#game-update
1 messages · Page 187 of 1
The third option is to recognize that someone probably is already working on or has made a RuneLite plugin and you can just move on and cry that Jagex indefinitely delayed their official/mobile plugin API
Them changing the ui made me thing "why can't we customise things to our liking" tbh
im so happy they addressed the facility bottle
The collection log also being possible from the merchant ones is also a very nice change, though the buyable 75k-per-bottle is definitely the biggest win
time to actually get the dragon bits now that I dont have to stress that anymore 😛
Salvor paint at all tiers when
i got two while going super dry on the sextant lol
cant complain on that front
I did like 40k and gave up on sloop merchant paint. I have 3 inky paints but cba
sadly they'll sit in bank until basically forever
oh wow ouch
Yeah I killed 3700 krakens to get 4 storms
4?
ahh
Went very dry
mhm
you want one for the skiff, one for salv, one for trawling, one for combat, one for ???
the next upcoming big combat boat?
🙂
Oh 3900 apparently
what the acutal fuck
200 more on mobile where I got the first of the 3 paints
Doesn't surprise me at all
what is bottled storm? 1/500 right
Yeah 512
mhm
This was a friend going for two cannon barrels when he got his first
thats 3x ish?
Yeah more or less
And these are all after the tracking changes
ohh
But yeah idk how many he did before RL tracked
oof
On the bright side
at least its a good netflix activity
He almost has enough nails to make two cannons and the cargo hold
i spooned 2 barrels so i'm being punished
Oh I'll be clear yeah my 3 barrels were spooned
lmao
Sailing wasn't even out for long enough for me to go on rate for those before RL tracked it
i personally wonder if i should start to move to the last bits of salvage i still need of the lower tier ones for the 1/3k uniques
since cannon barrel will have a new source soon
but getting one here probably isnt a bad idea
I'm gonna enjoy doing the trials for the barracuda paint though
x69420
Priorties
Wym we're getting seeker arrows
but those dont give dragon arrows, those are attachments to dragon arrows. meaning more gap between the arrows lol
those not good enough
Listen here, i have a tbow and i want to shoot the best arrows. adding seeker arrow shafts just makes me feel even worst for not having bis ammo
the max hit gap will grow even more from the update
Would be interesting to see the dps calc of normal dragon arrows vs amethyst seeker arrows
why would you use seeker amethyst when you can make seeker dragon
Because that is what we have
because your iron
seeker dragon is more beneficial because now your not just wasting 1 difficult to obtain mat, your wasting two.
Good enough with tbow
meaning your now spending time to double gather materials to make a bis
We have different understandings of whats enough
I'm content with the current end game iron dps with rune arrows
🤷🏼♀️
If they give more pog
If not then maybe in the future
Gotta compromise
i mean i say that if your a end game acc, you should have access to end game consumables. do you think its right for irons to not have access to blood or soul runes? because the only way to get them was from drops only. (not including runecraft)
They haven't designed dragon arrows to be as easy to get as the above runes
Right because runes are used a lot more
but it also has an entire skill and shop to supply them
so they could not even be on drop tables and still be very plentiful
You're highlighting different issues Tass
Dragon arrows are a luxury. It's like saying "I'm only going to use dragon arrows (f) because that's the best"
arrow also have something like a 90% save rate, where as runes do not
80
knew someone would know the exact %
Sure it would be nice to have more dragon arrows, but do you need dragon arrows?
20% are always lost
Attractor recovers 60% and 20% to ground
Accumulator 72% and 8% to ground
Assembler 80%
whats the max hit difference between ammy and d arrows?
maybe like 2
currently it can be anywhere from 2-3 max
however as more str is added it will grow
because d arrows is 6 str over amy
so adding +3 from the new necklace will prob give it another max hit
would it not be 1-2 then depending on whether those extra 2 str is enough to reach another set of 4 to give a max hit
then when you factor in stuff like scorching bow which has double scaling the hits can get higher
or is ranged str not 1 max hit per 4 str like melee
When i saw seeker arrows i was like oh boy a replacement for d arrows, but then i seen they are just shaft improvements to current arrow heads-,-
kinda like dragon bolts
i wonder what the difference between like, bronze seeker and dragon seeker will be
Im assuming these shafts wont be plentiful and you will need to kill a lot of the maggot king for them
Me when I don't read the blog
so you will want to use them on stuff like d arrow tips
😭
sigh
"I don't actually understand where they come from but they're going to be a problem"
new bis gear is always a problem
This doesnt read like it will be plentiful to me?
You can still craft blood runes without blood essence
wen i think i this, i think demonic worm type things
just the fact that they can be fitted onto stuff lower than dragon kinda says to me that there will be enough of them to do exactly that
You can still fish anglerfish without killing Yama
regardless seeker arrow or blood sap wont even be the issue, it will be the arrow tips themselves, which has been the core issue forever -,-
so definitely more daily volume than dragon arrowheads is what they're expecting
they'll be like blood extracts
if amethyst seeker arrows become what dragon arrows were (dps wise)... what's the prob?
What Tass doesn't realize is that the seerker arrows don't widen the gap between dragon and amethyst at all. If anything they actually slightly narrow it extremely slightly if you look at the math.
they dont, because if your applying the same upgrade to the same arrow gap, it doesnt benefit one or the other, the gap remains. however when you throw in the 3 range str from the necklace if that pushes tbow over another max hit, it increases the gap unless it was enough to also push amyethyst.
