#game-update

1 messages · Page 214 of 1

meager flame
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hopefully not exactly like it is when they turn it on for leagues but

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its a pretty short list of stuff that would make sense

gentle badge
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yea the end of a long questline is definitely the most thematic place for a new prayer book

meager flame
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plus if thats going to be a stopping point for awhile that one specifically probably needs a huge payoff

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since its basically the main quest of the game lol

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by the time you get that far its included most of the important storylines from the start of the game into one massive one

tacit void
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Didnt they drop the prayer book due to player feedback?

meager flame
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i think it was mostly that they realized that they were going absolutely crazy power creep wise

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people forget but those boys dropped nex toa dt2 in a relatively short period of time

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lmao they were just powering through replacing everything

ashen yarrow
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the prayer book was too much power creep, they might do different prayers without crazy effects

meager flame
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and got cold feet on the prayers

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we probably would've gotten the prayers if they hadn't done so many other big things

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idk why they went for the whole new book though

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i guess maybe because there was some expectation for that since its what happened in rs2

ashen yarrow
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basically they want you to have to lock into lower defence options or certain options. like spell books they dont want you to be able to use spells from every spell book at the same time

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imagine pvp or high end pve and players have to flick between both defensive gear and defensive prayer (not overhead) after every attack scronglydespair

gaunt minnow
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Yea it’s like a trade off, you get stronger power but have to give up some defensive utility. So the normal spell book still has value

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Otherwise it’s pure power creep and that’s bad (nice avernic treads jagex)

worldly rune
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I've heard multiple people complain about sailing combat changes without any real details...

haven't really done sailing yet, but changes seem pretty nice to me at first glance...
so do I understand right that people are disappointed in sailing/ship combat in general and not the latest patch?

restive storm
gaunt minnow
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The main complaints are that:

  • cannons now feel like thralls or worse
  • before you didn’t need max mage to do boat combat where as now it seems balanced around that
  • killing monsters sucks because you take a lot of damage still
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Otherwise it’s a lot better

worldly rune
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ah, so basically they made cannons weaker? thought I read hints of making them stronger in that post

gaunt minnow
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Well they buffed all monsters hp by a shit load

worldly rune
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aah ok

gaunt minnow
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And didn’t buff the cannons

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So they feel like thralls now

worldly rune
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clear, thanks a lot
still need to get my construction up before I want to get into sailing... but soon™

gaunt minnow
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If you’re a shadow user ur not too mad but you still take a lot of boat damage

ashen yarrow
gaunt minnow
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Those changes read more like they wanted to reduce the amount of cannon balls you pump out

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But yeah idk why they nerfed crew mate scaling

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That seems like a jab out of nowhere

ashen yarrow
gaunt minnow
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Oh so it’s being fixed then?

ashen yarrow
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no i mean them having the scaling was considered a bug, they "fixed" it by removing it

gaunt minnow
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Ohhh

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That’s dumb

worldly rune
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yeah

Additionally, during testing we found that crew cannon damage was incorrectly scaling with the captain's Sailing level. This has now been fixed and cannon damage scales only with a crewmate's Privateering level."

gaunt minnow
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Surely it makes sense that higher level crew mates would do more damage

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Oh it still does

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Right I see

ashen yarrow
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basically instead of crewmates getting +50-60% max hit from the cannonball ranged str change they only got +20% max hit after sailing lvl scaling removal

worldly rune
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Privateering has lower max level you can get?

ashen yarrow
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i think it should still be about same dps for crewmates around lvl50 sailing but higher their dps got worse

worldly rune
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wait, it is not even obvious change...
privateering level is 1-4, sailing is 40-95

ashen yarrow
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it used to scale with both sailing lvl and privateering levels

worldly rune
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ok, so they just removed sailing part

gaunt minnow
worldly rune
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yeah, kind of misread it as it used to be sailing, now it is privateering

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never shot a cannon, so I'm totally clueless lol

gaunt minnow
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Neither have I and I’m 99 sailing

ashen yarrow
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privateering really just lowers the base max hit for crewmates. lvl4 privateering is 85% damage, lvl3 = 80%, lvl 2 = 75%

noble crow
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I saw a post about the mods asking for feedback on ship combat. So i tried it for a few hours. These are my thoughts:

  • Ship repairing needs improvements. The crewmate gets unasigned after a single repair.
  • Telegrabbing has a delay if you're also in combat. It doesn't anywhere else in game.
  • Bounty tasks are far too short. You're sailing back and forth far too much.
  • Monsters aren't clickable in their death animation, making you missclick and turn the boat.
  • I think either auto retaliate should work OR cannons should be a lot better. Right now it's such a weird mix of regular combat and a slight buff from cannons.
  • Ancient forge needs a builadble bank chest close to it so it's more useful. It has an 87 Sailing req and should be better than Shilo Village.
  • Finally, all ship combat should really be single combat, not mutli combat.

That's about what i could come up with with testing. Besides this i do think there's a massive issue with Sailing progression in the form of droprates. I feel like ship combat droprates are alright (exception being Dragon Salvaging Hook), however, the fact you ALSO need all these dragon parts is ridiculous. Especially since the only okay source is Frost Dragons.

Honestly, add the parts and nails as Port Task rewards and massively buff the dragon part/ nail drops from ship combat. The way i see it is that it should work like the Chromium ingots. You should go on rate for enough parts to build a salvaging hook while grinding out the Great White sharks. But if you don't just smith down Dragon equipment at the ancient forge and smith yourself some parts/ cannonballs. This'd probably boost the economy for items like dragon axe/ pickaxe/ chain/ 2h etc.

Curious if you guys agree/ disagree/ have other feedback

ashen yarrow
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there should still be multi combat options for sailing but having at least less monsters in some areas would make sense if not singles since some people want to kill one at a time

noble crow
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I've personally just never been in a situation where i fought more than 1 NPC. And since player combat doesn't have auto retaliate i don't really see the point. Are there situations where the multi combat is helpful instead of a pain?

ashen yarrow
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you could farm bounties and some lower level creature drops very easily inside multi with high tier hull/keel

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now that they added the "fire at will" option it also removes the need to tag every sea creature to make cannon shoot them

noble crow
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Moved this to the right server. This wasn't the right one. sry

tender harness
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dont genuinely get this urgency to fix ship combat when they clearly don't have a solution.

tacit pendant
tender harness
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like a million other things are more pressing than trying to hamstring a fix for something they are more than aware of was a mess, but dont know what to do with

tacit pendant
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More xp from the new slayer mobs if drops are gonna be this dead (wyrms, griphs, aquanites)

ashen yarrow
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cannonball part was needed for sailing so that was very good change. overall ship combat change just wasnt really that important at this point

tacit pendant
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Sailing combat could be multi if cannons were strong af and player damage uncapped. Def double bounty task length in this case

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Powerful enough threat elimination to where you can keep the "multi" part at bay seems more engaging than hanging on outskirts of spawn areas and slowly 1v1 ing

limber creek
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We heard how much you guys wanted to save cannonballs so we made em suck again like you wanted. Thanks ladies n gents.

restive storm
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can you imagine if the dwarf cannon was maxing like 5 damage kekw

ashen yarrow
meager flame
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ya it would be nice if you boat was strong enough to justify everything being in multi

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rather than being ass so you're floating around the edges trying to pull out one thing

hasty shard
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2 ticks slower and only 2 more maxes for bronze was all i needed to see

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$15

bright anchor
tender harness
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dont get why ship combat is some big priority

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it wont be fixed in " a couple of weeks"

subtle merlin
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wish they would make a station on the boats to be able to make repair kits... almost all monsters drop planks...

ashen yarrow
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plank sack helps a little but if you are killing vampyre krakens they give way too much planks even for that

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plank drops could be used for longer trips with that facility i guess

tacit wharf
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could u imagine how pissed off some people would be cuz they'd had to drop a barrel or god forbid the CE for a repair kit making station

blissful topaz
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when are we getting left click bone bury option on ground items

restive siren
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hopefully never

tidal cove
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stream talking about how realistic cannon is against birds, should just make cannon useless and let darts and arrows shred em

ashen yarrow
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wait they are saying player ranged str gear will buff cannon damage when player is shooting it ancestralhmm

tidal cove
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later there could be other ship weapons and cannon ammo, not everything has to fit perfect on release

tender harness
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they clearly have no idea how to fix sailing combat

