#game-update
1 messages ¡ Page 211 of 1
W update, I buy many cannon expecting number go up, number go down, very down
W
i was wondering why my cball max hits were like a 10 with no accuracy
My cannons should be hitting 90s whilst I cosplay as a pirate, sailing in masori is crazy
"we made this new ship combat change, and made this new creature just use the old system for no reason"
14.99 baby
nostalgia n sheeit
Low key just wanted to spend 300 hours trying to get bottled storm from Vamyre Krakens, as opposed to 600. :p
Minigame teleport added to the spellbook moved stuff around, think they said you can just use a runelite plugin to reorder the spells yourself :/
the playerbase really cannot handle having their muscle memory disrupted
i think something jagex should do instead of accepting payment for runelite's work
is just put spell hiding etc in the base game
so that people can just go ahead and fix that regardless of if they understand how to use plugins or not
u used to be able to do that till today. Now they moved every single spell and they dont lock into same spots they used to
yes because the spellbook has 7 spells per row now instead of 6
6 instead of 5 but ye
Oh wtf didn't see it got changed again today
its completely fked now
They can barely shove out the few updates we get as is, you want them to improve the client too??
Insanity
i know its a lot of work but maybe if they earned that 15 people would feel differently
tbh
i cant believe the restraint adam has with runelite
adam being the lead dev?
he should just shut it down and put jagex in the situation they belong in
Veiled kraken located all the way south on the east side of the shrouded ocean (inside the tangled kelp)
found one by the rock to the southwest
isnt the cannon 3 mill already
choose a game mode yourself which in turn limits your game and give yourself self imposed restrictions
choose to complain that the game is hard due to your OWN restricions...
cmon bruh...
also, semi related, i kinda dislike that cannon damage is based on player ranged level
ya they're trying to counter any increase from allowing your weapons to do real damage
well not all but most
which was changed because combat was too slow
one step forward
i still think flat damage 15 is insane tho
like wasnt the point of this entire change to make our weapons hit normal numbers
id rather see higher hp than this
oh yeah i looked at that kraken's stats and just stared at it
toascape
tbh i think i may have just accepted that ship combat will always suck
hopefully their next blog about it is good though
Oh no the arbitrary limits I decided to impose on myself have limited me đ
the fact u cant pray against anything and just tank damage too kinda crazy
i think they should add a combat raft that can hold 3 cannons and nothing else
this is my take since it was so bad in beta and they changed nothing lol
Why have i forsaken me!! 
its weird because technically i'd say they have been improving it over time
but the rate of change is scary
like
how many years are we gonna wait lol
Do hope you are still able to get all the drops you want/can đ
yeah i dunno, we're at what? 3 years of dev time rn? lol we coulda had so much cool stuff instead
Looking like i still can, just takes a bit more time. It's all good haha
âWe understand that ship combat feels too slow so we decided to keep that the same, but now you hit harderâ
Peak comedy đ
yeah cannons big but actually small trust me you'll understand later
15 flat armor btw
maybe in september theyll make another tweak or two to ship combat -.-
i know i fantasize about a big slow 7 tick weapon that maxes a 15 or whatever
idk about you guys but that really hits the spot when i think cannons
no but honestly, how can they even release stuff that way at this point
In the nicest way possible, I just donât think they have any idea what theyâre doing when it comes to ship combat and this only makes me double down on the idea that ship combat was a mistake to have at launch
its wild because even playing the beta ship combat just felt awful
it was the one thing i put in the survey that was just dogwater lol
everything else with sailing is rlly fun
i like trawling
ya this is how i feel about it like lol im probably just gonna stop talking about ship combat in general its just not worth it
but ship combat feels like im with an adamant scim and full rune killing an abyssal demon with no piety no protection prayers
The +15 Flat Armor is nuts đĽ˛
Also people on Reddit reporting the flat armor might be bugged
Doing 44 damage max hit in poh, 20 max hit against new Krakens
So that's 24 instead of 15
Good thing we are paying $14.99 now for such quality
i think this is entirely possible and its something i considered like
even if flat armor was supposed to apply to regular damage it very well might be a bug that its applying to cannon damage too
but still this update is crazy
surely its a bug when its applying to cballs?
idk how you get 4+ months of combat feedback and this is it
IMO ship combat feels a lot better right now, the only thing that feels bad is that I only have cannons on 1 side and if my kraken escapes to the other side my cannons cant see it. idk I guess I just want to be able to build 4 cannons on a boat lol
im hitting up to 45 with my bolt procs in full range str + range potted
If you use 2 NPCs with adamant cannonballs your max hit is 4 against the new Krakens lmaoooo
They really needed to launch a super well received and polished update this week if they wanted to brush last week under the rug
Unfortunately they failed at that lmao
just another bull milk update
actually i shouldn't even say that the cow boss update was the best one in months
that is so depressing to think about lol
i kinda hate that i really want to like the game again
but its just not happening w/ the current development pathway
so right now the 30% increase in cost gets us a cow boss we cant even milk
the only one in months too
not a high bar
the flat armour doesnt affect eye go crazy
ya but at least it was like
oh rlly
a real update idk how to describe it
ty im banking right now
Back in my day we had quests being pumped out every other week. And a single intern developed monkey madness
magic ignores flat armor
thats the kind of almost weekly update jagex used to give us all the time
supposedly diamond bolt procs also ignore flat armor
the fact that its the biggest the teams ever been, and the least content we've ever received is really puzzling to me lol
like what are they all doing?
"Maintenance"
Imo they should make a boss for every turael slayer task
big empty area expansions đ
Dear Jagex,
Ignoring the membership problem is not working. Please at least acknowledge us or apologize. Pushing updates as if nothing is wrong is a huge elephant in the room that must be addressed.
Thanks,
The OldSchool RuneScape Playerbase
at least we have the egg competition to keep us busy until raids 4 launch this fall right?
I love flaming jagex but I donât agree that this game is lacking content at all
I hope all of you are zuk helmers on your hardcores
If thereâs so little content in this game
zuk helm is for like .001% of the game not for everyone lol
aint nobody wanna do that grind
Jagex should've done the hamburger method. Prepared 2 solid content updates. 1 to release before the price increases and 1 to release after, softens the blow and we all kinda forget
In fact a lot of people do that grind and itâs not unavailable
i think this is the plan
But you lot would rather sit here and moan thereâs no content
Rather than pot the next raid
but its unfun to do, so not really worth spending time doing
they're just sweating because they had to give that 1 month advance notice before the league
If grinding the coolest flex items in the game is unfun
because they need the price increase to hit before people sub for league
Then maybe an mmo isnât for you
bm rises delayed for 6 months ggs
just the wrong kind of mmo
If you just want. Bunch of cow bosses
pvm is boring
Bmr better give us bow swords and Japanese architecture
didn't this already happen
pretty sure we're supposed to already be playing that quest
based on the original timeline lol
that is what im referring to yes
delayed for 6 months and then its also the only one of out two updates we get this entire year
i wouldn't even be shocked
đ
What exactly is there to address. This came from corporate and isnt changing, you want them to put out a statement that says "we know this is unpopular but isnt changing?"
stuff like this is why i wish runelite was willing to reality check corporate
This guy wasnât around for the last price rises where they did the same thing and didnât sa anything
just put out some kinda content that makes it reasonable at the very least
ty for whoever pointed out mage ignores flat armor
using shadow over zcb doubles my killspeed
Well they gave the plan out and we ainât seeing nothing till summer
Leagues apr 15
Unless surprise update
And weâre having dmm all stars
leagues 
Yeah main game
What is the complaining about lol
yeah we're just living the dead month where people get mad and they're praying that when the league hits people just forget
dmm all stars isnt for us even we cant play that
that we dont get maingame updates?
but damn can you imagine
whats so hard to wrap your head around
Letâs see ur maxed main?
