#game-update

1 messages · Page 123 of 1

tacit wharf
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wait till people find out that u can attack 3 different monsters at the same time

half forge
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I was really hoping we could use our plank sack for making ship upgrades this week.. would help out uims SO much! I'm sad they didn't mention being able to use logs out of your log/forestry basket though, I mean what is the point in being able to store logs in there if we can't use them!

true talon
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sailing seems awful for uim even just the ship building is troll as fuck

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esp that uim who died due to a drink troll made him lose 3b in hespori lol

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or the ones who got hit 93 by the sailing drink

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charting should be changed to wiping uim

chrome lantern
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Seen some research/investigation posts suggesting it does, in an indirect way, by raising the likelihood you do un-reduced damage when you attack

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Not near normal damage though remotely

true talon
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it was extremely rare to see

remote ruin
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good to know

small anvil
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thats neat

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but also what a shit bonus

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1/15 to deal 100% dmg is so low at 99

chrome lantern
small anvil
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i guess its actually works out to 20% more dmg on average vs 1 sailing?

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(assuming no bypass on 1 sailing)

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the difference between the 1/20 quoted at 70 and 1/15 at 99 to bypass is about ~7% dps diff

meager flame
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that seems like

weary copper
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anyone got a video of it happening to them? or anyone died to gwenith glade?

meager flame
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boy idk thats a weird thing to do with the ship damage reduction thing lol

chrome lantern
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Someone in my clan shared this post

meager flame
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yeah i was reading that a few mins ago

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im kinda surprised because i was actually running into walls nonstop earlier playing another game and doing the trial at the same time

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would've been an interesting death

true talon
weary copper
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trials require some irl mental defence for sure

meager flame
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and you just want to scream

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lmao

true talon
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yes missing a crate an being teleported is an instant reset even if your at the end

weary copper
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looks like husky is taking a look at their account at least

timber drift
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surely wasnt just crystals damage clue less

true talon
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We need crystal extractor for all skills

meager flame
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i honestly really do like the extractor

tacit wharf
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i think the xp could be dropped on it a little

meager flame
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i just like how it feels to interact with it while you salvage or do trials etc

tacit wharf
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ya

meager flame
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its just a little thing to pay attention to for increased exp

ember token
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its so funny that people were saying sailing was gonna be slower than agility, and then it comes out being a super ezscape skill

meager flame
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idk why they thought it would be slower than agility

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they just flat out told us it would be kind of like

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in the middle

tacit wharf
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i do think the xp is a bit high

meager flame
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it definitely has the kind of rates i want in a skill where its not something really insane

small anvil
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idk who expected slower than agil

meager flame
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but its also not slow

small anvil
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thats a wild expectation

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i expected 200k/hr

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we ended up slightly below that

meager flame
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ya that was basically my take too i was expecting like 150-250k

small anvil
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but there's room for them to add a final course if they wannna

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they left room to release more things later i feel

ember token
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slightly above as you can get 225k xp an hour

small anvil
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oh is it? i dont know glide xp rates tbh

meager flame
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glide rates keep going up because we're getting better and

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rosewood hulls are op

small anvil
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oh i probably had a number from before rosewood hull in mind

meager flame
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yeah most people were getting like 185

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with 200k being closer to ideal

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rosewood though is like a flat -1 minute from the timer though almost lol

ember token
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i actually have no idea where they even go up from here, i know you were talking about something similar too turkey with like dragon cannons

meager flame
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yeah i feel like they messed around and did the smithing play

true talon
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Exp is fine, and the methods to train it are all pretty good

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more skills should be like this tbh

meager flame
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i kinda think they could buff some of the stuff that isn't trials and salvage

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i feel like they're kinda getting binned by those two

true talon
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there are so many ways to train it that offer alright exp rates for the intensity.

small anvil
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i heard someone say that combat tasks were maybe the best way to lvl with alts boosting

true talon
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bounty an charting should have their own board to let you choose and get more varity in stuff you hunt, sea creatures should prob not take 80% less damage from anything not a cannon while the cannon does no damage anyways

meager flame
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honestly that sounds like the worst thing that could happen

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imagine alts in boats trying to round up kraken or something

small anvil
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i think it was just a ton of dps alts on the same boat

true talon
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?

small anvil
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with mage

meager flame
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oh thats at least more reasonable for the guy playing but

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idk that still sounds not good

small anvil
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and main uses cannon that dpses

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it might have been more complicated not sure

meager flame
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i mean if you're gonna do that

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have the alts ice barrage

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park boat on top of the thing you're killing

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it cant fight back

small anvil
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i think time to kill was the important thing

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not taking dmg

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can it be hit by both cannons

meager flame
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yeah you can get them stuck under you and still double cannon

small anvil
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with 9 dps alts and 1 cannon i imagine you can kill faster than spawn times

meager flame
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now im wondering what happens if someone figures out how to move all of them together and starts to aoe

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and parks the boat on top etc

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and you're just straight boosting through the packs of stuff in the ocean

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lol

small anvil
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things are really spread apart to try clumping for aoe

meager flame
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tbh you can kinda pull off the ice barrage thing as a solo player

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its just kinda not the greatest gameplay entering and exiting the ship

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but yeah those guys that show up to the ge with 20 accounts that are all the same

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they're gonna fly in with a fleet of ships and do something crazy

true talon
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Their hit boxes are to big to barrage

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it was hard enough to get ven bow to work on the birds

tacit wharf
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just like to point out, u can kill 3 different monsters at the same time on yr boat

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for those that dont know

dawn jackal
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ye i think you can get around 180kph w/ 9 alt kraken

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maybe more if it gets optimized a little

small anvil
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maybe thats more sustainable for a 200m race than trying to glide constantly

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glide gets harder when brain is mush

dawn jackal
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idk i think 200k / hr is relatively cozy

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doing trials

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(haven't done it myself just what i've heard)

steady bane
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Anyone's kingdom of misc drop like 20% today?

chrome lantern
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There's a drink that does that

steady bane
meager flame
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yup

icy relic
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Rosewood hull fixes all sins in gwenith

meager flame
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yeah just run into everything do 360s for missed crates

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you probably make time anyways

icy relic
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Literally faster to unset sail, turn, and resume than to make a big loop

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The power of 3.0 base speed

meager flame
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i honestly feel like that course isn't designed for the rosewood hull lol

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which is really weird considering

chrome lantern
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I don't really think it's weird considering it's a 72 sailing req

icy relic
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I'm getting 5:20 and that's with changing my pathing to be lazy

meager flame
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yeah but its like

icy relic
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To not risk any hard turns

meager flame
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they released them at the same time

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they're both the end game

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they had to know

chrome lantern
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I would be more concerned with the implication that a future, higher-level trial would have even more xp/hr if they release another tbh

icy relic
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You don't need to play for speed boosts with rosewood

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That cuts out a lot of the turns

meager flame
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ya you can do just about anything as long as you dont like

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miss a crate next to the portal you just took

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you're very comfortably making marlin time otherwise

sacred skiff
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Can frost dragons be given ranged dragonfire like metals?

