at all

gaunt minnow
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But it does feel very pointlesss rn

meager flame
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I think their approach is just too unbalanced

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They can’t provide only low end everything and then dip until who knows when

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Almost every good skill release came with at least one thing to really chase

ashen yarrow
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where is mining end game at scronglypirate

meager flame
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Mining rune at the time was insane

gaunt minnow
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I’d say mining has more value than smithing

dawn jackal
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gatherers are fucked for rewards now but when released they were useful

meager flame
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Nah back when they were relatively new

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They were actually good

gaunt minnow
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Idt smithing has ever been good

dawn jackal
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smithing for example i forgot the name of the individual but they got 90+ smithing they had a hold on the market of the game

ashen yarrow
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sailing resources were also good when sailing released

meager flame
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Can’t judge their initial release by today’s standards that wasn’t the game then

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Yeah and we see how that lasted

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That was just the rush

dawn jackal
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bluerose or w/e their ign was

meager flame
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Things like mining rune even though it’s a bad example spanned multiple versions of the game

dawn jackal
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yea and cutting magics was important at a time in the game

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so idk

ashen yarrow
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yep since everyone was not power lvling like now days

meager flame
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Ya you could do that for years

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I’d say a better example would be like

dawn jackal
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nowadays we have a lotta factors that make gatherers useless outside of capes

meager flame
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The abyssal whip

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They clearly had much more to add on with slayer over time

dawn jackal
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games been out 100 years, monsters shit out supplies, and the resources aren't end game anymore

meager flame
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But you had something really cool to chase from the start

dawn jackal
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agreed with there being a lack of game wide value to sailing

scenic ibex
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On *near release i think some rune items could only be made with smithing yea?

dawn jackal
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most of them yea

ashen yarrow
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on release you could not even make rune kekw

meager flame
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ya some of the old old old skills came in smaller pieces because they're basically when the entire game was being created

dawn jackal
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https://youtu.be/V41ngUrC4Co?si=k0Tj1RX7VviFr4eN

this is a really dramatic video but it outlines some of the history of smithing if you are curious

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For the first year of RuneScape's History, ONE player controlled all of RuneScape's best gear, Bluerose13x. This is her rise to fame, controversies, and eventual disappeara...

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meager flame
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im talking more about the like

dawn jackal
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and the importance of the skill early in the games history

meager flame
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basically skills that got added to rs2 and beyond

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that you could/should actually compare to releases

gaunt minnow
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This is why I don’t really like them adding new skills, the skills we already have are mostly usless

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Would much rather those get fleshed out but that’s not as marketable as adding a big new skill

dawn jackal
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i agree with no real need to add more skills

meager flame
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summoning and dungeoneering are two other skills that had a better release

scenic ibex
dawn jackal
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but also sailing is harmless for the most part

meager flame
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just because they both had items for any player

dawn jackal
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unlike summoning for example

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which really warped the rest of the game

meager flame
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sailing they really fixated on the idea of some guy thats like level 80 combat and might want to dip into the skill

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with the entire approach

gaunt minnow
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Yeah summoning and dung added huge power creep

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Especially summoning

meager flame
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so when modern players met the skill

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a lot of us just instantly hit 99

dawn jackal
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i do find it funny you can loosely replicate some of the more broken stuff that released with summoning with alt accounts now

meager flame
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and there wasn't really anything for us to do immediately lol

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like

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we just put up numbers to put them there on the screen

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for the max cape

ashen yarrow
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none of the gathering methods they come up will be viable end game since more than 5 people can access them

meager flame
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it didn't add anything to really meaningfully care about

dawn jackal
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sailing does seem destined to just be a key to open locks for its history

meager flame
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i t hink they dont really understand the old ways and how the game really worked though

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which makes sense because its complicated and a lot of the jmods aren't old enough to have really been there

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like with forestry

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a lot of their pitch was talking about how wc used to be social etc

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and personally i know how that really went because i had like 30m wc exp in 2005

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and they're never getting it back

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at least not with what they tried to do

analog crow
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People calling out sapling orders are already up there in terms of social skilling let’s be honest

meager flame
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ya but its not even social

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like

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sure people interacted but they're not having an actual conversation they dont really know each other

analog crow
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The bar is on the floor is all I’m saying

dawn jackal
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i'd wager people are equally social playing the game now

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it's just not done through in game chat

meager flame
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its just 9000 guys ragebaiting about trump or whatever or silently chopping in the location

ashen yarrow
analog crow
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Lmao

meager flame
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its funny but like

analog crow
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Yeah the ppl eager to talk aren’t ppl you want to talk to usually

meager flame
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they're basically tripping the way you get skilling back and social the way it was back in the day

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is to just make skilling something worth doing so that on every world theres just 4-5 people in the area doing it

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and they naturally start to speak to each other

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and see each other each day if they play on the same world which a lot of people still do

dawn jackal
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that does run head first into the issue of bots though

meager flame
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they'll never get it by recreating wintertodt chat

ashen yarrow
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competing for resources is not something that brings good communication between players scronglydespair

dawn jackal
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if you can pull good money from clicking chop tree you're gonna have a losing battle with bot accounts

meager flame
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ya im just saying that's how the social situation unfolded

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you just put people together in a setting that isn't hundreds of them together

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its just the same few people and it turns into a whole server community over time

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because you'll just keep seeing each other at various content

dawn jackal
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but things like small team gotr and the mining activity that's not zalcano and not blast mine are good examples of social skilling

meager flame
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like

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every time jagex makes bosses instanced or gets everyone to hop to a particular world to do certain skills

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they're killing that kind of interaction

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and its not even all bad but that's why its dead today

analog crow
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Instanced bosses are necessary though

The alternative is moons style

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Or loot share

dawn jackal
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i think it's just a losing battle to try and have social skilling or hell even profitable skilling

gaunt minnow
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I think for the first 2/3 years of my iron I just straight up had my p chat off

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Had no interest in being called a bot while I was skilling

dawn jackal
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the game just functions best when skilling is good downtime activity that is used to unlock bosses or quests

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and you can throw the sickos a bone and have some more active skilling methods weaved in

meager flame
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its just crazy to me how much of a difference it makes

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like back in the day i played on world 41 before they removed it and lol everyone knew everyone it was wild

gaunt minnow
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Tbh that’s what I liked about wow

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Before they added flying mounts

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You’d be walking around and you’d see people you knew and would talk to and pvp with

meager flame
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its fun too because of everything that happens after it becomes like that

dawn jackal
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there's still some small communities like that, w365 for f2p is an dxample

meager flame
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like when people start drama with each other everyone knows about it and a bunch of people end up getting involved its hilarious

dawn jackal
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just that people chat on discord

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same fun drama and interactions you are describing

true talon
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Please buff CM's either more points for completing time, reduced scroll chance. literally anything to make them worth doing......

gaunt minnow
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Yes yes make the most popular content in the game even better!