If youâre so ready for new content I hope youâre a zuk helmer with 1600 clogs
You will watch the content creators play the game and you will be happy about it! Understood?
I said I love flaming jagex
bc honestly the runelite guys should feel some type of way with how this has been going
maxed, master tier CAs, 1150 clogs, i want more maingame content instead of temporary gamemodes
ur right tho just an iron
they give us more qol and ui work than jagex does
and they do it for free
You can complain the updates are few and far between these days without being a completionist lmao
i have no idea what you are trying to say
so its crazy to then see jagex raise prices when the guys holding up the game don't even get to see any money in the first place
lmao
they should definitely make jagex fix their own client
Oh boy I sure love that instead of engaging content I get to fight a cow boss that dies in 1.2 seconds, this sure is some "content"
I can't complain though, I get to watch content creators fighting on a private world soon!
lack of content killed the game for me
Like main game wise, this is pretty ass
My point is you guys are crying about having new content and all your do is pot Brutus and sit at the GE, the people who are engaging with the content theyâre releasing like end game chase items are more than happy
Oh, and the 2nd temporary gamemode this year!
What kind of logic even is it
But itâs always the 1500 andies crying on reddit and discord
I personally do not care for dmm or leagues. They should still update the main game
No they are not lmao
This is one of the most out of touch things I've ever read
i want more than 3 quests a year
brother i just said brutus was the best update in months and i have two maxed accounts
No cap Iâd love for 10 quests a year
lets stick with reality here lmao
bro im a zuk helm gm with max stats and max endgame gear on an iron
The end game players have been begging for content for years and we get maybe 1 content per year worth going 'cool this'll tide us over for a few months'
did it not fit your narrative or what
everyone just posted their max main saying they're bored, now we're scapegoating the poor 1600 total noobies
Donât complain about lack of content unless youâre a zuk helmer has to be rage bait
Iâm also maxed but no helm
Guys we got a skill that you afk for 2 weeks and then completely ignore because it doesnât interact with the rest of the game at all what are you complaining about smh!!!!!!
thats cuz nobody cares to go for zuk helm, that grinds not fun lol
As no point for me till speeds
Maybe when you progress past Brutus then come back and moan đđź
Clearly you're just a 1500 Andy and not someone who desperately wants enjoyable content instead of 6 months of slop and temporary shit lmao
??????
He's just baiting
its just funny because like a ton of the people typing are people that put in obscene hours
jagex can never print out enough content to satisfy people who are "done" with old content. They also need to focus on other parts instead of just end game
they did
they used to
least of all we dont want temp stuff that we aren't even allowed to play like what?
What are they focusing on right now exactly
Tweaks they had known were an issue since beta, and bug fixes?
like oh you're bored of the game? lucky for you DMM allstars is coming so you can watch other people have fun 
dmm allstars is peak content for sure
absolutely not
I'm so excited to watch other people play the game while I get nothing until June!
yeah like i dont want to bash their attempt but at the same time how is this it after this many months
Letâs get one thing straight because Iâm meming but a gim is not an iron
Yay boat combat
Dmm into leagues into all star dmm is cool and all for the games outreach. That unfortunately sucks when they use that as an excuse to not update the main game. Even if they spent most of the time on other stuff, if they added a quest, that would suffice
it should be studied
mhm
And we arenât getting anything till maybe rebalance
Funniest part about temp modes is basically having to do it on a alt if you plan on afking the main on the side
this upcoming league has to be the best, most amazing league so far and even then it still wouldnt make up for BMR getting delayed months
Then bmr
because the last time they did dmm league and gim release and the main game suffered heavily they apologized and followed it up with a raid and big quest
and this time they're doing exactly all of the above again
idk how that happens twice
Surely they'll learn next time!
im sure the league is gonna be fun
We just gotta give them one more chance to push deadlines back and release nothing enjoyable for months and then Leagues will save us all
doesnt exactly remove the fact that maingame content drought is insane this yr
bc you know next year after the raid
pls pour one out for thsoe of us that dont play leagues
we're getting our rotm headliner quest
and its going to look just like toa into dt2
We definitely won't get burnt out from Leagues where this time you get a tbow for pickpocketing a man in Lumbridge and become op in 13 minutes
The zuk helm is a group project. If the total tasks in the group is 637 then that's a zuk helm.
just embrace leaguescape
u get to play 3 leagues this year
leagues is awful
We'll be playing leagues for months, like everyone always does
and we're just going to have a down year waiting on it all to hit
And definitely not for a week before getting bored
They never do
playing rs3 league blind as an osrs player was pretty fun ngl
ya like maybe i'll go for dragon in 2 weeks or so like the last league if its fun
but then what lol
Think there will be a post quest boss/bosses?
yeah theres gonna be something like originally it was glacors and i wouldn't be surprised if we got those
because they're interesting enough npcs
but probably also more than that
also theres still 1 more mahjarrat quest before the finale
Surely 1 single post-quest boss will keep us all engaged for 6 months until Raids 4 (gets delayed)
It'll of course take 5 months for the CAs for the new boss to get released
im cool with them delaying content so its released finished, like sailing def shoulda been delayed. But just their priorities on what content they choose to make feels so outta whack rn
toa 
Thatâs got nothing to do with what I said
An iron stands alone and canât trade with other players
Gims can trade
Obviously this is a hyperbole, but if the conversation is content experienced, then it shouldnât really matter the account type that you experience it on
But yeah, there is a lot of content available in general. The amount of content at the top end is pretty lackluster though
Play a gim all you like but itâs copium to call it an iron
im like 99% sure we're just rage baiting
even if they release raids4 people will be complaining about lack of content in next 1-2 weeks
Yep and theyâre all 1600 total level players who bank stand all day
i probably will still be because they just havent made any content i enjoy for like 5 years at that point
and to make matters worse theyve actively removed the content i enjoy
Temporary game modes for the first 6-8 months of a year with one main game âcontentâ aka meme cow boss release is plenty reason for criticism
According to Jagex it is! Shouldnât argue with meme points đ
Iâve known of your existence for like 15/20 minutes and in that time youâve moved the goalposts 15 times @gaunt minnow
ya its very easy to see the problem
imagine you just dont play temp modes but you love playing osrs
wow this year fucking sucks really fast
but dont worry
theres more sailing blogs and updates on the way :)
nothing inherently wrong with sailing updates
imagine you're a pvper, enjoyed dmm for 2 weeks, now you wait knowing you're not getting another content update for like 2 years đ
This year is extremely heavy on temp modes. Bmr and raids 4 better be the best things in game
oh i know but they're challenging that thought heavily
i only have an issue with every update being like
we moved 1 tree 2 tiles diagonally
yeah if you are done with all the old content and are only waiting for new end game content it can get boring, but even if they release new end game content you will be basically done with it in 100-200 hours, which is 1-2 weeks for the hardcore players 
or the temp gamemodes being back to back
so true lmao
yeah they're like hmm so after our extremely in depth scientific process of assessing your feedback
we've decided to make cannonballs slightly more reasonable and uh basically nothing else
we'll see you again in 3 months
this is why id much prefer they release replayable content like pvp 
Something being slightly less bad is a far cry from making it good.
