#game-update

1 messages · Page 182 of 1

stray oasis
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But rather a repeatable minigame

hoary verge
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What ever happend with that Project Zanaris

inner pelican
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canned

languid ravine
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letting players compete with the main game prob wont turn out well xd

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or just way too much scope

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iirc u still needed to be a member to play it so also not really true private servers

icy relic
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it's just bingo tools

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so you don't need people to post screenshots to prove their drops

rare grotto
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tell that to my friend the engagement number chasing game developer!

grave schooner
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I don’t know if this is the right place to note this but there seems to be a spelling inconsistency in the “The Blood Moon Rises - Overview” blog in the section about “Stymphikes” where the text mentions the above spelling but the concet art by Mod Grub exclusively mentions an alternate spelling, “Strymphike”

wet smelt
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am i wrong in thinking that the new flail will barely be better than whip?

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like, i get that its probably going to be the only usable weapon, but from what i can tell its going to be about 15 more accuracy and like 1 to 2 max hit

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idk if thats as valuable as its implied to be

tropic island
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the bludgeon?

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I'd love to see a normal weapon like that bludgeon, it looks so sick

shadow wave
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Hence why it's being heavily compared to d claws

tropic island
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oh mb I cant read

restive siren
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we will see ingame

tropic island
shadow wave
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It's immaterial to compare it with a whip because you're not using it at the same content

wet smelt
shadow wave
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Both are flails

wet smelt
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the other is a mace iirc

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its called mudgeon

shadow wave
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It's a flail, it's a spiked ball on a chain. They're calling it a bludgeon though to avoid having two items named flail in the same update I guess

wet smelt
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when its dps is going to be whip with like 1-2 more max hit

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meanwhile dragon and demon weapons are much stronger than salad blade and such

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as a finale it seems like a weak upgrade

shadow wave
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Well gearscape should have it programmed in by tomorrow so we can run proper calcs then

wet smelt
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it has the same stats as the ragular flail

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just change the ticks to 4 instead of 5

fiery matrix
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+25% accuracy and damage though no?

wet smelt
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flail already has +25% damage

tropic island
wet smelt
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5% acc

fiery matrix
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So just a big accuracy increase

wet smelt
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still

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it competes with the whip

fiery matrix
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You cant use a whip on vyres

wet smelt
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im saying that the blog talks about it likke its going to be an emberlight level of power

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but its not even close

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maybe at absolute max gear with oathplate/torva its gonna beat the tentwhip

tropic island
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mmm thats fair, maybe a unique drop from venators that pushes it to the level that ember is for demons?

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or move that upgrade simply to that. It feels weird the whole anti-vamp is untradeable

cyan garnet
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do we have any idea on how long protection will last upon beginning in the dmm servers?

wet smelt
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iirc it was like 4 hours last time

cyan garnet
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I think it was 1h last time

wet smelt
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at least now i wont lose all my willow logs (10 of them) to the people camping draynor bank

vivid ruin
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Do you guys think WGS req will keep most bots out of raids 4?

restive siren
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no

ionic tartan
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"Most", yes. But there are a ton of bots, and there's still going to be a huge botfarm for it once they figure out what gets past detection.

cyan garnet
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at this point the bots can do anything

restive siren
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TD bots have existed since WGS came out lmao

vivid ruin
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True. I guess itd take them a longer time to reset if caught than say, green dragon bots and you hope they get caught along the way but eh

restive siren
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i mean sure but if you can play 24 hours a day wgs isnt exactly insane

vivid ruin
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Yeah true

sage yacht
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Know it wasn’t in the summit roadmap but did they even hint at a PvP update besides a potential PvP island?

vivid ruin
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I believe the "ocean expansion" is a hint to open up wilderness waterways, but im just assuming so

sage yacht
vivid ruin
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Im actually speculating that it means opening wilderness water ways + potential raids 5 (cursed archipelago) in the next few years

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I know getting the combat down is top priority before hand which is what they're working on early this year

floral blaze
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2026 is set to be an action-packed year for PvP events, so make sure to give Deadman: Annihilation a go, tune in to Deadman: All-Stars 3 (or come to the Finale in person) and stay tuned for other events throughout the year!

weary stag
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Haha a single 2 week event and 1 event that you can watch!

Pvp is eating this year!

tiny otter
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god I wish it was starving instead of getting "scraps"

restive storm
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scraps so small it is starving dont u worry about that

novel hazel
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In the most recent blog post (Winter Summit), they mention the API delay. However, they say if you're interested in keeping up with it to visit the Discord. They link, however, to the RuneScape discord (not the OSRS one). The form to submit interest as a modder/dev also specifically says RuneScape (i.e. RS3 I think), not OSRS. Does anyone know if that form is only for RS3? Or is there a separate one in this channel somewhere for people interested in making plugins for the new client in OSRS?

I want to make plugins for the new OSRS client and keep up to date with that as much as possible, but I don't want to subscribe for updates just for the RS3 client and not OSRS. 😅

ember token
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Throughout the project we saw so many enthusiastic community members eager and ready to get their hands on our API to begin developing. While our project is on pause, RuneScape's API project is just revving up. If you'd like to find out more about the project and how to get involved, head over to the plugins channel in the official RuneScape Discord server.

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RuneScape = RS3

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its not about OSRS

novel hazel
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Okay so the post is saying, "we are delaying on RS3 API while we work on OSRS Hd renderer" ? Seems a bit confusing, but thanks for the clarification!

ember token
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no

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that section specifically that I quoted

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is about RS3

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they are putting the OSRS plugin API on pause, and they are now working on a plugin API for RS3

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they announced the rs3 plugin api a week or so ago with their content roadmap

minor whale
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They paused OSRS api and are ramping up RS3 api
Which is stupid but here we are

novel hazel
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Okay, that makes more sense. Thank you. Is there anywhere to express interest in the OSRS plugin API when it is worked on again... eventually?

ember token
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beyond just like, social media, idk

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i think there is/was an invite only discord about the plugin API

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which if you didnt get in like, 2 years ago now, it's probably too late

novel hazel
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Ah, thanks. I'll lookout for future updates. Thanks @ember token and @minor whale !

minor whale
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Imagine being one of those plugin devs that spent the work converting their plugins to Lua already and then Jagex said "loljk it's paused now (paused to Jagex means never coming)"

novel hazel
# minor whale Imagine being one of those plugin devs that spent the work converting their plug...