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Have had multiple mages now tag every dragon when it spawns from the safespot once they see i'm an iron

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They were bound to go downhill once more people had the level, but I didn't htink it'd be so quickly

tacit wharf
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mage griefers seem to be a problem, getting off after 1/2, to tag another

sacred skiff
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Ranged dragonfire would solve it, if basic decency won't

novel egret
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@sacred skiff frost dragons will never be as active tbh. price will go down big time and ppl will go away

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be mad at jagex for only putting 6 or so dragons instead of the players trying to maximize kills/h

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also crashing irons is extremely fun to do

tacit wharf
novel egret
tacit wharf
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and griefing for the sake of griefing is reportable

novel egret
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maximizing kc/h isnt griefing brochacho

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everyone is selfish in those caves

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get your kills before others do

chrome lantern
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I mean if you're arguing that you're optimizing kph then you wouldn't be crashing more than like once a session

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If you're talking about actively killing things that other people have attacked to get more kills then yes you are griefing

novel egret
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there's 3-5 ppl in every world competing for 6-7 dragons

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everyone is "crashing" each other then

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¯_(ツ)_/¯

chrome lantern
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Even using your own logic it wouldn't make more sense for you to specifically enjoy crashing ironmen compared to anyone else

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Saying "crashing irons is extremely fun to do" suggests you're going out of your way to grief irons

novel egret
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ironmen react differently it's super entertaining

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i dont go out of my way to do it

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but if im crashing someone unintentionally, it's more fun if it's an iron

chrome lantern
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I don't see how it could be unintentional

novel egret
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like at frost dragons once im finished with mine i go kill the one next to someone else instead of waiting for a respawn for example

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some ironman was malding at me for it

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but it wasnt like purposefully to be annoying yk

tacit wharf
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that isnt crashing, nor griefing

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and both irons and mains be pissed when people are doing that right now

novel egret
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why was he crashing out then lol

chrome lantern
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Yeah I haven't really killed any but is the island singles or multi

novel egret
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single i think?

tacit wharf
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because when it happens repeatedly, its become annoying

chrome lantern
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In that case I don't really think you can grief unless you tag stuff and then go attack other things tbh

tacit wharf
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when something becomes annoying long enough, one tends to become "mad"

novel egret
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well as i said yk theres not that many dragons so people compete over each other

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it's so so crowded

small anvil
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3 people each taking 2 is optimal with like no downtime

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Occasionally you'll kill a bit too fast

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And have both down

novel egret
small anvil
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If you take a 3rd then you cause everyone to have to move around

tacit wharf
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its when people just hop into a world, where 3 others are, and then are to lazy to hop to another world that doesnt have 3 people but instead just start attacking

small anvil
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So if people were nicely set up with 2 a piece then yeah people might get annoyed

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Calling people a jerk for crashing worked for me

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That and standing your ground so that it's not efficient for them too

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(not iron viable)

tacit wharf
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griefing is when u get a mage 1/2 kill or tags a frost dragon, and then switches to another, so then the iron next to them cant get a kill, and then repeats this over and over

chrome lantern
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Yeah

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That's what I was expecting when you said crashing tbh

novel egret
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ohh i see i see

small anvil
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Yeah crashing and grieving aren't the same

chrome lantern
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Either attacking once so irons couldn't get loot or mostly-killing then switching

novel egret
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frost dragons shouldnt be the only viable way to obtain dragon nails imo but maybe thts me

tacit wharf
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i mean u got narwhals at double the rate and less of

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but ya would be nice, for a 2nd good source

novel egret
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viable*

small anvil
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I'm sure they'll release things with better rates later

novel egret
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xD

chrome lantern
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While you grind other stuff

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Any maybe indirectly if they make ship combat suck less

small anvil
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Ya they'll release some medium sailing req boss

chrome lantern
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Like you get on average ~1/130 for a dragon metal sheet or equivalent from vampire krakens

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i.e. large keel is 4 sheets and keel part is 2

small anvil
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32 sheets for sloop iirc

sacred skiff
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Does the safespot still work for the krakens?

chrome lantern
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Yes

novel egret
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with 600 nails 💀

chrome lantern
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They didn't change anything about combat or NPC collision

sacred skiff
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I didn't think they'd change that, I thought they'd move that kraken or something lol

chrome lantern
small anvil
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Ouch

chrome lantern
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16 large parts, 2 reg parts per large part

small anvil
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I thought it was 2x16

chrome lantern
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2 sheets per part

small anvil
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Oh

chrome lantern
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But yeah just going for 1 bottled storm for example you should expect ~4 sheets worth of sheets or hull parts

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And then if you're psychotic and go for 5...

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That's the only sea creature that drops em though

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So not wholly all that useful

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Well, also armored kraken, but same concept

sacred skiff
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If you could recall to your boat when it was "lost at sea" greater focus might be worth grinding

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But there's probably some engine reason your boat is "lost" when you leave it

chrome lantern
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I'm about 425 kc in

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At vampire krakens

sacred skiff
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dang

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How many kills/hr

chrome lantern
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I'm a bit zzz but definitely going to get at least 1

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Uhhhhhhh not good

sacred skiff
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Like 15?

chrome lantern
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I'm defo not doing max eff

sacred skiff
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ick

small anvil
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What cannonballs? Rune?

sacred skiff
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I don't have shadow either, so would be bowfaing

chrome lantern
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I do not have enough rune for using those

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I also don't have a saturated heart so I'm using tbow not shadow

small anvil
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Land weap?

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Ah

chrome lantern
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I did the first 280 using safespot tbow

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The other 150 were using freeze tech double rune cannon mith cballs

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Plus tbow

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Which is a lot faster

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But still super slow

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Been at least 10 hours for sure

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Probably closer to like 15

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But it also probably broke even on speed when I stopped safespot because I started doing bounties

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Which meant I drove there and back

round lintel
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so tbow hit hard?

chrome lantern
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This was the calc I did, assuming everything is reduced by the same amount

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Without rigor I still felt it was worth comparing the rune costs on shadow

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I have 2/3 virtus 1/3 amc and no conflict gauntlets (dry) but otherwise max mage, for ranged I'm missing masori chaps (5x dry)

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Eye is calcing comparable to shadow for my gear

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(Elid (f) and same gear stated before)

round lintel
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getting this swift albatross feathers are a pain

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Nearly 3 hrs for 5

novel egret
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is crystal extractor bugged for anyone else atm?

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sry if it's been asked before lol!

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gagek

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wdym "investigating" 😔

tacit wharf
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trying to figure out whats causing it

novel egret
nocturne solstice
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If you've done coding you'd know it works based on magic. You could not touch the crystal extractor code at all and it could break feelsroqman

indigo fiber
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too lazy to make a reddit acc where jagex can see if someone wants to pass it on
anchor could be fixed with a few simple things

  • have it buildable where the salvaging hook is on skiff
  • make it so you can turn twice as fast when its down
  • have it in the side menu
  • have it stop you faster than just unsetting sails
    this would make the anchor actually useful and fun to use in trials for when you need to make sharp turns or miss a box and need to turn around
jagged marsh
novel egret
jagged marsh
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There's basically two layers

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Or three

novel egret
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pasta, sauce, parmigiano cheese (3 layers of spaghetti code)

jagged marsh
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The engine, written in Java
The game content, written in RuneScript
And the clients, written in either C++ or Java.

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There's also backend stuff like AWS but that's different

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But basically, sailing is a lot of engine level work

novel egret
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it worked properly before

jagged marsh
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It could be a result of changes made to either the crystal harvester or the trials. It could be from something unrelated, like the collision checks around trials related to the anti Bank standing patch.