I don't understand the people calling this update great, or even decent
sea monsters also have more hp, so it uhh, basically nothing changed
we have decided to increase cball max hit and given everything flat armor
thanks for playing oldschool runescape
(but actually)
o and these new kraken have high resistance to cannons, lmao
I've been here for 5 minutes
tbh i refuse to believe its intended
this is just the worst timed bug for them ever
i thought the idea was u need good pvm gear
I legit have no idea with Jagex tbh.
on what is a "bug" and what isn't
like i wouldn't even be surprised if magic bypassing the flat armor is actually intended for the cannon
and they just had a typo
well its not new
are you at least using adamant or higher tier cannonballs? But i am sad that they went the way of appeasing end game players who want to utilize their max gear as main dps source in sailing
magic has always bypassed it
rune yh
it maxes an 11 i think
on veiled
and I am sad they appeased the masses by making salvaging the defacto way to train the skill, with 30 minute afk times and exp rates that put everything else to shame
the thing that blows my mind here
with bad accuracy its basically two thralls
is that basically
tbh im glad they did this cuz the rest of the skill kinda sucked
it was too slow and boring
What sort of logic is that? If you donât like the content thatâs fine but donât complain that theyâre not releasing content just because you donât like it, itâs clearly extremely popular and most people do actively want it
and they did backflips to preserve it being slow and boring
so the skip was at least nice to have and just afk thru it
they could've just let us demolish some shit and make the rates make sense
yippe
i am wondering if crewmates are "bugged" now since they said crewmates on cannons no longer scale with sailing level
Just because you choose not to engage with it doesnât mean itâs not content
my prize is a mystic water stuff
havent gone to test sailing combat myself yet though
Youâre just choosing to not do it
right but also when you put out content that plenty of people dont want, as clearly many of us dont want this stuff, then dont be suprised when people complain about it lol
if you like it good for you, go play it lol
hes just ragebaiting lol
also content for main game doesn't vanish after 3 months
its not even worth reading
Sure but what have they ever released thatâs made 100% of people happy? Just admit youâre annoying about the price increase, this game has a shit load of content and is always releasing way more than any other game
Thatâs what youâre annoyed about
HOLY airball
if leauges wasint pouplar they wouldint do it esp with it being a temp mode

my man ive said im a pvper like 10 times how do you think the price increase is what got me lol
ya this is for sure true it just sucks because we lose actual good and permanent content
it kinda does for the players who never go back to it. like how many maxed players are going back to low level bosses after green logging instead of crying that there is no content 
so they can run a temp mode that disappears forever
Iâm a pvper as well but Iâm not gonna sit here and cry about it, Iâll just engage it whatever else they release
you do that man, then youre way more of a pvmer than i am lol
Leagues and dmm brings in the bacon for jagex, there is a reason why they keep the temp game modes. Lots of people love it.
We are certainly due for a league. But we also arent getting much content post sailing until bmr. Both can be true
Depends how you look at it in
i dont mean to exaggerate or anything but changing the spellbook every update is the most disgusting decision ever
i agree and they havint been innovative at all like 4/5 leauges some form of region locking. idm them slowing down maingame updates cuz they have been cooking. but anything but leauges. wish they never thought of leauges 1 tbh
Compared to LITERALLY any other mmo we ge dooo much more content
And itâs not even close
my spellbook orientation will never look normal again
brother we got 3 raids in 10yrs
idk man in the time we've gotten our last like two pvp updates, i've played thru like 5-6 different wow expansions
Hey, is this feedback relating to the 'other' changes section with the spelling mistake being corrected? I can pass it on, just wanna ensure we're talking about the same thing
Good observation bud whatâs your point?
some multiple times
im guessing theyre referring to the position of spells being moved around - there's an extra spell on each row of the arceuus spellbook now to fix that one spell being missing entirely, and some people hate having their muscle memory messed with
u know how down bad we are for me to be giving blizzard props?
They use DMM as a stand in for pvp updates at all, because "don't complain you get a whole temp gamemode!"
Then they use Leagues as a stopgap for having nothing else to do main game for 3 more months and we can't complain about that either because "so many people love it"
Really just sounds like you're saying never complain ever because despite fuck-all being added main game at least we get to play temp gamemode #3 in 6 months!
I think theyd be referencing the minigame teleport and leaning on runelite as the only option to customize (also pvp you cant use all that so)
1000% we are due on a pvp update.
i think creating leauge prob takes a lot of dev time though/resources. theres other things they can focus on
Itâs embarrassing that anyone even thinks about comparing blizzard to jagex and thatâs from someone who actively has a wow subscription
Blizzard is a joke of a company
thats sadly the state that osrs is currently in, as someone whose played both for like 20 years
yeah they're cooked relying on runelite to fix the interface but also you can't modify that interface if its pvp
Hahahaha
Blizzard support is so far ahead of RS support that saying it's unfair to Jagex is unbelievable
Simple let us modify it outselves for pvp
worst part is like 90% ppl playing leauge quit after like 3-5days
There's absolutely things to praise Blizzard for
Hello, no. The minigame teleport addition initially ragged the spells position in the book interface, which could be fixed by just putting it all the way at the end (bottom right), but now the arceuus spellbook is ragged again.
I tried putting it all the way at the bottom and it completely messed up my spellbook.
Correct
It's 3 months of content that gets a boost for a week or 2
And once you're bored you go back to 3 months of nothing content main game
Funny only people who donât play wow say this
it just feels weird that they just slap things in there and throw in a line like
lol just fix it yourself with runelite
I got rune rank minimum the last 3 leagues, and yeah people drop in droves after a week. Its a fair arguement that the same energy going into more content might be good
like how about we fix the base game client instead of relying on unpaid work from fans
im literally playing it rn wdym
It must be hard to not be able to read
Blizzard support is astronomically better than Jagex support and is worth praising them for
I would post the spellbook screenshot but I don't have permissions yet.
Same Iâm levelling a hc
dm it to me and ill post
While most players quit leagues after like a couple of weeks, those two weeks are really awesome and makes it all worth it imo.
so then you're just disagreeing with yourself? lol
This has to be a bug lol, the amount of 0's on the new kraken is wild
i think those two weeks are sometimes pretty great for me when i play a league
2 weeks of fun doesn't really excuse ignoring main game
Can we just start trimming some of the pvp exclusive controls "quirks". Adjust skill floor and leave the cieling alone where possible
i dont think i ever would've considered it worth it though honestly
i'd rather have fun content that lasts forever
id rather they just try to release another update instead of another leauge. pretty sure every year we have a leauge we get less maingame content.