Yeah I'm a seasoned dev just getting my feet wet in the plugin community and I have some ideas for some plugins and was unsure whether to jump in with Java/RuneLite or wait to see what comes down the pipe for the new client. Originally I was leaning towards waiting, but since it's on pause I'll probably just go with RuneLite plugins and can port them over later when Jagex has the API near ready.

minor whale
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Probably the safer bet yeah

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Which is highly disappointing
Official plugins would have driven WAY more people to switch to official client than HD would

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HD will pull in people who don't play the game then they get told to use Runelite, and they'll just either quit when it doesn't look as good or they get sketched out by using a 3rd party client

ember token
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i wonder if it's on pause partially because mod genghis left, or if they let him go BECAUSE they were gonna put it on pause lol

minor whale
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Think he was also big on Project Zanaris

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Might have been "hey we've put both of your projects on pause sooooo uhhh"

ember token
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not sure about that, to my knowledge he only worked on official client stuff

minor whale
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Oh you're right

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I remember him being one of the best presenters at Runefest

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I really hope someone steps into the role for official plugin support

hollow dirge
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I feel like hooded slayer helm should have been an unlock once you hit 99 and not cost 1K points. You don't need a head or recolour for it. It should be a cosmetic reward for mastery. Everything else has a head to combine with the helm which you pay to essentially learn to make, but it isn't too hard to figure out how to put a hood over a helmet lmao. Thoughts? 🙂

tacit wharf
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im really tore on voting yes/no for a new BT, a higher level course just wouldnt have the xp space for it (i feel) since gg already gives so much

hollow dirge
tacit wharf
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no exactly, but would make the most sense

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since tt 30
jj is 50
gg 70

hollow dirge
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I feel like if they bridge the gap between TT or JJ and have it be med xp for new cosmetics or something could be alright

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room for a 40 or 60 course

torpid delta
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just slap it in the same range as jj so we can ignore that course thanks

hollow dirge
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one thing I love about the skill is the alternatives for training

hollow dirge
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I didnt even feel accomplished when I beat JJ, I just thought it was an annoying course and was relieved it was done

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got my upgrades and went to salvage

tacit wharf
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rather they just improve jj then

torpid delta
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every day i wake up thankful gg was the high level course instead of jj

tacit wharf
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not that its as bad as people make it out to be

restive sapphire
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jj was fine apart from the fucking orange post

hollow dirge
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Yeah for sure, I was doing it pretty early on release prior to wiki guide and all. Learning it without guidance wasnt fun, with the guides it's not that bad

torpid delta
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im just still traumatized by having literally 4 fps before they fixed it, ignore my whinging

hollow dirge
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I think they could improve it visually, it was hard to tell when you actually tagged a post or missed it or misclicked

tacit wharf
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also wtf kind of question is that for a mode that is suppose to be limited space

hollow dirge
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just delete UIM

shadow wave
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That's the main feedback from the UIM playerbase, if that's what they want then why not?

tacit wharf
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not even a multi question on how much space, just a yes/no

hollow dirge
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because we want UIMs to suffer just as much as they want to suffer

shadow wave
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If it fails then they can reassess smaller increases

tacit wharf
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i mean of course people would vote yes to that

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its like polling if we wanted 1hr clue despawn timers after we already had them

minor whale
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UIMs almost never vote to increase their capacities btw

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But for sailing it's such a detrimental part of the skill to have locked

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In normal game you can get by with tailoring your inventory to where you have plenty of space for normal activities and healing and combat as a UIM

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But UIMs are basically locked out of doing sailing combat because they get a grand total of 8 healing on their ships

bronze kernel
flat sierra
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What's even the issue. Oh no UIMs can store checks notes cannonballs and boat healing. Sailing focused items.

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Crazy stuff

bronze kernel
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I think it could be the salvage that might be the thing they are more concerned about it

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But let's be honest

flat sierra
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Lol, yeah that's just a none issue.

bronze kernel
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A lot of the stuff you get from salvages are irrelevant or can be easily reobtained or stored elsewhere

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#CancelUIM

flat sierra
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UIMs can store stuff in their POH

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Ban the POH

tacit wharf
bronze kernel
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I can read. But my point still stands

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The entire skill and boat mechanics was probably designed around the cargo hold

tacit wharf
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they need repair kits sure, but the whole cargo, just seems weird and just so UIM can 30 min afk salvage

grim gull
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The question is how does this affect your gameplay 🤔

tacit wharf
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yr right it doesnt, but it does affect how i voted it into the game and understood the game mode to be

grim gull
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Ah mb you're right. The game mode introduced 9 years ago should stay exactly the way that it was mentioned in its introduction with no changes that adapt to the game's update at all

graceful jungle
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No one made you be a UIM that’s on you. We chillin over here

grim gull
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Luckily for me I'm not an UIM either

graceful jungle
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Aight so why are you going this hard for them

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Just fall back and chill

grim gull
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Shit you right I was going way too hard

graceful jungle
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Right on bro let them worry about it we eating good this year

chrome lantern
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All I can say is that if I did play a UIM I would make the restrictions more restrictive than current UIM

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Generally speaking

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But I can do that on myself

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So I generally don't super care what the baseline is

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But I do think it's a bit excessive

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In terms of what stuff they can store rn

narrow folio
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What confuses me is why oath is storable while torva isnt

tacit wharf
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why is any of the near BIS gear storable is my question

narrow folio
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Makes sense how magic wardrobe stores robes while armour stores, well, armour, but there are weird exceptions on what fits and doesn't. UIM is about no banking not no storage hence UIM can use but needs the full set to withdraw.

tacit wharf
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whats the difference between that and banking

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its just ends up by a pseudo bank

narrow folio
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For specific items only

tacit wharf
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on a mode thats suppose to be using what u have on you

narrow folio
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The mode is about no Bank of Gielinor

tacit wharf
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which is using what u have on you, making the tough choice of what to keep and what to drop

narrow folio
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Poh is still limited and not a real bank

tacit wharf
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we both know it, basically is at this point

narrow folio
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Might as well remove looting bag, deathpiles, death banks

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Stashes

meager flame
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I’m pretty sure uim is just a game mode they had no plan for and they just keep the bit going

narrow folio
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The fun is finding ways to operate without a bank, not absolutely no storage beyond inventory

meager flame
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Because they can’t just delete them now or massively change it

tacit wharf
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looting bag still atleast offers, not only the risk of getting pked while doing it, but also getting the looting bag back and restoring it

meager flame
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So they just make up some new storage to make sure it keeps working as time goes on

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When it looks like it won’t work

tacit wharf
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oh, of course u can...

narrow folio
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Poh limitation is again, full sets, and specific items

tacit wharf
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hard to say specific items, when they add basically all BIS armours

minor whale
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That you need to get the full set of to store

meager flame
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I mean it’s kind of obvious how it works though

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They have to create those spots so that in 3 years it won’t be impossible to have gear on a uim

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The more horizontal progression they make the more storage they have to have lol

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It’s silly but the game mode would break down if jagex wasn’t doing this

chrome lantern
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Would it? You would just compromise a little

meager flame
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Maybe the first time

minor whale
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They already compromise a lot on what gear they use

meager flame
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But when you got to the point of not being able to store the last 20 upgrades you’d be cooked

chrome lantern
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UIM shouldn't expect to be able to use max

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Unless they give up a lot of space