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They need to figure out how to mitigate it without undoing the code and breaking other things

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They make an engine level change, say changing a parameter in a function, now all the RuneScript calls to that function need to be checked if they work

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The purpose of RuneScript is to get content devs an easy way to make content without needing to interface with low level engine code

novel egret
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the new issues are mostly on gwenith glide so since it's all i do i feel it hard, im sure they fixed a bunch of issues

chrome lantern
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I mean it's not the first time it's happened and won't be the last

jagged marsh
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They addressed mobile lag on jubbly but not the other courses. I guess they're aware but their entire schedule is something mighty weird since the skill launched

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Issues get triaged and solved in different orders, resulting in conflicting code

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Different teams too

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Osrs has never had a new skill before, let alone one that adds an entirely new movement system with a finer tile grid and pathfinding.

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This has never been done in either game ever

novel egret
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im not voting yes 2 a new skill for a looooong time, i feel like they will change sailing a ton over the next few years

jagged marsh
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I can't see a new skill for a while. Maybe 5 or 7 years from now.

novel egret
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missed opportunity for a 67 joke but i get u

jagged marsh
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I personally want dungeoneering but with Islands instead of Floors.

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It would make for a good minigame for training sailing with all your skills combined

novel egret
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idk whats dungeoneering i never played rs3

jagged marsh
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Very very fun. Just not a great skill.

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People wish it was a minigame instead

novel egret
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if you know about it

jagged marsh
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Never played hypixel

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But I did play adventurecraft

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Old old mod

novel egret
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it's the biggest minecraft server's version or runescape in a nutshell

chrome lantern
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Adventurecraft was sick

kind surge
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oh man that's a blast to the past

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I remember playing the legend of zelda map for ages

jagged marsh
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Shadows of Israphel too

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Cinema

chrome lantern
jagged marsh
novel egret
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thats my childhood

subtle merlin
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i want a giant foundry 2 quest, where you can melt items down into cballs. same bar per item as foundry.

narrow folio
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Same but for dragon items into ammo

round lintel
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So for my iron i will have to suffer when i need rosewood? I dont see any banks nearby

oblique mesa
round lintel
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Tele to my boat? only if I get 1kc bottled storm

chrome lantern
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Fossil island

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Seeds from Fremmy salvage

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I got like 6

round lintel
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Ive done 1k ish not a single one yet

chrome lantern
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Oh they seem to be very rare I guess I got very lucky

round lintel
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yup

chrome lantern
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If you salvage only from 80-87 you should still get a couple though

warm storm
hasty shard
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you can gather logs faster with ritual mulch and 1h axe btw pepeclaws

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just incase

tacit wharf
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u know there is no difference between 1h axe and 2h axe, unless yr using rations

hasty shard
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if you use 1h you cant make the mistake masorihmm

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feelsroqman half mistake cause you still use the rations but w/e

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'dont forget to not use 2h axe buff / rations cause that wastes logs'

round lintel
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is so annoying now u have to reset at the start to activate deactivate the extractor when doing barracudas

round lintel
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another thing i hate is these crates, sometimes you are next to them and it wouldnt pick it up, and sometimes u are in narnia and picks it up

chrome lantern
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It's crazy how many people are still complaining about it when you have like unlimited crate reach while turning

small anvil
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flick towards each crate

hard axle
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yep, that's the wiggle technology

small anvil
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but ya, the hitbox on crates is weirdddd

hard axle
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just make it a circle instead of an X

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like why an X 😭

small anvil
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x with a growth on it

true talon
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I really hope ship combat doesnt need d cannon and balls with the current rates

small anvil
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i just pulled one today

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just afk salvage and pray

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gets you gp and herbs at least

hasty shard
idle rapids
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im doing mercenary salvages rn

hasty shard
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honestly if they buff cannons and add a ballista with current cannon strengths id be fine with nothing else changing

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have cannons be expensive nuke option, and finally give a use for non dragon javelins 😭

idle rapids
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they need ava's equivalent for canonballs

true talon
hasty shard
small anvil
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jav heads are prevalent cuz they're alchs

true talon
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They could also stop trying to add scarcity to ship combat items

hasty shard
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real

true talon
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4 rune cannon balls is 11k

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Like this for example

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best rate is 12-20 at 1/65 from frost dragons

small anvil
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dragon cballs are cheap for how rare they are

winged mantle
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just like dragon arrows and dragons darts they are nfs for irons

hasty shard
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wiki doesnt even have cball max yet 😭

true talon
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I mean you cant even make them with sheets, because you need 900 dragon nails lol

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which is already like 100 hours of frost dragons

hasty shard
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0.4 cballs a kill is unsustainable for the whole economy

chrome lantern
true talon
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It actually takes longer to get a max ship than to max the skill XD

hasty shard
small anvil
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33% more dmg dang

hasty shard
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why do they not update pages frog !!

chrome lantern
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Why don't you go update it

hasty shard
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i did not realise higher cannons actually increase maxes

chrome lantern
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The maxhit isn'y really correct either as you can see because cannons have ranged str as well

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Yeah

hasty shard
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gets ip banned

chrome lantern
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That's why the table of cannon with cannonball is better

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But yeah this is a bit crazy of a difference between rune and dragon cannonballs here too

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Rune cannonballs are already prohitibively expensive

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Dragon cannonballs aren't just like 5 ranged str higher like with dragon vs. amethyst arrows

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It's a whole 33% stronger

hasty shard
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these make dragon arrows look like air runes ngl

true talon
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facts lol

hasty shard
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surely theres not even enough volume for a rich guy to even use them reliably 😭

idle rapids
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rich guy would just buy the drop of some noob farming the monster with a blowpipe

true talon
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Also i remember seeing in the sailing blog that there would be a dwarf to teach you how to make cannon balls and improvements for dwarf cannon ball making as well

idle rapids
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cut out the cannon completely

hasty shard
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true

true talon
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so maybe thats coming later

chrome lantern
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Pretty sure they explicitly said they wouldn't be using other cballs in the dwarf cannons

true talon
true talon
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which was also meant to tie into cannon balls for sailing

chrome lantern
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Isn't that what the island is for

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The Ancient forge

true talon
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ya is that in the game now?

chrome lantern
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Yes

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2x cannonball speed but you have to bank elsewhere and return via fairy ring

hasty shard
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could add a bar sack to make it a bit nicer

chrome lantern
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Still sucks

hasty shard
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cause 2x speed + double mould and using fairy ring just sounds painful

small anvil
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its the same spot as the frost drags right

true talon
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oh its 2x speed with no bank

chrome lantern
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I did some a bit earlier today because all the mith cball shops are completely empty

small anvil
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right next to fairy ring

chrome lantern
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Yeah it's on the same island with the frost dragons

meager flame
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I’m not really a fan of starting so low they know they’re gonna need to buff

true talon
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Looking forward to the future, but sailing is alright. moment i leave cuda trials of worst hit box boxes imaginable, i have more fun

meager flame
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I get it but I hate it when they do it

chrome lantern
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I don't really think there are any issues with the hitboxes in trials

meager flame
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Makes doing new content feel like a waste of time knowing without a doubt

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They’re gonna make things easier

round lintel
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my wife goes like: why tf are u spam clicking when moving? I was like cuz if not it makes weird movements xd

chrome lantern
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Wait I was just looking at that cannonball maxhit table again

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I don't really understand how the cannon ranged str is working

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Because it certainly says that addy cballs have 5 more maxhits

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With dragon cannon over rune

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But the cannon itself only has 6 more ranged str

small anvil
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i bet people did it in diff gear or smth

chrome lantern
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Gear shouldn't affect it

small anvil
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i heard range lvl and range pot worked, i just guessed gear might too but idk

chrome lantern
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Addy to rune is a 3 ranged str difference and 2 maxhits on addy cballs but only a 1 maxhit diff on steel cballs

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It just seems weird

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Close to but not quite a 1:1 str:maxhit

small anvil
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ya, diff formula or smth

chrome lantern
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The table specifies 99

When manually fired, damage partially scales off visible (boostable) Ranged level. These are estimates for a visible level of 99.

small anvil
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ah i hadnt explored the page, just glanced at table

chrome lantern
small anvil
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i havent ever built a cannon on my ship

chrome lantern
#

I had cut it off when I screenshotted

small anvil
#

sailing lvl?