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Great idea

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Meanwhile leave half the content in the game no one does to rot

dawn jackal
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the amount of people upset about the delay in gull CAs dropping was an eye opener for me

gaunt minnow
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People gonna complain about literally anything

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See me complaining about people complaining right now

true talon
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not really its better pph to do like a 1+2 full scale

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or mega scales

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CM's are not that good

stoic oracle
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Tekton still broken after ydays update it seems
status page mentions nothing

gaunt minnow
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Who cares?

chrome lantern
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I hate how people complain about people complaining

gaunt minnow
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People are literally doing thousands of CMs every day

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Why are we changing them

chrome lantern
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:^)

gaunt minnow
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Why don’t we change content that literally no one interacts with

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And leave the popular content alone

true talon
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why cant we do both?

gaunt minnow
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Jagex can barely release a cow boss in 6 months

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How you think they got the time to change cox

true talon
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what lol reduced scrolls is already in leagues

gaunt minnow
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You’re still not understanding

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Why would they be changing content that is very very popular

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Literally the main thing people do

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Whe they could use the resources to change something that no one does

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It’s illogical

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Add something new or update dead content > minor tweaks to existing popular content

chrome lantern
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I don’t think CMs are nearly as popular as you think they are

gaunt minnow
#

They definitely are

#

Very popular

#

Compared to trouble brewing

chrome lantern
#

That seems like a very weird standard

#

You should be comparing it to the other raids and to the base raid, not to clogger content

hollow pumice
#

it's like a 10 second clip with no real explanation

gaunt minnow
#

Disagree

chrome lantern
#

Like I wouldn’t say HMT is super popular either

dawn jackal
#

i believe it's ok for some content to die

gaunt minnow
#

So we should be changing hmt?

chrome lantern
#

I wouldn’t say 500s are popular

gaunt minnow
#

XD

#

Where are you going with this

true talon
chrome lantern
minor whale
#

So the extent of his bug abuse is a bit more than he lets on

gaunt minnow
#

Making things accessible turns into what we have with Toa

#

Content no one end game wants to touch

hollow pumice
hard axle
#

waiting for small layout in regular cox to be 5 rooms only, put 6 room layouts with large layouts

chrome lantern
#

I haven’t done enough HMT personally to say how it should be changed but it should be concerning that even the top end of players don’t actually usually do HMT for enjoyment

#

Because they cba

gaunt minnow
#

I don’t think you have any idea what end game wants to do

minor whale
#

Tzhaar as a task aren't assignable by any masters accessible by a level e

#

3*

gaunt minnow
#

If you think they don’t wanna pot hmt

#

In fact hmt and cm is pretty much all anyone in my clan looks for

hard axle
#

2k hmt here rarr

#

shit is ass

chrome lantern
#

The vast majority of endgame players I know, including people that ran in Oblivion, hated HMT and only did it for cosmetics

hard axle
#

let me explain

hollow pumice
gaunt minnow
#

We’ve had totallly different experiences then

chrome lantern
#

There are people that like it, sure

#

But it’s far from the majority of people that can reliably do the content

gaunt minnow
#

Most end game players I know love hmt

minor whale
#

Chaeldar, Nieve, Duradel are the only masters and they have combat requirements or 99 requirement

#

So he absolutely was bug abusing

#

To be able to even get that as a task

chrome lantern
#

So overall to me that just indicates that even people that can do it well don’t typically prefer the more challenging version

hollow pumice
#

iirc you can punch up with partner slayer as long as you meet the 15 available task req

dawn jackal
#

i'm not sure it is

gaunt minnow
#

So we’ll agree to disagree

hollow pumice
#

idk how he got cave kraken though that should have been fully impossible

chrome lantern
# dawn jackal is this a problem

I would say it depends but overall in this specific case yes. For something like Awakened Leviathan I don’t think even if orbs didn’t exist that most people would choose to grind that

hard axle
#

The problem with HMT is that the moment u are done with it, you have ZERO reason to go back.

The higher purple drop rate is a lie because the moment you die 2 or more times as a team, ur drop rate is not only worse than normal tob from purely a drop rate perspective, but also slower completion time per run. And deaths are normal because HMT has more mechanics that can send you to the shadow realm.

The way you fix it is to make HMT more rewarding or just not count deaths towards purple rate, which gives you an incentive to pot it after kit/dust.

minor whale
#

He shouldn't have been able to get Tzhaar at all

hard axle
#

And the fact that HMT is by default slower than normal tob, which eats into the purple per hour if you want to calc it, even if deathless

dawn jackal
gaunt minnow
#

I personally think the only raid that could use some rework is Toa because it’s so incredibly boring and they focused too much on accessibility

hard axle
dawn jackal
#

yea orbs are ass no need to go into that

hard axle
#

yes

gaunt minnow
#

But overall I think all the raids are in a good enough spot

hollow pumice
gaunt minnow
#

That they don’t need to be changed

hollow pumice
#

i could have sworn that was bugged

true talon
gaunt minnow
true talon
#

how so?

hollow pumice
gaunt minnow
#

Chambers you literally have to be taught

hollow pumice
#

leave it alone

gaunt minnow
#

Toa you can go in solo and complete the raid

obsidian venture
dawn jackal
hollow pumice
#

that's a little disingenuous

#

fully blind toa is hardee than cox

hard axle
gaunt minnow
meager flame
#

fully blind toa is not harder than cox

hollow pumice
#

you can throw urself at olm infinite times are brute force a kc

meager flame
#

because toa visually shows you what to do

#

you dont even need guides you just need eyes

gaunt minnow
dawn jackal
hard axle
obsidian venture
#

Toa is very visual yes

dawn merlin
#

u can brute force cox with 0 mechs

gaunt minnow
minor whale
#

ToA is very visual with 0 hidden mechanics or optimization outside of hit boss harder

dawn jackal
#

having a raid that is accessible for the newer players is valuable for player retention no doubt

true talon
meager flame
#

tbh i think the visual thing is good but it does mean that its easier to understand and execute