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and you shouldn't be able to freely choose which max set you use

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Without giving up space

meager flame
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Ya then it would just be cursed and work way less efficiently than it always has and they’d be trapped in the past

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Jagex probably has an ideal space management size for them and makes sure to keep the number around it

olive tinsel
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question about the poll

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if this is the channel for it ofc

tacit wharf
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we may have an answer

olive tinsel
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why is the "do you want us to add a sea expansion" even a question on the poll

like they leave half the ocean unfinished and decide to leave it up to a poll whether or not the rest of the ocean actually gets done? i thought that was a given lmao

like why have the oceans there if they're never gonna be done and we're stuck with the same at launch expansion areas forever

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to me that feels like one of those things that shouldn't be polled but just, ya know

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finished

meager flame
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Yeah that is insane from them

tacit wharf
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the way i saw it was more of do u want us to focus on this during this year, or push it off till a later date

ember token
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i mean its not a "vote no and the oceans will be permanently unfinished" kind of thing

restive siren
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i mean in the end its about priorities

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if a ton of people dont want an expansion right now theyd do something else first

meager flame
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Idk if that’s even realistically a priority thing at this point

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We voted for the skill now they have to finish it

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Would be strange to leave it as is

olive tinsel
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i'm already terribly bored with the ocean that exists and ngl the sailing skill launched unfinished, in part because the oceans aren't complete so the progression from 1-99 all being in the exact same small area feels wack and not at all correct

if anything the full ocean being released with better skill progression should be a priority for osrs first ever new skill

olive tinsel
tacit wharf
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really wish it was more of a straightforward, Hey do you guys want us to push this this year, or hold off till next, kind of question

restive siren
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small area?

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lol

meager flame
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The problem with asking that question is basically

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If it’s not so good right now and people said no because of that

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It will just stay bad

olive tinsel
# restive siren small area?

it certainly feels it, mostly because the best methods for xp are all in the corridor from lunar isle down to deepfin, which is kinda bleh

meager flame
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They kind of have a responsibility to make it worth being in the game because they added it to begin with

olive tinsel
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the entire ocean being complete with full, balanced skill progression should be top priority imo

meager flame
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So they should at least finish the oceans etc

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Before moving on

tacit wharf
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in the same sense, why i voted no to the new BT question, just not enough info

restive siren
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its out of the question they will open up all the oceans its just a question of timeline

wet smelt
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Is there any speculation on mega rares?

restive siren
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if people rather them spend more time on trawling or whatever they could do that instead first

olive tinsel
tacit wharf
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is it going to be a harder, higher level course, does that mean the xp/hr for it going to be more than GG, or less, ect

wet smelt
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I’m hoping for a fang accuracy buff but on an armor slot

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Not exactly but kinda

meager flame
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I mean I feel like it can’t really be more exp

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It might be for loot instead

olive tinsel
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hot take agility is a bad skill and we didn't need another skill whose main method of training with agility but on a boat

tacit wharf
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i just wanted more info for it

meager flame
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I do agree that they keep leaning towards trials way too much

restive siren
meager flame
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Like there are other things to do on an ocean besides go to the nearest agility course

tacit wharf
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would of been a good place to put a fill in space if no, so they knew why

restive siren
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it doesnt play or feel much like sep at all

ember token
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the bigger concern to me is the lack of plans

new quest? "we dont know, might have pirates in it though"
new trial, how does it fit into the game? "idk we havent designed it at all yet and we dont know where itll be"
new sea expansion, what ocean? "idk what you do you guys want"
summer sweepup, whats gonna be the focus? "idk whatever you guys want, we'll figure it out later"

meager flame
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And if you think it has no resemblance to agility idk how to even respond lol

dusk shore
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Bro hasnt done sepulcher at all Im guessin

tiny otter
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sepulchre was balanced rather well xp wise

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trials shits it out

ionic tartan
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Yeah, BT feels a lot more like just driving laps once you get the hang of it (especially with rosewood hull).

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Personally, I think BT has a nice, arguably more brain-off rhythm than scepulchre clicks.

olive tinsel
ember token
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very much not the pirate finale

restive siren
ember token
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not even close to a finale for that atm

meager flame
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They’re not unique though

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Do laps avoid obstacle get exp reward at end is something they already did

olive tinsel
ember token
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the new quest will either be Rocking Out or it's gonna be [[Burial at Sea]] which is the follow-up to the Pandemonium quest

ornate wolfBOT
restive siren
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its reductive

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it plays and feels different

meager flame
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It only feels different because moving your boat is different

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Otherwise it’s quite literally the agility gameplay loop lol

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There’s no avoiding it

dawn jackal
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rc is agi too

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agree with captain

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there's only so many gameplay loops available

meager flame
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I don’t think a lot of people would agree with that

olive tinsel
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rc is actually enjoyable and that's the main difference

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:)

meager flame
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That’s really one of those imagination things where it just depends on if they’re willing to do something new or not

quiet plank
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i thought they said there'd be a small scale ocean boss this year

vivid ruin
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Rc enjoyable???

quiet plank
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did that get scrapped since they need to change combat so much?

olive tinsel
# vivid ruin Rc enjoyable???

definitely not saying this because i'm biased towards gotr and zmi and wrath/nature crafting with diary cape and i got pet at zmi before 99

meager flame
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Probably on hold

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Hard to make a boss when you don’t know how the game will work

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I have 0 confidence after reading their sailing blog though

tiny otter
meager flame
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Dudes were like fence sitting on if sailing combat is a combat skill or not

quiet plank
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at least we're getting ship vs ship combat

meager flame
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It’s not a combat skill but what if we gave it all of the combat skill perks like its own armor set

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They’re clearly lost atm

quiet plank
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sailing is fun but it has no integration with the rest of the game and i dont think the devs know how to integrate it

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like the methods for xp are great

meager flame
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It also made no sense

quiet plank
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but it just isn't adding to the rest of the game

meager flame
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They said not having Ava’s would improve economy of cannonballs because they’re split from dwarf cannonballs

restive siren
meager flame
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Which basically got a ? From me when I was reading it lol

quiet plank
graceful jungle
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It just came out?