#

maybe playing in

chrome lantern
#

This is my sloop rn (I don't want to spend 3m to relocate focus and extractor)

#

Yeah sailing level is possible idk if anyone knows if that matters

small anvil
#

like whos destroying their old cannon for science

meager flame
#

tbh the part that confuses me right now

#

more than anything

#

theres not actually enough crewmates with level 4 for things like using salvage hooks

#

seems like a weird oversight

chrome lantern
#

I think it's an ok tradeoff that you're just supposed to use the hook yourself tbh

meager flame
#

yes but also no because

#

you're losing functionality what if you sometimes 2t

#

or whatever you want to call it

#

with both hooks

#

but other times want to afk

chrome lantern
#

What about it

meager flame
#

basically means you have to have two different salvage boats

chrome lantern
#

Why's that

meager flame
#

because you can't afk two crewmates on dragon hooks

chrome lantern
#

Oh I see, I honestly forgot the dragon hook exists

meager flame
#

it seems like they remembered for dragon cannons

#

and i honestly think the level 95 crewmate might even be a mistake

#

i dont see why hes a straight downgrade from the level 90 one

#

but it would make more sense if that was supposed to be level 4 deckhandiness instead of helmsmanship

#

would still be a little strange since that's also just worse than cabin boy jenkins but at least it would have a place

hard axle
#

4 hooks, 1 new npc that can salvage

#

good night

small anvil
#

let us be pacifists

#

no cannons all hookers

round lintel
#

So stupid you can boost to build something just for it to tell you u cant use it cuz you dont have the lvl

#

I built the gale catcher so i can do barracudas faster

#

and I cant use it

#

so ludacris

meager flame
#

just accept your fate of salvage to 99 to get 2 cannons

#

and then get 99 again while you try to get the other drops doing bounty tasks for no reason

subtle merlin
#

wish you could have your crew harvest your kills

heavy ledge
#

I haven’t tried yet, but I think someone said they’ll do that if you assign them to the salvaging hook

subtle merlin
#

time to find out

#

got the boat wiggle down so i can fire with both cannons

#

didn't work for me

heavy ledge
subtle merlin
#

no, ty for the idea

#

lol making camphor hull, 400xp to make hull parts, but only 3 to combine them into large parts

#

same process and speed and both take 5 mats per item...

heavy ledge
analog crow
meager flame
#

yes it will get easier they'll adjust rates that are crazy release new sources and so on

#

i just wish they could stick to some consistent thoughts and guidelines

#

it feels kind of silly starting from a place where i think everyone would look at it and know thats just a hotfix or poll question in the future

#

i'd rather be saying abuse early abuse often than seeing new content come out and basically knowing im wasting my time

#

thats not to say they have to be too generous but you know just putting some totally insane numbers out into the world also isn't great lol

analog crow
#

they did both at once this release is the funny thing
they nerfed the 10k charting step, and they had to buff every other charting step

meager flame
#

i just want them to make a genuine attempt at getting it mostly right the first time

#

like

#

they can be cautious but still go for something that makes sense like the bottled storm

radiant heart
#

Fixes are nice 😮 but hopefully we get more customization relatively soon down the road. Sail emblems, sail recolor options, figureheads for our boats possibly frontal cannons of some sort to would be nice the wiggle method to control cannons is just unnatural. It doesn’t feel right.

Down the road to the skill could really use more reason to actually aimlessly sail, so if its ever a possibility imagine port tasks where you might get attacked by a particularly nasty bigger kraken, or have to fight off a band of pirates and sink them.

More oddities at sea, I absolutely love the weird little interactions. More would be a very welcome addition.

Heres an idea to to incentivize more sailing too, just like how you have that random event of that blue droplet that gives exp when you follow it why not create a bigger more interactive port tasks where that turns port tasks into a check point system. You would sail through said checkpoints on your way to another port. You could even make this more exciting that could add hazards that could slow you down or even sink you if hurt enough.

We could also do with more facilities that change the nature of the boat and force choice and boat specialization, for example what about a special angler attachment that improves catch rate while boat fishing, a harpoon cannon that fires javlins that pierces targets so you could line up sea creatures, to not replace the cannon completely you can only allow one perhaps.

Specialized sea cages for passive exp and resource gathering. Like think leaving a massive lobster cage down in specific spots of the sea and baiting it and coming back later.

Just a few ideas.

rare quiver
#

Nothing I could see in wiki/blog. The Jubbly Jive course is dreadful in terms of rubber banding. To the point where you boat just slows down (got everything, so just doing the shark course now till 72). It makes the course un playable.

Even with nobody there, the rubber banding is still there. I have a decent net provider and decent setup. I also know people have commented on Reddit and on other platforms that it's noticabled.

I've had to turn 117 off and use GPU. Even still, it's noticeable massively.

Hit boxes are still hit and miss on this course as well.

radiant heart
#

For future ideas aswell on combat, more engaging sea combat could mean enemies like pirates trying to board your vessel making you have to fend them off, krakens grabbing your boat so you gotta kill their tentacles, enemies diving under your boat forcing you sail away from your current position.

Sea monsters that can spawn damaging currents requiring you to stay on your toes and sail while you cannon them.

radiant heart
restive siren
#

funny you say that because the sharpest turns dont require more than one click at all

#

but yeah trials are pretty click intensive overall

rare quiver
#

I've posted my concerns on Gnomemonkeys video anyways. Good video from him actually.

restive siren
#

the 22.5° increment is plenty imo

radiant heart
restive siren
#

could it be lower yeah but is it needed definitely not

radiant heart
#

So i just play it safe and click more

rare quiver
#

Might be just me. But I have been raging at the Jubbly course the past 24hrs kekw

half adder
#

when are we getting shared/split xp when grouped on a boat?

radiant heart
radiant heart
half adder
half adder
restive siren
#

unplayable

ember token
#

i dont get why people are so upset over the barracuda trial rewards not perfectly matching with when you can get them

#

the ability to build a flag isn't a highly advanced thing

restive siren
#

osrs players having meltdowns over the most irrelevant shit will never not be funny

#

not directed at antlers but others

#

50 threads about how the level to build and get a wind catcher is mismatched

half adder
ember token
#

not at all

hasty shard
#

skill reqs & guide have 100% been untidy lmao

ember token
#

for sure, but that's for other reasons

#

like the materials listed being wrong

#

flags all being the same level to build is not one of them

hasty shard
#

i mean having reqs in general is weird

#

just have it work like the paint

ember token
#

it does?

#

like exactly like the paint'

hasty shard
#

frog i dont recall paint needing logs and rope

ember token
#

exact same reqs

#

oh

hasty shard
#

does paint trim need sailing level?

ember token
#

yeah

#

adding paint has the exact same reqs as adding flags

hasty shard
#

frog ???