Right now using amyethst is the same as not having a anguish upgrade
You're conflating two completely separate issues
I like the seekers arrow but i feel is not passing the poll
I literally just used spreadsheets to prove the math but if we increase minimum hit from 1 to 3 as stated in the blog
Then the %increase in dps from amethyst to dragon arrows is approximately 2.38% without Seeker arrows and 2.32% with Seeker arrows
You are correct in stating that they are not intended to "close the gap" between amethyst and dragon arrows
But they do not exacerbate the "problem"
And the upgrade to the anguish is completely separate
Your argument might as well be that we should never upgrade ranged ever because it might make dragon ammunition more of an upgrade over amethyst and rune ammo than it is now
Which is just a dumb stance
It is a true statement that seeker arrows do not help you get more ammunition, but you're trying to make it out like they're going to make amethyst ammunition useless which just isn't true
And also was never the intended goal of the upgrade
Also this is 5 not 6
The core of the matter is that you can still use both dragon seeker and amethyst seeker so your entire opening argument that "dragon seeker are more worthwhile" isn't even true
Because you can just get more sap
Dragon arrow tips are always going to be the bottleneck
Unless they do something sussy
The stalker arrows just upgrade what you are going to use normally
Seeker Amethyst arrows are actually better dps than normal dragon arrows
yeah but that's not really a surprise
you basically couldn't upgrade ammy arrows and not make them better than standard dragon
theres not really that huge of a difference that's why its always funny when people get up in arms about gate keeping dragon or whatever
the primary reason to want more of them is just to handle the ocd of knowing you aren't shooting the best arrow
Yeah, so upgrading amethyst -> amethyst seeker is actually more of a dps increase than dragon -> dragon seeker
but in a practical sense theres no way anyone can even tell the difference while playing
what an upgrade for amethyst
In most scenarios I've checked so far
That's actually like a massive upgrade for amethyst lmao
I might actuallly get the lvl to mine them
Irons are eating good with this
this is the new dragon arrow
its nearly as big as thralls
They've now got arrows that are better than prior dragon arrows
Surely they won't complain
Right
Right
why wouldn't they
lmao the damage gap is more or less the same as it was so they'll just fixate on knowing the dragon seeker arrow is better
and want to grind for the better one
then find out thats a waste and get annoyed all over again
lemme chisel dragon bones into arrow tips reeee
see
1 tip per dragon bone for normal. 3 tips per frost dragon bone
10 tips per superior bone
we don't need dragon arrows now tho
if im spend 10 hours mining to produce amyethyst, id rather spend that 10 hours farming dragon as its a bis.
fine but you only have a 1/6 chance for you to get one per bone
new dragon bone sink
i just want a way to produce freaking arrow tips for end game items.
you're being greedy
im a simple person, id like to keep 1 dart type, 1 arrow type and 1 bolt type. but because there is basically no way to supply the end game ones. you have to prep stuff like ameythst.
dont really get that logic darrows are still 6 extra ranged str (more then a anguish)
What do you mean
The new amethyst arrows are literally better in all situations than old dragon arrows
The logic is math
do you think im someone who wont grind my arrow tips if i had a 100% way to producce them lol.
yes but im saying darrows are still to strong to not complain about
it doesint change that at all imo
but the new dragon arrows are stronger than old dragon arrows
and new d arrows are stronger than new amyethyst, so the gap doesnt change.
💆♀️ I quit
Ok
You are now given an option that's better than what you had while being easily attainable and plentiful and more powerful than what you used to complain you didn't have access to
new amyethyst might be stronger than old dragon.
The gap does change, the gap is much smaller now
but your still wasting another possible time consuming material to have inferior dps as an end game acc
Old ame -> new ame is bigger change than old drag -> new drag
this is kinda nonsense im ngl lol you guys have to just be trolling tass
no its not lol.
ur calcs are wierd though theres very few places ur hitting less then a 70 with tbow and it doesint change ur still losing 6 ranged str
it doesn't matter what old arrows hit for
the seeker shafts will provide dps yes, but its still adding the same shaft to amy and dragon, so now you will need to farm shafts for both arrow types
there are new arrows
so he will go for the best new arrow not the second best
thus nothing changes
there are places where darrows will give like 3-5max hits i believe over amethyst
its the same reason you get powerful mats for extended pots
its so you use less pots overall
and yeah tbow can hit quite hard so those max hits are kind of sus but its whatever
the point honestly isn't even the dps difference
its the fact that there is a difference to begin with
I get 2 upgrades worth!
ppl with necklace of pursit will still have less ranged str then ppl using darrows
why play an end game acc if you cant sustain your end game materials
oh just downgrade little buddy you dont need thebest
i mean yeah personally i've always wanted them to provide a reasonable and balanced way to go for the best runes/arrows/potions/whatever
i cant really come up with a good reason to want to stop that from happening
I like the design of seekers
doesn't create a megascaling problem
but brings up the floor a bit
like even though i have one
seekers are good, but the issue still stands with the arrow tip proble,
one of the most annoying things in the game to me is the imbued heart
just because it makes magic potions so cringe/bad
sat heart another issue, adds more shadow damage than an entire gear set combined
maybe one day we will learn to stop trying to reinvent the wheel
when RS2 had systems that were perfectly fine
and we do not need the imbued heart when we could have extremes/ovls
it's very smart design
feel like its just blantant powercreep for tbow
?