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Like what

tiny otter
dawn jackal
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the new chin island is useful, the nechs is good for iron men

meager flame
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They also think somehow that the cannons being slower and more boring improves things other than cannonballs per hour was interesting

dawn jackal
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there's some uses

tacit wharf
meager flame
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We do need more cannonballs but I also want the game to be fun

dawn jackal
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i just don't see how sailing acts as anything but a lock for future content though

dawn jackal
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which is fine ultimately

meager flame
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They also lol

tiny otter
quiet plank
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unless the quests unlock some nice stuff which is possible

graceful jungle
meager flame
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Talked about your gear buffing the cannon but the turned around and talked about how cannons shouldn’t be better than a shadow

olive tinsel
# restive siren i have heard that so often but people never give an example what would consitute...

the issue is that sailing conceptually CAN'T tie into the rest of the game because the game world already existed for well over 20 years without it in mind and so now if it were to be integrated properly the entire games map and world would need to be redone to properly accommodate

it's why i will be forever seething that shamanism didn't get in instead because that was the better choice but reddit wanted their funny 2008 meme skill instead

restive siren
meager flame
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So that seemed like a whole wasted comment section since we’re apparently not intended to fire the cannons ourselves to begin with

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And should use our regular weapons

quiet plank
graceful jungle
restive siren
graceful jungle
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I’d take taming over shamanism

meager flame
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I also don’t particularly understand why given that we’re punished by having crew use the cannons

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Since that seems to now be the only intended use of cannons

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Seems like the cannons should just scale with the captains levels and maybe gear if they also offer magic cannons

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And the crew is just the method by which they’re fired

quiet plank
vivid ruin
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Shamanism = necromancy = arceus

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Add more thralls and stop bringing up shamanism

quiet plank
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if theres ever a mining and smithing overhaul then nickel/cupronickel and lead could be made more useful

graceful jungle
quiet plank
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add a flintlock pistol that needs lead bullets

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thatd be dope

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idk if flintlock guns fit rs

olive tinsel
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funni strawman

vivid ruin
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Meh

meager flame
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It’s like sailing

tough nacelle
meager flame
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It was going to use existing gameplay loops mostly and just be the gatekeeper to do new things in new places

tough nacelle
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Had less to do with haha funny and more to do with wanting to skill not to buff everything else

meager flame
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Like the point of sailing is to sail somewhere

thick beacon
graceful jungle
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Sailing makes more sense lore wise anyway we literally have ports all over the world

meager flame
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Granted they didn’t add somewhere yet but lol

thick beacon
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they coulda had black chins on chin island

meager flame
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That’s the real purpose at the end of the day

tiny otter
meager flame
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To let you unlock new places to go and play the game as usual

dawn jackal
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i don't think the game is quite ready for black chin locations outside of the wildy

thick beacon
meager flame
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Most of the people playing are ready for the wilderness to not exist ngl

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God help those guys if it goes on a poll

tiny otter
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the downfall of polling

narrow folio
vivid ruin
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Thatd kill a part of rs soul

graceful jungle
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Jagex is scared to poll real points of contention

narrow folio
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It takes away reward space just like any other upgrade does.

grim gull
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Remember when Ironman mode barely passed in the poll lmfao

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Was less than like 500 votes

graceful jungle
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If they put all the real issues in one poll it would be the biggest voter turn out of all time

tiny otter
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Jagex is terrified to poll things opposite the already agreed upon design goal

narrow folio
#

Shamanism would have actually been useful more widely than sailing

meager flame
#

Probably not tbh

#

At least not yet

#

Their strategy seems to be add in everything that doesn’t actually change anything

narrow folio
#

Like what is the point of new content if not powercreep? Sailing had new potions and new food.

thick beacon
#

i mostly look at skills from a iron perspective idt theres any skills that matter on a main anyway

meager flame
#

But allude to content you might care about for later

narrow folio
#

If it's not useful in some way (even horizontal powercreep), then it's dead

graceful jungle
thick beacon
#

but like from that perspective wt didint exist etc most kills were super bare bones on release

meager flame
#

Yeah like sailing

narrow folio
#

Powercreep is more than just damage

tough nacelle
meager flame
#

We get fish from sailing

#

3 years for fish

tough nacelle
#

And I’m going to be honest

meager flame
#

Kinda crazy lmao

narrow folio
#

We get buffs as a reward from engaging in the new content

tough nacelle
#

Sailing takes a lot of things from other parts of the game, it just doesn’t give back to other parts of the game yet

#

But as time goes on that can become more common

meager flame
#

They’ll eventually add more I’m sure but

tough nacelle
#

I think they played it safe to start

meager flame
#

Right now it’s funny

narrow folio
#

Blood moon rises has a ton of powercreep for range

meager flame
#

I can’t believe they chose to just start with actually nothing that matters for sailing

narrow folio
#

Should it just not come out? It's basically just "more damage"

tacit wharf
#

dont forget we also got engine work done, that otherwise wouldnt of been

restive siren
#

as i said, the crowd not wanting any rewarding content to be "locked behind sailing" is quite large too

#

so they played it safe

meager flame
#

Like come on there should have been one thing at least to make you really want to level up

vivid ruin
#

I cant wait until tbow is irrelevant

graceful jungle
tender harness
narrow folio
meager flame
#

They almost always included at least one thing to go for on day 1

#

This is really just osrs devs being scared

thick beacon
#

what did firemaking have day 1

meager flame
#

Ya that’s where the almost always came from

#

They made some mistakes in the past but stopped

tough nacelle
quiet plank
#

they added too little that rewards main game, but added way too much rewarding sailing itself. like who decided to make dragon stuff tier 90? what will they do if they want to add more ship upgrades

vivid ruin
#

I feel like every other new skill has something to do with combat. I dont even know what divination really is

tender harness
#

I dont think rs3 knows what it is

vivid ruin
#

Thats all I think when i see it

tender harness
#

other than the soul of guthix or some shit

meager flame
quiet plank
#

yeah true they literally made the same mistake as smithing

narrow folio
graceful jungle
#

99 smithing to make a rune plate body is still in the game btw but they won’t poll a smithing overhaul 😂

quiet plank
#

but because dragon items are so expensive what will they do?

narrow folio
obsidian venture
#

Doesn't mean it shouldn't be updated

quiet plank
#

just tell everyone to suck it up when they nerf dragon and its price crashes

narrow folio
#

Be real, how many mains would actually want to craft their own gear

graceful jungle
narrow folio
#

Why would they?

thick beacon
# meager flame This is really just osrs devs being scared

I can understand perspective though even though it was voted in if sailing massively changed metas and whatnot think ppl would be idk. like i think they had to get ppl adjusted to sailing existing first before making it op or good

tough nacelle
narrow folio
#

Usually it's a gp loss and unless ur going for post max xp

tender harness
meager flame
#

Tbf I’ve always liked the idea of like doing interesting things to get items to make better gear

#

Long before irons existed

obsidian venture
#

If you just compare all skills to each other, sailing fits in that regard + has a varying amount of activities for just an on-release.