#

its not like cox where stuff is just happening for seemingly no reason

obsidian venture
#

Most good tobbers hate hmt as well btw

gaunt minnow
hollow pumice
gaunt minnow
#

I can bet my life savings it’s Toa

obsidian venture
#

Yeah if doing low invo

hollow pumice
#

100% hardee than brute forcing olm

obsidian venture
#

But what’s the standard

#

Youd have to send them blind on a 300 at the minimum if comparing

meager flame
#

sure but brute forcing olm isn't a success

#

thats a failure

true talon
obsidian venture
#

But no one bothers to test something so useless

meager flame
#

it means you got 0 points and left sad

gaunt minnow
#

They’ll learn at 0 invo with maybe a buddy or a guide then work up slowly

chrome lantern
# dawn jackal not arguing here just trying to get more information as i don't really participa...

Like I said it’s more situational and not really even tied to “awakened boss” in general. I picked Leviathan because while it is more challenging content, it takes a LOT longer using traditional methods to kill it, even considering increased unique rates from awakened bosses, and the fact that the final enrage is a massive intensity and difficulty spike that makes it way less consistent to clear easily, consume way more supplies for mistakes or just kills you, and overall just is of such an intensity that it would likely lead to “cba” grinding it out for actual drops. On the other hand, as mentioned above, there’s not really a reason to do HMT after finishing the cosmetics.

This kinda started with tangenting from talking about Leagues CM scroll distribution, and overall I think that HMT is probably, relative to the other raids, in a good spot for its challenging mode, but I do think there are things that could be improved about the larger context of the content

true talon
#

A blind player probably wont make it past zebak

gaunt minnow
#

Not jump into a 300 and just brute force it

obsidian venture
#

Yes but if comparing it to solo cox

#

Which again you learn in teams first

hollow pumice
meager flame
#

so what though

hollow pumice
#

cox has no fail state since u can just reprep

obsidian venture
#

You learn team cox and then transition into solos

#

Toa you can insta solo

hollow pumice
#

toa you can run out of supplies and have the raid be impossible to complete

gaunt minnow
true talon
gaunt minnow
#

You literally can learn it solo

obsidian venture
#

If doing low invos, death invos won’t be on tbf

gaunt minnow
#

How many people learn cox blind solo

hollow pumice
#

raw accessibility for brute forcing a blind kc cox is easier

dawn jackal
#

i would argue it's very valuable for the game to have TOA be the way it is with accessibility

dawn merlin
#

theyre all accessible for people that actually want to learn

gaunt minnow
obsidian venture
#

The whole point is that it is accessible

gaunt minnow
#

Not even remotely true

hollow pumice
dawn jackal
#

yea but you must understand the new player just wants to pot shit with their friends right

dawn merlin
#

we got entry mode tob but i dont really see people grinding that, they want carry in normal mode

#

then complain its ahrd to find teams

obsidian venture
gaunt minnow
#

I’d love to see how long it would take a new player to brute force solo cox vs solo Toa

#

I bet cox would be literal days

hollow pumice
#

?

obsidian venture
hollow pumice
#

what do you think happens in cox bruh

#

😭

obsidian venture
#

Idk what this discussion is trying to push but it seems very ie

#

But tryna gauge who brute forces what is pointless

gaunt minnow
#

He’s saying cox is just as accessible as Toa

#

Which is just a flat out lie

obsidian venture
#

Sure you can send it but on avg you will get a toa kc first

gaunt minnow
#

Considering most people have to be literally taught cox

hollow pumice
#

The worst thing that happens in a blind cox is u reset tekton or heal olm hand

dawn jackal
#

why would your target be one kc

#

in this discussion

#

i think that's the issue

obsidian venture
#

Progression wise

true talon
#

only raid not accessible is tob, because it requires a team (if you dont include entry mode)

hollow pumice
obsidian venture
#

Sure

gaunt minnow
dawn jackal
#

of course the mechanics of cox make it so you can just send your corpse 200 times and get a kc

gaunt minnow
#

0 critical thinking about the new player experience at all

hollow pumice
#

video vs live teacher doesn't matter ur still being taught

obsidian venture
dawn jackal
#

but there's no point in discussing that

gaunt minnow
#

Assuming a new player would even get far enough through olm for the melee hand to heal

obsidian venture
#

It’s just somewhat the natural prog

#

Toa into whatever the fuck else

hollow pumice
dawn jackal
#

almost everyone goes into toa to learn first

#

for raid prog

hollow pumice
#

everyone calls it the beginner raid

obsidian venture
#

And accessibility

#

Yes

#

The whole point is to draw newer pvmers

dawn jackal
#

its community driven and much more accessible content

dawn jackal
#

if you ask in here what raid to do first one loser will respond tob then everyone will say toa

obsidian venture
#

So you will get a toa kc on avg faster than you would with a random ass solo cox

gaunt minnow
#

You’re just vastly overestimating the understanding of cox for a new player

#

It would take them an hour + just to figure out Tekton

obsidian venture
hollow pumice
#

how stupid do you think people are

obsidian venture
hollow pumice
#

also tekton isn't mandatory

dawn jackal
#

people are really stupid

obsidian venture
#

Cmon now

gaunt minnow
#

Very stupid

true talon
obsidian venture
#

This playerbase is fucking cooked

gaunt minnow
dawn jackal
#

never under estimate someone's ability to be stupid

gaunt minnow
#

Dude are you just here for an argument or can you think critically?

true talon
#

Two things are infinite the universe and human stupidity

stoic oracle
#

speaking of tekotn, are they aware of tekton bug atm since ydays update?