Are you that thick? Cmon bro not trying to insult you.
Iâve repeatedly said my stance is that blizzard releases no new content and jagex does. What the hell does that have to do with me playing wow?
I love leagues but if it was between leagues or consistent main game updates I'd leave leagues in the dirt
they have 15 flat armor, so any non magic hit below a 15 is a 0
what you said here, i disagree with and am playing rn
Leagues also gets such a popularity boost because it's a time when a lot of players go do the 'new' content together
the biggest boost is that its aimed at people that dont play osrs
Rs3 gets more content than osrs. And thats as close to a comparable game as were gonna get lol
I think osrs needs both temp modes and good consistent updates.
idt they can do both
Unfortunately it's only been getting temp gamemodes
I mean youâre level 25 and I bet have never seriously raided to Eve a CE level
So I donât think you get to talk
Ritzy can you stop baiting for like 30 seconds
CE raiding 
Bro refuses to engage with content
i stopped retail pveing back in original mop
2020-pre toa was such a darkage for maingame but also with some of the peakest leauges
And then complains thereâs no content
and just pvped
could be unintended mix of things, people saying kraken has +15 flat armor which was probably only supposed to affect player damage and they might have nerfed crewmates on cannon when they removed sailing level scaling from them. Hasnt been confirmed so might also just be players trying to find more reasons to hate on updates
i mean i've raided to hof level so this is looking just like when he told a bunch of maxed people they were 1500 total level not too many minutes ago
theres a content drought, of content i enjoy yes
Sounds like youâre better off playing league
Last year was rich in game updates but no temp gamemodes. This year kinda makes up for it with two temp modes.
just scrap leauges entirely please
untill after raids 6
That game has some good PvP
tried it didnt like it
So what it boils down to is squintzz doesnât like any end game content jagex or blizzard releases
Give us one pvp update in 2026 and customer support and i personally would be happy with the roadmap
At $12 lol
thats not entirely true, i did a lotta TOA on release of that on the pure and main, also have 2 maxed accounts so like obviously i play the game a lot
but when we spam boring endgame pvm updates only, and remove the main part of the game i enjoyed without updating it, yeah obviously i get bored of it?
sounds like u enjoy skilling?
its also rough cuz like TOA i did with my pvp friends, but now that theyve all quit it makes that kinda harder
i do yeah, but i used to kinda enjoy it for making cool accounts that id then use in pvp, like my pure is 2200 total and then ii have my maxed main
theres currently no reason to really make any other account builds
Pvp needs major major love and fresh ideas
since you cant really pvp like 20 hours a day or you'd go insane you'd have to do other things and usually for me that was skilling
GGs had my mouth watering seeing fights in boss arenas with no freezes. Obviously not exactly that but a place to brid with no/weaker freezes and maybe environmental hazards would be an easy start
PvP needs something because the state itâs in is shocking
If only there was an arena of sorts where rulesets could be adjusted and cosmetic rewards could be added
since jagex implemented the pj timer and killed like 80% of all wildy activity blizzard has somehow implemented solo shuffle, bg blitz (and im not even a retail guy) and we've gone through like 5 different classic expansions that you can pvp in lol
and those devs couldnt care less about pvp over there lol
We dont even have a small team format in any capacity
Unheard of in pvp games that allow more than 1v1
I feel like jagexâs update logic is basically an optimized speed run for making sure pvp is going to permanently decline
would have to agree, my guess would be they just wanna remove it perma and lump it all into dmm to run once every other year or somethin
Its funny cuz pk content on youtube is actually a huge free ad space for them
They just loop through what gets revenue from the most people and prioritize that making sure that itâs actually impossible to turn it around
It got me back into the game in general
Itâs the same way we lose main game content for leagues
it was definitely for the longest time, even now all those guys are just on hardcores
They just slotted in absolutely anything before pvp
its depressing
Agreed
just cant pretend i care to watch that content for the 500th time for them to die to wintertodt or something (sorry no shame ily dubie)
"Yall said no to wrathmaw, clearly nobody likes pvp"
Basically they allowed the players to prevent pvp long enough for pvp to decline
Wrathmaw my beloved đ˘
Then use the decline as evidence to not update pvp
i mean ill agree wrathmaw was just a bad idea in general lol, but that didnt mean we should never update pvp again đ
Itâs basically an impossible loop to break free from unless they invest
With the new cannon facility changes, we're still limited to 2 cannons per boat
Was hoping we'd get 2 each side
Kinda ok with that
Why? That wouldnt hurt anything lol
- there is not enough crewmates with high privateering, 2. it would increase cannon dps and jagex wanted to keep it same
Its a decision to be made. But my line of thinking isnt valid until more combat updates so
I mean the issue is, 90% of âpvpersâ arenât actually trying to fight other pvpers, theyâre just focusing people who primarily pvm, and those people are not only the larger portion of the player base but they also have no interest in doing the same
There's 3 who can use adamant, and 2 who can use rune, so yeah there is
And nobody can use dragon anyway
well the other problem is that most pvpers cant fight each other in singles anyway due to the pj timer. So you're only real option currently is farming pvmers
which is boring
Yeah we need deathmatch content. Perhaps all skulled or all not skulled for even risk
Something something nh bh crater
Something something emirs arena
They wont fix shit they already have
2 can use rune/dragon, 1 can use addy/mith
Let alone try new formats
so 4th would be player or crewmate on steel cannon
Why are thye trying to add more tiers of kraken instead of something more interesting??
Reskin is faster
didnt have to spend the time making all new npcs can just recolor and touch up
Bandaid fix, easier to reskin something than build something that actually is content
But we dont need a bandaid. New npc doesn't really fix combat.
better luck late september
Just work in combat and later introduce more engaging monsters.
maybe theyll update it again
Literally coulda put barrels as a rare reward to bounty tasks
God forbid we do those
And even this is extremely optimistic because it assumes Raid4 doesnât get delayed from EOY to 2027
Raids 4 is gonna be 2027 aint no way its mid holidays
Wrong. There's 3 with 4 privateering. Well 1 is 3 but they can all use mith
Are yall all maxed ?
yes
ye
when did they add new one that isnt on wiki?
It's been on the wiki
Im 2250, 1.9k on my iron
Wouldn't yall prefer they take a little longer than give you a shiy update ?