If we went by what they did, it would have been port tasks for a few months in salvaging and so on

meager flame
#

I think mains could like that

quiet plank
#

smithing update would be so awesome

narrow folio
#

In the current meta, making your own gear wouldn't work

tough nacelle
#

Sailing nailed the most important part - is it fun? The answer is yes

obsidian venture
#

Skills now have been getting some varying angles but over two decades late. Stuff should be re-worked

narrow folio
#

I think theres other skills that need it more badly than smithing

thick beacon
#

moment they start adding op crafting islands and bosses locked behind higher sailing lvls itll feel useful imo.

vivid ruin
#

I think slayer is out dated af

narrow folio
#

Such as crafting especially for irons, firemaking

meager flame
#

It’s kinda hard to need it more than smithing

quiet plank
#

agility is so bad

meager flame
#

It’s on the pantheon of literally useless skills to the modern game

narrow folio
#

Agility rework helped the reward but not the actual getting there

#

Which is arguably more important

graceful jungle
#

Decaying like a mf

quiet plank
#

agilitys only reward is shortcuts and you run longer

thick beacon
tender harness
#

leveling agility isnt even that bad I dont get why people think that
roofs were chill
seppy needs a buff but here nor there

quiet plank
#

it needs so much more

hard axle
#

there's a 20 minute 10k/hr afk method erm

meager flame
#

Agility running longer is good as shit at least though

hard axle
#

which is 10% ehb

meager flame
#

It’s not like the skills that actually do nothing

tender harness
hard axle
tough nacelle
tender harness
#

too late

#

imma steal it

hard axle
narrow folio
#

Most mains just buy everything off the GE and spend money to lvl it fastee

tender harness
#

GG pet spoon surely

narrow folio
#

Dont think many would care about making their own gear

narrow folio
#

Yes I agree though making ammo for irons is very nice

graceful jungle
#

We can point out issues but they need to make it fun to play

tender harness
thick beacon
tough nacelle
#

Mod Elena et al have shown they can cook while providing loose concepts ( earlier sailing blogs) so I’m not so worried about the road map

graceful jungle
tough nacelle
#

Lots of really cool horizontal progression that’s very fitting

icy relic
#

A lot of skilling is decent enough to be worth doing while progressing your account + isn't buyable or too expensive to be worth buying at early levels

graceful jungle
#

People voted the GE back and then look down on mains ???

icy relic
#

There is just this weird mentality that mains should never do anything they can't buy

dawn jackal
#

the ge helps facilitate skilling

icy relic
#

It did not used to be like that

dawn jackal
#

no one would do drift net if you had to farm your own jute

hard axle
vivid ruin
#

I think the GE is horrible and should be deleted

hard axle
#

reminder that throne literally converts gp into select resources erm

#

reminder that scar essence converts gp into select resources

#

reminder that shopscape converts gp into select resources

vivid ruin
#

It unironicly encourages solo play

dawn jackal
#

the game without GE just turns into third parties mimicking the ge

tough nacelle
vivid ruin
#

Thats ok

hard axle
tiny otter
hard axle
#

u have to realize that jagex is very much self-interested

dawn jackal
#

how is going on zybez to find your ranarr weed any better than going to the GE

narrow folio
dawn jackal
#

it's the same gameplay

hard axle
#

they add patches often to make LESS work for themselves

vivid ruin
#

Trade scams wouldnt happen as much if people actually looked at what they're trading like we used to be forced to do

vivid ruin
#

Wut

hard axle
#

there's bugs with trade windows every now and then br0

#

it's rarer now because less people trade

vivid ruin
#

Meh

tough nacelle
#

Trade scams were happening constantly for years lol

tiny otter
hard axle
#

the blinking red bar is something else too

thick beacon
hard axle
graceful jungle
tiny otter
#

you knew your spots

hard axle
#

official forums type shit

tiny otter
#

and if you didnt, you were close

dawn jackal
#

lord talk about missing the first through the trees

graceful jungle
#

I miss the pre ge trade world I remember which parts around the bank were for which items

vivid ruin
#

People are being trade scammed anyways and even falling for stupid scams that are overtly obvious

dawn jackal
#

third party platforms mimicking the ge is not a better experience for mostly everyone

hard axle
#

but yeah, GE is a net good erm

tiny otter
#

..you didnt need them tho

#

think of them as a phone book

#

you know your friends number without it

dawn jackal
#

the GE also allows the devs to assist in the market

tender peak
#

ban trading

#

iron for all

hard axle
#

even smaller mmos had automated auction house/trade shops

graceful jungle
#

I learned how to type as a kid spamming offers pre ge

tender peak
tiny otter
#

I mean..it's a net negative to irons

tough nacelle
#

A lot of people keep remembering the good old days of RuneScape and neglect that the fun part wasn’t necessarily the game but really the lack of responsibilities at 9 years old

dawn jackal
#

skilling being "useless" is not a product of the GE but instead of the juiced pvm drop tables and bots

tiny otter
tender peak
#

bold of you to assume I have real responsibilities now

#

I work an 8 hour shift that takes me 3 hours

thick beacon
#

i just dont think its fun. if u took one of ur irl friend made them kill goblins for 4hours they would probaly quit or not play again

tender peak
#

I get 5 hours of "on call" where nobody ever calls

tiny otter
#

takes me longer to get ready compared to all the work all day

hard axle
graceful jungle
#

Rs2 was basically our version of Roblox you can play it anywhere and we socialized it wasn’t about focusing on goals all day

#

Good times

hard axle
#

Jagex could easily make it so all gear needs to be crafted from a rare boss drop in order to be used or used efficiently - torva or masori as an example

tough nacelle
#

You mean I didn’t actually mine my 70k mith ore?!

hard axle
#

But JAgex chose NOT to until 2023

#

2022

#

2021

frail bough
#

"ban the bots"
"WHY is no1 selling ANYTHING"

hard axle
hard axle
thick beacon
tough nacelle
#

“Cost to use X is too high”

graceful jungle
hard axle
#

same reason why our latest gm quest had skilling requirements in the 60s

tough nacelle
hard axle
#

this is pathetic for endgame quest requirements just fyi

dawn jackal
#

i think it's largely impossible to know how the game would look without bots but it's kinda fun to think about

hard axle
#

sote was all 70s

#

it should only be going up or equal, not less

tiny otter
tough nacelle
hard axle
#

more bonds

#

a ton of irons rely on bonds

tiny otter
#

...

#

ima just let that hang

dawn jackal
#

i think people who are willing to buy bonds are already doing so

#

but maybe not

graceful jungle
hard axle
dawn jackal
#

i think the original reasoning for juicing the pvm drop tables wasn't bad, no one wants to pick flax or mine pure ess or some of these infinity resources stuff. it just doesn't extend to shit like birds nests or adamantite ore

hard axle
#

it's also because they wanted to kill bots

#

but didn't realize it just scattered the roaches

dawn jackal
#

i think that's a very significant factor of why skilling feels useless

hard axle
#

indeed

tiny otter
#

buffing skilling

#

hah

tough nacelle
#

Skilling isn’t weak

hard axle
#

irons benefits the most of juiced loot tables because of the time save

tough nacelle
#

Loot tables are just nuts

dawn jackal
#

the max cape was also a tremendous mistake

graceful jungle
#

People would pick flax if you got like 5 or 6 at a time instead of 1

tiny otter
dawn jackal
#

people shouldn't feel any obligation to go for 99s

tough nacelle
#

For iron purposes

hard axle
#

i haven't actively looted common drops in ages SCyawn

#

because its just not worth the time

tough nacelle
#

99% of irons rock bowfa

dawn jackal
#

but the max capes existence implies you ought to max

tiny otter
#

no, the skills themslves do

graceful jungle
#

Agility is one of the universally beneficial skills it’s never a waste to have high agility you’re always on the move it’s just boring to level