dawn jackal
#

this whole conversation really is just an excuse for an argument to be fair to all involved

hollow pumice
#

a brand new player is going to take whatever scout they get, it could be vasa/vang or shaman/mystic

dawn jackal
#

ain't no one is grabbing a wow player hooking them up with an acct and sending them into toa and cox

hollow pumice
#

cox has 0 failstate vs toa u can actually be forced to reset

hollow pumice
dawn jackal
#

i love the blind player content out there it's fascinating

#

and provides great insight to how a new player interacts with the game

gaunt minnow
#

When even was the first fully solo cox? Probably not for like a week right

#

Whereas people were soloing Toa day 1

dawn jackal
#

it should be the ability to reliably complete the raid

meager flame
#

tbf you dont even need to like theorize about wow players and cox or whatever

dawn jackal
#

which TOA just totally clears cox everyone should agree

meager flame
#

i was a much better wow raider than any of those streamers that i know of before i raided on osrs lol

#

its just gamers in general will figure it out and play the game

#

i even did cox with other wow raiders like me at the time lmao

#

we didn't brute force it exactly but we did do cox as like

#

god intended

#

no head turning intentionally to skip or whatever

#

you can figure it out but its pretty brutal compared to doing the real strats

hollow pumice
dawn jackal
#

laughing at god up there on their chair just malding at the skips people do for cox

obsidian venture
#

The avg player learning solo cox, even with infinite supplies, generally will ragequit at olm because it’s extremely cancer at first, especially if you don’t understand what’s happening. This is common when talking to folks that rush solo cox.

Toa on the other hand is better off for a solo player as it’s visually easy to understand. Folks on avg are able to complete a solo Toa well before stepping into cox.

meager flame
#

people underestimate how scary olm actually is if you aren't skipping and turning the head

#

he puts up numbers on your hp bar

dawn jackal
#

so i don't see value in the discussion

vivid ruin
#

Tbf p2 warden is fairly intimidating at first as well

obsidian venture
#

For sure

vivid ruin
#

P2*

obsidian venture
#

But it’s not as much as what olm is doing to you

#

There isn’t an argument here

vivid ruin
#

True

obsidian venture
#

Literally chat with learners daily

#

And folks get stage 4 kank when bum rushing solo olm

#

Whereas solo toa may have some mishaps but it’s doable

meager flame
#

ya i remember my first cox ever it was actually solo where i just died to olm trying to figure out anything lol

#

it did die eventually because the hp doesn't reset but like

#

it was pretty crazy lol

vivid ruin
#

100 deaths to kill olm once

dawn jackal
#

i like that jagex attempted to make a more beginner raid with scalable difficulty that's a good concept imo (for one single raid in the game not every raid) but the execution didn't really land

meager flame
#

tbh i think toa executed perfectly and then they over developed it

#

like

dawn jackal
#

so toa being the easy raid to funnel newer players into is cool and good

meager flame
#

if they had just given the standard 350 as like the idk

#

not intro experience

#

and left it there

obsidian venture
#

Toa is just shit at the top end is all

dawn merlin
#

i just think its abit long as a new raider

meager flame
#

probably excellently recieved

obsidian venture
#

Barely changes from 150-400

meager flame
#

its just when we all do our 500+ and we realize that it sucks at that point

#

but we can do it and the loot chance it worth it

#

we just punish ourselves with bad content at that point

#

less would've been more with toa basically

dawn jackal
#

i wouldn't want any future raid to be scalable

#

just set a difficulty and that's what it is it's fine for raids to be harder or easier than others

meager flame
#

i think set difficulty has really big benefits too because its like

#

the same thing each time so you can work out new ways to do it faster

#

and you create difficulty

#

rather than the hp just going up

dawn jackal
#

yea for sure

#

i bet jagex would state they wish they had static difficulty on toa at this point

minor whale
#

It is WAY too long for a raid at the "base" level

#

And just goes up as you go

dawn jackal
#

given all the challenges with the invo system

austere mulch
#

accessibility is a bottle neck for difficulty and I just hope they really take that into account raid waid 4

minor whale
#

They've said Raids 4 will be their hardest raid yet so I'm hopeful they aren't gonna fuck it

#

It'll be a boss rush style

#

So ToB-like

dawn jackal
#

tob 2 babeeeeee

minor whale
#

I personally can't wait for Justiciar 2

#

It's Justiciar but green

dawn jackal
#

i think jagex gets the benefit of the doubt at this point designing pvm

austere mulch
#

doom was also supposed to be enrage boss so theres some skepticism there

dawn jackal
#

some of the side stuff has flopped hard like invos orbs contracts

#

but the fights themselves are very high quality

#

so i'm excited for raids 4

meager flame
#

tbh they're making some really questionable plays with raids 4 already

#

like how they want the raid to reset on wipe but only for x amount of time

#

and then they want to change it

#

like

#

i feel like that requires some level of dissonance they either think its better one way or the other but they're pandering

#

thus doing both

#

i dont really like seeing logic like that

dawn jackal
#

they just want two days of streams right?

#

or am i misinterpreting

meager flame
#

yeah but that imo is crazy

dawn jackal
#

idk that's kinda harmless

austere mulch
#

the entry mode concept where you can choose the boss fight is good at least

meager flame
#

they're sacrificing a bunch of people's first impression for stream content when they clearly think its actually better to not be that way for most people

#

i think the motivation there is kinda messed up and probably leaks into their game design

dawn jackal
#

i don't see an issue with advertising the first clear race

austere mulch
#

ive got my reserves because afaik its being led by the same dev(s) that spearheaded hmt, which was a bust, toa - also a bust if you ask around the end game community, yama contracts/orbs, and colo invos

meager flame
#

like regardless of the actual direction they choose

dawn jackal
#

everyone has fun watching release day pvm content

austere mulch
#

there are some good highlights from those pieces of content too ofc, but id say its still 50/50 atp

meager flame
#

i just want to see them be consistent and really try to make it the best it can be from their pov

dawn jackal
#

and after a week no one will care it was changed

meager flame
#

instead of trying to bend in every direction

dawn jackal
#

it's such a small concession though who cares

meager flame
#

yeah but its also just the smallest amount of info that we even have

#

and we already see them doing it

dawn jackal
#

people really like the world first race stuff

meager flame
#

it just tells me they maybe haven't learned from their more recent adventures lol

agile cipher
#

hopefully they wont ruin it again by buffing drop rates because a streamer went 3 300s dry

meager flame
#

a lot of their more recent failings when it comes to bosses or raids are rooted in their desperation to appeal to everyone at once

obsidian venture
#

Then not doing a blanket nerf is the biggest miss

#

Well whole other topic

#

Nerfed endgame folks

#

Gave power for Billybobs to do a faster raid with the qol changes with basically the same rates. But it did lead to an increased gp/hr

dawn jackal
#

i don't see how making the world first race better by resetting the raid is catering to everyone

meager flame
#

its not its an example of them having a clear idea of how the raid should work for most of their players but also trying to do backflips for stream content at the same time

dawn jackal
#

backflips is a bit dramatic isn't it

meager flame
#

it doesn't always have to be between those two opposing views on how the content should work