with the powercreep it makes tbow very strong
all bows get a buff
it's powercreep for everything but tbow
i mean yeah it is power creep
tbow gets the least relative benefit
will shine with vbow, scorching tbh
it's a massive massive buff for scobow
well its not really about the stuff catching up to tbow
its about tbow catching up to shadow
how is adding +23 range accuracy and 3 min hit not a power creep for tbow lol
tbow will become bis on most of colo npcs and will beat maiden at tob and zcb at nex
which it doesn't quite do just yet
it is getting giga juiced
but tbow is right on the heels of shadow after that update
at places like toa
which is scary
its a big buff for scobo if you can use d arrows
basically makes it better than bowfa as a normal wep
that's a problem with shadow being capped
i think that may also just be the point though too
everyone says shadow op and screamed about it even though it wasn't honestly true lol
and now they just creep it to make a point
it all seems weirdly passive aggressive sometimes
ur only using that for doom and zammy though
tbow almost kicks it out of its own raid ayak just as good a lot of the time etc
shadow was op for a while because none of the other styles were in a good spot at the time and it was universally good at everything due to the acc roll
but now that content is more narrowly-tailored and it's not just about punching through GWD bosses, shadow is getting hamstrung by its cap
meanwhile powercreep continues to make scythe and tbong scale harder
im pretty sure bowfa remains ahead of scorching on non demons
i mean probably i didnt do the math but
the previous difference was about the difference between a crystal bow and bowfa
which is rather large
actually d arrow scobo has the same stat accuracy an range str, because quiver boosts socobo by another 10 and now seeker arrows will add 23
bowfa dont benefit from anything but the new ammulet
it gets kinda close tho
its also getting into the weeds a bit
i bet you're probably having to put some pretty good gear on that scobow setup
that might make you ask where the tbow is
scobow infernos definitely are a lot more viable for sure
yeh it's not that close
but it's doable
you would also want masori which is harder to get than bowfa
ya its one of those times where you stop and realize you're comparing cg loot to
doing arma toa nex etc
to finally stack this really crappy weapon with enough of the bis range armor in the game
to still get beat lmao
reason i say it impacts tbow more aprt from bow gaining new bis use cases is when u get tbow it becomes ur bowfa. ur always gona use bowfa bp or dhcb not arrows for raids unless u have tbow
but like just having this buff for doom alone makes it really powerful
esp since doom remains one of the best moneymakers in the game
Jagex just give me d arrow method:) its time you ripped the bandaid off stamina's, blood runes, rev ether, and now blood shards. only thing left is d arrows.
idk why they even bothered with blood shards
its like a dev team on pluto read feedback from 2022
finally
and we just got their response
shoulda removed blood shards
rancor murdered blood fury lol
and added soul split
god no to soul split
soul split scroll raids 4
soul split is bad for this game
stfu lol we've had blood fury for this long which is even lower skill expression than soul split
doesnt matter if its a skill expression or not
i mean it could be the same just flick the necklace
soul split is busted
atleast bloodfury is capped to melee only
tbh i halfway expected them to upgrade the blood fury for range instead of the anguish
i would've giggled
how you know the necklace cant become the necklace of bloody pursuit. upgraded anguish that you imbue with blood shards to heal off ranged damage.
tbh i kind of do miss when we had more items like the fury
not the healing part but just like
this is the best amulet period idc what attack style you're using
at least we got the boots i suppose
mega ammy inc
i mean they already designed the amulet and the ring if they decide to go crazy
the avernic choker
essence of finality baby
if they cant think of a megaweapon I think megaammy could work for raids 4
emperor jewellery i'm here for
leagues dk ring and necklace, was a test D
empress jewelery??
that would be a reddit war most likely
it sparkles on model b
i like when they do even numbers
idont like 8 or 9 way i love avernic treads
5 way with 2h wep, 6 way with wep + shield
yeah sometimes when im doing content i just look at my inventory and wish it wasnt like it is
I don't think we should be getting another megarare when shadow is still in limbo rn
megarare wep*
like even 8 ways are fine but then i start bringing like
6 extra weapons for random minor things
muspah zcb spec melee phase saves a 8 way switch XD
like let me get my kodai some combination of like bgs elder maul chally claws ralos
cant forget the ayak for that one room
dw i have void range
my bis melee armor too
lmao
its honestly a little bit out of control its funny
all that shit you use only once or twice in a raid
doing a 416 tob with a zuk helmer, man enters verzik with 1 restore and 1 brew, first to die. had 20 pieces of gear.
thinks hes with his premadeteam
tbh i assume terrorism if i even see a guy like that in a random 416 group
definitely terrorism
He plays by his own rules
probably about to try to troll sote but forget to put his pneck on or something
At least he wasn’t wearing a combat bracelet
did someone say TERRORISM? 
Hello, i read about the DEV blog about possible upcoming update "QoL" to the bone burying where u could left click to bury bones on the ground sounds awesome. Been playing osrs blindly(only reading dev blogs and tips,quest guides ingame) and its a great game, played alot of world of warcraft and guild wars 2 before i switched to OSRS. -hank
[[Cow31337Killer]]
Wiki links found:
https://oldschool.runescape.wiki/w/Cow31337Killer
Sir, you need to be a paying customer to be asking about this burying bones update as frequently as you do.
log basket doesn't work with the new empty containers button 🙁 Nvm, just a RL visual bug!
It's also being updated to work while wielded. Hopefully added next week.
Yo jagex. When do we get jump mechanics man
We have to wait a week for new bank button to deposit things in your worn bags?
Am I trippin or something mine still wont work
It does work but the overlay doesn't update, unless you mean when equipped, in that case its next week
wym overlay
I am unable to enter XP Waste Podcast in answer 3 of the poll about the Winter Summit. It pulls an error saying "This response depends on your answer to question 2" which is properly chosen as Content Creators...
Discuss the latest game update! Check #game-news for the latest news post.
also @dire mango this channel is to discuss game updates. If you want to keep trolling me go do it in my DM or other channel but regardless u will be blocked now.