tiny otter
#

the max cape is just a bowtie

dawn jackal
#

so you get pvm andy's asking for idiot shit updates all the time

hard axle
#

dude, everytime a drop table isn't packed

#

people whine BLaugh

tough nacelle
#

People are complaining about TOA common loot on Reddit atm

tiny otter
#

...design game around droptables for SKILLING

#

people get conditioned to drop tables

#

surprised when players dislike bad tables

#

holy, it almost writes itself

hard axle
#

that's why specific jmods really regret zulrah

#

it started this shit

tiny otter
#

it's especially egregious for some skilling things, p ess? not so much

narrow folio
tiny otter
#

but coal, logs

#

realistically herbs shouldve never dropped from any boss

hard axle
#

mole is better for yew logs than chopping btw

tiny otter
#

precisely

hard axle
#

because u also get other stuff

tough nacelle
tiny otter
#

these issues with tables

hard axle
tiny otter
#

are enhanced again for wildy bosses

hard axle
#

per hour

graceful jungle
#

Give the serpentine helm venom again 🥳

dawn jackal
#

it all leads to an imbalance in skilling options. if skilling had meaningful rewards it would mean something to have lower xp higher gp options

hard axle
#

for base loot

tiny otter
#

which are beyond dumb its nuts

hard axle
#

is 100-300k/hr

tough nacelle
#

I think so too,

narrow folio
#

They could revert some of the nerfs to seeds and such imo

hard axle
#

at the higher level - similar to how gwd functions at 400k/hr base loot

narrow folio
#

Some of the drops are so troll

tough nacelle
#

The drops are also useful on irons if you get the blood things

#

Sapphires are great for rings

dawn jackal
narrow folio
#

Sapphires are also troll for irons

#

Every iron has an abundance

tough nacelle
#

Eh after a certain point

#

Yeah

narrow folio
#

Its not even crafting xp from uncuts

graceful jungle
#

How many people don’t do master clues because all they ever got were wines and uncut sapphires

hard axle
narrow folio
#

U get like a couple drops and the rest are p much useless

hard axle
#

u can literally say the same thing about pessence

narrow folio
#

Not to mention irons grind cox anyway which shits out gems

#

At least those are uncut

#

Blood ess is pretty goated tho

tough nacelle
#

The point is moreso things would have been amazing drops for irons until they added too many of those items

hard axle
tough nacelle
#

To bring up baseline gp/h

#

Or make grinds easier for irons

hard axle
#

It's always this case where if it's too uncommon, people complain.

And then when it's too common, people complain cuz its flooded.

#

Muspah Essence is top example of this

graceful jungle
#

Isolate all irons to iron-only worlds then they can high five each other for being iron btw

narrow folio
#

Last time they tried a barebones drop table like NM it got universally hated on

tough nacelle
#

Nah that was a different problem

hard axle
#

If Menaphite Lilies end up being a requirement for overloads... the amount of people complaining will be insane

hard axle
dawn jackal
#

i think a lot of the issue with pnm is the fight also sucked

tough nacelle
#

Uniques weren’t powerful and they were incredibly rare AND the loot didn’t even break even

narrow folio
#

Common loots utter garbage

tough nacelle
#

Plus incredibly weak uniques

narrow folio
#

Thats why it didnt break even

hard axle
#

no u dummy erm

tough nacelle
#

And a giant run to get there until you get the tablet

hard axle
#

the uniques were piss rare compared to gwd, the boss scaled terribly, the base loot was WORST than gwd, the trips were shorter

tough nacelle
#

Which used to be even rarer

hard axle
#

no tablet on release

tough nacelle
#

Shockingly no one wants to grind 10x as long for armour that at the time was weaker than bandos

hard axle
#

I believe it was like 10 hours to see a unique in a team and even back in 07, the hours to see a bandos unique was like 4-5 hours.

tough nacelle
#

Meanwhile nightmare got neglected until recently

#

And still the uniques aren’t powerful

hard axle
#

sec

#

this was last week

tough nacelle
#

Ikr

#

It wasn’t even overpowered

#

Just popular

hard axle
#

it wasn't - it was only for pet/jar

#

there were so many lazy irons in the crowd for nex-style masses

tough nacelle
#

And still slower iirc

tender harness
#

a bug made dead content good
reddit whined
and its dead again

tough nacelle
hard axle
#

they did

tender harness
#

they did

tough nacelle
#

It was just silently patched no?

tender harness
#

nope

hard axle
#

it was one snitch that got the attention of mod yume

tender harness
#

it was reddit whining about bug abuse

tough nacelle
#

🙁

hard axle
#

as it turns out, people like camping one style

#

even if its slower

dawn jackal
#

you'd love the devs to acknowledge that they were fixing a bug but also leave some way to replicate that experience

hard axle
#

case in point, nhally at GG

tender harness
#

nhally tech is pepeshh

tough nacelle
#

Well considering the rewards are about as powerful as zulrah (maybe weaker)

#

I’m not shocked

narrow folio
#

Inquisitor is actually very strong

tough nacelle
#

Actually what am I saying, definitely weaker

tender harness
#

zulrah level uniques with worse rates

narrow folio
#

Its just crush content thats lacking

tough nacelle
#

And much tankier

dawn jackal
#

comparing anything to blowpipe is a little unfair

narrow folio
#

Eldritch has insane sustain potential, harm could be something somewhere in the future

tender harness
#

inq has stats of like paper defenses

dawn jackal
#

first real unique loot in osrs and they made a goof

hard axle
narrow folio
#

But if u look at oath, inq matches stats or goes beyond

hard axle
narrow folio
#

Its only the tank and small negatives to other styles

hard axle
#

u sure?

tough nacelle
#

Inq is definitely much worse

hard axle
#

oath is 38 acc and 12 str

#

inq is 32 acc and 10 str

narrow folio
#

Because the tank is that big of a deal?

hard axle
#

why u gaslighting bitch

narrow folio
#

Or the content doesnt support ut

tough nacelle
#

The tank actually is a big deal

narrow folio
#

Not really

tough nacelle
#

For olm,

#

Vardorvis

hard axle
tough nacelle
#

Lots of content makes you take unavoidable damage

hard axle
#

mfer

vivid ruin
#

Doesnt inquis also have a set bonus

#

Oath doesnt

narrow folio
#

Yes the percentage boosts

tender harness
#

set bonus means fuck all on inq

hard axle
#

yes, but not stats wise

#

unless ur mace bashing

#

it's not better

#

and it's comparable, not better iirc

narrow folio
hard axle
#

u know they were masori flicking hits right

narrow folio
#

Tank matters in some places but those niche situations isnt what makes inq less popular