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feel bad for them but rushing out a fix is only going make it so much worse

tidal cove
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now talking about port task, still boring fetch quests, port tasks should act like ca or diaries

ashen yarrow
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its hard to balance everything and keep everyone happy at the same time. From what they are saying they are trying to follow the route from opinion poll so players themselves are majority of damage, be it player weapons or player on cannon

tender harness
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sailing combat being just a fucking ayak or shadow

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isnt even fun nor sailing at that point

tidal cove
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they intend to make cannon stronger if the player man them, might be worth taking other players to get max value

ashen yarrow
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Basically not much changes to crewmates, change to players on cannon and maybe some changes to sailing mobs to somewhat nerf max mage

tidal cove
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cannon should shred things with flat armor, leave light targets bad to farm until anti personnel ammo/device come out

ashen yarrow
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player on dragon cannon currently (7tick attack speed), they said buffing base damage even more and letting player range str bonus increase it

tidal cove
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positioning would be cool, if you can shadow barrage a kraken, land a harpoon, then cannon the gaping wound

ashen yarrow
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expecting 100+ damage hit splats with player manning dragon cannon after change scronglypirate

tidal cove
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feed the blood lust for now until they come out with more gameplay

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it's a valid strat

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let sloop have 4 cannon, but 3rd and 4th only usable with other players

ashen yarrow
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but i do agree that cannons ignoring flat armor could be used as balancing way for some mobs. Would need to somehow make it so mage cannon abuse it. flat armor currently nerfs crewmates too much and it hurts non mage weapons from player too

tidal cove
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makes everything more thematic, birds are hard to hit with speed and agility so you'd light ammo shred, Kraken you'd stun somehow, pierce armour/hide, then you incendiary or High explosive into the wound

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now you got ship combat that needs you to plan out your kills, position correctly

tacit wharf
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monsters have weakness to types for a reason, use them

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maybe the best strat for birst is light ammo and bronze cannon balls to tag em

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oh u got a kraken that is weak to heavy range, maybe increase the defenses of the other styles so they hit like shit against it

tidal cove
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isn't bronze softer when it comes to metal? maybe there's we can craft fragmentation HE ammo that acts like flak

tacit wharf
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bronze cuz they cheap

ashen yarrow
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later on we get additional effects to cannonballs so those can be used as extra weaknesses or mechanics. which would also add more of the captain feeling since you are swapping cannonball types on cannons

tacit wharf
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u'd be basically just using them like darts to tag slayer mobs for bursting, kind of scenario

tidal cove
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interested in the actual metal properties too, melting pts or hardness so now it's not just a bland tier list, every metal has good uses

tacit wharf
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thats just over complication

ashen yarrow
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dont think they can any more change the metal tiers to be weaknesses at this point

neon gate
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Speaking of ayak can they rename the ayak to literally anything else? It apparently stands for something to do with the kkk which gets it flagged on twitch chat

tidal cove
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don't have to revamp weakness, it's letting me turn my bronze cball stack into fragmentation cballs

tacit wharf
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its not revamping

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its actually making weaknesses a thing

tidal cove
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sure, expand on what they've already built since they took the time to make light/dart/heavy

tacit wharf
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light/normal/heavy

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same with stab/slash/crush

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and the 9 different weakness of magic

ashen yarrow
tidal cove
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they confirmed HE and chain shot on stream

tacit wharf
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what do u mean confirmed, we already knew they were coming at some point

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since we voted on them

tidal cove
tidal cove
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stream said "other types of ship weapons" harpoon for armour/hide piercing.

I'd also like to build a ship around a artillery style cannon, think Age of Empire Cannon Galleon

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for the raid my clan mates can spot for me so I can hit things off screen/outside render distance

tough dew
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Ship combat shouldn't be land combat + ship thralls. you can't say you "want it to feel different and unique" and then just let people do what they normally do but now on a boat.

ashen yarrow
tough dew
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Yeah and then they got sad when that was exactly the case (this past update)

ashen yarrow
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yeah since player damage got +300% damage increase and crewmates got -10% damage nerf kekw

tough dew
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"we want to do full damage and have cannons as thralls"
That's what we got, and then everyone rioted

ashen yarrow
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community pretty much split 50/50 on what the combat should be like

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no matter what they choose always gonna be loud minority rioting, even more likely after price change

tough dew
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Yeah it's a bit annoying it's so split cause it means the devs won't be able to get a real direction the players will be happy with

quiet plank
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Nah ayak sounds cool

neon gate
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Type it into twitch chat see what happens

quiet plank
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Looking it up doesn't bring up anything about the kkk

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Apparently it's turkish for foot

hard axle
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concernedtaro ur name is literally Wizzy

neon gate
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It's on a kill word list 🤷

zenith pike
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How about fuck twitch

quiet plank
ashen yarrow
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any combination of letters could be used as an abbreviation of bad sentance ancestralhmm

zenith pike
jagged marsh
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Honestly some of these new names are really not old school sounding

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The 'Doom of Mokhaitl' in 2007 wouldve been like 'Hive Demon' or something

zenith pike
jagged marsh
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Yes

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You're wrong

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It's cooler r

zenith pike
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In what way, it sounds all too generic

minor whale
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Chaos Wand does not at all sound cooler than Eye of Ayak

tacit wharf
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id prefer "pew pew wand"

minor whale
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It sounds like it'd be a mid game niche buff of the master wand meant for irons to get before Kodai or some shit

limber creek
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Shootie Mcmagic

tacit wharf
limber creek
tacit wharf
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yr ballista's old name*

tidal cove
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eventually ship upgrades would let a fully upgraded ship out dps a single player in max, so then both crowds gets served of course there will always be players that demands to be served first

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overall optimistic and excited as the pieces fit together overtime

tacit pendant
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I watched the stream, they atleast seem to agree on a lot of problems i was concerned about. Prayers, lower mob hp, need for more engaging fights.

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I wish this could have been a more coherent schedule but im a bit more optimistic about where sailing will be a year or two from now

tidal cove
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can you link me your post? algo just serve me sailing bad rage baits

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I'm always up for mega threads with concise and actionable feedback

tacit pendant
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Id take a queen black dragon port with a royal ballista

tidal cove
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I've not dont QBD but would like a ship bally

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done*

ashen yarrow
tacit pendant
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The arena she is fought in could work for part sailing part land combat. New ship ballista as a bis reward would go hard. I just like the araxxor we got even if its not as deep as rs3

tacit pendant
tidal cove
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I rather enjoy niche scape long as it makes thematic sense that fits with the osrs medival fantasy grit

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so instead of bis bally, how about if it's for armor/hide piercing?

tacit pendant
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Were getting a hotfix to cannon damage scaling, and mobs will have lower hp. Im keen on a ballista dps weapon on land or sea tbh, needs to have different niche than rubies or tbow

tidal cove
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it's not for dps, it's for utility, think cracking open armour so other munition becomes effective

tacit pendant
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Ralos kinda does that, but down for one that goes in cannon slot too

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Sailing actually has hella potential for ralos to be good lol

chrome lantern
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Just finished watching the VOD. When they mentioned lowering hp they threw out the number of 10%. I know it was an example but the fact they felt they had to be that conservative doesn’t leave me with hope on it.

tacit pendant
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I can agree with that

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I was thinking like... 30-50% lol

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For the stupid birds especially

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Im fine with big ass sharks and krakens having more

chrome lantern
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Also if they “proportionally” lower xp/rewards from the low-level bounty tasks they will just be completely dead content since you’d spend longer sailing to and from than killing

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Unless they make them like 10x longer bounties

tidal cove
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make cball bad against light targets, you'd need flak/fragmentation for anti air

tacit pendant
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Low tier bounties kinda already dead

chrome lantern
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That’s my point

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I did bounties at 30 and they were horrendous

tacit pendant
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High tier bounties might be good when they "fix the code" they are close to 200k if you sweat

chrome lantern
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But if you spend even longer doing the back and forth then it’s even worse

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Honestly this might be a hot take but bounties should be more xp than trials

tacit pendant
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Id agree with that. Trials dont eat cannonballs

chrome lantern
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Trials are just a boring memorization test with zero input cost

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Zero variance and zero input cost and zero fun

ashen yarrow
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currently if you have 2 crewmates on dragon cannon they are combined around 50% of the dps max shadow deals on its own

chrome lantern
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It’s like they tried to take what makes sepulcher interesting but missed all the interesting parts

tacit pendant
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Its crazy bounties dont give slayer xp lol

chrome lantern
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It’s crazier that slayer has no alternative training methods to the archaic task system

tidal cove
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also port tasks are fetch quests, what if it's more like ca or diaries so if you "improve" their lives they'll grant you perks or clues that culminates in a stash of high end ship upgrades/parts

chrome lantern
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That doesn’t sound interesting it just makes them sound like Zeah favor

tidal cove
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I'd read their flavor text, then they just hand you a token gp/sail exp, make it sailing treasure trails?