You may be able to bury my responses, but know you had to pick them up off the ground before doing so.
Assuming you are new hank, you can go for the bonecrusher from morytania diaries to get an automatic bone burying reward. There are other similar things, ash sanctifier and ectoplasmator to work towards for passive prayer xp.
Correct way is never bury bones. Pick them up and bank use on altar but only dragon+
DMM is in 2 hours, right?
yeah 2hr
its definitely happened before that its gone live a few minutes early so maybe keep an eye on that lol
Yeah I’ll be more engaged in about an hour but didn’t want to get sucked in and miss it
Thank you!
When are the DMM worlds going up?
well as you can see 90 minutes ago, people said 2 hours
28mins*
the worlds will go up when it starts
gl to anybody getting stuck in to Deadman: Annihilation!
Please fucking add a god damn icon to chat to see who's doing DMM or main game
if you or your friends encounter any issues then drop them in here, will be aiming to keep an eye on things in here alongside everywhere else
im 2 minutes late its already over for me, might as well wait til the next one
already behind the economy you hate to see it
Have made a note for the team, adjusted your wording slightly but loving the passion
Nah the keep the wording it’s the source of his passion!
Failed to login. Please try again.
Can’t log in
Try jumping in to w345 and resetting your stats at Nigel in the Lumbridge Graveyard, unless this is persisting across more than just DMM worlds
Bug report: This week is inconvenient for me, I cannot play as much as I would have liked. :^(
let me in now. thank you sir!
i cannot log into any world
tried on my alt under the same launcher, same issue
JagexGoblin phone boutta be blowing up all day
any DMM world or any world full stop?
any
full stop, same for me.
same here
dmm, non dmm, 345
Have youi played previous dmms?
Failed to login all the worlds
i played in 345, no others, i reset my progress,hopped into dmm world, and accidently pressed no on the second option
i was then logged out and couldnt log back in
Might just be a throughput issue, have made the team aware to monitor, though it might just clear up in the next few minutes
@winter hearth Heads up there are people claiming their permenant deadman stats have transfered to this season
we're aware and looking into it
This is a side thing ugh do you guys ever plan a official Linux launcher in case Bolt ever ceases development or stops working
you should do when you interact with the Sigil option in the worn items tab
ty
@winter hearth i can login now
Love to see it
The flatpak seems to work for now
Currently the "leagues" filter for DMM does not work.
Is this intended to be fixed so our CC can stop being spammed
We have a very large collection log driven community and seeing people spam easy clogs is very frustrating when this filter works for Leagues but wasnt implemented with DMM
i keep getting kicked out of dmm and main osrs. My stats wernt reset on dmm
Anyone having problems with game latency world 301
same
prob due to the thousands of players logging in and playing.
are you also in the 'stats weren't reset' camp?
yes sir
And me!
? Wouldn't be it no. Many more popular games areo nline
If so, might be the reason for you being prevented from getting in atm while we work on resetting those
Apologies on the team's behalf, think a handful of players managed to slip through the proper resetting with the initial massive influx
Hoping to have you gaming as-intended ASAP
will are 1hr protection get reset?
It should reset everything including the timer
wait wtf u can get pked by summons during protection?
summons?
Zemouregal's minions
thats what i thought but i was confused because those arent players lol
they hit pretty hard but have low HP and can be prayed against, have already raised that they're perhaps a little wild off-the-rip, but they shouldn't be so frequent as players start to spread out, where currently there are a LOT of people rolling chances to spawn in very condensed areas
Is the rate of access for the global loot table still the same as it was for Reborn & Apocalypse?
https://oldschool.runescape.wiki/w/File:Deadman_Apocalypse_drop_table_denominator.png
zemouregal's in the wildy slayer caves on my world and he rolled up on me, one shot me before i could do anything, and now his summons are preventing me from picking up my items lol
not sure if he's there in every world
heard he was a bloodbath at lava dragons
i just lured a bunch of zemo summons to ppl killing green dragons lol
got my precious bone bolts back
Thought on an alternative requirement to let Combat Only and Skiller account keep access to Wildy Bosses they got locked out of on Wednesday? 😅
Perhaps allow access on wildy slayer task or allow those with Hard CA's in as an alternative requirement?
also it seems the deadman skull is not kept on death
Think we're chatting about making them available on-task
So no answer on this
you can set CC to show notifications only from main worlds
it should always be protected on death
If you manage to lose it, the Emblem Trader at the GE can give you a replacement Skull
any eta on the stats wernt reset group?
i definitely lost mine on death
Ah thanks for the update 👍
good to know you can get one from the emblem trader though
will ask the team to take a look, reclaim from Emblem Trader for the time being
I'm also having a minor issue where the deadman tab is just completely empty when I switch to it, and i have to switch to another tab and back for it to load
(pic not an example, just showing what i mean by dmm tab)
made a note
Now its saying "Reset your account in permanent deadman with... ect" when i got to perm dmm world it says "You can only play on deadman annihilation worlds with this acc"
server latency on reg servers going nuts again
yeah we're locked out until they deploy the fix
we 2 hours behind D:
yea we're cooked lol gotta play catch up but i guess at least it wont be as packed in starting areas for us
True. sept my team will be next bracket by that time 🙄
yea it still sucks, can't argue against that lol
i guess us and the other like 10 people can all train together!