#

Get a straight year of crush after crush content and see what happens

tender harness
#

how does he get away with this gas lighting genuinely

tough nacelle
#

Inquis wasn’t even that strong at arraxor

hard axle
#

it wasn't

#

that's why folks were literally in torva slashing it

#

with scythe

narrow folio
#

U can dps calc it. But ideally u wear a mix inthink?

hard axle
#

it was literally full torva

#

I've dps calc'd it

tough nacelle
#

Also

#

That’s just one set

hard axle
#

inq is better by 4%

tough nacelle
#

The nightmare staff also sucks

hard axle
#

eh

#

I think that one is fine for where it comes from

#

we have plenty of middle grounds

tough nacelle
narrow folio
#

Eldritch has good uses and harm kinda sucks but whatever and volly is for pvp so its bad in pvm

tender harness
#

lets make nightmare staff the new ayak

tough nacelle
#

On super rare items from difficult content

#

The reward vs difficulty + rarity

#

Is just a bad deal

hard axle
tender harness
#

consume all 3 orbs

  • ayak + sang
    for healing machine
narrow folio
#

NM staff devalued kodai which is another issue, on top of DHW autoing ancients at 10%

vivid ruin
#

New megarare drop that combines nightmare staff, sang and ayak + all orbs into giga staff thats better than shadow

tough nacelle
#

Harm orb is good

vivid ruin
#

Dont make us wait gagec

tough nacelle
#

The rest ehhhhhh

narrow folio
#

Imo harms a little overtuned but theres hardly content to use it in at the same time

#

Maybe because they know harms overtuned compared to any other standards option?

hard axle
#

then they powercrept it by adding sceptres

#

so i guess ur right in that it's a little weak as it is now

hard axle
#

overall, I think kodai should be much more stronger on ancients

#

make it the ultimate ancients weapon HYPERBRUH

#

it's the goofy dragon head in the three headed dragon rn

tough nacelle
#

Fingers crossed Kodai gets a use in raids 4 🙂

#

And not just a you know what in my clog

true talon
#

elemental weakness mega rare so i can ignore it XD

graceful jungle
#

They shoulda made the duel arena into a prison where you do manual labor to get out nothing but gathering skills you need to get a 5000 stack to get out of this mf

narrow folio
#

Theyd have to rework kodai and give it another passive

austere mulch
#

It’s time

#

Let harm autocast ancients outside of PvP

#

Don’t tell mom

narrow folio
#

Im worried theyre more concerned about adding random heavy weaknesses to random targets rather than addressing high level items that have gotten powercrept

#

Torva kodai ralos for example

frail bough
#

megarare ralos attachment to make you attack like draven from leagues

hard axle
#

stop leaving old gear behind jagex...

hard axle
#

same passive as confliction gauntlets

gaunt kestrel
#

gm from the grave is there a place to yap about r4

vivid ruin
frail bough
#

idk i think its a great way to make them relevant again or an excuse to revisit without having to totally come up with something new

#

i do like brand new stuff tho, especially from a raid

tacit wharf
#

still waiting for my all powerful elemental staff after combining the combination staves together

vivid ruin
#

Make elemental runes irrelevant lmao

tacit wharf
#

lock it behind a raid drop and 90 rc/mage

#

untradable

vivid ruin
#

90 def too

narrow folio
#

Avernic battlestaff

tacit wharf
#

was thinkg something like guthix's warstaff, even though guthix is a "peaceful" god

#

he still gotta whoop ass when he has to

vivid ruin
#

Avernic mystic battlestaff of elemental control

narrow folio
#

Fractured staff of avernicness

vivid ruin
#

;p

meager flame
#

their theme is honestly kind of weak on purpose for the next raid

#

they're just gonna give you items based on all of the factions involved

#

like how they did gwd

#

since its an archive and they've got all of these random gods and their artifacts being locked away

#

they can actually just put anything in there lol

#

i bet some of the rewards are prayers though

ionic tartan
#

God Alignment prayer overrides incoming with TFA?

chrome lantern
ember token
#

new prayers i could definitely see but I would guess they'd stay away from calling them god alignments

glass fog
#

doesnyone know when we might see the new nexus portal teleports added?

ember token
#

should be in the next few weeks

vivid ruin
#

Still waiting on hally update

glass fog
#

i was also sad that a new quest that brings a new 50 att spec weapon to the game is unavailable to pures because its nature spirt locked

tacit wharf
glass fog
tacit wharf
#

at the end of the day, it blows my mind thinking that someone who choosing to not train a skill thinks they should be able to do end game quests

glass fog
#

do end game players normal stay 50 att?

vivid ruin
#

Voiders/zerkers win again

true talon
round lintel
#

Disgusting

#

hahaha

true talon
round lintel
#

for real

narrow folio
#

I feel attacked because that looks like my log kekw

#

The second one

vivid ruin
#

You need streamer RNG

glass fog
#

#plinxyforjmod

round lintel
#

and in kinda on rate a a few more delves and im dry for an 8th item

narrow folio
#

Happens 🙁

hard axle
chrome lantern
hard axle
#

we went from 70s in 2019 to b2b gm quests with mostly 60s

chrome lantern
#

tbf

hard axle
#

and the only 70s are super fast skills

chrome lantern
#

They did say that WGS was mostly labeled as GM because of legacy reasons

hard axle
chrome lantern
#

I don't disagree

hard axle
vivid ruin
#

90 def req for new raids i heard

#

;p

tacit wharf
#

im not to upset with the req's for wgs, as they knew more quests were going to happen in that questline still

hard axle
#

Cuz of the whole Nylocas using Verzik like a corpse dummy

chrome lantern
#

I actually didn’t even see what the reqs are

#

[[Blood Moon Rises]]

ornate wolfBOT
hard axle
#

Wonder if they'll copy RS3's morytania story

chrome lantern
#

“Several 70+”

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Very detailed

hard axle
#

good good

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encouraging players to skill is a net good erm

#

otherwise they'll never skill past 50s

chrome lantern
#

And 110 combat recommended

ember token
#

nah the story's gonna be different for sure

#

there's the whole nylocas queen for one

meager flame
hard axle
meager flame
#

like

hard axle
#

we end up in a truce with the vampires

#

find some blood substitute, or fix their blood addiction

#

and then we fight the nylos

meager flame
#

honestly there isn't a quest in the game that reasonably should require you to have a def level off the top of my head

tacit wharf
#

there should

meager flame
#

its different when the quest involves like idk

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planting a tree

tacit wharf
#

it makes people actually play the game

meager flame
#

and you need a farming level to do it

#

that makes sense

tacit wharf
#

thats what all req's are there for

meager flame
#

i dont think that makes people play the game though

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its actually the opposite

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its giving people reasons to not be able to play lol