#

let lvl 1s flex merchant trim

#

jagex

ember token
#

are people gonna start complaining about sandy paint being 25 sailing when you need 45 to get to a hermit clab

#

who knows

spice drum
#

Any other fellas start getting some quick 'stutters' of sorts when loading new chunks, etc after todays update?

neon gate
rancid gate
#

Last road of gwenith, the 3 boxes around the rock, where the northern was flicked to to pick up, doesnt pick up anymore. You have to sail through..

restive siren
#

sorry what

rancid gate
#

lol

spice drum
restive siren
#

a screenshot might help

hasty shard
chrome lantern
#

Oh boy cloggers get to go crabbing in full torva!

#

Actually ig full blood moon might be better due to overkill and zero defense

#

[[Hermit crab]]

ornate wolfBOT
hasty shard
#

what

chrome lantern
#

Oh nvm

#

I just read it

hasty shard
#

😭

chrome lantern
#

I assumed it was a rare drop

#

Like everything else in Sailing

#

My bad

#

I was going to laugh at them

austere mulch
#

Does going n for 2t work instead of the usual 1t

true talon
#

I think they made the hit boxes worst

#

the crate you get coming out the last portal was always grabbed if you was straight, now you cant get it

#

the problem appears to be their 2 tile pick up radius seems to be from the front of the boat and not the sides

#

ive rolled right next to crates and not picked up....

#

they neeed to just bite the bullet an double the hit box of the boat or the crates

#

its just not good a time having to double back non stop

cloud slate
#

crystal extractors are fine

#

thats all jagex

#

dont listen to these people saying its too much or devalues the skill or whatever

fringe rivet
#

extractor is a league's tier item

hasty shard
#

yeah no its just silverhawks on a boat lmao

chrome lantern
#

I think people are understating the fact that you have to still actually interact with the facility and that that xp is built into the trials xp

hasty shard
#

its neat in the trial its just it working outside is the problem
also the trial sucks

chrome lantern
#

I don't see how it's a problem outside the trial at all

#

Makes getting around the game a lot nicer

hasty shard
#

like needing to activate it manually on straightways is interesting but its just weird that you cant assign a crewmember to it like a wind catcher

#

considering its basically just another wind catcher lol

chrome lantern
#

I mean if you did that then I would say it would be actually problematic but as-is it isn't

hasty shard
#

i feel like the wind catcher was fine in the alphas and now on release its been split into like 3 separate items for whatever reason

#

gale catcher... exists
and extractor has the big xp drop wind catcher had

chrome lantern
#

I don't really see a problem with that either tbh

#

As far as end-game sailing upgrades so the gale catcher is the least egregious to grind

fringe rivet
#

I shouldn't feel the need to click the crystal every single minute while I'm salvaging

#

plus, the crystal is designed to be a movement focused tool

#

it being used while you're not in motion is silly

ember token
#

making it only charge when moving fixes all issues with it

sharp bough
#

can we revert the box reg? like the two tile registration only works if you are going completely straight lmao

You guys have tried to fix this problem a few times now, either find a fix or just leave it but not how it is now because right now its the worst its been

meager flame
#

i mean it doesn't

#

you have to then figure out how to buff everything you can do while sailing if you change it

#

its basically a flat 30k/hr for everything that gives sailing exp

covert jolt
#

anyone else feel they need to increase the times for the gale? can be perfect every time and still not make the times

sharp bough
#

skill issue

#

if you're not making times then you are not doing a perfect run

#

find another route

covert jolt
#

theres only one viable route, ive tried all other so called routes, its the invisible walls, and the losing speed boosts for no reason

sharp bough
#

what track

meager flame
#

i honestly dont really think there is a good solution to the extractor its fine as extra exp for extra effort but if you try and change anything

#

you either end up having them nerf what we're already doing when everything is honestly fine

#

or get the same exp for slightly less effort

#

should just leave it alone

true talon
sharp bough
#

because glide theres a bunch of routes that can achieve times, using extractor for the additional boost and knowing when and where

meager flame
#

for glide if you suck just get a rosewood hull

#

then you can hit whatever you want and make time

sharp bough
#

yeah and same with first portal if you're not directly ontop of it as if you go sideways its gg @true talon

meager flame
#

if not then look up a red eye jedi route and play better

true talon
#

just get a 300 dragon nail 93 sailing upgrade!

covert jolt
# sharp bough what track

kinda have to be able to beat shark time there to build the extractor cant even manage to beat the stupid swordfish rank because my boat just slows to almost a stop when ive got 2 crates leftr

sharp bough
#

if people can do sub 6 ironwoods im sure he just needs to suss a better plan xd

meager flame
#

oh for sure i did the time without a rosewood hull

#

im just saying if he really just cant the hull will fix it

true talon
#

i just hate the crates that dont get picked up despite you sailing past them

sharp bough
#

@covert jolt you need to find a better route, you need to learn wind management and turning circles

true talon
#

feels like you need to knee jerk when going straight to pick up crates that you just sail over

#

esp the one on the final portal

sharp bough
#

anything under rosewood its very easy to do tight turns, its mainly route and wind management however most recent hotfix will make it harder

true talon
#

they just need to make the crates hit boxes double

#

or expand the boat hit box

covert jolt
#

the whole barracuda trials seem to just be garbage because they dont know how tf to make the boats work properly

true talon
#

im sure the boat problem is because the boats kept being stuck

sharp bough
#

they need to just make it consistent, 1 tile every angle and im happy

#

i mean, its not that they dont know how to i think a lot goes overlooked and tested properly @covert jolt trials is fun and easy

#

but it isnt fun currently lmao

covert jolt
#

my entire enjoyment of the skill has basically been destroyed by the gwen glide because of how broken it is

sharp bough
#

well they keep changing it and they keep making it worse

#

post update yesterday it was better then ever before

covert jolt
#

i still go straight through boxes like they dont exist

sharp bough
#

yeah u will right now

#

its really bad since the hotfix they just did

#

i can float on a angle ontop of a box and it just says sike

covert jolt
#

more like hot break

#

they also did a horrible job with the combat

sharp bough
#

eh idk aint got time for that

#

i like playing gran turismo meets spyro

covert jolt
#

lmfao

#

in like a half hour or so you think you could show me your routes daka?