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I didn't enjoy grinding favors, too detached and transactional, clues/slayer task you'd have to adapt so should be closer to that

ashen yarrow
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I do think there needs to be some extra incentive to do port tasks, they are pretty good xp if done optimally but not best xp and give like 150-180k gp/h and xp/h with max boat upgrades scronglypirate

meager flame
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Tbh I don’t think that should have been the reward model at all for port tasks so I can’t take them seriously

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Some exp and making sure it’s tuned is of course expected

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Just giving people a little gp and telling them to go away though is someone that ran out of time

vestal flame
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Feel bad for the sailing devs at this point. They delivered exactly what they said they'd deliver, cannonball cost is way down, it's easier to kill shit esp at the lower end, and folks are up in arms about the top kraken & not thematically using cannons

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Feels like this is random pushback on price increases

pearl pivot
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think the increase of prices are to blame.. when saying they've given "x" amount of content for "x" amount of value then missing the mark on every update.. seems consistent. boat content has been horrible since release and is still awful

meager flame
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Sure if you haven’t read people talking about sailing combat for 4 months

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Longer honestly if you saw beta

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Problem is it’s just not good not the price increase

vestal flame
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I mean it's boring but it doesn't seem that bad any more

meager flame
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Although the price thing did make this an interesting moment to bring something up the community isn’t happy with

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That’s not the root cause

vestal flame
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Like it sucked to spend tons of time making/getting cannonballs compared to using them. And they solved that. Now it's just boring slayer/boat combat

meager flame
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Yeah and who wanted combat but worse in every way

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Nobody

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They’re just gonna keep getting killed when they talk about it until it’s at least decent

vestal flame
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I mean it seems decent right now. Like, what's actually wrong with it now?

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It's "boring" & "cannons hit low compared to standard weapons" seem like vibes hard to address complaints

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They also are working on eg vs NPC ship combat which should be "cooler"

meager flame
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I mean people have been talking about it endlessly for the last few days again but

ashen yarrow
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Community split on what the combat should be like, crewmates got nerfed at higher levels. Technically nothing wrong except the 15 flat armor on veiled kraken since goal was players main dps source

meager flame
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I think at a super basic level if you’re playing a video game and you point out the combat is boring and ask what’s wrong with it

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People could probably point out different aspects of it that make it boring but you already know it sucks because you already called it boring yourself

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It’s entertainment lol it can’t be boring and be positively received

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A lot of osrs kind of smoothly avoids that by not being entertainment to begin with and instead being like a progression fulfillment simulator and allowing you to do something else while you play

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Basically the concept of an idle clicker

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Salvage is an example

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But it doesn’t work when they ask you to focus on the screen

ashen yarrow
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There are always people who enjoy different things and find different things boring. Some enjoy high click intensity and difficult mechanics and others do not like them at all

meager flame
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Yeah it is subjective but it’s pretty easy to see which direction the wind is blowing and even guess at it

ashen yarrow
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Early sailing will never be "fun" for someone who expects every normal mob be awakened leviathan

meager flame
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Osrs always has problems with a lot of people when they make something both traditionally boring and ask for you to focus on it

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Cue* most people disliking things like

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Solo corp or rooftop agility

winged mantle
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There is no progression for sailing combat

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You grind for an item from sailing combat and get it - now what do you do?

meager flame
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There are more apt comparisons for sailing too like

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Back in the day if you ever did that massive black demon task with your cannon and prayer pots

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Just afk wanting to die for an hour

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That’s sailing

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At least the combat anyways

ashen yarrow
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Yeah if dont do any of the content that uses the unique drops then you do not do anything with it. Same goes for normal osrs drops too

meager flame
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It’s more so pointing out that you obtain the item and lose the reason to do the content

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Rather than having something new to now go get with the item

winged mantle
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Like grinding for a dragon cannon barrel - what does one do with that when there's nothing to kill?

meager flame
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It’s kind of currently dead end game design where step 1 or 2 is the end of the line

winged mantle
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Sailing upgrades are not account upgrades in terms of combat

meager flame
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That’s expected bc it’s new but

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They probably could’ve done more depth instead of being a mile wide and an inch deep to start

winged mantle
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Coming from a 7 year iron acc. Sailing drops are empty and pointless

ashen yarrow
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Smithing is also not account upgrade in terms of combat. Most skills are not combat upgrades

winged mantle
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You use smithing constantly

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Sailing where do you use apart from if you do clues

meager flame
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Tbf most skills didn’t add an entirely new platform for combat

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Sailing did though

winged mantle
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It's isolated and doesn't feed back into the main game. That's the problem

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Apart from say trawling which isn't fun

ashen yarrow
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All comes down to sailing not bringing end game combat gear again scronglypirate

winged mantle
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Not really

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Just an example

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There are many

meager flame
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Idk I don’t think it’s about that specifically but that is something it should be involved in

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Eventually

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When I look at sailing I just see a super barebones version of something that could be cool and I want the cool version not the pointless one

ashen yarrow
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They made normal weapons deals 100% to sea creatures because players wanted to intergrade gear progression into main part of sailing combat

meager flame
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I think all of that stuff is misguided tbh

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I’m not more powerful than my boat and I shouldn’t be because I’m the person operating it the cannons should be big and important

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I shouldn’t be nerfed to make it seem like they’re good

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They should just be good

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I think if they had started that way they wouldn’t have this conversation

viscid hamlet
winged mantle
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Like even last night - afk safe spotted a veil krakens for a couple of hours and got a dragon cannonbarrel. The thought i literally had after "do I stay for another one? What does this even do for me? How many hours if I stay if I get the second one for a drop that doesn't really mean anything".

meager flame
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They’re just giga stubborn

ashen yarrow
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If they make players deal 100% damage and make cannons more powerful that just goes back to same spot but now every number is 10x larger including enemy hp

meager flame
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Yes and then after that

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They can get to real feedback about how it’s just too slow

tacit pendant
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Construction offers tons that isnt "bis" combat, smithing you straight up cant make bis armor on an iron, or a purging staff on a main, mining needs work but plays into raids, agility is straight up a stat boost for run restore

meager flame
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Instead of flip flopping around about how much to nerf players or cannons

winged mantle
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The combat doesn't replicate real combat and is empty

tacit pendant
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But jagex at least acknowledged today rewards that feed into rest of game are lacking so im hopeful

winged mantle
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Real combat is movement, prayers, eating, attacking, weapon switching and gear switching. Sailing is cows

meager flame
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I just don’t even think they clocked the reason that people didn’t like doing small numbers before

viscid hamlet
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I think players should not be effective against mobs. Make the cannons do the work, maybe the combat would have to be reworked so that boat positioning matters for some attacks (im not high enough level to know if this is already the case)

Make me bail water or patch a hole every once in awhile like trawler. It would make the boat storage have a good use as well.

ashen yarrow
meager flame
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Was that they know they hit harder than that everywhere else and they felt like they just got nerfed and fixated on it

chrome lantern
meager flame
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They didn’t have to make people feel like that

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But don’t seem to get it

vestal flame
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If the only problem that the shit is boring and there's not enough of it.. then like that's a good place to be. They're literally working on a sailing expansion with more islands, mobs, & vs NPC ship combat

winged mantle
vestal flame
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Just need to serve us up a cool trailer & standard pace of work problems

chrome lantern
meager flame
#

They didn’t think that

#

They just think they know better

chrome lantern
#

The goal never should have been to make kph the same because that was the core issue in the first place, and it's why they said today that they'll buff it

meager flame
#

That’s why I called them stubborn

ashen yarrow
#

Kill speed is tied to tens of other balancing parts

chrome lantern
#

Yes, and all of those other balancing parts are currently horridly balanced

#

Bounty tasks suck, the drops are way too rare for things that Jagex themselves have said are not end-game, and many other things

ashen yarrow
#

Kill speed got higher so now bounty tasks drop rates need to change and xp rewards need to change. Drop rates need to be adjusted

meager flame
#

They’re in a situation where they can just flip the board because it’s a mess but they’re treating it like the greatest system ever that they’re afraid to adjust much in case it breaks

meager flame
#

Just go break it

#

They can’t do worse

#

At least assuming they try

chrome lantern
#

I do agree there should be some consideration of balance and xp rates/rewards etc. but you could literally like triple all of those and still be fine