#

and honestly

hard axle
meager flame
#

its because all of those quests were made back in the day

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when jagex didnt like pures

#

thats why the def stuff is there lmao

hard axle
#

half cup full vs half cup empty type shit

tacit wharf
hard axle
#

master clues are preventing folks from playing vs master clues encouraging you to skill

meager flame
#

it would be different if you actually had to like idk wear rune armor to solve a riddle or something

hard axle
#

I'm in the latter

chrome lantern
meager flame
#

at least then the def would actually make sense as a requirement

#

but a lot of those quests are just them fucking with pures in like 2005 lol

chrome lantern
#

The anti-dragon shield and mirror shields should have defense reqs then

#

Or what I really mean

#

Dragon slayer and Fremmy exiles quests are directly tied to defense

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Fremennik isles yak armor and shield

#

There’s plenty of quests where defense reqs make sense

#

But even aside from those

meager flame
#

i dont even really think jagex often (maybe ever?) does things like that to people anymore

chrome lantern
#

It’s just a combat stat

#

You can justify it on any quest with combat

meager flame
#

but theres definitely a substantial number of quests that just have def sprinkled in there to mess with people

vivid ruin
#

Mm2

meager flame
#

its actually interesting too because all of that stuff happened when everything was totally different

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like how people talk about restrictions and thats why the mode is interesting etc

#

all of that was nonsense back then

chrome lantern
#

Just because people play 1-defense account more than 1-other skill accounts doesn’t mean it should be treated any differently as a skill for requirements or quests

meager flame
#

people made pures to abuse the combat level mechanic and own noobs

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they legitimately didn't care about or want restrictions lol

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it wasn't even interesting to them

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they just wanted to kill people

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and jagex was trying to like

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stop the game from being imbalanced

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and they were failing

chrome lantern
#

And if you’re making a restricted account for that purpose it’s natural to not have access to other things as a result

harsh herald
#

That was 22 years ago

meager flame
#

ya but i'd say that for pures specifically

#

thats still pretty much why most of them exist

harsh herald
#

That was to etube

meager flame
#

sure theres the people that want to be like

#

the snowflake zerks in idk toa or something

chrome lantern
#

Playing a Pure outside PvP shouldn’t be treated any differently than playing a skiller

meager flame
#

but most of them are just trying to pk

balmy widget
chrome lantern
#

There’s no need to design for it

balmy widget
#

Shield of arrav was changed for them

chrome lantern
#

I wouldn’t be opposed to that sure

harsh herald
#

They wouldn't be able to do the raid either if shield of arrav wasn't changed

#

Given that defender of vardock is a pre req thats a pre req for wgs

tacit wharf
#

was easier to make that change to shield of a rrov, then it was for them to rework the quest

chrome lantern
#

That would also be fine

meager flame
#

idk if it would really be fine

harsh herald
meager flame
#

it would be kind of a hard sell to setup a situation where 30% of your players could never do raids 4 for example

chrome lantern
meager flame
#

thats probably not good for the game no matter how you want to look at it

harsh herald
#

I dont mind the change to shield of arrav, because it makes 0 impact to my gameplay

tacit wharf
#

ironman restriction is we cant trade, not we refuse to level a skill

meager flame
#

yeah but one of the quests was about giving items to other people

harsh herald
balmy widget
#

Ironman restriction is you stand alone

meager flame
#

and if they hadn't changed that

balmy widget
#

So being able to do group content doesnt make sense no?

meager flame
#

it would've spawned a long chain of events

chrome lantern
#

Having a quest require defense also has no impact on a pvp build if your build is made for the intention of PvP

#

You’re trying to say you’re on a build for PvP and everything else in the game at the same time

harsh herald
#

Theres not gonna be an argument that can be applied to the change of shield of arrav that cant apply to the pure situation lol

chrome lantern
#

That’s just called a normal account

meager flame
#

ultimately ending with irons never getting to do raids 4

#

now jagex did the right thing and changed the quest

#

and now more people will do the content and the game will be better

harsh herald
#

Exactly lol

meager flame
#

just like they probably should do the right thing for pures too just to do the raid like

#

why would you stop the 1 def guy from completing the raid

harsh herald
#

Honestly, i think at this point that everyone cares more about pure accounts than they care, its pretty weird

hard axle
#

jagex is allowed to deviate from past and choose to maximize engagement or be consistent based on questline Shrug

minor whale
#

I mean, you aren't actually "trading" as an iron
You're dropping a quest item to another player, and picking up a different quest item. Them making workarounds for irons is equivalent to them letting pures have access to Monkey Madness Island after quest, something which was changed purely to benefit pures.

#

Trying to shoe-horn that in to every single "pures not allowed" convo is tiring

tacit wharf
tacit wharf
#

we arent

harsh herald
tacit wharf
#

u are

meager flame
#

i just think its important to think about the restriction or requirements or whatever and make sure they actually make sense

balmy widget
#

The quest WAS changed specifically for ironman

minor whale
#

The people begging for dragon arrowtips to be made a consistent drop from somewhere are identical behavior to the pures asking for content to be made doable for them despite design

meager flame
#

like with a new raid i can't think of a positive reason to prevent people from going in with like a 1 def hardcore whatever and completing the raid

#

it would just make a cool youtube video

chrome lantern
#

The MM1 change as well was primarily so that you didn’t lose access to content by completing the quest. Prior to the change, you could either access Ape Atoll and not finish the quest, or finish the quest and use a dscim. Daero’s training was never a requirement to do either of those individually. Removing xp rewards/making them optional while letting you use the unlocks from a quest is very different

meager flame
#

i cant see any balancing concerns or anything to make you want to stop that from happening

harsh herald
#

Like im not the gate keeper other users experience lmao

ember token
#

tbh my only concern is lore, i don't want them to make compromises and let people access something that needs the completion of quests (and therefore the story events that happen in those quests) if they haven't done them, because that's how you get what happened in RS3 where the game treats someone off tutorial island like they've already banished the gods from the world and have an understanding of the past 20 years of story

hard axle
harsh herald
meager flame
#

i actually think the reqs should stay high but probably get a pass over to make sure they're not like

#

blocking anyone unnecessarily

minor whale
#

There's a whole quest series that requires you to have a specific defence level or combat, saying "we can't make any content pures would want to do locked behind that quest series" is stupid lol

hard axle
#

make it either 45 defense or 99 agility

#

i like this slop of compromise

tender harness
#

make zuk helm take 70 defense or 99 rc

tacit wharf
#

man i sure wish my mage/range only pure could solo kill olm meele hand.....

hard axle
#

make it nm solo time on a pure

#

or 70 defense

balmy widget
hard axle
balmy widget
#

Incorrect

hard axle
#

we gotta make it hard

#

gm zerks bitch about that task all the time pre-ayak

chrome lantern
hard axle
#

😭

balmy widget
tender harness
#

fuck gm zerks