#

i really want to enjoy it but it stresses me out that i cant finish the times lol

sharp bough
#

i have two videos of the "route" both getting about 5:30-5:40

#

however the route i take and the route u take will be different

covert jolt
#

im still stuck on swordfish

sharp bough
#

ironwood/rosewood = diff routes

covert jolt
#

ahh

sharp bough
#

im happy to show you but right now i promise you its bad due to recent "fix"

covert jolt
#

so basically im gunna just be stuck until i can do the next set of upgrades

#

sounds great lmfao

sharp bough
#

you could use that route, just made a lot of mistakes and find adjustments that work best for you

covert jolt
#

thanks ill give it a watch and a try

sharp bough
#

yw

true talon
#

rosewood is so broken wtf lol

#

lmao you missed crate 95

#

because of jacked up hit boxes

sharp bough
#

i have a vid unlisted that is quite legit so many mistakes for a 5:30 due to boxes being scuffed

#

like what even is this

true talon
#

yep its so ass

sharp bough
#

like thats really bad

chrome lantern
#

idk why they changed anything in the first place tbh

sharp bough
#

i have no idea

#

they just keep making whats bad even worse

hasty shard
#

idk why they didnt change this since the alpha

fleet basalt
#

How are the boxes more broken than they were previously? How can we go directly thought them and not pick it up

hasty shard
#

im like 90% sure they had dogshit hitboxes back then

fleet basalt
#

absolutely ridiculously absurd

sharp bough
#

because they state 2 tiles away

#

but really they mean

chrome lantern
#

The hitboxes have never had any issues lmao

sharp bough
#

.2 of a tile away

chrome lantern
#

Before the last change at least

sharp bough
#

they have

fleet basalt
#

they werent great but they were better than they are now

sharp bough
#

^

fleet basalt
#

Do we have to wait a freaking week to be able to train the skill now?

chrome lantern
#

I feel like that's more people not understanding boat hitbox with turns than issues with the boxes

sharp bough
#

xd

small anvil
#

The hotboxes were weird before

fleet basalt
small anvil
#

But they effectively standardized them and made them worse?

sharp bough
#

exhibit a

small anvil
#

It's possible the collision detection is just missing if you go through the middle of the x now

#

I saw a clip of straight through a box

sharp bough
#

yeah ive done it 3 times now

hasty shard
fleet basalt
#

ive gone through 3 boxes directly today

#

then gave up out of frustration

hasty shard
#

completely normal hitboxes

#

no issue here!

small anvil
#

They like got rid of the growth on the bottom

sharp bough
#

bro if any1 says its not a box issue they literally havnt even got off tut island

hasty shard
#

why is it not just square 😭

small anvil
#

No idea seph

restive siren
#

but yeah it goes absolutely beyond me why they are doing it like that

#

make a square holy

small anvil
#

Like I can't really think of how it would work but I'm imagining it was some computationally cheaper collision detection in 2 lines?

sharp bough
hasty shard
small anvil
#

And you somehow skip over both lines at the center

hasty shard
#

large part of why i despise barracuda trials, they are being held together with literal twine

small anvil
#

Like I cannot imagine why it's an x besides that

hasty shard
#

like why are these in the game if they make you lag and drop ticks so much noooone of this was addressed since the alpha

small anvil
#

And yeah the second they said they adjusted hit box yesterday I was like oh boy this is gonna be bad

hasty shard
#

where it was evidently an issue

sharp bough
#

@small anvil they changed it again 2-3 hrs ago

fleet basalt
#

Would certainly be nice if a jmod would communicate that they are aware of this issue and working on it

small anvil
#

Yeah I heard

sharp bough
#

thats why there is ppl complaining

small anvil
#

I'm saying messing with hotboxes is spooky for people

sharp bough
#

they are @fleet basalt

small anvil
#

Cuz their route no longer works

#

And frustration

minor whale
#

The X makes you unable to do weird wiggle tech to pick stuff up you're nowhere near

small anvil
#

The new thing is just especially dumb

fleet basalt
small anvil
#

You still can catch the arms of the x pyro

#

Wiggle is more reliable than straight afaik

hasty shard
#

i managed to get marlin rank earlier completely unscathed i have no fucking clue how

sharp bough
#

clan owner has direct contact and confirmed which ik he does

restive siren
# fleet basalt Do you have a source

they just changed it a couple of hours ago so they will be monitoring it. and they are regularly reading this discord and subreddit, they know

small anvil
#

Wiggle matters because the boat hit box rotates

#

And you get width

#

Instead of being 2x4

sharp bough
#

i would assume next hour or two they will fix again or go back to how it was since update yesterday

#

unsure but dont do what was done in this hotfix

restive siren
#

i doubt it their work day is over

#

dont think they work nightshifts apart from launch day mby

fleet basalt
#

Id certainly be dedicated to fixing this sooner rather than later if i was their dev

sharp bough
#

mm hopefully they just are able to easily revert the code idk all ik is they are currently aware

true talon
#

Just make it a 9x9 sq fuck it

#

half the time you pick up boxes from a screen away anyways

#

Make the points of the X into a flat SQ

#

5x5

hard axle
#

Hey, you guys broke un-set sail BBrowConfused

Previously you used this unset sail to stop the direction and then change it before hitting the button again to put up the sail.

Now, when you un-set your sail and click a direction, it immediately puts up the sail.

This is awful for when you mess up and there's ZERO ways to restore the pivoting trick.

#

You need to be able to pivot because double shipwreck spots are often very tile specific and being able to inch forward or angle at a direction is how you get in hitbox range.

hasty shard
#

so im not insane that the ui sucks 😭

hard axle
#

I think people complained about the button, but that button had actual usage

#

I would double tap the unset sail if I skipped a crate

hasty shard
#

currently half of them do the same thing i feel

true talon
#

i remember when i unset sail an then was trying to figure out why the boat was moving so slow when i set sail again lol

#

needs to be double clicked

hard axle
#

pivotting is hella important and its been removed

hasty shard
#

tbh for future upgrades id love to see some magic warp device that just makes your boat do an instant 180

hard axle
#

found the fix

chrome lantern
#

I was also unaware the settings in the settings menu existed for a while and was annoyed because I thought they had gotten rid of the ability for you to keep the ship running while not operating the helm

#

Found it weird the default was to stop the boat

small anvil
#

Oh it was said

chrome lantern
#

Hitbox reverted for now

restive siren
#

huge w

meager flame
#

like

#

its really hard to make something with exact and well tuned hitboxes but also hide from the player how the hitboxes are moving and working

chrome lantern
#

It feels very intuitive to me when you do like a single trial

meager flame
#

they're just gonna play it blind not understanding that and see things that even if they aren't random

#

from their pov it feels random and frustrating

chrome lantern
#

It just feels like the same concept as true tile and people don't have an issue with that being wonky

meager flame
#

most of us play with true tile enabled though now

chrome lantern
#

In the sense of not visually aligned at all times

meager flame
#

so you can at least see it

chrome lantern
#

I mean I don't doubt someone could make a boat truetile plugin

meager flame
#

basically though tldr if you have a bunch of secret stuff going on thats invisible and the player can only see graphics that dont match that

quaint osprey
#

I did notice the lost supplies were worse after the update. I thought it was skill issue lol

meager flame
#

they're really not gonna get it without some lengthy explanation and experience

#

its just interesting in this situation because you could just make the hit boxes kind of crazy right so you dont even need to get that close

#

but then people will just adjust to that and start missing again on the edges of whatever the new hitbox is lol

#

idk what they can do tbh

quaint osprey
#

The rapids are not great either. If you highlight them and go on top of the squear it doesn't recognize it.
And some rocks get you stuck on invisible ledges but other places where you can clip the visible rock and go through it

meager flame
#

i also have no idea how boat true tile would even work

#

it would be really nice if someone could figure it out though

hasty shard
#

it is being figured out

meager flame
#

it might be weird because your boat is technically an instance

#

afaik

#

well

#

maybe not an instance but a place far far away

hasty shard
hard axle
#

ty for reversion Prayge

#

them angles not working when they previously worked as tripping the fuck out of me

covert jolt
# sharp bough yw

Took me 100 attemps but swordfish rank done lol, now to take 200 tries for shark and not even bother with marlin

true talon
#

Marlin is not bad if you don’t care about the time

lost jacinth
#

why is the game rendering soooooo janky tonight

#

2 hours i have been trying to sort this, when it gets to render a new section of the map it rubber bands

drifting pasture
#

why is it when i log out or hop worlds i keep getting spawned at deepfin and my boat at sunbeak island while i was salvaging before logging/hopping

#

its pissing me off

rare quiver
#

Is it me, or are the click boxes just failing to register on outcrop pods on the jubbly jive course? Having to constantly spam to get one thrown 🤷‍♂️ Also, just seen another person in front miss.

restive siren
#

They can not register when it coincides with a Chunk loading lag

rare quiver
#

which is basically what is happening

restive siren
#

But usually people are just not close enough

rare quiver
#

Think the major issue they need to sort out is the lag imo

fringe rivet
#

Huh, so the new cannon furnace was originally polled to be unlocked at a lvl81 island, but they moved it to a lvl 87 one.

jagged marsh
#

New cannon furnace?

frail bough
#

cannonball furnace, they moved to #sailing-chat with the convo already

finite obsidian
#

whatever update they made, now when I log out on my boat at jubbly jive trials, I log back in at pandemonium dock without my boat. Is this happening to anybody else?

round lintel
#

I didnt know if u docked somewhere, then you are out on the water and log out, it will send you out of your boat and away from where you docked.