#

its just the fact that jagex is trying to do both yet again

#

even though they keep tripping when presented with those situations

dawn jackal
#

i think in this instance it's totally fine

#

and honestly a good solution

meager flame
#

it tells me that they're probably going to try and once again

obsidian venture
#

They need to simply not cater stuff to all, and they’ll have much more successful pieces of content

meager flame
#

appeal to everyone and probably just brick content for some group out there in the process

#

no idea who will be the loser this time its just

#

they keep doing it

dawn jackal
#

largely speaking i agree that catering content to the larger playerbase leads to poor design

obsidian venture
#

Ideally you appeal to endgame as it’s good to have folks progress but alas playerbase would cry

dawn jackal
#

i don't see how a few days of raid resets to make the world first clear race more compelling is poor design

analog crow
meager flame
#

i think ideally for raids

#

you would just have a normal mode raid aimed at, well, normal players and then a hard mode or challenge mode whatever they want to call it

dawn jackal
#

this stinks of complaining for complaining sake to me

meager flame
#

thats actually well designed and probably in another update

#

meant for the really hardcore players

#

and make it actually worth doing

obsidian venture
dawn jackal
#

i don't think hard modes are great overall

obsidian venture
#

Cms are fine

meager flame
#

i think they're good when executed well

dawn jackal
#

it either makes sense to do the hard modes stuff or not

obsidian venture
#

Other stuff is pure ass

meager flame
#

the problem is they keep messing it up imo

dawn jackal
#

and then that's what people do

obsidian venture
#

Hmt and high invo toa

meager flame
#

like hmt is just worse than regular tob

#

that isn't even right

obsidian venture
#

Cms is very consistent and is rewarding. Only shit thing is the rates for scrolls

austere mulch
#

hmt was the start of the downfall

obsidian venture
#

Hmt is what can kill you more and higher invo toa is generally a waste of time (now) for “effort”

austere mulch
#

its hard to find nice things to say about hmt other than that it exists and that maiden blood mechanics are better than reg

obsidian venture
#

545s used to be chill

#

Even 500 s

#

Now 500s are with qp

#

So you rather just go lower

meager flame
#

i think they just viewed hmt as like a cheap update

obsidian venture
#

A lot of shit tobbers like hmt

meager flame
#

if you look at it they kinda just said like

#

how do we make this kill people and mess up their strats without adding much substance

#

and it dropped like it is

obsidian venture
#

So when folks say they have endgame friends who like hmt, it’s hard to nod my head to that

#

Hmt is like the hantavirus

meager flame
#

where really i think a hard mode needs more budget and effort put into it

#

like i want to see them reimagine the boss for real rather than like

#

add one little thing to the existing boss

austere mulch
#

they asked sanity and oblv for ideas and took in 0 of them

#

for hmt lol

obsidian venture
#

How do you make a raid longer, boring and more kank is what hmt is

meager flame
#

like the echo bosses compared to their normal counterparts are a good example

#

thats what hard mode should do imo

obsidian venture
#

Plus add in stuff that can kill you faster = “hard”

meager flame
#

very similar but also very very different

#

i do think osrs is getting into a sort of silly place with that lol

#

a lot of content now is like

obsidian venture
#

The “hard” part of hmt is finding competent players and trying to survive arbitrary room mechanics that take away value from the base raid

meager flame
#

you did it correctly good job 0 damage and if you do mess up its like

#

nuclear launch detected and you're just dying

#

i feel like that design often messes with the pace of bosses because if you're going to punish players that heavily you're probably not going to keep pressing them

dawn jackal
#

yea they don't have a lot of levers to pull but at the same time they should realize that players are incentivized to make the encounters more difficult for faster clears regardless

meager flame
#

where honestly i'd prefer if the pace of the next mechanic to go out and move away from or to was faster but mistakes didn't just insta kill you

#

so they could throw more at you

dawn jackal
#

more stuns and shit for failing mechanics

#

not dying

#

punish players by slowing clear time more than just saying try again

obsidian venture
#

Cms and reg tob are the best example of raids done correctly

#

Toa is a good example of an entry raid

meager flame
#

i honestly think cox in general was lightning in a bottle in a way like

obsidian venture
#

Now if they can scale up stuff appropriately like tob, then you have a winning concept

meager flame
#

its actually crazy how good it is solo and in a team despite it being so different

#

and its actually built around supporting all of those different sizes

#

its weird cox despite being the first attempt landed the balance of being for everyone better than any other raid

#

probably accidental too tbh lol

dawn jackal
#

probably because to your earlier point they weren't trying to

#

they just wanted to make good content

hard axle
#

not around slop solo content

#

designing solo content is inherently limiting because you max out on 1 action per tick

#

even 6 jads is like

#

1.5 action per tick

#

most other content is like 1 action per 2+ ticks

#

that's why toa feels so slow and boring, and it has to be

true talon
#

Majority of chambers is just moving the head so it cant attack you with its god awful specials lol

#

everything else is illrelevent....