I mean yes
olga and jittery jim 4 privateering, zarah 3 privateering
yes but theyre currently taking WAY longer and still botching all the updates
But it's been a while since I was really happy with an update so am mad
Preferably its not late and needs 4 fixes
yama was midgame instead of endgame, Doom was good but was so fast to greenlog that it didn't really scratch the itch
Hmmm trying to figure out how they can update better, give us more for the price increase, yet not take 6 years for everything
Doom/sailing was hella bugged not balanced
doom wasnt that bad lol
yama was pretty bad with contracts (literally uncompleteable)
If you were a hc it was. Removed splinters, changed car meta week 2
hardcores 
What if we removed 50 percent of f2p worlds to help with costs and buy more devs lolol
A great update but lets not pretend it had enough QA
5 bucks buys a dev right
So after looking into this, I think this is a specific RL issue since it's not happening on our client. I can't see anything that we changed on our end outside of the typo
This is just how it goes tbh
Surely 30% more money means it dont gotta be
Surely
Removing splinters from doom was such a stupid change
Pvm update drops people figure out something clever and a war is being waged about rates because everyone thinks it should feed families forever
yeah eye of ayak is too strong against sea creatures now... sad times
eye of ayak is too strong in general lol
idk what they were thinkin with that thing
And jagex wakes up in a cold sweat because someone did something unexpected and then litigates what is emergent and what is a problem
It's also expensive to use against sea creatures that drop nothing and have a billion hp
dont need cannons great white sharks die in under 30sec to just ayak 
Uh oh doom stonks go up
tick prayer instead of just flicking, phat salvaging exp, phat crystal extractor exp
green construction pixel
the POH afk agility course
The funniest part of it all is that so much of Jagexâs advertisements is how OSRS isnât a seasonal MMO (taking a shot at WOW) but if we move forward with the trend of having 6-8/12 months/year being temporary game modes⌠then whatâs the difference really
"Fixed an issue where 'Sinister Offering' was missing from the Arceuus Spellbook when spell filtering was disabled."
The old spellbook used to have 5 spells per row, the new spellbook has 6 spells per row. If you'd like, I can share the before and after pictures in a channel of your choosing.
player on boat cannon is op too... hit 41 with mith cannonball 
I talked about this probably like a year ago
meanwhile im literally asking blizzard to move slower on TBC anniversary cuz i think its going too fast lol
Basically I didnât like the trend I saw from them moving to big updates a few times a year instead of almost weekly small ones
And it has come to pass
"your progress matters, until this league is up" doesnt look like good marketing
I didn't consent to having my muscle memory messed with and re-adjusted every week twice a week
Theyâre abandoning the RuneScape update pattern that lasted decades in favor of a more modern approach
Where they drop large but almost seasonal updates instead
eh, all you get from leagues is a trophy
Player on rune cannon using rune* cannonballs at 99 range maxes 50 dmg
Thatâs part of why I said the cow update was great
That scale of update used to come in often all year
I do miss the weekly or at least monthly quests
even if they were small and one offs
it's the little things you know
even the new sailing ball extractor has some minor funnis involved
It's called D.O.G., and it fetches your balls
i think this, in addition with the total lack of communication on jagex end which is like so un-like the old team is what is most offputting to me
Well, if we increase the flux via some bigonometry we should be able to create a dipolar ordnance grabber, or D.O.G., to fetch your balls.
like nowadays it feels like you gotta beg to hear a word out of the team
I mean thatâs also a sad thing that happened
I am happy now, knowing my balls are in good hands.
Osrs communication is washed but thatâs just kinda how it is when you build a team to like
Basically be a barrier between you and the players
yeah, i think its the contrast between how it used to be, and the way that is now that makes it feel so bad
Not that the cms donât try but itâs obviously more informative and collaborative with the community when they arenât there and the devs are just talking to people
new krakens indeed have flat armor, which results in low hitsplats turning into 0s
yeah, its also clear theyve shifted more to, "here's a blog, we'll address any feedback with a blog, and follow that up with blog edits" and theres like little to no actual real discussion going on w/ the community anymore
its just, read data and write blog
Yeah like
"hey guys we made these new krakens that are weak to heavy ranged but heavy ranged and cannons are 0 dps on them while magic is unaffected by flat armour and like triple the dps" good luck!
We used to get a weekly sit down where devs just talked about the game
hope you guys are cutting ur infected roots for tears
Now the only streams are kind of advertisement focused on a specific update
Itâs just totally different now
Invest ballistas heard
and by different we mean worse 
player on cannon with rune cannonballs is decent dps but still loses to trident/eye with confliction gauntlets because of the flat armor
Yeah Iâd say thereâs no doubt the community interaction and communication is flat out worse
Itâs not particularly close
Maybe thereâs reasons they decided to do what they did but it does suck
100% an oversight, otherwise why would they specifically mention in the blog that they are weak to heavy ranged. get ur magic kills rn before they hotfix it!
Unfortunately part of that is because of the toxicity toward them increasing proportionately (or more) with the growth in the gameâs popularity.
One could argue that thatâs part of the job though
im sure thats what the data said to do, i know many people have spoken how jagex has like world class data analytics. But at a certain point only doing that you just start to lose the soul of the game
its doesnt feel there anymore with the team nowadays
I do miss the regular streams with the team though
I actually think not talking increases toxicity
I think itâs a lot harder to like relate to what they think or what is possible to work on as soon as theyâre not there and all you see is an update you donât like
Double edged sword type of thing. I feel like overall reception would be in a better place with more regular coms like that. So itâs a miss to not do it
But Iâm sure itâs a hit on the mental getting bombarded with negativity at the times they do
the other day I was watching an old weekly QnA stream from 2013 that was just ash, reach, and mat k, they showed off the new GWD weapons as well as [[Merodach]], it was very chill
Wiki links found:
https://oldschool.runescape.wiki/w/Merodach
They also completely gave up control of the narrative around the game by disappearing
also idk why it does, but the fact that we get like 3x as many art competitions than updates drives me absolutely mental lol
i wish i could just never see those
I get it on some level though they have a lot of devs now and not all of them even want people to know they exist lol
oh for sure i get it, i dont really blame them either, like i said its just the new/old comparison that probably makes it seem worse than it really is
also i know that the devs/cms are responsible for the lack of direction the game has rn so i try not to bee too harsh on them lol
Itâs really just that much worse I think but idk if you can really ask people to do what ash etc did
naw theres no chance
but it definitely was part of what used to make the game so great and unique
i just hope these new krakens actually drop the dragon cannonbarrel and they did not mean you get it from the uncommon opulent salvage drop 
Some of them have it in them I think though like the other day when rice jumped in here and on reddit to get control of the conversation around dragon ammo in the new vampire area
He did a great job of telling people what they were actually trying to figure out and were trying to do
And it turned that whole conversation immediately constructive towards what they were trying to accomplish rather than people debating a bunch of irrelevant stuff
yeah, which i think is really important. I think the actual roadblock is that jagex as a company doesnt view that interaction as important enough to actually encourage (morelike tell) them to do it more often
i think the devs are certainly capable of doing it
we still get those streams every now and then
but everytime i end up watching the vod to find out they dont answer any relevant questions about anything
its just meme funny questions
guess they are worried about false promises
i was crashin out when there was like a ten minute Duck/race car bed discussion during one of the sailing ones lol
like why am i even bothering to watch this
It's so funny to me that the fix for sailing combat was just reverting it to day 1 meta of Shadow/Ayak everything
4 months of work everybody
Looting when the enemy isn't touching your boat still isn't instant
more like
reskinned kraken and changed some numbers/modifiers into the code
Nothing will ever beat day 2 of sailing realizing that shadowing birds from the tiny island was bis sailing XP until Gwenith
only the new kraken seems to have flat armor, going to check vampyre kraken soon
it seems rlly low effort from a player pov
People just have to accept a core element of sailing is pain
Then it all makes sense
it sorta reminds me of when i actually had a good chat with mod light back during alpha of sailing about how much i HATED sailing movement and it made salvaging really annoying/frustrating to do, and asked for an alternative. Then like five days after release everyone said the same thing and a day later everywhere had double spots and we didnt have to move the boat anymore lol
reminder in 2017-18 the dev team was like 20 times smaller and we had way more updates
higher quality ones too
its just a matter of getting the feedback to actually take hold that feels like its the issue, if millions of people arent SCREAMING about it nothing will get done
Yeah the run from cox to tob is just like
Proof that time machines need to exist we gotta restart
cox -> inferno-> tob run was generational
Additionally, we've improved how you can get loot from sea creatures. The delay for the animation has been removed, so you'll receive loot much faster in general.