#

Because of how horribly they made it initially

minor whale
#

The idea that they should nerf anything except salvaging is wild
XP wise, combat and bounties are not worth the effort at all

meager flame
#

They’re afraid of nothing it didn’t turn out great yes they’ll have to rebalance and spend a lot of time on it

ashen yarrow
#

If you even double bounty xp/h it suddenly jumps to best training method while also giving unique drops

chrome lantern
#

Good

winged mantle
#

Yes

meager flame
#

But they already hit rock bottom they’re not idiots it’s not going to actually become even worse

chrome lantern
#

Combat actually has input cost

meager flame
#

If they make a real second try it will benefit everyone

chrome lantern
#

Most bosses we see in normal PvM are also among the best combat xp/hr

#

That's not really an issue

#

And the things we have locked behind drops are like

meager flame
#

Tbh I think they’re just scared or maybe they can’t let go of something that isn’t working

#

I’m not sure which

ashen yarrow
#

Efficient bounty tasks before changes could get 120-150k xp/h. After combat buffs with max gear might be able to reach 200k xp/h already

meager flame
#

Maybe both

chrome lantern
#

Not really things that needed to be gatekept in the first place behind these drops, especially in light of the fact they're not endgame

meager flame
#

They already got the message though just gotta see if they’ll actually listen to it

chrome lantern
#

Like teleporting to your boat is something that should just be on the Sailing skillcape, not something you need to go kill 500 krakens to unlock for some reason

#

(Per boat)

meager flame
#

I do not want to see another 4 months for incremental changes though

#

Skill will never go anywhere with that pacing

winged mantle
#

It feels like they spent so much time working on something with a specific mindset and the community is saying "this aint it" letting go of an idea to make it better seems like they don't want to

limber creek
#

Let me throw cannonballs at the same strength as the cannon. Im 99 range and strength. I can do it.

ashen yarrow
meager flame
#

It’s not a small part

limber creek
#

Call it barbarian cannoning

winged mantle
meager flame
#

You can’t go anywhere without someone flat out calling sailing combat garbage

winged mantle
#

From the beta to release to now

meager flame
#

Like even the behe videos just say it and they usually go out of their way to be positive

ashen yarrow
winged mantle
#

I'm always able to tell you if something if good or bad and give both sides of the feedback coin. Sailing combat especially has had too many painpoints with so little good things about it

winged mantle
#

We're not settling

thorn holly
meager flame
#

Tbh I think jagex wanting your crew to suck is a massive mistake

#

It’s just one of those things they locked in with and are being stubborn

winged mantle
#

Make the crew their favourite snack to power them up for an hour 😂

#

Billy bob wants a leechfin sandwich

#

👀

meager flame
#

Thank god that failed

#

They tried the same thing with it

#

Luckily it was before a poll

#

So they found out

#

Feedback matters lol

winged mantle
#

Bread merchers in shambles

thorn holly
meager flame
#

Nah we just headed off the future disaster of having combat style food for irrelevant complexity

thorn holly
#

If you can't progress sideways, only way is up.

meager flame
#

Or nowhere

limber creek
#

sailing food powercreep hurts

#

when blighted marlins and blighted halibuts

meager flame
#

We just upgraded karams maybe they can get back to us in 2039

winged mantle
#

My proposal *sarcasm * monkaHmm
Granite dust
Abbysal ashes
Ground superior bones
Choc milk from the bottomless bucket
Summer pie

Boss medly

ashen yarrow
meager flame
#

Food is pretty unique in that they don’t have to change it at all since technically damage done to players doesn’t have to scale

#

We could just skip all that though

#

Player does normal damage cannons are good because they’re cannons and we’re on a boat

#

High level crewmates actually good at their job

winged mantle
#

The fact cannons can only target 1 side of the boat still hurts

meager flame
#

Everything makes sense and we start from where it should’ve been to begin with

#

Idk doesn’t seem too hard to me lol

winged mantle
#

Let me ask another question - why does loading the cargo take multiple trips shuttling inventories from the bank?

minor whale
#

It's a weird thing to try to force a dichotomy we didn't actually want in an argument

We want players to be able to do solid damage, and for crew to not suck

Before, there was no "good" dps possible at all, now the only way to get consistently good dps is to mainhand a normal weapon with crew on cannons

Why can't we have it so the player is good with cannons, crew is together on par with player, and mainhanding either themed or solid dps weapons is good

#

It's just so poorly designed atm

meager flame
#

Idk how we even got here

minor whale
#

Also adding repair kits to cargo

#

Is sooooooo bad

winged mantle
meager flame
#

It seems obvious that setting foot on your boat shouldn’t just add chromosomes to your character and that dedicated crewmates recruited to help you would be good at what they do

minor whale
meager flame
#

Also I don’t think anyone expected to be stronger than artillery

minor whale
#

Yeah it's actually insane we're better than the bis cannonballs

#

Longer range, easier positioning while on the boat, etc

#

More dos

#

Dps*

winged mantle
#

I described early sailing training as pure friction. Sailing is a skill designed around friction points which is unfortunate. You can see it in boat customisation, boat building, boat cargo loading, combat, bounty tasks etc

ashen yarrow
meager flame
#

Idk how they see the feedback and say that

#

How do I google translate to jagex

minor whale
ashen yarrow
#

Basically player on cannon needs to hit around 110 to match max shadow which they compared in the q&a

meager flame
#

Like on one hand I get cannons hitting that big they probably should

#

But why are they stuck on the player sitting on the cannon

#

Lmao like

winged mantle
#

Like even the boat customisation area - why is there no bank, why is there no workbench next to said bank

meager flame
#

Your crewmates are you

#

They’re just boat upgrades

#

Thematically different boat gear

winged mantle
#

My proposal for boat combat - your player disappears and you are now the sentient boat

meager flame
#

You’re still doing everything yourself lmao like

#

Idk

winged mantle
#

😂

meager flame
ashen yarrow
#

Could be same reason as salvaging, crewmates being too op makes player "useless" and allows afk gameplay

winged mantle
#

Done

#

Player gear doesn't matter and boat upgrades are meaningful

#

I hope people know I'm being sarcastic about the sentient boat. Boat and sea combat doesn't have to be realistic. Why can't cannons rotate 360 deg actually tho, why cant cannonballs be infused with magic i could go on.

#

Idk give us a boat creature that attacks monsters with us 🤷🏼‍♀️

#

They could do so much.

chrome lantern
minor whale
#

And it SHOWS

#

Boat combat just feels bad

winged mantle
#

I want fun-ctionality

minor whale
#

Even if we hit 200s

#

It would still feel bad

#

Having to rotate your boat and wiggle even still to get within range of something attacking you is so annoying

#

Even if your cannons are on the same side

#

Sometimes a monster that is CLOSER than another monster is out of range of cannon even if side by side

#

And yet if you wiggle some both cannons will hit

chrome lantern
#

When people say 360 cannon this immediately comes to mind lmao

minor whale
#

It's just really bad

winged mantle
#

It feels like if you're wearing full mac gear but your weapon is a bronze dagger

minor whale
#

It feels like you're in max mage but your weapon isn't able to autocast

winged mantle
minor whale
#

Yeah you do solid dps but it's just annoying as shit to do the entire time

ashen yarrow
winged mantle
#

Imo to fix combat at sea

  • make it so you have to move around
  • your crew have 360 deg cannon targetting with increased range
  • cballs do way more damage
  • sea creatures have no flat armour
  • fix the net delay
  • make sailing combat link back to main game and vice versa
#

Main game monsters not dropping sailing items is a miss

chrome lantern
#

I would add onto that that idk why every area with enemies has like 5 billion enemies when the first objective is to never fight more than 1 at a time if it can damage you at all