green skull but I have nothing my inventory and only these items equipped 🤔
looks like it just doesnt update when in a guarded area
This should update when you leave a safezone and can actually be PKed
intentional then, got it
out of interest, are you on C++? I don't think so because it looks a bit like a Runelite player tile marker
i'm on runelite yeah
fwiw i havent had it happen in awhile so idk if something changed or if i was doing something specific that was causing it
isnt purdu suppose to say where the breach is
have made a note
LOOOOL @winter hearth
Yama is so good here

Every meteor kills so many people since there's no protection sigils
perhaps a little too wild but we'll see, obviously in the lower brackets it's a little mad
Call down the spirit bomb to smite the noobs
unless u melee step back and attack to drag urself out of range, ur cooked 
Sounds fun
and I gaurantee 99% of dmmers do not know how to do this
Freeze them under the meteor
im able to get on
I’m at work for a bit
TY for the ping
Can’t wait to see clips of it
during the breach an evil checking agroed on me just arriving, couldnt even see until the second hit
29 - 38
in the bin
i lost my staff
then ran back and bandos spawned next to me ranged me when i prayed melee and then melee me with zyliana
horrible breach for me
the unavailable pickpocketing is wild
how r yall training thieving?
from 1-5
Irl you’d start with wealthy citizens
logs stopped noting, double checked and the sigil is still on
Remote Storage I'm guessing?
and which logs, just to double-check
also can you try with an empty invent slot or two to double-check?
Relogging worked
inv slots wasnt anything, this was maple logs
jagex goblin sounds like someone who mischieviously hangs out at the jagex office to do mischievious things
even better, it sounds like a job position
wait can you not get pts from breaches today?
you can get up to 5k pts from breaches today
tomorrow, the total cap of points from breaches will be 10k
then the next day, 15k
etc
went to breach, did damage, got no pts. sounds like others are experiencing similar
do u need to get like kill credit or something?
have you clicked the refresh points button
yeah, i was also checking my skull
was at 1535 going into breach, saw multiple 10+ hitsplats, 0 pts. unless i somehow misread my pts idk whats up
Is there a point cap per day?
^
but it doesnt sound like they reached the cap
sorry bud cant use that teleport if you dont have enough risk to be a suitable target for someone camping there
I dont even know why the unlocks then
I thought sins of the father was part of the myreque
just to buy it and its not
there is virtually no reason to get this quest line then, you cant use the teleport freely with some non sense never discussed requirement to teleport
and the most important quest isnt there either
elf lamp only goes up to roving elves
do you not even get the exp from the quest unlocks in dmm lol
no
thats why u do the quest u want to do in the chain before auto completing the questline
so temple of ikov is a quest u wanna do before u auto complete that questline
has jagex given any hints as to what they plan for the rewards for the new raid to be?
I think they said on the QA they have play tested a couple of potential rewards in game but there's nothing they're super set on yet
A buff that guarantees the rarest drop on the next non-raid boss you kill
You get points if you're a top-16 damage dealer, and they'll only update when the NPC dies - might mean that in some cases you'll feel a discrepancy between your actual damage and the points you've gotten
Nope! Can check the Summit deep dive where Arcane goes into a little detail about the challenges of designing a rewards-suite for a 4th raid though
top 16 explains it ty!
will the deadman crystal armor kits be tradable like the previous ones?
It will work like the Armageddon weapon scroll. Tradeable, consume it to freely unlock the ability to toggle the cosmetic
Is this new? It wasn’t mentioned in the blog and is a pretty big deal if the aim is to get people to go to breaches - most people would be better off doing other stuff
An oversight on my part, but I think this is how they've functioned since Breaches were first introduced, likely something we just took for granted and neglected to make clearer for people
Is hoarder sigil supposed to give 5x rewards at wintertodt like other minigames or just 3x? It seems to be 3x
Wow that definitely explains it
Seems breaches are really rather terrible for points in that case if you're not basically top of bracket with very accurate gear
I got 3 or 4 breach kills at each breach yesterday and because of how many people there were it was still only about 200 points lol
Is this per mob or the entire thing?
per NPC
That's what I thought too..
I was only getting 3x at Wintertodt most the time and today my Agility XP while running has dropped in half from yesterday...?
Did rates change or something?
that does seem like something to reconsider for the points if not the drops
kinda hard to tell hundreds of people to go do breaches and make it like a big focus of the mode to get them to play and then they just get nothing lol
oh jk looks like you guys thought the same thing just saw the update
It'll still end with most people not bothering
The overwhelming majority of people at breaches are gonna get pitiful points and risk losing their sets
3 people who got into DMM for points/cosmetics that I'm friends with said they're just quitting already since there's no feasible way to get points from breaches and everything else is pretty slow
i mean thats not really true though
it just moves the needle back to actually having to get some cheap but actually effective gear that does damage
like they thought it was to begin with
they were always going to need to do things like
idk you could get 99 range and bolts
im guessing the issue is in the lowest bracket primarily considering how all the us worlds for it are full
@winter hearth w657 breach is spawning very few monsters and theyre only appearing quite far from the actual spawner
actually maybe this was intentional because it said "in the far eastern kourend kingdom" which is my bad then, was just confused as to why there was no monsters around the breach
I’m sad ice spells don’t work on people during the breaches
It would be extra chaotic with Yama
😈
Thank god
Would be really nice if there was a warning or the sigil shop didn’t let you accidentally buy the same sigil twice….
use the sigil on the skull to sell it back
You are a life saver
What easy gear to get that's better then only using starter stuff and its almost free of not free and easy to replace?
For dmm
bone crossbow and bolts, can buy them from Lowe in varrock for cheap
I tested and its worse then starter bow
dps calc says it's better by a not insignificant amount
Its true I tested fpr xp on crab
Ok hope it does do more dmg on breach bosses idk
lol
Umm
am i tripping or sigil of deft strikes is not in the shop despite wiki says it is?
never mind i got it on
I should work on my gear
This whole "game starts after you max" thing is not working out so good on DMM
gz 2277
so, I have the thieving sigil someone next to me never fails pickpocketing gnomes, and I fail often
probably 4/100 pickpockets
person next to me never fails
he's 80 thieving and 84
Wait? Was there any gnomes outside of a safe zone?