It's still the exact same if the creature is not touching your boat.....seems like they didn't implement this properly
pulling the npc to boat is slightly faster, i think they added telegrab option for long distance
Doesn't seem faster, and I know
the main difference being you are no longer stuck in the animation when you start pulling npc to boat
Somewhat helps, if you cancel the animation it doesn't continue to loot. Still gotta do it after
The sea looting stuff is one of those times where I think less wouldâve been more
Haven't seen a super dire situation in which I need to not loot that exact moment and come back
Like lol
Maybe your loot shouldâve just appeared at your feet
It doesnât make as much sense but I bet it plays a million times better
It's def better but seems a little unnecessary to do all that for looting
I think a happy middle ground couldâve just been clicking the body gives you loot
The animations look nice but they probably shouldnât waste peoples time on reeling the loot in
The only looting buff ive ever wanted was a yama-esque spell upgrade for a "tele-alch" that upgrades telegrab to alch at same time. But maybe thats too ezscape
For sure, but either way these new changes are super good
This might be the funniest thing they included in the blog
Because it makes them look so incompetent
I think everyone knew that like the first week or two didnât they
The blog just kind of did them dirty lol
They be doing that
so you can only have two cannons on your ship still?
yes, they just make it easier to hit with 2 at once
yeah you can have 2 on one side now
Ye it was known for months that the invis boost did nothing. I kind of assumed it'd never get fixed tbh
loot on new krakens isnt that bad
id share my screen shot of this but it wont let me?
the hidden power of one (1) bluefin
not high enough rank, it keeps those pesky crypto spammers away
sailed around the sea testing different mobs and the new krakens are indeed only ones with flat armor 
i'm honestly curious if they knew that magic ignores armor
bc that's been a thing since armor was added to the game afaik
so whats the point of two cannons on one side if you can only have two cannons on one ship?
u can now use 2 cannons to hit 1 enemy
both can shoot at once without needing wiggle the boat
but only two cannons on one ship? like if i have 4 slots i should be allowed to use 4 slots
I have 2 hands, why can't I equip 2 swords
no reasonable person thought they were going to remove the max of 2 on a cannons for this
the point is to make doubleshotting 1 guy less annoying without actually buffing the # of cannons
you can? its called Dual macuahuitl and many other items that do the same idea...
defenders could be condidered a 2nd very short sword
doesn't count, i can't double whip my enemies, smh
it makes sailing combat even more clunky then before
it does make it less afk compared to multiple targets all over the boat but actual combat better now
then move cannon to other side
Definitely feels better than before, minus the new veiled kraken
This feels pretty rough
remember those facility moving bottles
so the other two slots are for windows got it
flat armor on new krakens and player damage change on sea creatures are only things that i dont like about this update
more keg slots and 1 slot taken by the cannon ava's
Stuff like this coming the week after the membership drama dropping is crazy work đđ
Our 105 JMods hard at work
And up next, temporary game mode that is a likely 4th reskin of the same temporary game mode weâve already gotten
Just with a different stating area, the same echo bosses, and different cosmetic rewards
it really only impacts veiled krakens and those they tried to make high magic defense on purpose
ayak + confliction gauntlet combo just too op
did anyone else notice it? feel like them looking at things and fixing it is a commedable thing.
ye we knew
it was known since they released the salvaging rates/formula that invis boosts didn't impact it
and i don't think there's a single other thing that invis sailing boosts could even potentially impact?
i just dont see why its such a bad thing they fixed the mistake. if ppl cared that much they should have complain about it more imo
It's a bad thing it was known about for 3 months and it took them until now to fix it
if they could fix every known bug with couple days of work there would be thousands less bugs in the game, it just doesnt work that way most of the time
i didint see anyone care though is my point. like if they didint include that change noone would have said anything
In that same time also came wildy bosses, fossil island, and dragons slayer 2 literally 4 months after tob
As well as the farming rework from Ash iirc
Are bounty tasks viable as semi afk training now?
If you include the year prior, zulrah and slayer bosses as well
I was kinda surprised learning it was broken whole time. Fucking crazy work đ
still need to loot mobs yourself, but dont need to select targets after old dies
pretty sure wildy bosses was way b4 that
i remember killing those in 2015
Tbh at least whirlpool was useful pre done sea charting for the +3 sailing boost even if not getting the passive 2
zulrah was very beginning of 2015
ahh
Zulrah was Jan 2015
The 2015-2019 run was crazy
first update of 2015 - zulrah
first update of 2016 - zeah
2017 - cox
2018 - ds2
2019 - kebos lowlands
2020 - nothing
2021 - soul wars
2022 - nex
2023 - secrets of the north
2024 - nothing
2025 - nothing
2026 - nothing
tbf, of course nobody cared. it was 'known' by people who were tapped in, but it wasn't known by the broader community. the type of people informed enough to be aware the whirlpool boost did nothing just don't care that much about an invis +2 boost to a skill they probably already maxed
even the wiki guides still recommended having the keg still even though it doing nothing was known
+2 isnât really a noticeable boost anyways
just dont get negativity on it if anything feel like that would discourage someone from trying to fix things
they could have never fixed it and gotten less backlash
if its a big problem like sailing cmb stuff ppl will speak up
Itâs more memes than anything, charged up from last weekâs drama
At least thatâs how I see it
i mean i don't think it's a big deal either way tbh, i am surprised they took this long to fix it, i assumed it just wasn't gonna get touched at all
like they didint fix it for 3months but who was speaking up about it? seems like half ppl didint even know problem existed
i'm just saying like 'nobody said anything, so it's not a big deal' is a bit silly when the average person just assumed it worked as advertised
2024 was varlamore no?