#

And the entire ocean is multi

winged mantle
#

Btw your tele grabbing a dead sea monster can be interrupted 🫠

kind surge
ashen yarrow
#

I do think multi combat makes more sense than singles. I also think them having 15 krakens placed on top of each other is bad design

chrome lantern
#

Yeah I don't think either is a problem individually but together

#

Like just why

minor whale
#

Multi is fine if every single aggressive monster wasn't stack on top of each other and never lost aggro

limber creek
#

Gettin multi clanned on in the ocean has already began and i was unaware because i refuse to engage in the combat in its current state lol.

chrome lantern
#

I will pose a similar question

winged mantle
#

🤷🏼‍♀️ this is the Monster_Kraken zone

limber creek
#

How does boat tanking work lmfao. do you just spam repair kits, are there double or triple eats, or boat p necks XD

chrome lantern
#

What purpose does the field of kraken around Laguna Aurorae have

winged mantle
chrome lantern
#

It's literally an island designed for you to be like, "Do I really have to?" then drive through once and never sail there again because there's a spirit tree

ashen yarrow
chrome lantern
#

Which, I might add, has no connection to the gnomes whatsoever and just kinda exists for some reason

limber creek
chrome lantern
#

It's not grown, there's just random pirates, leeches, moss giants, and kurasks there

#

Not saying every spirit tree has to be gnomish but it's so random

winged mantle
#

they ran out of time

chrome lantern
#

Like Grand Exchange also isn't near gnomes

winged mantle
#

Is the conclusion for a lot of "choices"

chrome lantern
#

I saw someone post a screenshot of them killing Kurasks at Laguna Aurorae and I was actually confused when I looked at it for a minute because I had no idea why anyone would ever go there

winged mantle
#

"just fill out the world! We're lanching this in 5 hours!"

winged mantle
#

If only those extra subscription fees went to hiring more devs 🫠

remote ruin
meager flame
#

it never crossed my mind that there would just be a prebuilt tree for absolutely no reason

#

i still dont really get why they didn't just take the easy farming integration lol

chrome lantern
#

wym didn't you get the memo?

#

Sailing is definitely integrated into the game

meager flame
#

i keep coming back to this thought thats like

#

"if they weren't willing to make anything cool on these islands why did they make sailing"

chrome lantern
#

So that you could go to those islands once to open a schematic chest

meager flame
#

because the whole point was the potential for exploration and what could be out there

#

turns out nothing is out there

winged mantle
meager flame
#

its just weird too because lol i still think the idea is a good one but they're not really delivering

#

and i dont really know why

#

because in theory its actually very easy since that whole sense of rewarding islands where you do cool things really doesn't involve the mechanics of sailing

#

its just standard content on islands

#

so their entire team is equipped to make it happen if they decide to

#

its the part i never would've expected them to be bad at because its the most familiar and easy to work on

minor whale
#

Some of the random events you can encounter being actual events would be cool

#

Instead of things you just ignore once you got the pearl clogs

chrome lantern
#

Or like what if instead of having a 10000% worthless event like the ocean man

#

There was like

#

Something that gave an xp lamp or something

#

At least

minor whale
#

Imagine an "event" where a boat battle just happened and you can salvage for either incredible loot or a couple minutes of very high xp

#

Stuff that gives you a reason to be in the open sea

chrome lantern
#

You can't even pretend there's a snowflake argument for Ocean Man

minor whale
#

Instead of "oh hey here's jack all"

winged mantle
#

Why is the voted on cball furnace on the wrong island even

chrome lantern
#

Because they themselves even forgot that they didn't want to lock it behind 1/512 kraken drop

#

They had a perfectly fine idea which was teleporting to your boat then realized they made it prohibitively difficult to actually unlock and use

meager flame
#

i just want someone to work on it with like

#

fresh eyes

winged mantle
#

I don't think fresh eyes matter when the people making the final decision want us to suffer

meager flame
#

ya thats why they shouldn't be the ones working on it lol

#

it really should be rotated to different devs

#

something weird is going on where like

#

every single step of the way someone felt like they needed to add something that would detract from what you wanted to do or what you just unlocked to add more of a burden to it

#

they probably felt like it was for game balance but they went too crazy

#

but its actually everything

#

from drop rates being very stingy to your character needing to be nerfed when attacking from your ship to the rewards for doing a port task

#

its just bleak lol

#

the entire concept of how they thought cannonballs should work

random blade
#

Do you guys think they are still working on the HD thing or they just straight gave up ? Been a while since they updated us on that…

meager flame
#

they really needed to just let up on the players trying to sail and do stuff

meager flame
#

they buried it in a blog though

#

basically hd still happening but they've paused the client api for plugins

random blade
#

Well for a project they announced 2 years ago, it clearly isn’t their priority

meager flame
#

so nobody will use hd since we're going to have to have runelite for the game to remain playable

random blade
#

Right…

meager flame
#

they probably should just can hd if they're not gonna do plugins

thorn holly
#

Graphics are probably the biggest barrier to new new players. It's probably high priority, but more difficult to actually nail.

meager flame
#

which hurts to say because i want hd

#

but theres a 0% chance im playing this game without plugins

random blade
#

Right. Man that’s sad, wish they could just focus on that instead of other things

#

Especially cause the beta was supposed to come out a year ago..

thorn holly
#

I play on low detail mode, I'll likely never use HD (117HD looks actual gross) but I do see it's value from a game growth perspective.

random blade
#

For sure, for new players too

meager flame
#

thats why i want the jagex version of it

#

since they're going to actually keep their art style and basically just bump colors/lighting/texture resolution type of stuff

random blade
#

Yeah

thorn holly
#

How about a skybox? That's literally all I want lmao.

meager flame
#

ya that is included

random blade
#

Anyway, that’s just unfortunate. They announce stuff but do not stick to it and it ends up being delayed

thorn holly
random blade
#

Yeah…

thorn holly
#

I'm not being a hater, to me, there's no rush for anything in this game. This game has too much game. Slow is fine.

meager flame
#

i do think thats true for most people

random blade
#

Sure I agree but man, they announced it 2 years ago. 2 years, not like a month ago

meager flame
#

like on my iron i put in an absolutely unholy amount of time so im actually kind of feeling the squeeze of not having too much left to do

minor whale
#

They said recently in Discord or Reddit that HD is closer to being finished while the API is more difficult than they thought or something along those lines

thorn holly
#

Yeah, but a graphical rework of the whole game is not a new quest.

meager flame
#

but most people probably never get that far

minor whale
#

So they're pausing one to focus on the other

meager flame
#

well yeah im sure the api is harder than they thought considering the guy heading up the project quit in november

#

im sure that probably didnt help lmao

minor whale
#

Unfortunately they're still really far off from HD if they're still having z-buffer issues and paused the SD renderer beta lol

random blade
#

Well update us then on the official page.

“Guys we’re working on it, coming very soon”.

meager flame
#

the z buffer things are like

#

kind of sad

thorn holly
#

What is z buffer?

meager flame
#

basically imagine two objects on top of each other and the game freaking out trying to figure out which to render

minor whale
#

The game renders things above other things based on an engine priority thing

meager flame
#

and usually they just kind of fade in through each other

thorn holly
#

Is that an issue right now?

meager flame
#

yeah

minor whale
#

Unfortunately, each and every item and animation seemingly had manually input zbuffer priority

#

Like

random blade
#

Like come on, this is not their first rodeo. They knew it would be challenging..

meager flame
#

i can probably show you can example right where im standing in game lets see

minor whale
#

Everything was given priority manually so when the new renderer was enabled it broke almost everything

#

Shadows at Leviathan didn't render
Loot rendered 5 feet under the ground
The ground scenery at ice dragons hovers 3 inches above the floor

#

Etc

meager flame
#

so this is the crafting guild floor in the mining area

#

and this is the floor with the old renderer

#

you might not even notice at first

#

but there are rocks missing in the above picture

#

there are better places in game to demonstrate but almost everywhere

#

you're losing minor detail

minor whale
#

Yeah everywhere with ground scenery

#

And dropping loot on the floor

#

Shadows from attacks

#

Just...a LOT of stuff becomes invisible when it isn't meant to

winged mantle
#

Items don't appear on the floor correctly or is that something else

minor whale
#

It's zbuffer yeah

thorn holly
minor whale
#

A big thing when it first came in

#

Was your feet

#

Your feet were always underground

#

Everywhere

winged mantle
#

The rugs at chambers bank

minor whale
#

They had lowest priority, the new renderer would render them below the top layer of floor