#

Kinda annoying since your boat isnt an instance

tacit wharf
#

if that dock was just a mooring point, yes

#

been said for quite a few days now

round lintel
#

im doing my chartings and docked in an island close to the colosseum

#

left and needed to log out

#

when i got back in i was in aldarin

tacit wharf
#

time to grab that raft

round lintel
#

yeah on my other boat getting back there cuz i have some stuff in the cargi

#

cargo

meager flame
#

the rarity goes up 1 in 18k now for the cannon barrel

#

lmao i wonder if something is wrong with how they're tracking it honestly

analog crow
#

Hi Jagex unfortunately the game is unplayable at the moment.
Please correct the quest dialogue and journal to correctly indicate the relative positions of the islands.
Thank you and bless.

plush plover
weary copper
meager flame
#

yeah but i mean something much more wrong than that

#

they're already going off of millions of loots from people

fossil mural
#

I am curious how they are tracking salvages, for me at least salvages aren't getting tracked in Loot Tracker

charred acorn
#

I think there needs to be a talk of buffing catch rates for deep sea trawling

meager flame
#

also the number just seems

#

not serious

fossil mural
#

deep sea trawling just looks awful all around. Lots of activity, bad exp rates, bad fish catch rates

charred acorn
#

It's the most active fishing method and the least rewarding

meager flame
#

thats

#

5.1 million sailing exp assuming you salvage and clean them all yourself to go on rate

#

you need two of them

#

even if your crewmates steal a little bit of that exp

#

as soon as someone commonly goes 2 or 3x rate

#

lmao

#

dudes getting 99 sailing twice just for cannons

#

idk how thats serious from jagex

fossil mural
#

"need" probably a strong word but

hasty shard
#

are they gonna take even longer 😭

meager flame
#

imagine when they release a new boat instead and you have to go back and get more cannons

hasty shard
#

majority of the sailing upgrades are also different to pvm in that they are removed from the economy

fossil mural
#

did the dragon cannon get a special attack by the way?

#

I am assuming no

hasty shard
#

nope

#

dragon cannonballs also dont look different >:(

sharp cave
#

Heard the aquanite hopper was ass is this true?

quiet plank
weary copper
#

are these reusable now?

meager flame
#

they might upgrade them at times but at some point in the future some dev is going to be staring at the dragon cannon level like wtf were they thinking

#

and just make the new drop a lower level and let it be weird

keen oak
#

I hope the devs read this - it makes very little sense to make the dragon salvaging hook only usable by cabin boy jenkins
It means that by upgrading from rune, you lose the ability to have the 2nd hook operated by a crewmate

To fix this, they should either give a 2nd NPC 4 deckhandiness, have a late game keg beer give the required stats, or more reasonably, let any deckhand operate any hook, but only at the efficiency that relates to them
I.e let Jobless Jim operate the dragon hook but only at the efficiency you'd get from using rune

Otherwise, the upgraded hook is essentially a downgrade

sharp cave
meager flame
#

crew stats in general look like someone just put random numbers on the screen

#

it would help if they could go with some more intentional design

sharp cave
#

What purpose does preventing jobless jim from operating a dragon helm serve?

#

Cannons are probably the only ones that make sense

meager flame
#

maybe they wanted to reward you for picking the correct crew for the job but

#

the problem here

#

is that they just

#

did a terrible job with crew stats

#

for example the level 95 crewmate is just the ass version of the level 90 one

#

entirely redundant too

#

theres no reason to ever have more than 1 npc with level 4 helmsmanship

sharp cave
#

Level 95 one should be max in all stats lol

meager flame
#

i almost think they accidentally messed up

#

and he was supposed to be the second guy for the dragon hook

#

but they just gave the level 4 to the wrong stat lol

sharp cave
#

Yeah who knows the stats are contrived anyway, tbh even cannon doesn't make sense

#

I remember it feeling super bad i had to effectively remain on a bronze cannon from 30 to 50 if I wanted mt crew to operate it even though I could build steel

#

Stats should be replaced with effectiveness as tim says

#

So jobless jim can't hit harder than a bronze cannon while assigned to a steel ect

meager flame
#

i mean tbh

#

they should just delete the system

keen oak
#

Yeah i kinda see what they did with having a certain crew being optimal for different missions
But i think someone should be able to man every station at all times, including 2x cannon, 2x net, 2x salvage etc

meager flame
#

its garbage and has no depth

#

its just there because players wanted crewmates to have stats

#

and they didn't have enough time or resources to actually make something like that that was also interesting

#

but delivered it anyways

#

should've just been cut

keen oak
#

Apparently its been discussed on reddit that they are gonna sort the manning etc, and possibly even provide a workaround for things not being movable on the boat (they can't make it work like poh moving, but they said they might turn things into untradable flat packs, which is basically the same)

untold edge
#

has anyone been able to do Gwenith Glide Shark trial since the update? Says they hotfixed an issue with it not being completeable but im 20 attempts in making all the right turns and using wind motes and still cant even make time within seconds

small anvil
#

The issue was a missing crate

#

The time is absolutely doable

round lintel
#

I did it on wed after update and the missing box fix

small anvil
#

Stay wind boosted as much as possible

untold edge
#

i dont get whats happening then. im not messing up any turns, im staying on the tile marker path, im using motes every chance i can get. and even then i go inside portal at :42 and get timed for :45 somehow

small anvil
#

The portal eats time always

untold edge
#

is it just not possible with camphor?

small anvil
#

It's possible

#

Might be missing wind motes

untold edge
#

then it doesnt make sense lol. unless the tile pack is inefficient

round lintel
#

probably the paths you are taking were outdated and those have very little room for time

untold edge
#

my sails are constantly winded

round lintel
#

like has to be perfect to beat it :32-:41

small anvil
#

I am not familiar with the tile pack path

hasty shard
#

i got mine just fine yesterday

#

the current tile packs kinda suck ngl

#

actual path line plugin is gonna go hard once its out

untold edge
#

well idk whats going on because this is literally not possible for my setup i guess lol

#

dont miss any motes, always winded, making shortest turns possible, and still off by several seconds

hard axle
#

Watch a guide video and copy it erm

dark raven
untold edge
#

yeah doing that now

#

wow yeah that tile pack has problems lol

restive siren
#

which tile pack are you using

obsidian venture
#

I used the wikis and got it post hotfix

untold edge
#

the wikis

#

something has to be insanely wrong then. like 20+ attempts no screw ups and still off by several seconds