Personally, I think itâs hilarious the way things rolled out lmao. Definitely donât envy the dev team right now
Overlords couldnât have picked a worse time to push out the increase
wasn't the first update of the year though
in 2 more days itll have been 2 years since part 1
So does the new update allow 4 cannons on sloops now, with those 2 extra cannon slots, or is it still a max of 2?
max 2
A'ight tnx
i remember when the first update of the year was cheered on as like
some game changing insane update everyone looked forward to lol
Average of 1.5 extra cannon balls when salvaging per loot
Wow
Why did they even bother
1.5 x 20k, lotta increase of cannon balls
"NPCs health adjusted accordingly" did they quadruple the health of ocean NPCs? I haven't had the chance to login to check
40-50% health increases across the board, plus a bunch of defense increases
not huge defense increases but not nothing, considered a lot of the npcs had 0 defense
Hmmm combat was too slow. Letâs speed it up but then slow it down so nothing changes
Basically unchanged TTC for logs from sailing npcs, yeah
But now the 20 hours âfeelsâ like 20 hours instead of feeling like 40 because how much of a drag it was
Very low bar to reach for, but they got it
balanced to take about same time to kill without player damage, player damage melts them now though
You are spending about the same in ayak/shadow charges though, rather than in cannonballs like before
The only difference is that lower level players are now locked out of sailing combat pretty much
you can still man a cannon yourself for pretty high dps
Tell that to the veiled krakens with 15 flat armour lmao
hilarious lmao
Which powered staves just bypass
player on rune cannon with rune cannonballs is about same as trident with confliction gauntlets for dps
people ignore how much you splash with mage even with confliction gauntlets
Yes, 15
sitting back in my crystal and bowfa, laughing at those wasting charges with ayak/shadow
Unless corrupted bowfa you are still spending charges tbf
who the fk not corrupting bowfa
Mains who plan to resell

Because the upfront crystal shard cost in enh tele seeds is more than you'd realistically ever use in charges
2000 crystal shards is a lot of shots
ahh yes, imagine not doing the content to get shards but wasting money on ench tele's was the reason i keked
Yes, the shards you can use on potions instead and sell for profit, the cost of corrupting bowfa is around 30m, if you were to manually charge bowfa with that many shards its 200000 shots
i dont think u were understanding that i was poking fun of you going straight to "main uses" when talking about a bowfa
Not corrupting it means you're gonna be a light blue shitter forever
Unless you like the light blue
The adjustments include player damage changes per the blog
blog states that end game players will now notice significantly higher kills/h
âHigh level boat setups should remain the same [regarding KPH]â right at the bottom of the paragraph talking about the adjustments
Word for word
âWeâve balanced this around the hit points of Sea NPC monsters so that they will take a similar time to killâ
to be honest this feels the same shi
Should be pretty hard to miss
Thatâs the best part- it is đ¤Łđ¤Łđ¤Ł
krakens still tanky with a +15 flat armour
hit pretty high so u burn thru repair kits
just veiled kraken, other mobs dont have flat armor
they also specifically added +325 magic defense on veiled kraken to make mage less accurate
still nothing changed cb sucks is just burning through repair kits or safespots
people expecting protection prayers to work so they dont need to upgrade boat defences
They shouldâve just adjusted drop rates, or done smaller increases to npc stats so that they are actually killed faster
Because itâs still the same slog but with bigger numbers now
most mobs are way faster to kill now if player has end game gear
yup same if not just more time to kill the npc that deals alot of damage with absurd drop rates
If thatâs the case, itâs in conflict to the blogâs stated objective
Feel like my dragon tier boat isnt taking much damage
They straight up said in the blog that time to kill remains about equal
Because instead of adjusting the drop rates to make up for the faster kills, they adjusted npc stats so you kill them at relatively the same speed
yes +10 flat armor and high defense stat on top
To be honest they kept stuff like they were yesterday, took them 4 months to bring this update to really not change anything
What do you mean by this?
To give them some credit, at least they said not to expect much because they are mostly just adjusting the foundation so that it is hopefully easier to build upon moving forward
Expectations just werenât set properly on the front end
would be pretty bad to think that they wouldnt first sort out the combat part and then worry about adjusting monsters stats lower after
player damage before changes was average 30% compared to normal. Sea creatures got around 40% hp increase while player damage tripled
If they kept stuff like they were just yesterday compared to today's update is still the same just with a different view. Nothing really change... combat sucks Eventhough your cannon got a "Buff" mobs are still tanky and your crewmates sucks using the cannon and is slower so no change really, you on the other hand get your full damage but npc have 80% more health so no really a change, drop rates still absurd, and all you do is using 2 repair kits per kill or go safespot
Def stats also increased and in some cases, flat armor. Again, the intention they laid out in their own words is that at the top end, TTK remains the same. On the low end, itâs a slight improvement
Mileage varies based on both your own gear and your shipâs equipment
I mean, except for the fact that you use cannonballs slower and so can use higher tier cannanballs with lower cost.
And I'm not sure why using repair kits is an issue, it would be like saying you should be able to do any pvm content without expending food or prayer ever.
Yes and no, you do any pvm "High tier pvm" imagine if you had to use half inventory of food by killing vard perfectly? wouldnt that suck?
Is two repair kits half an inventory?
= 90 health boat
And?
how many sharks + karam is that?
people are against upgrading their boat, yes. people out there using mithril boats killing vampyre krakens
I have a main with a max boat and I play my iron
sadly i am nowhere near 1200 nails to upgrade all my boats in my iron
so i have ironwood+rune
and still using 3-4 ironwood repair kits to kill one Veiled kraken
at vampyre krakens is about the same
with the same amount of time to kill
and absurd drop rates
i had no issues with 1v1 against vampyre kraken or veiled krakens with full rune boat and rune cannonballs. sure taking around 50-60 damage per kill but that is nothing crazy
could be different systems but the fact that combat sucked yesterday and took them 4 months to make it suck today...
I understand if you settled for low and do not expect much of them
I mean, your idea of combat sucking just seems to be the amount of resources used
Which wasn't really the focus of anything they did beyond reducing the usage of cannonballs
Which they accomplished
4 months for that?
Some of that time was polling and gathering feedback, but sure.
Beyond that, I don't know how their dev priorities work.
this isnt all sailing changes, but yes changes take longer to plan and develop then most realise
they cannot just implement the 1st thought they come up with and be done with it in couple weeks
not only that but holiday and vacation for the jmods as well
these cannonball changes feel so weird... im profiting rune cannonballs while shooting cannon myself using rune cannonballs on veiled kraken 
Seems kinda decent but idk what xp/h bounty tasks are
Surely better than afk salvage right?
with optimal setup can get over 100k xp/h with bounty tasks, assuming you dont run out of tasks and need to do multiple different tasks (or wait until daily reset) to refresh board
I greenlogged sailing combat b4 the update and spent a bunch of time testing stuff today.
-
in general, its way better and feels like a great basis to build off of.
-
I tested in max mage and in mid gear with a dragon cbow (i think a slight nerf in mobs heavy ranged defense would be nice, but not necessary).
-
the cball usage seems good to me.
-
there are a coule tweaks I would like (speed up reeling in the looting net, add the ability to reorder the facility list since moving the cannons messes with the order, and maybe reduce the flat armour of the new krakens a bit).
-
Auto target was good
-
I think the dragon cannons could be a bit more of an impactful/powerful upgrade given its rarity (i'm not invested in dragon barrels I swear)
the 2 options you have for veiled krakens are using magic with end game gear or shooting cannon yourself with high tier cannonballs
if you dont at least have confliction gauntlets you will easily splash over half your hits with mage
hmm i wonder what the elite clue drop rate on veiled krakens ends up being. gotten 2 in 100 kc already
Yeah I think the big issue is poor expectations set. They clarified in this blog that the goal was mostly to refresh the foundation to have something that feels better to build off of. But going into the conversation with the initial feedback survey and blogs, Iâd argue most players were expecting more substantial adjustments with this round
yes! i could have had 24 cannonballs in this amount of salvage vs 16!!! wow!!