#

So you were running around with the bottom half of your shoes sunk into the mud

meager flame
#

its also unfortunate that we float now

minor whale
#

Here's a few examples from here

#

Lava runes? More like pure essence

#

Casually sticking your head in the furnace

#

Moonlight antelope rendering below the trap spot itself lmao

meager flame
#

its one of those things where they definitely just rushed it out because sailing needed it

winged mantle
#

Expensive issues 😂

meager flame
#

where they needed a lot longer to let it cook and not just like

#

drop a bomb on the detail all over the game

minor whale
#

Mounted Glory got mounted a bit too deep

meager flame
#

its just crazy because we're months after this happened too

#

and several rounds of fixes

#

and i could still find something near where i was standing in the moment

#

like i didnt even have to go find an issue lol they're basically always on the screen even if its so small you wouldn't notice if someone didn't tell you

#

im a little worried it'll be like that update that just deleted shadows from trees

#

and jagex just sort of let it happen and ignored it for a very long time lol

#

i think it took them almost 2 years to fix it

ember token
#

fwiw all these examples have been fixed

limber creek
#

Wildy boss escape caves

winged mantle
minor whale
#

Half the loot at Levi also still is below the floor

ember token
winged mantle
#

That screenshot is from a couple of minutes ago

chrome lantern
ember token
winged mantle
#

Let me test on desktop after brekky

#

I updated my mobile app yesterday

dark sedge
#

Nah you both are right, it's more an issue with the female playerkit having slightly longer legs, will flag this, thank you 🙏

winged mantle
#

Ooo

minor whale
#

That's so interesting

tidal cove
#

I think boat movement feels good, reminds of me company of heros 2 vehicle combat, now if only the weapons and targeting weak points/thin armour flank and rear were also a thing

#

you could even load up a armour piercing round as a special attack

#

being able to disable parts of the vessel adds strategy on how you fight each massive opponent ship or giant sea creature

vestal flame
bronze kernel
carmine junco
finite vigil
#

I'm about 99% sure the dragon hook drop is bugged at great whites, anyone else had any issues?

restive siren
#

why do you think so

finite vigil
#

3k killed since update, telegrabbing only, great whites confirmed bugged regarding looting

hard axle
#

are you 15x dry?

#

sounds like just unlucky cuz i've had friends giving me updates about their grind and they got it for clog post-change

#

feel free to report as a bug in-game though

finite vigil
restive siren
#

3x dry?

#

brother

hard axle
#

if it helps, it's 3 separate folks

restive siren
finite vigil
#

that does ty

finite vigil
restive siren
#

"confirmed bugged"

finite vigil
#

they are confirmed bugged brother

#

by jagex on the news post

restive siren
#

which has nothing to do with the droprate

#

10s of thousands of people go 3x dry on something every day

finite vigil
#

bro i was asking a question, which you were not forced to read or reply to, just let it go

restive siren
#

nobody is forcing you to reply either champ, just one funny question

finite vigil
#

I was being polite, call it a makeawish

restive siren
#

classy

hard axle
#

they do fix it post-haste

#

I got a bug fixed pretty quickly and it was pretty very niche CA bug HmmPepe

bronze kernel
#

I remember reporting a bug with the Haunted Manor POH style and that got fixed

meager flame
#

its kind of an interesting thing because i think they quietly fix a lot of stuff

#

but also

#

back in the day i actually reported something that they ignored

#

until rendi uh

#

made a scene lol

#

i still dont really understand what went on there

#

benefit of the doubt is that it was a little difficult and was taking time until he made it a problem

#

i'll never understand the people that get offended though and like make youtube videos about it and show how its done lmao

#

they're just asking for the ban

frank locust
#

Mobile account swap wheeeeen

chrome lantern
#

One in particular that I ran into a lot yesterday is that if you ctrl-walk while having run enabled, then your next action is to use an item on something or someone, then the game will walk even if you’re not holding ctrl anymore

pearl tangle
#

Scobo in absolute max + rupture only .5 dps less than Bowfa min lol

pearl tangle
#

Pretty much any non demon monsters.

#

Wow I did not know scobo was 4t as well

#

Why the FUCK does it take me so long to attack doom after phase transitions🤣

meager flame
#

yeah so from what i can see

#

thats not true

#

the gap on zuk for example is 1.2

pearl tangle
#

Ah shit I had the necklace on the Bowfa set up so was hitting 47

#

Myb

meager flame
#

also honestly

#

.5 is a lot when the total number is less than 10 vs most stuff

pearl tangle
#

Wait I’m confused

#

I’m seeing 5.0 vs 5.7 on zuk

finite vigil
#

the rest of your gear matters t oo

meager flame
#

ya it looks like something weird is going on

#

also why does your bowfa setup not have the max items if your scobow comparison does lol

pearl tangle
#

I was just trying to compare max scobo vs Bowfa minimum

meager flame
#

well a tbow sucks if you're naked and dont have arrows

#

the state of balance is insane

#

good day

pearl tangle
#

Hey look it was for science

#

And Bowfa wins

jagged marsh
finite vigil
#

msb in max beats tbow in leather at hill giants

#

science

austere mulch
#

% is way more important of a value

#

"its only 1dps more" is a lot different when we're talking going from 2 to 3 vs 10 to 11

#

for "minimum bofa" to be >10% better than "max scobow" tells you a lot lmao

obsidian venture
#

Also scobow is literally for demons

frozen lion
analog crow
#

Leagues 6 hype

chrome lantern
haughty tree
#

vlc smile

tender peak
#

30 relics in total were present, currently matching them to existing relics

austere mulch
#

cant wait to repeat 2t melee, 2t range, 2t mage, last recall, and bankers note

#

and region locks

#

same story differnt colors

tender peak
#

I counted horribly wrong

chrome lantern
#

40

limber creek
#

Hope this leagues is as fun as this dmm was!

tender peak
#

I'm seeing Double Tap and Knife's Edge on the board

#

I don't think those specific icons have been used since L3

restive storm
limber creek
tender peak
#

This is what I've got so far

#

the red ??? were sperated from the yellow NEW ? by whether the icon seemd to portray something thematically linked to yama or otherwise had more detail than we usually see on relic icons

ember token
#

35 might be referencing the turtle relic meme in the leagues discord, 13 is brewnana which is another meme

tender peak
#

I'm gonna be honest I thought 13 was an ink & quill

ember token
#

yeah it was a joke from gridmaster, it's a brew with a banana stuck in it

limber creek
wind heron
#

I'm curious why there's more dislike on the new leagues?

restive siren
#

wdym

restive storm
ember token
#

no, it's because of the membership price changes

#

every post since the membership price chances has been heavily thumbs down'd

#

you can see the amount of people thumbs downing decreasing as time passes

#

as people forget/stop caring

chrome lantern
#

It's also some people dissatisfied with how heavy the first half of the year is on temporary gamemodes, content creator DMM, etc. as opposed to lasting content

ember token
#

yeah im sure these still wouldve received some amount of thumbs downs

#

prob 2/3rds is just membership reactions though

winged mantle
#

Kinda hard to be positive about the games future when they added another price increase that was unjustified and said nothing after the fact

#

"say nothing and hope it blows over"

restive siren
#

nothing they could ever say would make it better

#

its a shitty thing they did but im mad at them for doing it, not for being quiet about it

winged mantle
#

Player trust is lessened

restive siren
#

what do you want them to say

winged mantle
#

Not say, do

restive siren
#

the change they made is bad and will not be undone, im just disagreeing with the common notion that them talking about it would make it better in any way

#

it would just make it worse

winged mantle
#

People made it clear where Jagex the company is falling and the price increase with a sorry excuse for justification just made us compare their game price to other games.