Tree gnome village
I could have sworn those never had a pickpocket option
They've had one for as long as I've been playing at least
Stealing from gnomes how much worse can their life get
im not really a fan of this pvm death mechanic
is so annoying losing your stuff in a breach because npcs spawn next to you and 2 hit you
zilyana spawn next to me and 2 hit me 38-29
with melee
when i got back my combat bracelet my bolts, my black hide my 400k loot bag
all freaking gone haha
and i got there in like 1:10 seconds
idk why they did pvm deaths like this
you can die out there with a bone crossbow and someone will pick it up instantly
Sounds very approachable and casual friendly™
the only casual thing about this dmm is not losing your bank items
i mean it is really so much better than before
but in most things dying is a hard reset on what you risk
and i understand if you get pked not if you die to a monster
I dunno why they made all the points come from non PvP content and PvP gives no points lol
complaint about that last dmm
Nice diary man mode ig
yeah like you gotta pvm, diary, col logs, clues, etc on a pvp event
to progress
cuz if u pvp then u hard cap yourself from getting sigils
unless you swap the sh out
to get fast skilling buyables
gotta pay attention to the spawners
it shoots a ball in the direction something is going ot spawn at
dude literally had 4 monsters around the the breach south of the training grounds which is a small area
it spawned next to me 1t melee me
think my only breach death was to a meatball
nothing i could do
i do
the 25% one
which tbh seems like a non working sigil moons during the quest were hitting like a truck anyways
unlucky u got hit so high then
but yeah its totally normal to be doing beginner clues in a pvp event wdym
though its actually not bad with the clue sigil
got over 200 from 99 wc
can just drop the ones i dont wanna do
yo are we able to switch the bank view back?
Im just assuming, but i believe they'll add a toggle off/on eventually
i hadnt logged in for about a week and just came back to this lol
Justwait for the RL plugin
Yea it’s gonna be a plugin if anything Jagex not about to maintain 2 different bank uis yall wildin lmao
3 days of DMM and I haven't fought anyone yet
Just pure skilling and questing
Game starts after one maxes
I get ragged multiple times a day
Then I take 10 steps away and they off when they realize they suck
Or I shoot a few times
And they run
Or they die
tbh i think they're basically cooked with their mobile/c++ client
it made sense for the big investments if they were going to have us all actually using it but they threw putting the api on hold
its basically all a waste now outside of mobile improvements
lol it really changes the perspective when instead of it being the client for the future its just some garbage we won't install because we're using runelite instead for the rest of time
I think the point system is glitched
I had 12992 logged out and logged back in to send farming from 64 to 78
my skull points updated but my total points didnt
same points
it's a minor desync yeah
you didnt lose any points
gaining more points will fix it
You know we’re moving to the Jagex client one day, and the only option will be to use it or quit. & I’m telling u now I’m not quitting
how do i flip merch
buy low sell high
true
omg
i might be getting rich soon
i bought item low now. time to sell for 100k profit
yep
📈
Ge killed real merching
back then you had to find someone and had more flexibility to negotiate especially if they were desperate
well, i have decent amout so i can try more item now
but yea still hard to find good merch or flip
now you gotta buy shit hold onto it off of predictions it will go up back then it was all social engineering and playing on people
Like a real merchant
The GE killed a huge social aspect of the game
Facts
nah this would be true if they actually did the plugin hub they talked about
they'll just crumble like this though they'll try to force it reddit will enrage
and they'll fold because people cancel their subs
just like the other time they tried to cancel runelite
it only really works for them if they provide a reasonable alternative
what you mean by plugin ?
quest helper, npc indicator, tile markers, those are plugins
ive lost you buddy
Captain scrongle
For the JMods in light of the new blog - where would this facility slot go? Could it be made into not a facility slot and just be a core boat upgrade like the brazier instead?
There's already a very limited number of facility slots, and adding another one doesn't really help and would remove the ability we currently have to have one boat do the roles of both combat and trawling.
On a similar vein, the Teleport Focus and Greater Teleport Focus "facilities" should also be changed into boat upgrades as well
What is that blog lmao
I kinda think that's the point
Oh lemme read etubes opinion real quick
They want you to have a combat specific point
And the facility bottles make that easier than ever
I mean that won't really ever happen it will just mean you have to pay 75k times however many bottles you need to swap over
Any time you want to switch activities
Which isn't currently something you need to do
Or just have another boat
Sure and another 100 dragon sheets
Oh eh fine opinion.
I guess I once again care about something nobody else does: Why are they scared to make Hunter furs worth a damn?!
For the keel and facilities
People voted down the other cannonball idea so now we need a facility
Sure, if you want a maxed boat I guess
Splitting them from Dwarven cannonballs
So you make more ship cannonballs per bar
It was going to be dwarven cannonballs and ship cannonballs
The point is that right now both trawling and combat benefit from dragon keel and rosewood hull, and you can have a fully functional boat that can do both right now, but if you require another facility for combat then you are removing functionality we already have
So? Why should they cater to that. Just make a combat boat
I would agree with you if it weren't 20k frost dragons to upgrade your ship
Yeah this playerbase is stupid splitting them was the correct fix
Okay, so don't then
Idgaf about the mains that bought a bunch of steel balls
Idk what to tell you, that's the way it's got to be
Why is splitting them a correct fix when cannonballs that aren't steel can only be used for sailing to begin with
Nobody was using steel cannonballs
Just make higher tier ones make more as you go
Yeah so just split them who cares
Would have been an easy fix
Exactly?