#

you get autoed once per your 3 hits or 4 hits with melee an thats about it.

meager flame
#

they figured out how it would work in a team and then also made it work for a single person too portals are a good example

#

instead of being like toa where the mechanic just doesn't happen

#

they still put a random portal down for you to go run to

#

little stuff like that is how you get solo chambers being good

#

tbh idk why they even did toa like they did it

#

they just took the situation of like "how does this work if there aren't multiple people" and just said lol surprise it just doesn't exist

#

tob kinda did it badly too where instead of coming up with an alternative that kept with the design of how it was supposed to work it just didn't do anything differently at first which was also bad just in the other direction

#

seems kinda like their biggest enemy when it comes to all of that is just being lazy

#

huey is actually a good example too

#

instead of just scaling the prayer pillar things based on the group size they just instead decided it shouldn't work without enough people and the game sucks if you're in that situation lol

#

its just interesting because i dont think its bad to design it around groups i just think its bad to offer alternative sizes for the content and then not circle back and make it make sense

restive storm
# earnest vigil this is why pvp > pvm

PvP used to also be the most replayable, now since singles+ it’s basically just five different pvm situations. Multi is the only last remaining replayable content

meager flame
#

its just kind of lazy design at that point

true talon
#

Most of chambers solo mechanics is just skipping the specials that are not even relevent in teams either.

#

you dont actually interact with the bosses mechanics, you manipulate him to make him unable to do them lol

hard axle
#

You can repeat yourself over and over again, but even if u didnt skip specials, it would be virtually the same, just 1-2 clicks per special more.

Crystals move, lightning move, teleport meet at thumb type shit.

hard axle
#

ToA is just "do this MY way or I'll rail you with 40 damage"

hard axle
hard axle
#

But yeah, pvm capping out at 1 action per tick at the very maximum is why content gets hampered.

People think CG is hard, but you can unironically simplify it down and just do less.

meager flame
#

tbh i think they can get around that without asking people to click several times in a tick

#

the problem is that osrs devs seem to be continually trying to explore the depth of just clicking something accurately instead of challenging people mentally

#

they occasionally dip into it like with the inferno and colosseum

#

where figuring out how you're supposed to do it to begin with is the majority of the battle

#

it wouldn't be too hard to come up with competing priorities to make something mentally taxing without requiring them to have insane input accuracy its just they almost never go for it

#

tbh i think it would probably be pretty helpful for the boss design guys that work on osrs to all go learn a wow raid together or something like that so they get a new perspective on things like

#

the difficulty of coordinating between multiple people when you're trying to accomplish multiple things at once

marsh imp
#

varlamore achievement diary when?

remote ruin
#

Sometime in the next 18 months, if the kourend diary timeline is anything to go by

idle rapids
#

They have very minimal reqs

obsidian venture
#

Sure but discussion was solved hours ago

meager flame
#

tbh next year is probably gonna be fire for osrs

#

we're basically repeating 2021 in some ways content cycle wise and that lead to a pretty big boom in 2022 when we finally started getting the big quests and raids etc that they were working on

true talon
#

I think sailing took a lot of dev work

#

kinda ruined 2025

meager flame
#

they got rolling eventually post 2021 and we got like toa dt2 and so on

true talon
#

We will have big stuff this year, esp if raids 4 is this year

meager flame
#

but mid 2021 they basically had a stream directly talking about what actually happened

#

sec its so similar to right now its insane

#

This week's stream was BIG! Mods Ayiza, Kieren, Markos and Sween discuss recent issues & big topics including, Deadman, Polling, Account Security and more! All whilst talking about Nex and upcoming economy fixes!

If you have something you'd like to ask the J-Mods next week, leave them in the comments below!

0:00 - Intro
1:58 - Mod Markos intro...

▶ Play video
#

this one

#

basically they talk about how they probably shouldn't do seasonal modes back to back and it happened due to new hires and having to get them up to speed, delayed content and so on

#

and lmao

#

they were in the background working on a raid and big quests and so on

#

just like they did this year

#

its like a full repeat

#

im sorta curious if we'll get another one of these QA streams where they talk about it again

restive storm
#

They’ve gotten me too many times for me to have hope anymore

meager flame
#

i mean just basing it off of how their content cycle went previously

#

it seems like they take a loss one year and then come back really strong for a few years after

#

probably the cost of hiring and training up a bunch of new people and investing in some big updates that just take awhile to get going

#

it actually makes sense its just not ideal

#

because if you think about it before this year

#

they were basically repeatedly dropping large content like

#

varlamore or big quests and so on for a few years

minor whale
#

Crazy, if you just wait then the freakouts are all completely unnecessary!

earnest vigil
meager flame
#

at least they can admit they were a bit out of line so thats good

idle rapids
#

I wish I wouldve got a refund when they wiped my TB log

meager flame
#

its a shame it had to be like

#

crazy and public lol

idle rapids
meager flame
#

ya for sure

cobalt pawn
#

encountering an issue in leagues where when you leave the smoke devil dungeon. the smoke screen animation stays after you leave. Need to log out to get rid of it

meager flame
#

im pretty sure if i did what he did i'd just be 99 slayer on a level 3 and nobody would've ever known

idle rapids
#

The action theyve taken now seems appropriate tho

meager flame
#

so at least he got the benefit of being well known as well as the downside

#

rather than just one or the other

idle rapids
#

hes already well known

#

I'd still like to see jagex put out some more clear guidelines in regards to BA and also what plugins can do (as gnomemonkey pointed out in his vid how so many of them break the rules jagex has in place)

meager flame
#

i still kind of think jagex did the wrong thing here in general but at least they came to some compromise

#

like

#

in my mind if its serious bug abuse to the point jagex has to do something to the players involved

#

its gotta be a ban

#

and if they didn't they need to just fix the content

idle rapids
#

its the latter imo

meager flame
#

the leniency is a big tell that it was likely something working more or less the way they coded it and wasn't some giga exploit

true talon
meager flame
#

and they just didn't like the results

#

otherwise it would be an easy ban and case closed

austere mulch
#

wonder if they refunded the 32k slayer points too

meager flame
#

also the length of time is a big indicator

#

because like

#

if its a real exploit 3 months is a hell of a lot of use of an exploit lmao

#

so it couldn't have been that crazy

austere mulch
#

this is about as reasonable a middle ground as they can get so thats good at least

idle rapids
#

It wasn't that crazy, the main new thing he did was getting full XP for boss kills

austere mulch
#

but fr tho, those points... kekw

harsh herald
# minor whale https://www.reddit.com/r/2007scape/s/qudpahfSoe

you spent a good portion of your day arguing about this and stating Jagex's stance was right for rolling back while others rightly pointed out their inconsistency and punishment was too severe. theyve now come to the same conclusion as the community lol

minor whale
#

Lol what
The community was raging that he shouldn't be rolled back at all and that it's EXACTLY THE SAME as tick manip and 1 tick flicking prayer and what about Port Khazard and what about Josh and guys it wasn't bug abuse it was just 45k/hr 😭