Reduce the price and offer discounts to additional jagex account linked profiles

#

I'm ok to support my favourite game and the devs hard work. greedy stakeholders asking for more when they already get more is a kick in the teeth

gaunt minnow
old frigate
#

why does everyone act like Jagex is in control of everything. It's a company just like other companies. They didn't say anything cuz it wasn't their decision. They have shareholders that want more money. The blog post they put together to try to make it sound okay was not good at all though, they could've just been frank and said "hey we need more money as a company"

winged mantle
#

Would have preferred that

gaunt minnow
#

It’s not like the jmods who are responsible for communicating with the players are the ones making that decision anyway so they’d just be taking even more hate than they already have for literally no reason

winged mantle
#

My comments are at the company not the jmods

#

Jagex as a business

#

Also side note this leagues rewards are mid. Normally they kick ass

gaunt minnow
#

I’m actually really excited for the rewards this year and I’m glad they’re not just doing whatever mid pvm item transmog kit

restive siren
#

ye i think the rewards are baller

#

still not gonna play leagues though

gaunt minnow
#

I’m getting the thrall kit and skin recolour for sure

#

There was 1 other I really wanted too don’t remember now

winged mantle
#

Thank goodness we have an ibans transmog for the earlygame

minor whale
#

It's like 5 mid pvm transmogs kit and then a slayer helm (gonna cost 1k points as well) and thralls

#

Most people are just gonna get thralls

limber creek
#

im def gonna rock the red skin

chrome lantern
#

I mean as usual from recent events I probably just won't get any of the rewards

analog crow
#

I'll play as long as I'm having fun. During the echoes league I played until I reached adamant rank and got burned out after, probably gonna reach addy or rune this league also, but no shot I'm grinding out the dragon trophy.

full shell
#

Why are there so many dislikes on the leagues teaser? Lol

full shell
full shell
analog crow
solar dirge
# full shell Why are there so many dislikes on the leagues teaser? Lol

because its hardly game news. if we're getting pinged in the game news channel I think most of us expected it would be them fixing the dogs dinner they made of the combat update. but nope! looks like we're just getting a wasted week and it'll be next weeks update instead. oh and obligatory $16 BY THE WAY

vivid ruin
#

I thought it was 15

winged mantle
#

It might seem minor but just wait till it's $30 aud in 2 years

minor whale
#

Raised prices on top of not having any main game content until fucking Summer at the earliest lmao

#

6 months of temporary gamemodes YAHOOOO

hard axle
#

Sure, $1 each time, but it's every month. Same irrational logic holds.

hard axle
#

They didn't even add it to CAs or Collection Log bcaFunnyLaugh

winged mantle
#

The "minor" price increase compounds with irl prices. I forget some people don't have jobs/ have to pay for things outside of osrs

#

If they want to justify a price increase - what was the last released bit of content that didn't have bugs or had to be changed repeatedly?

hard axle
#

Yeah like, when it gets to $25 a month and $20 a month if annual, that’s when I start questioning if my 2nd account is worth paying.

#

And that’s only a few “$1 increase” away

#

9 months away if we want to be pessimistic and increase it a $1 a month each month

hard axle
winged mantle
#

Companies looking at each other every year for who raises the first subscription amount - oh we charge $24/month now?

hard axle
#

they slowly turned up the temp and then priced folks out, and now their precious revenue stopped growing lmao

solar dirge
hard axle
#

100% agree on that

winged mantle
#

When the price is at a certain amount we expect a certain quality 🤷🏼‍♀️

hard axle
#

I didn't mind them uncapping the player damage, but them insisting that cannons are fine as is was just tone deaf af

meager flame
#

But it probably needs to be said lol

winged mantle
meager flame
#

Have you noticed how often they sit there and say something like “we have no idea what to do but if the community has suggestions let us know” type of moment

winged mantle
meager flame
#

Like what are we paying you guys to do

#

Lmao they’re supposed to tell us what they’re doing and also say they’re open to suggestions

winged mantle
#

Too many gone quiet situations when things don't pan out

meager flame
#

Not let us know that hopefully someone out there is a better game designer than they are

#

It’s been getting weird

winged mantle
#

I'm surprised how much the jmods see but don't say anything. I can guess they've been told not to engage with anything other than the game, bugs and positive feedback.

meager flame
#

I mean even about the game itself they just

#

Don’t really seem to have a lot of strong direction

winged mantle
#

Something aint right at jagex hq

hard axle
#

Every pvm update checklist:

Clog
Pet
CAs
Polled items
No bugs, actually completeable
Ideally some room for emergent gameplay

Congrats, it works!

minor whale
#

At least Araxxor was a surprise that shook up metas

#

Rancour was fantastic, filled in a gap, gave new gear that replaced Blood Fury being used everywhere by mains

#

This year that gap-filler content was evidently a COW

torpid delta
#

sir please respect the holy moleys surprise update

meager flame
#

I feel like somehow they’ve decided they can’t do anything without pre approval from everyone

minor whale
#

And the "hard mode" cow that can be beaten in a few attempts by just camping 1 prayer the whole fight and going from clockwise to counterclockwise clicking gives...NOTHING!

meager flame
#

So it’s always a situation of like yeah we’re thinking about stuff but uh

finite tapir
#

i dislike demonic brutus

#

was pitched as being harder than awakened

#

reality: no

meager flame
#

Why don’t you guys all give us suggestions and designs so we see what might be good

#

Before we do anything

#

It’s very weird

winged mantle
#

I've stopping giving game suggestions for now

minor whale
#

It's not even more clicks than base Leviathan being efficient 😭

#

It's nowhere close to awakened

#

It was solved in an hour

#

Like "click these tiles every time and never take damage"

meager flame
#

I don’t want to roast the cow update because updates like that are good and how the game should be but

#

They’re supposed to release with consistency

#

Not be the only thing

minor whale
#

Ok phase 2 "click the same tiles you were just clicking but this time you have to eat after each special attack"

#

Yup

#

If one of those came out every couple months it'd be fine and cool

finite tapir
#

i dislike that the 3/4 of the prayers are always the same

#

guaranteeing that you dont need to care about the first prayer bc you just preempt it

minor whale
#

We get jack shit since sailing which I was excited for but has almost 0 tie-in to the wider game at all, everything that comes from sailing is only useful at sailing, and the bosses that come from sailing are a level 40 slayer boss

#

It's just SO boring now
I've been playing since Inferno came out and this is the worst content drought since that stretch right after Nightmare

meager flame
#

They had a crazy one during the league dmm gim year too

#

This is basically the second lap of that year

minor whale
#

I was rank 1 sailing enthusiast, but if I could go back in time and vote no to a new skill if it meant we didn't get this awful dredge of nothing then I would

#

Like, I like sailing

#

I think it's solid and feels old-school

#

But it's not worth 9 months of nothing afterward and 6 months of nothing before

#

And half the updates we get are broken jank or "sorry we missed the mark"

meager flame
#

Ya my problem with it is just that they made a technically sound skill the movement is good the training methods are fine and then just peaced out and the skill is pointless and we lost a million updates for it

solar dirge
#

meanwhile they try to "justify" the price increase by comparing themselves to other mmos, which get major content drops consistently every four to five months, with new raids, dungeons and multiple other new activities

#

also, you know, more than one character per sub

full shell
#

Nobody likes price increases but the world itself is in a wild state and inflation has hit everyone. It sucks but it’s $1.00

#

I’d prefer it not increase, but again, it’s not like they raised it $5.00 so the hate is wildly overhyped

full shell
minor whale
#

"A ton of content" ok what's released between Sailing and Blood Moon Rising in 3 months

full shell
#

There’s no pleasing people like you, you all just spew the same negative nonsense and can never be pleased, but you’ll still be online every day.

minor whale
#

A cow boss?

#

I've been playing less than ever before because nothing has come out since sailing
There's only so much "do barracuda trials" a person can do before wanting something else released

#

And a 50 HP cow is not "content"

full shell
minor whale
#

Lmao what

full shell
#

Learn some content and you won’t be bored

#

Simple

winged mantle
#

Need more soul, less spice

#

Highscores aren't impressive nor should be an indication of someones input value for the price of the game

minor whale
#

I also have 300 more ehb than Mr. Leave Jagex Alone
I only raid with friends in my chill fc and during bingos, ToA is boring as shit to solo and CoX is considerably better

#

"You can't criticize the game because you still enjoy it but also you need to play it more!!" Is such a funny take

#

Sorry man, I think 9 months of sailing fixes, cow boss, and temporary game modes is pretty shit

#

And saying I'm "always negative" is so funny
I applaud Jagex when they release good content even when it's not something I'm personally invested in
I think Moons of Peril kicked ass at what they intended, Doom was solid, Yama was solid, and all the Varlamore releases were fantastic

#

But to say 9 months of shit is just us "always complaining" then you're just not opening your eyes

winged mantle
#

Well said

meager flame
#

genuine

#

sailing was two weeks of content if you're gaming but not pushing too hard

#

the cow boss was not one day of content

#

blood moon is still months from now

full shell
# minor whale "You can't criticize the game because you still enjoy it but also you need to pl...