It wouldn't fix anything though
You still wouldn't use steel cannonballs for sailing
Dude the sailing steel balls aren't the issue
Even if there were ship steel cannonballs
Why did the poll get shot down?
They wanted to make ship cannonballs more prevalent
Without splitting them or making higher tier balls make more, they won't so dwarven cannonballs don't get a billion influx instantly
Because it doesn't accomplish anything and adds unnecessary items
Who knows. They vaguely alluded to mains who bought cannonballs in the blog
You can't use non-steel cannonballs for anything other than sailing though so there's no split to make
That's why I said they could make higher tier ones make more instead of splitting them since that's an easy fix
Okay so convert all steel balls to Dwarven balls and then make a new "steel cannonball" and then double the amount made with a bar.
This was the idea, yes.
Steel makes the current amount
Higher tier makes more
Yeah you can do that without splitting cannonballs though
Would be a simple fix to make the cannonballs people actually use cheaper and boat combat more appealing
That's why I said INSTEAD of splitting them
It was just a bad question with an unclear objective
It was pretty clear
I still don't understand how splitting them would help literally anything
Split them, and allow you to make mroe cannonballs per bar
You can already just do that to every cannonball that isn't steel
That combined with cannons firing slower and hitting harder would reduce the quantity needed
Because then they can offer items or methods that vastly multiply how many sailing cballs you can get without disrupting the supply of normal cannonballs
The only "normal cannonballs" are Steel and those are very bad for ship combat, and they can still make changes to production and gathering of every other type of cannonball
It failed, so now we apparently need a new facility
I voted yes just because it would make it make sense why I could only use one specific kind of cannon on the dwarf cannon lol
Like even with that poll failing you can still do literally everything they said they were planning to do
And just exclude steel cannonballs
what does splitting them accomplish
you can only use steel, or granite on dwarven cannon
the poll failed because it was people voting no to protect their investment anyway + nobody uses steel for sailing
Idk. Build another boat. Not sure why you wasted a billion plates putting a dragon keel on a fishing boat anyways
¯_(ツ)_/¯
go do trawling with out a dragon keel and rosewood hull
let me know how it goes
It's pretty easy
reddit like take
Idk what the keel is doing for you, the hull helps with Marlins a bit though
Was sad the slayer master got shot down. But another one would be cool. Choosing tasks is a lil eh
Def no for the random potions
Weapon from boss seems eh. What niche does it fill
Dunno how many ticks each attk style is
It sounds like they'll be changing the rewards from the island
I didnt like any of the islands but not being able to vote no to any of them
was weird
Cball attractor is cool but should be default. Or something you can add to the flag or something
I guess if they just delete steel canonballs it'd be the best solution
Really though I guess what this all comes back to is a core question:
-How is the lack of "dwarven cannonballs vs sailing cannonballs" for the other tiers of cannonballs preventing continuing with "explore improvements to the sources of cannonballs as described in the blog (Increasing them from skilling and cannonball shop stocks)" as stated in the Winter Summit poll?
Other types of cannonballs can't be used with dwarven cannons to begin with, and all the methods of improving cannonball usage and aquisition can still be done for all tiers of cannonball other than steel.
Nobody would care
Like the fact that the ammo-save-facility is being polled suggests to me that they've just decided to not do anything to the other tiers of cannonballs
When there is literally nothing stopping them from doing so
Except for polling to split all the other types I guess
Even if that poll question passed
Just delete Dwarven cannon from the game idc
There wouldn't be rune dwarven cannonballs
Wait I just read the blog again
But, do you remember the ammo-saving facility idea that we mentioned not wanting to proceed with in our last blog post? Well... Considering that the poll question around separating cannonballs failed, we've decided to design it and see whether you prefer that idea instead.
Are they saying that this would be instead of making cannonballs better sourced from skilling, shops, and productions?
Yep
This blog is very misleading
Idk how you missed that tbh
Roughly the same as what
No, read the paragraph in the blog above that
We don't even know what the alternative we're voting against is
As splitting the cannonballs
Read where it says instead
You can still make more even without splitting steel cannonballs
That's not what they're going to be doing apparently
Very baffling
They're protecting the dumbass economy with their lives it's so annoying
This blog is very inadequate and poorly written and I can't really justify coming to a decision because I don't really understand what I'm even voting on. What is the alternative we are voting against, if this is "instead" of something?
It's stupid how rare dragonballs are
Maybe they're giving this trash idea so they can try again with the splitting poll
Or make the odds higher people will vote yes on deleting steel canonballs
I dont know why people are being so hung up on steel when nobody uses them for sailing.
what is splitting actually accomplishing?
I dont like this blog either given how poorly written, and non descript it is. but splitting isnt a fix and neither is this
Dog just delete steel canonballs from the game it's really the solution to open the design space.
What does that solve
Allows balls that aren't steel to be more accessible
or just buff the production process, add the ammo saving facility
and add a quest that lets you use higher tier cannon balls with a modifier to reduce damage to a degree on the dwarven cannon.
give more use for cballs, increase their sources
^
They clearly are concerned about the steel ball economy
They updated the blog but it still doesn't say enough. Which facility slots would it go in?
We're getting a half-baked blog and told, "It's up to a poll already!"
That's pretty bad
i think thats point, they arent used for sailing so they want to be able to differentiate between the two so that they can be treated separately
It would go in the general facility slots?
tbh, i dont know why it was polled rather than being an integrity change
They read etubes moons blog and just want him to pay
You do know there's like 6 different types of facility slots right
Yeah do you think it's going in the cannon slots?