The cannonball usage issue, they did great with
What was the point of increasing cannon dps AND mob hp
They completely cancel each other out
Hi, the issue is the adjustments to the number of spells per row for all spellbooks (besides ancients) to accommodate the minigame teleport. Several spells, especially those at higher levels, are significantly offset from where they used to be. Simply moving the minigame teleport to the bottom or hiding a low-level spell still does not help correct for these adjustments
yeah you gotta deal with it
to expect the spells to never move when they have to add new ones, is just weirdge
They didnât want a strict buff
Mentioned that itâs slightly better for mid lvl stuff, similar at top end
God forbid sailing combat be strong lol
Slower hits and min hit caps god
Just do it
I just wanna consistently smack 20s and 30s
Reading the blog post on mobile. It seems something went wrong with the letter sizes. Don't know if it's the same on computer
it hasn't really been a problem until they changed the number of spells per row
spells moving is just something you have to get use to when they add new ones, be it monster examine or the new mini-game tele or when they standardize the spells per row
im sorry but its literally not defensible to call this veiled kraken nonsense intentional game design...
they make a new monster, and in literally every way telegraph that slow heavy ranged should be good.
reality: literally any charged stave is better, even the fast hitting ayak is 50% higher dps than dragon bolts in BiS gear
Also "we buffed cannons & crew mate targetting"
reality: mithril cannonballs cannot even inflict damage to veiled krakens if crewed by crew, rune cballs hit up to a whopping 10...
to clarify, i dont mind since i have max mage, but cmon this has to be a joke
We should do normal damage. And boat cannons should feel as impactful as a dwarf cannon, that we dont even need a boat to carry
We have released a new monster with a heavy ranged weakness that heavy ranged is worse than casting fire wave at, enjoy
đŚ $15 đŚ
and then you see the mod light post about "megarares are simply better" completely missing the point
its fine that megas are bis, but this is just counterintuitive nonsense
people over playing how effective mage is on it. Shooting rune cannon with rune cannonballs yourself beats most mage setups, not including shadow and ayak + confliction
yeah like if it was 'megarares are better' it'd be fucking tbow bis đ
i mean thats generally how combat already was wasnt it
they should have done all player weapons/spells deal 50% reduced damage to sea creatures, that would make sailing the main dps source for sailing
the point is that no-one wants this, the vast majority of players just want good crew member dps that is near the same as player used cannons
The actual kraken boss has a lower ttk than veiled krakens while being 80 combat levels higher
we basically had this before the update
They just seem so dead set on high ttk for these sea mobs its no fun
cannoball update + making player dps flat 50% instead of rng with average of 25-30% would have been fine
the point is that the majority of people did NOT like dealing reduced player daamge
Full damage for players. Better damage for cannons. With fire at will would be fun to pull up on sea creatures and just start blastin. But what do i know
hoping for 4% chance of dealing 50% damage or 1% chance to deal 100% was so weird
the biggest issue imo is still that positive armor is a horrible balance angle.
it basically makes it so that anything under absolute BiS becomes complete dogshit
yeah i also dont like the flat armor on veiled kraken since it makes crewmates completely useless
if only monster weaknesses where a thing and could be set to a number that makes using the wrong styles horrible to start with
and in general no one likes hitting more 0s
The whole âweâre going to add stronger cannonsâ later piece is weird too because dragon cannon requires a whopping 92 sailing
its not a good way to balance anything
if you want to achieve the same effect this can also be done by giving specific weapon classes & speeds the same effect tormented demon punish has where max hits are increased based on weapon speed.
that actually has the added benefit on making a bigger impact on undergeared players rather than punishing them
It should be good
not to mention that it does fuck-all unless youre using rune or above and shooting yourself
âWe gave this highest tier cannon, which has one of the highest level requirements in game, a really rare drop source. You canât expect it to be goodâ
ive been using mith cballs for the memes for hte last 15 minutes and i dont think ive seen a single hit above a 1 or 2
Yeah theres very little room for higher reqs on cannons. I never understood the 92 sailing req on dragon parts
lvl4 privateering crewmates with rune cannon and mith cannonballs can max like 6 on veiled kraken
its fine when you view it as an endgame unlock, but then you realize theyre literally saying "just wait for a megarare version of this, then you can start unlocking the lower tier version by killing these"
im pretty sure its even less than that
even if it can hit that, it hits 99% 0s in that setup anyways
might aswell just not use cannons in that specific scenario atm
even with rune cballs its a joke
think the highest i saw was an 11 or something
and an awful amount of 0s
im shooting cannon myself with rune cannonballs and crewmate is attempting to help with mith cannonballs 
Leave drop rates alone and let us mow down mobs man. Irons shouldnt be going dry for their first bottled storm for as long as they do
thats genuinely a "dont bother with it" item
It shouldnt be. Its real nice for sailing
there isnt a single island in the game thats so neccesary that i need that teleport focus
So what they just cant make a good island now?
yeah fair, the fact that the best argument for not getting it is that sailing isnt good is pretty sad
no island requires greater teleport focus but it is nice to have for faster banking and skipping sailing to places
its a nice qol for getting around to some places, but its rather niche when you consider that almost no islands are worth using
I dont think its insane to ask for both unnerfed player AND cannon dmg
unironically, if you can find usecases please convince me
literally all they had to do was not give these any positive armor
Rn i think its clues and astral rc
and it would have been fine
This is hella opinion based but right now boat combat feels like whip slayer when it probably should feel like cannon + ancients/venbow
bruh its a dscim vs a crush weak monster
Yeah
specifically talking about veiled krakens, i imagine its much more of an upgrade elsewhere
general sailing combat got +200% player
Trying my best not to be extreme, but im talking all mobs not just veiled
Boat cannons could feel as impactful as the land cannon rather than thralls
They done good with how many balls per hour you shoot i will say
veiled kraken is only one with flat armor, cannons do a lot of damage to other sea creatures
yeah, it does need a bit of balance work for irons tho, its like 2m an hour in missed alch value to use rune cballs, and lower tiers also require quite a lot of time spent/hour of usage
Ill go run some bounty tasks tn. Hopefully getting overheads involved in some capacity is like on their radar for the future
people really want sailing to be normal combat with extra steps 
yeah because sitting behind the cannon feels shit because you also need to loot
a lot also suggesting to make enemies target player instead of ship
boats cant pray
nor does it make sense for a monster to attack the player instead of the boat
thats even worse, now you need to manage 2 hp bars, 2 healing currencies, get behind cannon > get off cannon > retrieve item > get behind cannon
Yeah normal combat is uh like the most beloved part of the game?
remove cannons, remove boat upgrades, just make it fighting on boat like normal combat but with limited movement 
the cannons are fine, just dont make us crew them
its not a fun gameplay loop to deal with that jank
ah so normal combat with free extra dps and nothing else
Did you miss the entirely different movement system and crew or?
why would you move if boat has no hp and you can pray against everything
Like whats your actual angle here. "Normal" pvm is engaged with much much more than people go clog sailing mobs
Why do you move in normal bosses?
Like be fr?
people just want to use their max gear and ignore all sailing stuff
Currently you can position 2 cannons on one side of boat. So you want max "free" dps, position accordingly. Theres room for non-prayable and prayable attacks