#

He's still rolled back and set to an XP level that he should have been at without the bug abuse

#

It's a win all around

idle rapids
#

Its a start at least

minor whale
#

Hopefully it leads to partner slayer just getting removed lmao

#

Since it's an awful system rife with easy to abuse bugs evidently

#

Especially since he was able to get assigned tasks that shouldn't even be possible to be assigned

#

If you don't have the right amount of tasks it should just tell you to fuck off

idle rapids
#

Well, the community has been abusing the last hit mechanic to get that 30k xp/hr rate for a while now, so I don't blame Rendi for thinking he woudlnt get in trouble 🤷‍♂️

#

Like they're clearly both bug abuse but sometimes bug abuse is allowed

harsh herald
#

I mean, your comment above you're trying to sound as if everyone else was wrongly making a fuss about Jagex's actions and as if you've tried to be neutral throughout until it was all concluded. But for the most part you have just defended a position that Jagex has came out and said they were wrong about, something most of the community have said for the past 24 hours lol

idle rapids
#

true

obsidian venture
#

Well it was clear bug abuse either way. Surprised they refunded what they said they would

idle rapids
harsh herald
#

and to quote Mod Ayiza 'Our approach to actioning against bug-abuse has, as you’ve rightly pointed out, been inconsistent. [...] we believed the removal of XP and Slayer points was the right way to solve this [...] In hindsight, we feel like we got it wrong.'

idle rapids
#

Glad they've at least acknowledged the inconsitency

harsh herald
#

its a stepforward for sure

dawn merlin
#

gotta love rounding, glad they addressed it clearly and didn't put all their time to waste

scenic ibex
idle rapids
#

Not saying they need to remove that slayer method (The cats out of the bag at this point) but itshows how some exploits are okay while others aren't

#

Also its not even as simple as hitting a 0 for the last hit and you get the exp, you literally have to time it to happen on a specific tick while damage occurs to the mob

scenic ibex
tacit pendant
#

Partner slayer is sick. Were not pushing for its removal over this nothingburger drama

#

Whole lot more problematic systems than partner slayer in game

scenic ibex
idle rapids
idle rapids
tacit pendant
#

Nothing ayiza said feels like a bug honestly. Thats like saying dooms loot scaling is a bug because rounding

#

But thats like semantics n shit

idle rapids
#

Its a bug, an exploit, an oversight, whatever you wanna call it. Just ends up being semantics.

scenic ibex
tacit pendant
#

Its not nearly as far into bug abuse as i would have thought. Its just the natural logic of the system they created and its consitent with other systems in game. Feels more on the devs in this instance

scenic ibex
tacit pendant
#

Im fairly happy with the compromise. Glad they atleast got that sorted before the weekend

scenic ibex
# harsh herald facts *on the Jagex part

I do feel rendi used average xp/h numbers to make it look less exploited than what was happening on the the top end. Steering the narrative a bit you could say. Jagexes knee jerk reaction was over the top and I'm glad they were able to realize that atleast and everyone seems to be more on the same page now, ftmp.

tacit pendant
#

Now we just need some real updates 🙂

scenic ibex
#

Idk if this was shared anywhere here but saw this somewhere earlier

harsh herald
analog crow
#

The real win is ayiza promised more upfront openness on where the line is drawn between emergent gameplay and bug abuse

austere mulch
#

would be nice if that comes to fruition but persoally not holding my breath on it

idle rapids
#

I'll remain hopeful for now, but yeah there's been a lot of undelivered promises from jagex in the past

austere mulch
#

not to say i dont think ayiza is a great guy. absolutely think he is. these things historically get brushed under the rug because how quickly they fall out of relevancy until the next big event

#

ppl been asking for clearer guidelines on plugins for years since they dropped the last batch, bc they are TONS of exceptions on RL that go against them, and we never got it

idle rapids
#

Ayiza seems like a good guy but that doesn't tell me he necesarilly has good opinions about the game or community

true talon
#

Lvl 3 getting more xp than normal is not relevant

idle rapids
#

Right, it was only relevant because there was a large content creator in question

#

If I were a content creator I couldve done the same thing when they wiped my TB log

#

Tedious made a post about it but that was the extent of the attention it got

hard axle
#

they wiped clogs pretty regularly KEKD

#

all im gonna say

idle rapids
earnest vigil
hard axle
idle rapids
#

Anyways thats still a bit different from wiping an entire section of a collection log

earnest vigil
#

i was one of the banned, they tok my clog

idle rapids
#

Oh okay, thanks for confirming 👍

hard axle
idle rapids
#

Well, in the post tedious made no one could name any example of logs being wiped previously, so I'm assuming its not that common

hard axle
#

they don't say it out loud

#

same reason why they shadow patch some interactions

idle rapids
#

Well, in my case I didnt even use a bug to do any of that log

#

They just wiped it out of spite

true talon
#

Ya gotta start over an enjoy the dopamine of every clog

nocturne solstice
#

That's what leagues is peepognomeblush

weary stag
#

I kinda like the "turning to the fishing spot" thing it's creating great tension between me and this other fellow barb gatherer when they cross over

raven mist
#

Does this update fix the interacting issue that RuneLite devs had issues with?

gaunt minnow
#

Have we ever had the numbers for the split between normies and irons?

velvet orchid
arctic falcon
#

2t teaks still messed up though 🙁

dawn jackal
#

time to learn 1.5 beast

minor whale
#

So somewhere along that metric

#

Not perfect but as close as data as we can get really

gaunt minnow
#

30% seems high especially because iron engagement with sailing was 20% of the overall player count