#

i do get some client lag so might be related to that. just figured everyones getting the same tech issues on these lol

obsidian venture
#

Could be losing time on the tight loop and or the straightaways

#

Gotta time out the boosts for those

restive siren
#

wikis works just fine

#

you are for sure not doing it efficiently if you are multiple seconds off

obsidian venture
#

Have tighter turns and make sure to stay boosted + grab motes

#

Also try to compare your run to another persons vod

untold edge
#

im literally staying on path and using wind every time it dies down, and grab every mote. the fact that its not just a little but many seconds off tells me theres something really off technically. like thats not just user error lol. im gonna blame it on my gpu

obsidian venture
#

Could stream it

untold edge
#

i did and im doing the same thing. but my boat like, stalls then shoots forward then stalls

restive siren
#

thats sadly normal yes

#

just chunk render lag

untold edge
#

yeah i figured everyone gets that

obsidian venture
#

Yeah had to reset a bunch due to stalls

#

There’s just too much happening

#

But if you’re able to go live we can see

untold edge
#

but being off several seconds for 22 attempts even after seeing optimal vods seems consistently faulty somehow. like i really dont know what it is id be doing consistently wrong

obsidian venture
untold edge
#

i can try in a few

small anvil
#

You're definitely not taking optimal lines then

#

If you're turning 2 ticks back and forth it's much slower than one tick wiggles

dark raven
#

and yeah keep the boat as straight as possible. people are spam clicking their ass off turning the boat every tick and it just loses you time

small anvil
#

Yeah learn to not turn as much and just wiggle pick up and you'll get faster

#

One wiggle south after first portal is enough until you turn north

honest rover
#

annyone knows if they are gonna do something with the sharhai? ( from sailing lock-in poll?)

restive siren
#

the what?

honest rover
#
Old School RuneScape Wiki

The Sharhai is a legendary sea monster only mentioned by Bosun Zarah, Elder Raley, and the Sharhai's purse. Very little is known about it, as it does not appear in-game, but it is supposedly a fearsome monster that sailors have not managed to take down yet. The Sharhai's purse Sea charting object suggests the Sharhai is a shark-like creature, as...

restive siren
#

interesting

honest rover
#

was browsing thrugh the ''orphaned pages'' on the wiki and found this floathing by

restive siren
#

probably for a future update

#

dont think they have said anything about it

honest rover
#

looks verry interesting, hope they wil do something with tit

chrome lantern
#

If it’s part of Tortugan stuff it’s probably after Red Reef or even the next quest after that

warm spire
#

@white raft just got the insta death at ice wall on gwenyth glide. someone in my cc said it happened to a uim recently. had no plugins on besides tile markers. no ice, health was at full. just hit wall and insta ferox

kind surge
#

did you manage to record it at least

warm spire
#

happened maybe 15 mins ago for a rough estimate, submitted a bug report within 10 mins of incident, ign is Derrik

warm spire
chrome lantern
#

Sick rsn though

kind surge
#

yeah that's fair

heavy ledge
chrome lantern
#

afaik the jmods looked into it and determined they couldn't find anything that would have possibly caused it

kind surge
#

if you meant the uim reddit post, it was dismissed as user error

#

really need a video recording to help the jmods

warm spire
#

yeah someone in cc sent me the post and i read huskys response

#

said if it happened to anyone else to reach out

#

just hoping to bring attention to it since it happened to me as well

#

thankfully i was not on my uim doing it

heavy ledge
#

I saw it mentioned in here, but they mighta been referencing the Reddit post. I know it wasn’t the post specifically cuz I don’t use Reddit

#

Idk if @ing husky again would be appropriate, maybe just edit the forum post link into your message above for him to see?

warm spire
#

oh i was looking for a sailing channel or something. ill just paste what i wrote up there into that thread

heavy ledge
#

Yeah there have been a bunch of little sailing channels popping up recently that I had no idea about until I looked at the whole list recently cuz they’re not automatically added to the sidebar

chrome lantern
#

I learned earlier today that #sailing-chat is a thing I won' tbe using

warm spire
#

hahaha well thank y'all for help! have a nice day/night

heavy ledge
#

You too! Hopefully they get that bug sorted cuz that sucks :/

subtle merlin
#

ok hunter's spear and eclipse set can hit hard against birds and rays, but not sharks, mammals and kraken

#

rune knives (because im cheap) seem to do better than bp agains sharks and krakens. any other cheap ideas?

#

rune knives with void

remote ruin
#

if you can afford the initial cost of the rosewood blowpipe, addy darts loaded in it are pretty close to rune knives(with no offhand). most offhands tip the scales towards knives even further, but (again assuming you can afford initial cost of rosewood blowpipe), adamant darts are under half the price of rune knives. this information is only really useful if you're a penny pincher(like me). my range level is only 90 so you might get different numbers if you calc

TLDR; rosewood blowpipe loaded with addy darts is pretty close to rune knives with no offhand while wearing void at 90 ranged.

chrome lantern
#

So basically it’s a good crab weapon

subtle merlin
meager flame
#

sometimes i do wonder about items like the new blowpipe

#

like the "niche" is obvious but what isn't obvious is like

#

what kind of sane situation would ever actually fall under said niche

#

lol they make a lot of items like this lately where sure there is a contrived situation where this stuff is useful for someone but

tacit wharf
#

i dont wanna waste my toxic bp to tag mobs niche

meager flame
#

that almost never actually happens

#

ya thats what i mean though

#

they just created an entire new item because people would rather not use a handful of zulrah scales

#

thats not even a real problem

#

and the other use cases exist but are kind of like

tacit wharf
#

its not just a handful

meager flame
#

so unrealistic that it just wont happen

tacit wharf
#

its a good chunk of zulrah scales

meager flame
#

i mean

subtle merlin
#

and honestly the spec from rosewood isnt horrible

meager flame
#

i play an iron all the time and i've never had to get more zulrah scales in my life

#

and i have less than 1k kc

#

maxed green logged raids etc

#

its really not a lot of scales lol

#

im pretty sure scales used to be more of a problem but thats not the era i played iron in

hot crest
fringe rivet
#

question, lore-wise, who do you think would have the best salvaging skill?

#

aside from Jenkins?

tacit wharf
#

<@&385422009930219520>

hard axle
#

so its easier and less ticks loss to tag if the room ur in has too much space

austere mulch
#

The +2 range on pipe vs darts not saving you any time or struggle tagging nechs for slayer

meager flame
meager flame
#

i think i might have had some random stack of knives or something too i did it with lol

frank locust
#

Is it possible to make the facilities UI organizable, or atleast move the wind/gale catcher charges below the boat movement toggles?

tacit wharf
#

ya would love the 2 salvaging options moved to the same line and then the driving UI to be straightened and shrunk (dont need to know the crew is steering)

chrome lantern
#

The icon itself should be sufficient to see if it's manned

tacit wharf
#

those 2 change alone would/should be enough to let you see the 2nd cannon option without having to scroll down

chrome lantern
#

Also

#

For the repair button

#

Would make sense to have a right-click "Assign-Last" option

#

Or even left-click

tacit wharf
#

or just a button to click and one of yr free crew uses a repair kit w/o assigning

chrome lantern
#

Sure

meager flame
#

ya i was looking at it the other day and basically everything i thought should be changed and was then changed about the rune pouch interface rework with a plugin