Or the cargo hold slot?
Or the innocukation station?
it should function like the brazier but who knows
Or do you, reaonably, think it's going in the slots where you can build utility items like the range, barrels, etc.
Brother
You could say that about the chum station too
But there's only one spot that goes
with the limited space, it should be something you unlock with a shipwright tbh
theyre gonna lock themself out of design space for future updates if everything is a facility
Why? Because you need to design your boat and have multiple of them?
Would it?
Yes?
I have three boats on my iron, it's not hard?
Do you not want an upgraded boat for certain things
I don't believe you've ever actually done sailing at this point to be fair
Of course not
My trawling boat has a bronze keel
Well there you have it
Yeah I don't need anything better on it
The salvage boat likewise has. A bronze keel
They're not getting into fights
Have you ever trawled marlin?
Simply making a shit boat is easy sure. But they’re going to expand sailing with the different regions and you WILL have to upgrade it
You take significantly less damage
From?
The krakens
The ones you drive through while trawling
I've done hours of trawling halibut, yellow fin, and some Marlins, and I'm rarely if ever damaged
First person I've ever seen say that
Huh?
Regardless, even if we ignore the keel
I'm genuinely not trolling.
The hull itself
I'm so confused, it's not hard
Hull is massive for trawling and for combat
You really get hit constantly trawling?
Not constantly no
Like, one of the marlin routes I don't think even has mobs
The other one sure you drive right through them but I just use the other
You can't really do that effectively without having a rosewood hull, and that means you now need a rosewood hull to effectively do combat and trawling, since the hull also gives significant hp and defensive bonuses
The hull helps with Marlins but is excessive for every other type of fish
Yeah this is the one with the enemies. The other route is safe
Yes and marlins are the only fish worth trawling lmao
Not true, halibut are sharks with less eat delay
its safe apart from 1 that gives you 2 hits on the other route
Those ones along the top don't bother you and you can easily skirt past them
Marlins are the only fish 'worth' trawling if your goal is making money is guess
But I thought this was about irons not wanting to make multiple boats
Even on my iron I wouldn't waste my time trawling anything below marlin and like you said maybe a small amount of halibut
Halibut are my bossing food atm. Marlins catch too slow for my tastes. But they are good
I'm so hyped for new Brazil servers. Is there any approximate date for the launch?
How to insure your island wins, add a mini imbued heart = auto win
Imbued heart from the pvp miniboss would have been absolute fire
I like how the poll for 1 question is "yes or no" with no space to write in "what would you like to see different"... ... "if your facilities are full.. well.. tough luck, go fuck yourself"
aka if you're doing trawlign + combat or salvaging + combat, you have to sacrifice the keg facility (more damage, or boosted trawling speed) or a crystal extractor (exp) or the fathom pearl ( to help locate).. so now we're looking at a Dedicated combat boat, a dedicated trawling boat, and a dedicated salvaging boat, or the final alternative is using a bottle to bottle one of the facilities every single time you want to swap activities to optomize the boat
u dont need the fathom pearl
also the CE is a pretty ez 2nd to drop as well on a trawling/cmb boat
CE is significant xp during combat
fathom pearl does significantly help for long trips, not a neccessity
but you're choosing optimization and to reiterate, to be optimal, no more combining boats
i mean the way yr thinking, ya that'd probably be best for ya
I would assume most people want an optimal setup and not have to remove a facility for a QOL
this just adds to the clunkiness of sailing
we're not even thinking of future expansion into higher tier seas yet
Dont like any of the island choices thought they all were bad personally
Not true, haddock is a good overheal substitute
And halibut as the other guy said
haddock is eh
Ive been prepotting with haddy instead of anglies

i would prefer polls to significantly increase the amount of questions on a topic, kinda pushed to vote no even if i agree with 95% of things, counting the same as someone disagreeing entirely, vice versa
Having to vote yes on a meh question because the alternative is nothing sucks yeah
a no but a box to give a short response as to why
I feel high after reading the cannonball explanation
Lmao it literally doesn’t matter that you can’t name them different things jagex just exclude steel from your changes and it’s fine
what does haddok do?
heals 18 but overheal capped to 10
hmm but brew can do more then that
i can understand wanting good overheal on iron and anglerfish being semi hard to come by but if its not beating brew i dont see it
this is probably going to pass but like. question is too vague, and the blog is even worse.
I just think it’s funny
Apparently you just have to reject jagex renaming things and they’ll do a U turn immediately to an entirely different idea
Why were the cannonball changes rejected anyway?
I haven't been to Reddit, so I don't know why people didn't like it
Don't remember seeing anyone say anything against it here
i can only assume its because people were rejecting the naming convention when its pointless loremaster type of game design
their poll question actually split the changes from the rename too
and idk if they even realized it
so people did vote to improve cannonballs from skilling and cannonball shops but people said no to renaming them
I wonder why they cared so much. I don't even remember what the proposed name change was, because I cared that little about it.
jagex just chose to interpret that as saying no to more cannonballs from smithing because i guess
its just a no go if they cant change the name
basically they wanted to make steel/granite dwarven cannonballs
And didn't they already just change the name from cannonballs to steel cannonballs?
and then add another mold to make more cannonballs of other types
but now its not related to dwarf quests!
or something
like
just make non steel cannonball smithing give us double
lmao
Hmm
i also think people were just shitting on them because everyone wanted ship avas
and they went out of their way to say they didnt want that
so people just said okay fuck you then and voted no
its probably a good thing at the end of the day
jagex was trying to slide out of there without really fixing cannonball ammo efficiency