I never said you can’t criticize the game, but it’s interesting that you talk about how there’s nothing to do in the game or that content is dried up yet the majority of your KC are from slayer bosses and TOA. Your EHB being higher than mine is literally because you have 5k Hydra and 2k Araxxor KC lol.

My point was that you’ve barely touched the game. No HMT, barely any regular Tob, no CMs. It’s not me talking down on you for having low KC, it’s the point that you are claiming bad game when you’ve barely touched it.

meager flame
#

so basically

#

jagex has released like 3 weeks of content and they're stretching it for months

minor whale
#

Please tell @hard axle he just needs to do more content for him to say the exact same shit I was saying lmao

meager flame
#

thats the brutal reality for any game developer but that's what made jagex different in the past

#

they used to somehow get you something almost weekly

#

the more casual someone is about the game the less likely they are to be having an issue currently because for them

#

theres a seemingly endless amount of content built up over years

#

but if you actually stuck around and did some of everything and right now you're kinda looking at a few pieces of content and you might not even really like them that much

#

not getting updates sucks

winged mantle
#

Not to mention blood moon rises was pushed back

meager flame
#

ya the bingo feature is low key funny too

#

im not even mad that they want to add that as an update but like

#

they're reaching that isn't something for its dedicated single tile as if thats some huge milestone update for the year

#

the sweep up probably shouldn't be presented like that either but at least that one is going to generate like

#

controversy and discussion as usual

#

so i can understand that one being on there

winged mantle
#

2024 even

meager flame
#

i wish i could listen in on jagex meetings right now with the devs

#

something is going on lol

full shell
#

And the temporary game modes are highly anticipated every year. It brings back a massive amount of players every time which is why dev time is spent on it.

true talon
# winged mantle Not to mention blood moon rises was pushed back

Prob just because they also planned raids 4 this year, so they normally do DMM into leagues spread over a gap, but instead they are doing two b2b temp game modes early in the year to buy time for the summer and winter drops, majority of people play during the summer. so having a hype release then is great.

winged mantle
true talon
#

Temp game modes are best to boost engagement. also they havnt released anything regarding what the sweep up will contain.

#

Im hoping its some CM reform regarding prayer scrolls, reworked shadow, some TOB stuff.

meager flame
#

you dont even have to look hard

#

jagex does better than this year most years in recent memory

limber creek
#

At least we can rest easy knowing there won't be a pvp update.

true talon
full shell
limber creek
#

True gonna dbow rush some fools HipPog

full shell
#

Comparing now to 20 years ago doesn’t make sense to me

meager flame
#

yeah but you dont even have to

#

compare it to last year

#

case closed

true talon
#

pvp issue is you cant add power creep with 99 hp as the limit

#

people already being 1 shot

full shell
#

How so? Lol

limber creek
full shell
#

Case closed? We had Varlamore releases last year but somehow that’s not good content?

limber creek
#

moons is great content

#

barrows 2

meager flame
#

look at it we got varlamore sailing yama doom and it was rolling out with decent pacing

#

this year the main game doesn't get an update with substance until the summer

true talon
#

ags maul can do like 130 damage

meager flame
#

and then after that you get to sit and wait until they announce the raid was delayed to 2027 most likely

true talon
#

voidwaker can hit a 80

meager flame
#

but if not at the end of the year you finally get something again

true talon
#

I dont think the raid will be delayed

full shell
#

Except this time it’s towards the second half of 2026

true talon
#

they will have nothing coming p after bloodmoon in the summer

#

raid will be their big ticket drop

meager flame
#

if you just check out roadmaps for the last few years

#

most of the updates at the end get bumped to the following year

true talon
#

well if its late winter like december, it makes more sense to push it to early 2027

#

so you got time to address problems

meager flame
#

so its just kind of realistic to expect based on past behavior

austere mulch
#

One delay and it becomes 2027

#

If I were a betting man…

true talon
#

You cant just drop raids 4 late december an everyone go on holiday XD an leave the content not properly working

meager flame
#

i mean

winged mantle
#

Sailing

meager flame
#

they released a whole new skill and did that

#

so they probably will

#

lmao

true talon
#

Sailing release was fine tby

winged mantle
#

What

#

Even

true talon
#

Only thing broken was combat

full shell
#

Sailing had its issues but it was pretty polished for the most part

#

For the first skill release it was damn good

meager flame
#

i think sailing combat was just a huge mistake to release

winged mantle
#

Sailing release was awful

true talon
#

They tried to do to much at once

meager flame
#

but other than that it kinda worked but also they were sorta going crazy trying to look at salvage rates and stuff

full shell
#

Combat was definitely a joke though lol

limber creek
#

im just glad they gave an afk exp method and not something like runecrafting

true talon
#

Sailing combat, were you go out on a boat and shadow things down XD

meager flame
#

i remember those blogs and they were basically talking about stuff like

#

"yeah we're gonna try to get this in for the last update of the year"

#

they were definitely under a lot of time pressure to do anything about sailing issues

full shell
#

Tbh I think the whole “cannons as a secondary method of DPS” was justified

#

Idk why they did the weird cannon changes but

meager flame
#

its because

full shell
#

We shouldn’t be able to kill gods with a shadow but a bird has 80% resistances to it

meager flame
#

honestly i think they just disagree with the community feedback and they're sorta coming up with non obvious solutions

#

because they dont want to just bend the knee to what people are telling them

full shell
#

Having cannons be slow but hit hard was the simple solution

#

I forget exactly what they did instead but it was something odd

#

And 60% chance to save cannonballs is still terrible lol

#

Have it be on par with the assembler at 80%

#

Cannonballs are way more annoying to get

meager flame
#

its honestly not even that hard they just have some kind of underlying aversion to what you'd expect as someone just walking into the situation

#

like as a player you wouldn't get on a ship with cannons you built and expect to be more powerful than your artillery right lol

obsidian venture
#

They could have helped themselves by releasing sailing in better chunks to not have this drought.

Also taking almost 5 months to fix sailing combat is abysmal

meager flame
#

and you also wouldn't expect setting foot on a ship to immediately nerf the shit out of your character

#

so the common sense angle here is that you stay the same but those cannons are scary

obsidian venture
#

It’s just really bad when you have basically an afk skill with some random shit and then a cow boss, followed by dmm and leagues

#

Like what are we trying to defend

full shell
#

There are a lot of inconsistencies

obsidian venture
#

The price increase doesn’t effect me but I can still see the issue

full shell
#

The HP of the monsters also make no sense

obsidian venture
#

Had to resort to pking to fill the gaps

meager flame
#

but jagex for some reason has some kind of aversion to the common sense angle

full shell
#

Some of these birds have close to 200hp

meager flame
#

they keep trying to nerf players or make cannons not do a lot of dps but allow players to be normal

obsidian venture
#

I mean j mods have legit said they don’t mind wrong information

winged mantle
#

Artificially extending sailing "content"

obsidian venture
#

Which is a horrible stance

meager flame
#

and people are just running into that decision and being unsatisifed

full shell
meager flame
#

thats why they complain their gear seems useless because the boat previously nerfed them

winged mantle
meager flame
#

they complain cannons aren't meeting expectations because rather than being powerful and acting like cannons lmao

winged mantle
#

From the rates, to the combat

meager flame
#

they're instead thralls to help you mage npcs

winged mantle
#

Calc how long a maxed sloop takes to get on an iron, or a merchant paint

full shell
#

It’s here to stay so I don’t think they’re intentionally trying to extend the current content or make themselves look incompetent for the sake of a few extra months lol

#

They’ll be releasing more content as time goes on

winged mantle
#

The sailing mob hp

full shell
#

But for some reason the combat is such a difficult issue

#

Ah I see what you mean

#

I don’t think that’s extending it though, I think they just messed up lol

winged mantle
#

It comes across as such

obsidian venture
#

Don’t get me wrong, I did like sailing to 99 but it didn’t feel complete. Also the huge gap between the next chunk is just bad. Rather quicker fixes with them play testing further releases and having a month gap

full shell
#

They probably expected cannons to be a better asset and the HP was a reflection of that

winged mantle
#

The reasoning behind rates and just the silence is deafening rn