#

But yeah around there is a good guesstimate

#

Probably something like people are more likely to vote if the vote specifically impacts them or only they are allowed to vote

ashen yarrow
#

also when new content comes out most people with both main and ironman will do it on main first

gaunt minnow
#

Mm not always

#

I have a main and iron and always do things on the iron first

#

And how many people have both a high level main and high level iron subbed ready for new update s

ashen yarrow
#

yes but most people do it on main to make extremely high profit from the first few days

gaunt minnow
#

Thats a fair point but idt theres enough of those people to significantly impact those statistics

dawn jackal
#

there's about infinite people with a main and a shitty iron though

ashen yarrow
#

it does depend on how long period they were waiting for the statistic. after first month it would be balancing the numbers back to normal probably

gaunt minnow
#

Even then you’re assuming everyone will interact with sailing

#

Which is not the case I’d say especially for normies

#

All you need to go is go to the GE and see how many normies stood around chatting are 1 sailing

#

I’d say irons are a lot more likely on average to be open to changes and interact with new content

#

But it’s all anecdotal evidence and really means nothing only jagex have the numbers

tender harness
#

Mfw jagex still gives more support to a whiny ass content creator unlike the average players who are stuck dealing with claudebot support

idle rapids
#

Anyways he is annoying but at least we got Jagex offering to give a more detailed bug abuse guildeline in the future

tender harness
#

Jagex offering to give a more detailed bug abuse guildeline in the future

things that will never happen

idle rapids
#

"Looking forward, we want to provide better clarity on what behaviour might result in action being taken against your account, and how we make it clearer to you what we consider bug abuse vs emergent gameplay, or fun ways to push the boundaries of the game. This will take us some time, but we’ll share more on official channels when we’re ready. "

#

Thats what ayiza said

gaunt minnow
#

Why has it taken this for this to happen though? Half their rules are regularly broken and not enforced

#

It’s laughable that account sharing is still on there

#

We’ve been saying this for a literal decade

#

Just put some clear fucking rules in place it’s not hard

hard axle
#

They're in a no win situation - Punish the content creator, which sends a stricter message, but also kill off sharing of sources of bug abuse methods down the line and creates uncertainty about what is bug abuse and what isn't Hmmge

meager flame
#

Idk why they’re so up in arms about just being wrong lol

#

Dudes just knew game rounds down as usual and whatever dev did a bad job by leaving that as is when it wasn’t going to accomplish what they intended

#

Nobody went in there stacking interfaces or doing anything crazy

chrome lantern
meager flame
#

Just hotfix and move on

chrome lantern
#

At this point they have promises to “revisit soon” for revenants/wilderness, Chivalry/PvP, magic/shadow, bug abuse/emergent gameplay, and several other things I can’t remember off the top of my head.

#

I don’t want Chivalry proposal 10 to be clear

#

But they just keep layering on more

idle rapids
#

Just a clever exploit

chrome lantern
#

At this point it’s been well over a year since the delve proposal said they would rebalance/address shadow before making any other magic upgrades and that we would discuss it soon

idle rapids
#

We havent got that after like a decade 😭

#

and so many promises

chrome lantern
#

Oh sure that too

meager flame
#

The funny thing is they want to revisit it like the community needs to know

chrome lantern
#

Like I said, not all-inclusive list

meager flame
#

When really jagex themselves are like perpetually in a state of being out of line and inconsistent

#

They should revisit internally and actually act the same each time lol

hard axle
#

No one would've been surprised if megascaling ended up retroactively bannable either

meager flame
#

Like we all use bugs or stalls and so on like all the time

#

They fix them but we never get banned

hard axle
#

Time also matters

meager flame
#

And sometimes they’re celebrated as how the game works forever

hard axle
#

If a bug is in the game and used for years on end, you can assume its fine

#

but if its a relatively new bug and unknown

#

stay clear

meager flame
#

Yeah but that’s because we as players are scared of how inconsistent jagex is

#

You don’t see bug and think maybe I’ll get banned for xyz this is so wrong

#

You’re just like idk what those freaks will decide it’s a dice roll

#

Lmao

#

Like

#

You have no idea if it’s new meta a hotfix but temporary thing you can do or if they’ll just randomly go into gear and do way too much investigating and banning people

#

Just depends on how they woke up that day

#

Some things are obviously bad and you shouldn’t do them like if I repeatedly got a quest reward

#

Unfortunately I think a lot of it comes down to who makes each piece of content and perception more than anything else

#

And that’s why there is no standard response to bug abuse

#

It’s just a grey area where anything can happen

chrome lantern
#

I mentioned it yesterday but modern Jagex unfortunately feels like anything that does not conform to the exact user experience intended gets patched

#

But even that’s not consistent

#

But there are so many minor things I’ve seen get changed even when they don’t present a significant increase (if any at all), just because people don’t understand how it works or even try to

tacit wharf
#

still waiting for menu stalling at shamans gets fixed, so u cant safespot them

meager flame
#

Nah dw safe bug

#

Also as long as you do the right weird lvl 3 metas you’ll be fine just hit them with a fun weapon while still doing nothing

austere mulch
tender harness
hard axle
#

Company doesn't want to ban a paying customer, but they might have to if you're shattering their game KEKD

dawn jackal
#

In Jagex's defense, i feel like this discussion is kinda missing the reality of working for a business. I'm not sure this excuses all of this but you don't really have time to go off on tangents to clarify the rules of your game

#

This would almost certainly take a large internal discussion and multiple conversations that include people who don't know what a tick is.

hard axle
#

dumb it down for the dummies

#

in the end, cheesing a 800% increase in xp rates matters more than a 100% increase in xp rates

#

that's what i mean

dawn jackal
#

Yes but you don't really staff so you have floating time to address and define rules like this

#

It would be great if Jagex could do these things and I don't think its out of line for the community to expect a clear definition of bug abuse

#

But it's likely not feasible

dawn jackal
gaunt minnow
#

Probably 100 other things were going to revisit

chrome lantern
restive storm
#

y would we even need to nerf vw at this point

gaunt minnow
#

They said it limits design space

thick beacon
#

the last summer sweep up they gave information in may right regarding some changes they have in mind?

velvet orchid
#

I feel like goblin said we will hear about it soon?

thick beacon
#

havint kept up much with the reddits and stuff maybe they posted there ye

minor whale
#

Will be gear rebalances, content reworks, general cleanup stuff

velvet orchid
ember token
#

believe theres gonna be some aerial fishing changes

velvet orchid
#

Definitely, seen them talk about it several times pog currently that content is so unappealing to me

ashen yarrow
#

you should do it before they nerf the rates scronglypirate